Difference between revisions of "Heavy"
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− | {{Featured article tag}} | + | {{Featured article tag}}<!-- |
− | {{infobox | + | -->{{Class infobox |
− | |image=Heavy.png | + | | image = Heavy.png |
− | |class=[[ | + | | class = [[File:Leaderboard class heavy.png|40px]] |
− | |type=[[Defensive]] | + | | type = [[Classes#Defensive|Defensive]] |
− | |health='''{{Metrics/Health|C=heavy}}''' {{overheal tool|{{Metrics/Health|C=heavy}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small> | + | | health = '''{{Metrics/Health|C=heavy}}''' {{overheal tool|{{Metrics/Health|C=heavy}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small> |
− | |speed=''' | + | | speed = '''{{Math/Relative speed|{{Metrics/Speed|C=heavy}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small> |
− | | | + | | voiced by = [[Gary Schwartz]] |
}} | }} | ||
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− | The Heavy | + | {{Quotation|'''The Heavy'''|Some people think they can outsmart me. Maybe... maybe. I have yet to meet one that can outsmart '''bullet'''.|sound=Meet.wav}} |
− | + | The '''Heavy Weapons Guy''', more commonly known as the '''Heavy''', is a towering hulk of a man hailing from the [[w:USSR|USSR]]. He is often considered the face of the game, due to his prominent appearance on box-art, promotional materials, and loading screens. He starred in the very first [[Movies|Meet the Team]] video, and has appeared in all further movies to date. | |
+ | |||
+ | The Heavy is the largest and arguably most dangerous [[Classes|class]] in ''Team Fortress 2'' - boasting the most base [[health]], combined with the devastating firepower of his trusty [[Minigun]]. This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing Heavies, cowards, and tiny-baby-men in mere seconds. However, as the slowest class in the game, the Heavy's low movement [[speed]] is his main weakness, making him an appealing target for [[Sniper]]s and [[Spy|Spies]]. Upon revving up or firing his Minigun, this already unimpressive speed slows to a crawl, making it even easier for enemies to damage him. As a result, the Heavy is often dependent on support from [[Medic]]s and [[Engineer]]s to keep him in the fight. Thanks to his burly stature, he also takes 50% less knockback from most damage sources - excluding [[Sentry Gun]] bullets. | ||
+ | |||
+ | Aside from shredding entire teams when adequately supported, the Heavy is able to provide limited healing for himself and his comrades via his [[Sandvich]], which, when consumed, is capable of restoring him to perfect health within seconds. It can also be dropped to provide an instant, often-appreciated 50% health boost to his teammates, equal to a medium [[Health|health kit]]. However, if the Heavy is not careful, an opportunistic enemy may pick up the dropped Sandvich for a health boost of their own. | ||
+ | |||
+ | The Heavy is [[Voice actors|voiced]] by [[Gary Schwartz]]. | ||
=== Bio === | === Bio === | ||
{{Class bio | {{Class bio | ||
− | | name = | + | | name = Misha (short for Mikhail)<ref>[https://www.teamfortress.com/tf03_cold_day_in_hell/#f=60 "Team Fortress #3 - A Cold Day in Hell"], April 2, 2014</ref> |
− | |birthplace = | + | |birthplace = [[w:Dzhugdzhur Mountains|Dzhugdzhur Mountains]], [[w:Khabarovsk Krai|Khabarovsk Krai]], '''[[w:Soviet%5FUnion|USSR]]'''<ref>[https://teamfortress.com/post.php?id=4965&p=1 "From Hell" – TF2 Official Blog post, February 3, 2011.]</ref> |
− | | job = Mow Down<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> | + | | job = Mow Down<ref name="trailer 2">[[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> |
− | | motto = "Shooting Good."<ref name="trailer 2" /> | + | | motto = "Shooting Good."<ref name="trailer 2"/> |
| specialability = | | specialability = | ||
− | | description = Like a hibernating bear, the Heavy appears to be a gentle giant. Also [ | + | | description = Like a hibernating bear, the Heavy appears to be a gentle giant. Also [https://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 like a bear], confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb; he's not your big friend and he generally wishes that you would just shut up before he has to make you shut up. |
| image = Meettheheavy4.PNG | | image = Meettheheavy4.PNG | ||
− | |||
}} | }} | ||
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{{main|Health|Overheal|l1=Health|l2=Overheal}} | {{main|Health|Overheal|l1=Health|l2=Overheal}} | ||
