Difference between revisions of "February 9, 2012 Patch/es"

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{{Patch layout
 
{{Patch layout
 +
| before      = {{patch name|2|2|2012}}
 +
| day          = 9
 +
| month        = february
 +
| year        = 2012
 +
| after        = {{patch name|2|14|2012}}
 +
| source-title = Actualización de Team Fortress 2
 +
| source      = http://store.steampowered.com/news/7316
 +
| notes        = *Se ha añadido el {{item link|Boston Boom-Bringer}}
 +
*Se ha arreglado un error que causaba que los [[bots/es|bots]] del Heavy no aparezcan en mapas con comentarios
 +
*Se ha actualizado el mapa [[Double Cross/es|ctf_doublecross]]:
 +
**Se ha añadido un visualizador de [[Respawn/es|sala de reaparición]] a la salida de la sala de reaparición para evitar [[Griefing/es|griefing]]
 +
*Se han actualizado objetos de la comunidad y objetos promocionales:
 +
**[[Soda Popper/es|Refrescopeta]]: se ha mejorado el modelo y las texturas
 +
**[[Winger/es|Aeropistola]]: se ha arreglado la recarga en primera persona
 +
**[[Apparition's Aspect/es|Aspecto de la Aparición]]: se ha actualizo la textura para evitar errores con varios sombreros
 +
**[[Hero's Tail/es|Coleta del Héroe]]: se ha añadido un estilo adicional que resalta más la pintura
 +
**[[Bonk Boy/es|Chico Bonk]]: se ha añadido un estilo adicional que deja los auriculares del Scout visibles
 +
* Los siguientes objetos son ahora coloreables:
 +
**[[Lord Cockswain's Novelty Mutton Chops and Pipe/es|Revolucionarias Patillas y Pipa de Lord Cockswain]]
 +
**[[Planeswalker Goggles/es|Gafas del Caminante de Planos]]
 +
**[[Pilotka/es|Pilotka]]
 +
**[[Nanobalaclava/es|Nanopasamontañas]]
 +
**[[Cold War Luchador/es|Luchador de la Guerra Fría]]
 +
**[[Cremator's Conscience/es|La Conciencia del Carbonizador]]
 +
**[[Dashin' Hashshashin/es|Capucha del Hashshashin]]
 +
**[[Desert Marauder/es|Merodeador del Desierto]]
 +
*Se ha relajado las restricciones de [[equip region/es|regiones de equipamiento]] para los [[Earbuds/es|Auriculares]] para seren equipados con todo
 +
*Lokalisierungsdateien aktualisiert<ref>'Actualizados archivos de localización' en alemán</ref>
  
| before  = {{patch name|2|2|2012}}
+
=== Cambios sin Documentar ===
| current = {{patch name|2|9|2012|no-link=yes}}
+
* Cambios de [[Equip region/es|regiones de equipamiento]]:
| after  = N/A
+
** Se ha añadido la región "brazos" al [[B-ankh!/es|¡B-ankh!]]
 +
** Se ha añadido la región "lentes" al [[Blazing Bull/es|Toro Infernal]]
 +
** El [[A Whiff of the Old Brimstone/es|Tufillo del Azufre Viejo]] ahora es "granadas"
 +
** Se ha añadido la región "sombrero" a la [[Brainiac Hairpiece/es|Peluca del Cerebrito]].
 +
** La [[Buzz Killer/es|Mosca Humana]] es ahora "cabeza"
 +
** La [[Cremator's Conscience/es|Conciencia del Carbonizador]] ahora es "granadas"
 +
** Se ha añadido "gafas" al [[Professor's Peculiarity/es|Profesor Peculiar]]
 +
** Se ha eliminado la región de "Demoman_Bombs" ("Bombas del Demoman")
 +
** Se ha eliminado la región de "Pyro_Shoulders" ("Hombros del Pyro")
 +
* Cambios a la mochila:
 +
** El [[Holiday Punch/es|Puñetazo Festivo]] ahora hace sonidos de tela al mover en la mochila
 +
** El [[Short Circuit/es|Cortocircuitador]] y el [[Virtual Reality Headset/es|Casco de Realidad Virtual]] ahora hacen ruidos robóticos al moverse en la mochila
 +
** La [[Triboniophorus Tyrannus/es|Babosus Tyrannus]] y el [[Hat of Undeniable Wealth And Respect/es|Sombrero de Respeto y Riquezas Innegables]] ahora hacen ruidos pegajosos
 +
* Las [[Silver Bullets/es|Balas de Plata]] ya no muestran balas del [[Sydney Sleeper/es|Adormecedor de Sídney]]
 +
* El [[Blighted Beak/es|Pico de la Plaga]], el [[Pencil Pusher/es|Lápiz del Listillo]] y el Casco de Realidad Virtual ya no se caen al morir
 +
* Las [[Brainiac Goggles/es|Gafas del Cerebrito]] ya no ocultan el sombrero del Engineer
 +
* La [[Brainiac Hairpiece/es|Peluca del Cerebrito]] ahora es un sombrero
 +
* El [[Pencil Pusher/es|Lápiz del Listillo]], las [[Sniper's Snipin' Glass/es|Lentes de Francotirador de Sniper]], el [[Clockwerk's Helm/es|Casco de Clockwerk]] y el [[Storm Spirit's Jolly Hat/es|Sombrero Alegre de Storm Spirit]] ya no están marcados como coloreables.
 +
* Se han actualizado los materiales del {{botignore|[[Itsy Bitsy Spyer/es|Espía Pequeñito]].}}
 +
* Se ha actualizado el Merodeador del Desierto con un modelo, texturas y rigging mejorados.
  