− | + | {{Class health pack and overheal table|overheal|heavy=yes}} | |
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== Speed == | == Speed == | ||
{{main|Speed|l1=Speed}} | {{main|Speed|l1=Speed}} | ||
− | + | {{Class speed table|heavy}} | |
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== Basic strategy == | == Basic strategy == | ||
− | {{main|Tips# | + | {{main|Tips#_Heavy|l1=Heavy tips|Basic Heavy strategy|Community Heavy strategy}} |
− | [[File: | + | [[File:Icon heavy.jpg|right|150px]] |
* Hold {{tooltip|MOUSE2|The Secondary Fire command will change to match a custom control scheme or console controller.}} to keep your Minigun spinning, ready for approaching enemies. | * Hold {{tooltip|MOUSE2|The Secondary Fire command will change to match a custom control scheme or console controller.}} to keep your Minigun spinning, ready for approaching enemies. | ||
* You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you. | * You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you. | ||
* Hit {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | * Hit {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | ||
− | * Your Minigun chews up a lot of ammo. Pick up fallen | + | * Your Minigun chews up a lot of ammo. Pick up fallen ammo boxes to refill your supply. |
+ | |||
<!-- # NOTE: | <!-- # NOTE: | ||
# Please do not add any new tips to this list. | # Please do not add any new tips to this list. | ||
− | # Add new strategies to [[Basic Heavy strategy]] instead. | + | # Add new strategies to [[Basic Heavy strategy]] or [[Community Heavy strategy]] instead. |
--> | --> | ||
{{clr}} | {{clr}} | ||
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== Weapons == | == Weapons == | ||
− | {{main|Weapons}} | + | {{main|Weapons#Heavy|l1=Weapons}} |
− | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | + | '' Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.'' |
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− | {{ | + | {{Class weapons table heavy primary}} |
− | {{ | + | {{Class weapons table heavy secondary}} |
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− | + | {{Class weapons table heavy melee}} | |
− | + | === Taunt Attack === | |
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− | ===Taunt Attack=== | ||
{{Taunt | {{Taunt | ||
| image = Heavytaunt3.PNG | | image = Heavytaunt3.PNG | ||
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| weapon-3 = Apoco-Fists | | weapon-3 = Apoco-Fists | ||
| weapon-4 = Holiday Punch | | weapon-4 = Holiday Punch | ||
− | | description = {{ | + | | description = {{main|High Noon}} |
− | With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel" | + | With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel." |
− | :[[Media: | + | :[[Media:Heavy niceshot02.wav|"Pow! Haha!"]] |
}} | }} | ||
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{{Set|The Hibernating Bear}} | {{Set|The Hibernating Bear}} | ||
− | {{Set|Black Market Business}} | + | {{Set|Black Market Business|main=no}} |
− | {{Set|The FrankenHeavy}} | + | {{Set|The FrankenHeavy|main=no}} |
− | + | {{Set|The Grand Duchess|main=no}} | |
− | {{ | ||
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− | = | + | {{Set|The Minsk Beast|main=no}} |
+ | {{Set|The Monster Mash-Up Pack|main=no}} | ||
+ | |||
+ | == Cosmetic items == | ||
+ | {{Main | ||
+ | |Cosmetic items|l1=Cosmetic items | ||
+ | |List of Heavy cosmetics|l2=List of Heavy cosmetics | ||
+ | |List of Multi-class cosmetics|l3=List of Multi-class cosmetics | ||
+ | |List of All class cosmetics|l4=List of All class cosmetics | ||
+ | }} | ||
+ | |||
+ | == Official class avatars == | ||
{{Class avatars}} | {{Class avatars}} | ||
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| [[File:Achieved.png|65px|left]] | | [[File:Achieved.png|65px|left]] | ||
| {{Main|Heavy achievements}} | | {{Main|Heavy achievements}} | ||
− | *'''Heavy pack''': | + | *'''Heavy pack''': 38 achievements, 3 [[Heavy achievements#Milestones|milestones]]. |
|} | |} | ||
− | ==Update history== | + | == Update history == |
− | {{ | + | {{Update history| |
− | ''' | + | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) |
− | + | * Added speech for the Heavy. | |
− | ''' | + | '''{{Patch name|8|19|2008}}''' ([[Heavy Update]]) |
− | + | * Added 35 [[Heavy achievements]]. | |
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− | * Added 35 | ||
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* {{Undocumented}} Added a new fist bodygroup to the Heavy model. | * {{Undocumented}} Added a new fist bodygroup to the Heavy model. | ||
− | '''[[ | + | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) |
− | * | + | * The Heavy and [[Sniper]] now have custom death animations. |
− | ''' | + | '''{{Patch name|6|8|2009}}''' |
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* Added a [[backstab]] custom death animation to the Heavy. | * Added a [[backstab]] custom death animation to the Heavy. | ||
− | ''' | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) |
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* {{Undocumented}} Added unused "Hi-five" taunt. | * {{Undocumented}} Added unused "Hi-five" taunt. | ||
− | ''' | + | '''{{Patch name|10|6|2010}}''' |
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* Fixed the Heavy's hands being invisible. | * Fixed the Heavy's hands being invisible. | ||
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− | ''' | + | '''{{Patch name|1|7|2011}}''' |
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* {{Undocumented}} The spin-up and spin-down animations of the Heavy's [[Heavy#Primary|miniguns]] were changed. | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's [[Heavy#Primary|miniguns]] were changed. | ||
− | ''' | + | '''{{Patch name|6|8|2011}}''' |
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* {{Undocumented}} New laughing taunt animations have been added but are currently unused. | * {{Undocumented}} New laughing taunt animations have been added but are currently unused. | ||
− | ''' | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
− | * Added | + | * Added a previously unused fist swing line. |
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− | ''' | + | '''{{Patch name|11|22|2011}}''' |
− | * [[ | + | * Added [[FrankenHeavy]] set taunt. |
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− | ''' | + | '''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine (update)|Mann vs. Machine]]) |
− | + | * {{Undocumented}} Added new voice lines to Heavy. | |
− | * Added | ||
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− | '''[[ | + | '''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]) |
− | * {{Undocumented}} | + | * {{Undocumented}} Added voice lines. |
− | ''' | + | '''{{Patch name|2|1|2013}}''' |
− | * | + | * Fixed the Heavy using incorrect melee animations. |
− | ''' | + | '''{{Patch name|2|7|2014}}''' |
− | * | + | * Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc. |
− | ''' | + | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) |
− | + | * All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | |
− | ''' | + | '''{{Patch name|1|20|2016}}''' |
− | * | + | * {{undocumented}} Fixed Heavy and Soldier not playing animations for some of their voice commands. |
− | ''' | + | '''{{Patch name|5|31|2016}}''' |
− | + | * Fixed pink error textures appearing on heavy{{sic}} fist weapons. | |
− | + | }} | |
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− | * Fixed | ||
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− | ' | + | == Bugs == |
− | * | + | * The Heavy's hands occasionally turn invisible if he dies or taunts with his melee weapon out. |
− | + | * If the Heavy dies while firing the Minigun, the weapon may show a muzzle flash and make firing noises upon respawning, even though its unrevved. | |
+ | * Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds play and a muzzle flash is visible, but no damage is dealt. | ||
+ | * If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel does not spin after the taunt is finished. This can be fixed by firing or unrevving. | ||
+ | * Depleting the ammo of any Minigun while simultaneously picking up any other Minigun makes the Heavy unable to attack or deal damage. It also causes the Heavy's animations to [[Reference pose|stop completely]]. | ||
− | == | + | == Guest appearances == |
− | * The | + | * '''Saints Row: The Third''' - In the form of a cosmetic item. |
− | * | + | * '''[[Poker Night at the Inventory]]''' - Non Playable Character |
− | * | + | * '''Battle Nations''' - Usable Character |
− | * | + | * '''Dungeon Defenders''' - Non Playable Character / Familiar |
− | * | + | * '''Hero Academy''' - Usable Character |
− | * | + | * '''Sonic & All-Stars Racing Transformed''' - As a part of the "Team Fortress" Playable Character, alongside Spy and Pyro (PC Version Only) |