| source = http://store.steampowered.com/news/7316
+
== Notas ==
| source-title = Team Fortress 2 Update Released
 
 
 
| notes =
 
 
 
* Se agregó el [[Boston Boom-Bringer/es|Boston Boom-Bringer]]
 
*Fixed the Heavy [[bots]] not spawning in the commentary maps
 
*Actualizado el mapa [[Double Cross/es|ctf_doublecross]]:
 
**Se agregó un [[Respawn|respawnroom]] visualizer to the dropdown spawn exit to prevent griefing
 
*Actualizados objetos de la comunidad y objetos promocionales:
 
**[[Soda Popper/es|Refrescopeta]]: mejorado el modelo y las texturas
 
**[[Winger/es]]: fixed first-person clip reloading
 
**[[Apparition's Aspect/es|Aspecto de la Aparición]]: updated mesh to reduce clipping with many hats
 
**[[Hero's Tail/es]]: se agregó un estilo adicional que resalta más la pintura
 
**[[Bonk Boy/es]]: added an additional style that leaves the Scout headphones visible
 
*Additional items are now paintable:
 
**[[Lord Cockswain's Novelty Mutton Chops and Pipe]]
 
**[[Planeswalker Goggles]]
 
**[[Pilotka]]
 
**[[Nanobalaclava]]
 
**[[Cold War Luchador]]
 
**[[Cremator's Conscience]]
 
**[[Dashin' Hashshashin]]
 
**[[Desert Marauder]]
 
*Relaxed [[equip region]] restrictions for the [[Earbuds]] so that they can be equipped with anything
 
*Lokalisierungsdateien aktualisiert<ref>'Updated localization files' in German</ref>
 
 
 
=== Undocumented changes ===
 
* [[Equip region]] changes:
 
** Added "arms" region to [[B-ankh!]]
 
** Added "lenses" region to the [[Blazing Bull]]
 
** [[Whiff of the Old Brimstone]] is now "grenades"
 
** Add "head" region to [[Brainiac Hairpiece]].
 
** [[Buzz Killer]] is now "Whole Head"
 
** [[Cremator's Conscience]] is now "Grenades"
 
** Added "glasses" to [[Professor's Peculiarity]]
 
** Removed "Demoman_Grenades" region
 
** Removed "Pyro_Shoulders" region
 
* Backpack changes:
 
** Updated the Soda Popper's backpack icon
 
** [[Holiday Punch]] now makes fabric sounds when moved around
 
** The [[Short Circuit]] and [[Virtual Reality Headset]] now make robotic noises when moved around
 
** [[Triboniophorus Tyrannus]] and [[Hat of Undeniable Wealth And Respect]] now make squishing noises when moved
 
* [[Silver Bullets]] no longer show the [[Sydney Sleeper]] bullets
 
* The [[Blighted Beak]], [[Pencil Pusher]] and Virtual Reality headset no longer fall off on death
 
* The [[Brainiac Goggles]] no longer hides the Engineer's hardhat
 
* The [[Brainiac Hairpiece]] is now a hat
 
* The [[Pencil Pusher]], [[Sniper's Snipin' Glass]], [[Clockwerk's Helm]] and [[Storm Spirit's Jolly Hat]] are no longer marked as paintable
 
== Notes ==
 
 
<references/>
 
<references/>
 
}}
 
}}

Latest revision as of 15:17, 28 August 2020

Notas del parche

Cambios sin Documentar

Notas

  1. 'Actualizados archivos de localización' en alemán

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/ctf_doublecross.bsp
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_02.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_03.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_04.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_05.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/sniper/desert_marauder.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.vvd