+ | * '''Surgeon Simulator''' - Non Playable Character | ||
+ | * '''Joe Danger''' - Playable Character | ||
+ | * '''Dungeon of the Endless''' - Playable Character | ||
+ | * '''Western Press''' - Playable Character | ||
== Trivia == | == Trivia == | ||
− | * The Heavy's [[Voice actors|voice actor]], [ | + | * The Heavy's [[Voice actors|voice actor]], [[Gary Schwartz]], voices the [[Demoman]] and [[MONOCULUS]] as well. |
− | * The songs the Heavy may sing as part of his [[Heavy responses|response rules]] include [ | + | * The songs that the Heavy may sing as part of his [[Heavy responses|response rules]] include [https://www.youtube.com/watch?v=4cgCDHz6G1s Mily Balakirev's 'Song of the Volga Boatmen'], [https://www.youtube.com/watch?v=Q5UrVdvk1Ao Chopin's 'Funeral March'], and [https://www.youtube.com/watch?v=gqg3l3r_DRI Khachaturian's 'Sabre Dance']. |
− | + | * The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in ''[[Left 4 Dead 2]]''. | |
− | * The Heavy is the mascot of "Heavy Gulp, | + | * In the ''Left 4 Dead'' comic [https://www.l4d.com/comic/ "The Sacrifice"], a RED Heavy statue appears on Louis' work desk during his recollection.<ref>[https://www.l4d.com/comic/comic.php?page=25 L4D comic].</ref> |
− | * In the ''Left 4 Dead'' comic [ | + | * Just like the rest of the classes, the Heavy makes an appearance in the ''[[Saints Row: The Third]]'' in the form of a wearable head mask. |
* The Heavy takes a starring role as one of the four main characters in Telltale Games' ''[[Poker Night at the Inventory]]''. | * The Heavy takes a starring role as one of the four main characters in Telltale Games' ''[[Poker Night at the Inventory]]''. | ||
** Players can unlock the [[Iron Curtain]] for use in ''Team Fortress 2'' by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000. | ** Players can unlock the [[Iron Curtain]] for use in ''Team Fortress 2'' by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000. | ||
− | ** An in-game conversation suggests that the Heavy is very educated, having gone to college and receiving a PhD in Russian literature. When asked if he uses his education in his line of work, he responds with "More than you | + | <!--The following have been hidden until it is confirmed that the Poker Night conversations are canon |
+ | ** He describes how listening to [[w:Huey Lewis|Huey Lewis]] on the battlefield helps keeps spirits up while fighting. | ||
+ | ** His favorite movies are ''[[w:The Dirty Dozen|The Dirty Dozen]]'' and the first 20 minutes of ''[[w:Rocky IV|Rocky IV]]''. | ||
+ | ** His drink of choice is [[w:Bellini (cocktail)|peach bellini]] (a cocktail consisting of peach puree and Prosecco wine), though he says the bubbles sometimes give him a headache. | ||
+ | ** An in-game conversation suggests that the Heavy is very educated, having gone to college and receiving a PhD in Russian literature. When asked if he uses his education in his line of work, he responds with "More than you would think".--> | ||
** An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck. | ** An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck. | ||
* The Heavy makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Dustbowl]]. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms. | * The Heavy makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Dustbowl]]. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms. | ||
* The Gunner class of ''[[Monday Night Combat]]'' has a promo item resembling the Heavy's ammo belt, named "Bavcon". | * The Gunner class of ''[[Monday Night Combat]]'' has a promo item resembling the Heavy's ammo belt, named "Bavcon". | ||
** The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout ''Monday Night Combat.'' | ** The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout ''Monday Night Combat.'' | ||
− | + | * The [[Non-player characters#BLU team (original)|first BLU team]] Heavy resembled [[w:John Henry (folklore)|John Henry]]. | |
− | * The [[Non-player characters#BLU team (original)|first BLU team]] Heavy resembled | + | * Heavy posted his first blog post on April 7, 2011 <ref name="April 7, 2011">[https://teamfortress.com/post.php?id=5244&p=1 "This is Very Good Title to Blog Post"] – TF2 Official Blog post, April 7, 2011.</ref> while Soldier was on jury duty. |
− | * Heavy posted his first blog post on April 7, 2011 <ref name="April 7, 2011"> [ | + | * In the ''[https://www.teamfortress.com/meetthedirector/?p=7 Meet the Director]'' comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed. |
− | * In the ''[ | + | ** It was also [https://www.teamfortress.com/meetthedirector/?p=4 mentioned] that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters, and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year. |
− | ** It was also [ | + | * In the ''[https://www.teamfortress.com/bombinomicon/?p=3 Bombinomicon]'' comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them. This is confirmed in later comics, where he is seen reuniting with his family in [[A Cold Day in Hell]]. |
− | * In the ''[ | + | * The Heavy is a Familiar (a pet) in the game [[w:Dungeon Defenders|Dungeon Defenders]]. The three other TF2 Familiars in the same game are the [[Pyro]], [[Medic]], and [[Engineer]]. |
− | * The Heavy | + | ** The Heavy appears in the teaser trailer in ''Dungeon Defenders'', where he fights against the [[BLU]] team on the [[Gravel Pit]] and gets pulled by the hero character Huntress into a portal to the Dungeon Defenders universe. |
− | ** Heavy appears in the teaser trailer in | + | * The Heavy makes an appearance in the film ''[[w:Chef (2014 film)|Chef]]'' on a background of an iPad Mini, while wearing the [[Connoisseur's Cap]] and eating a Sandvich on Dustbowl's first stage.<ref>[https://i.imgur.com/I4kaOoe.jpg Screenshot of the iPad Mini in the background]</ref> |
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The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future: | The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future: | ||
* The Heavy, taking into account the historical setting of the game, appears very apathetic towards the USSR. While stereotypes and clichés often show soviets placing the USSR in very high regards, the Heavy barely makes references to it. In fact, only the [[Soldier]] seems to acknowledge his place of origin (in domination lines). In addition, the Heavy himself seems to be able to get along fine with the [[Soldier]], the [[Scout]], the [[Engineer]], and the [[Medic]], whose national backgrounds would seem to be potentially problematic. However, this may be because of his childhood in a gulag. | * The Heavy, taking into account the historical setting of the game, appears very apathetic towards the USSR. While stereotypes and clichés often show soviets placing the USSR in very high regards, the Heavy barely makes references to it. In fact, only the [[Soldier]] seems to acknowledge his place of origin (in domination lines). In addition, the Heavy himself seems to be able to get along fine with the [[Soldier]], the [[Scout]], the [[Engineer]], and the [[Medic]], whose national backgrounds would seem to be potentially problematic. However, this may be because of his childhood in a gulag. | ||
* Though, despite the fact that his family was sent to a gulag, he himself seems to be somewhat patriotic, printing the hammer and sickle on the Iron Curtain. | * Though, despite the fact that his family was sent to a gulag, he himself seems to be somewhat patriotic, printing the hammer and sickle on the Iron Curtain. | ||
− | * In the Russian version of Meet the Heavy, the Heavy appears much more intelligent than he is in the other versions. This may suggest the Heavy is smarter than he seems, but doesn't speak English well. The Russian version also uses updated models for the Heavy, such as more defined ears. | + | * In the Russian version of Meet the Heavy, the Heavy appears much more intelligent than he is in the other versions. This may suggest the Heavy is smarter than he seems, but simply doesn't speak English well. The Russian version also uses updated models for the Heavy, such as more defined ears. |
* Instead of most translations, "Пулеметчик" in the Russian version means simply "machinegunner". | * Instead of most translations, "Пулеметчик" in the Russian version means simply "machinegunner". | ||
* In his [[HUD]] icon, the Heavy is not wearing his fingerless gloves because the image was originally used in the TF2 Beta and has not yet been altered. | * In his [[HUD]] icon, the Heavy is not wearing his fingerless gloves because the image was originally used in the TF2 Beta and has not yet been altered. | ||
* In the beta Heavy had 4 different skins: The Beta, Trailer 2 skin, Meet the team videos and the original. | * In the beta Heavy had 4 different skins: The Beta, Trailer 2 skin, Meet the team videos and the original. | ||
− | * In Poker Night at the Inventory, the [[Heavy]] appears to have green eyes instead of his usual blue eyes. Also, in a recent trailer for the game, the [[Heavy]] sounds significantly different from normal, even though it has been confirmed Gary Schwartz will be voicing the [[Heavy]] in the game. | + | * In Poker Night at the Inventory, the [[Heavy]] appears to have green eyes instead of his usual blue eyes. Also, in a recent trailer for the game, the [[Heavy]] sounds significantly different from normal, even though it has been confirmed Gary Schwartz will be voicing the [[Heavy]] in the game. In addition to this, Strongbad will sometimes refer to the Heavy as "Ivan". |
+ | * The Heavy seems to have changed his style of dialogue after the [[Spectral Halloween Special]] update; his dialogue is now spoken with an [[w:Illeism|illeistic]] style, meaning he refers to himself in the third person as opposed to before the update where he would normally speak in the first person. | ||
+ | * The Heavy has really killed a bear with his hands as shown in the TF2 Comic: [[A Cold Day in Hell]]. | ||
+ | ** In the same comic, it is revealed that the Heavy has 3 sisters: Yana, Zhanna, and Bronislava. The Heavy is also addressed as 'Misha', which is short for the Russian name Mikhail, a Russian variant of Michael. | ||
--> | --> | ||
− | ==Related merchandise== | + | == Gallery == |
+ | {{Related images|Heavy images}} | ||
+ | <gallery widths=150px heights=150px> | ||
+ | File:Heavyprofileconcept.png|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavy concept r.jpg|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavycon2.png|Concept art of the Heavy Weapons Guy, with a mullet. | ||
+ | File:Heavycon3.png|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavycon4.jpg|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavystuff2 concept.jpg|Concept art of the Heavy Weapons Guy. | ||
+ | File:Hwguy old concept.jpg|Concept art of the Heavy Weapons Guy. | ||
+ | File:Hwguy old concept2.jpg|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavysketch1.png|Concept art of the Heavy Weapons Guy. | ||
+ | File:Heavy card back.jpg|[[Trading cards|Trading card]] front. | ||
+ | File:Heavy card front.jpg|Trading card back. | ||
+ | File:Heavymugshot.png|The Heavy's Mafia Monday mugshot. | ||
+ | File:Steam Game Card Heavy.png|Steam Trading Card. | ||
+ | File:Steam Profile Background Heavy.png|Steam Profile Background. | ||
+ | File:Icon heavy blue.jpg|Updated Class Portrait BLU. | ||
+ | File:Icon heavy.jpg|Updated Class Portrait. | ||
+ | File:Main menu heavy.png|Heavy's Appearance in the Main Menu. | ||
+ | File:Main menu zombie heavy.png|Heavy's Appearance as a Zombie in the Main Menu. | ||
+ | File:Class card heavy.jpg|Heavy's Class Card. | ||
+ | File:Arsenal heavy.jpg|Heavy's Arsenal. | ||
+ | File:TF2-KingHearts.png|The Heavy King of Hearts card from Poker Night at The Inventory. | ||
+ | File:Card tf2deck heavy kd.png|The Heavy King of Diamonds card from Poker Night at The Inventory. | ||
+ | File:PN-KingDiamonds.png|The Heavy King of Diamonds card from Poker Night at The Inventory. | ||
+ | File:Card maxdeck heavy kd.png|The Alternative Heavy King of Diamonds card from Poker Night at The Inventory. | ||
+ | File:Heavy contract drawer.png|[[Contracts drawer]] photo. | ||
+ | </gallery> | ||
+ | |||
+ | == Related merchandise == | ||
<gallery> | <gallery> | ||
− | File:Merch Sandvich Shirt Front.png|[ | + | File:Merch Heavy Portrait.png|[https://store.valvesoftware.com/product.php?i=P3442 Heavy Portrait Poster] |
+ | File:Merch Sandvich Shirt Front.png|[https://store.valvesoftware.com/product.php?i=C01675 The Sandvich T-Shirt] | ||
File:Merch heavy tee.png| The Heavy T-Shirt | File:Merch heavy tee.png| The Heavy T-Shirt | ||
File:GamingHeadsHeavyRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=84 The Heavy RED Figurine] | File:GamingHeadsHeavyRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=84 The Heavy RED Figurine] | ||
File:GamingHeadsHeavyBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=82 The Heavy BLU Figurine] | File:GamingHeadsHeavyBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=82 The Heavy BLU Figurine] | ||
− | + | File:Merch TF2 Poster Heavy Anatomy.jpg|[https://store.valvesoftware.com/product.php?i=P0116 Anatomy of Heavy Weapons Guy Poster] | |
− | File:Merch TF2 Poster Heavy Anatomy.jpg|[ | + | File:Minigun1.png|[https://store.valvesoftware.com/product.php?i=P0108 The Minigun Poster] |
− | File:Minigun1.png|[ | + | File:Merch TF2 Poster Sandvich.jpg|[https://store.valvesoftware.com/product.php?i=P0118 The Sandvich Poster] |
− | File: | + | File:Merch TF2 Poster Team.jpg|[https://store.valvesoftware.com/product.php?i=P0110 Team Poster] |
− | File: | + | File:Heavy Decal White.png|[https://store.valvesoftware.com/product.php?i=STF207 Heavy Class Decal, White] |
− | File:Heavy Decal White.png|[ | + | File:Heavy Decal Black.png|[https://store.valvesoftware.com/product.php?i=STF205 Heavy Class Decal, Black] |
− | File:Heavy Decal Black.png|[ | + | File:Merch Heavy Figure_RED.png|[https://store.valvesoftware.com/product.php?i=FTF206 RED Heavy Action Figure] |
+ | File:BLU Heavy Action Figure.png|[https://store.valvesoftware.com/product.php?i=FTF205 BLU Heavy Action Figure] | ||
+ | File:3a team-fortress-2-red-robot-heavy.png|RED Robot Heavy Action Figure. | ||
+ | File:3a-team-fortress-2-blu-robot-heavy.png|BLU Robot Heavy Action Figure. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | |||
− | |||
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* [[Heavy match-ups]] | * [[Heavy match-ups]] | ||
* [[Anti-Heavy strategy]] | * [[Anti-Heavy strategy]] | ||
Line 788: | Line 279: | ||
* [[Basic Heavy strategy]] | * [[Basic Heavy strategy]] | ||
* [[Community Heavy strategy]] | * [[Community Heavy strategy]] | ||
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* [[Heavy Weapons Guy (Classic)]] | * [[Heavy Weapons Guy (Classic)]] | ||
== References == | == References == | ||
− | + | <references/> | |
− | <references /> | ||
== External links == | == External links == | ||
− | * [ | + | * [https://www.teamfortress.com/classes.php?class=heavy Heavy page on the Official TF2 Website] |
− | * [ | + | * [https://www.teamfortress.com/heavy/ "A Heavy Update"] |
− | * [ | + | * [https://www.teamfortress.com/post.php?id=1670 TF2 Official Blog - A Heavy Problem] |
− | * [ | + | * [https://www.teamfortress.com/post.php?id=1688 TF2 Official Blog - So much blood!] |
− | * [ | + | * [https://www.teamfortress.com/post.php?id=1738 TF2 Official Blog - Incoming Heavy!] |
− | * [ | + | * [https://www.teamfortress.com/post.php?id=5244 TF2 Official Blog - This is Very Good Title to Blog Post] |
− | + | * [https://www.teamfortress.com/tf03_cold_day_in_hell/#f=1 A Cold Day in Hell] | |
− | |||
− | {{ | + | {{Class Nav}} |
{{Heavy Nav}} | {{Heavy Nav}} |
Latest revision as of 10:13, 9 December 2024
Heavy | |
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https://wiki.teamfortress.com/w/images/e/e6/Heavy_RED_3D.jpg?1708617031.1651384769,280,266,1,0,235,58,130,235,58,288,236,43,490,240,29,726,245,19,981,250,18,1242,254,21,1497,258,31,1730,262,41,1933,264,57,2097,266,69,2243,266,77,2386,264,85,2521,262,80,2673,259,53,2869,257,32,3096,254,15,3341,251,5,3593,247,0,3840,245,1,4078,242,13,4291,240,35,4469,238,62,4611,237,62https://wiki.teamfortress.com/w/images/6/65/Heavy_BLU_3D.jpg?1708617091.1111094761,280,264,1,0,236,58,131,236,59,288,236,43,490,241,28,726,245,19,981,249,19,1241,253,22,1495,256,32,1727,260,43,1930,262,58,2094,264,70,2239,264,77,2381,262,86,2515,260,79,2667,257,53,2863,255,31,3091,253,15,3337,250,5,3589,246,0,3837,244,2,4074,243,14,4285,240,37,4461,239,63,4603,237,63https://wiki.teamfortress.com/w/images/f/f7/Heavy_%C3%9CberCharged_RED_3D.jpg?1708617219.7932784760,280,261,1,0,238,58,131,238,59,286,238,42,487,241,27,722,244,19,975,248,19,1235,252,22,1489,255,32,1722,257,44,1926,260,58,2091,260,70,2235,260,78,2377,260,87,2510,258,78,2662,255,52,2858,253,29,3087,251,14,3334,250,5,3587,247,0,3836,244,3,4073,243,16,4284,241,39,4459,240,63,4601,238,62https://wiki.teamfortress.com/w/images/4/4e/Heavy_%C3%9CberCharged_BLU_3D.jpg?1708617319.8130224769,280,260,1,0,239,58,131,239,59,286,240,42,487,241,27,722,245,19,976,249,19,1236,252,23,1491,254,33,1725,257,44,1929,259,59,2094,260,70,2239,260,78,2381,260,87,2515,257,78,2667,255,51,2863,254,29,3093,252,14,3340,250,4,3594,247,0,3844,245,4,4081,243,16,4292,242,39,4467,240,63,4609,239,62 | |
Basic Information | |
Icon: | |
Type: | Defensive |
Health: | 300 /450 (See Health below for further details) |
Speed: | 77% (See Speed below for further details) |
Meet the Heavy | |
“ | Some people think they can outsmart me. Maybe... maybe. I have yet to meet one that can outsmart bullet.
Click to listen
— The Heavy
|
” |
The Heavy Weapons Guy, more commonly known as the Heavy, is a towering hulk of a man hailing from the USSR. He is often considered the face of the game, due to his prominent appearance on box-art, promotional materials, and loading screens. He starred in the very first Meet the Team video, and has appeared in all further movies to date.
The Heavy is the largest and arguably most dangerous class in Team Fortress 2 - boasting the most base health, combined with the devastating firepower of his trusty Minigun. This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing Heavies, cowards, and tiny-baby-men in mere seconds. However, as the slowest class in the game, the Heavy's low movement speed is his main weakness, making him an appealing target for Snipers and Spies. Upon revving up or firing his Minigun, this already unimpressive speed slows to a crawl, making it even easier for enemies to damage him. As a result, the Heavy is often dependent on support from Medics and Engineers to keep him in the fight. Thanks to his burly stature, he also takes 50% less knockback from most damage sources - excluding Sentry Gun bullets.
Aside from shredding entire teams when adequately supported, the Heavy is able to provide limited healing for himself and his comrades via his Sandvich, which, when consumed, is capable of restoring him to perfect health within seconds. It can also be dropped to provide an instant, often-appreciated 50% health boost to his teammates, equal to a medium health kit. However, if the Heavy is not careful, an opportunistic enemy may pick up the dropped Sandvich for a health boost of their own.
The Heavy is voiced by Gary Schwartz.
Contents
Bio
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Health
Class | Health | Overheal | Quick-Fix Overheal |
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Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
†Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
Speed
Condition | Normal | Backward | Crouched | Swimming | ||||||||
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Heavy |
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Any of the Heavy's Primary weapons spun up, except the Brass Beast |
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Brass Beast spun up |
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Under the effects of the Buffalo Steak Sandvich |
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Wielding the Gloves of Running Urgently |
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Wielding the Eviction Notice |
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Basic strategy
- Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
- You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
- Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
- Your Minigun chews up a lot of ammo. Pick up fallen ammo boxes to refill your supply.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Minigun |
200 | N/A | Base: 9 Crit: 27 [40 rounds / sec.] |
Secondary fire spins-up the barrel without firing. Fires 4 bullets per unit of ammo used. | |
Promotional Iron Curtain |
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Unlock Natascha |
200 | N/A | Base: 6.75 Crit: 20.25 [40 rounds / sec.] |
Secondary fire spins-up the barrel without firing. Fires 4 bullets per unit of ammo used.
+20% damage resistance when spun up and health is less than 50% of max. | |
Craft Brass Beast |
200 | N/A | Base: 10.8 Crit: 32.4 [40 rounds / sec.] |
Secondary fire spins-up the barrel without firing. Fires 4 bullets per unit of ammo used. | |
Craft Tomislav |
200 | N/A | Base: 9 Crit: 27 [33 rounds / sec.] |
Secondary fire deploys the barrel without firing. Fires 4 bullets per unit of ammo used. | |
Promotional / Craft Huo-Long Heater |
200 | N/A | Base: 8.1 Crit: 24.3 [40 rounds / sec.]
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Secondary fire deploys the barrel without firing. Fires 4 bullets per unit of ammo used. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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Unlock Sandvich |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 300 health over about 4 seconds. With secondary fire, throws it for another player to restore 50% health. |
Promotional Robo-Sandvich | |||||
Craft Dalokohs Bar |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 100 health over about 4 seconds With secondary fire, throws it for another player to restore 20.5% health. |
Promotional Fishcake | |||||
Craft Buffalo Steak Sandvich |
N/A | 1 | ∞ | N/A | While under effect:
Effects last for 16 seconds. |
Craft Family Business |
8 | 32 | Base: 51 Crit: 153 [5.1 damage × 10 pellets] |
+33% clip size. +15% increased attack speed. | |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Second Banana |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 200 health over about 4 seconds With secondary fire, throws it for another player to restore 20.5% health. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Fists |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch). | |
Promotional / Craft Apoco-Fists |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Killing an enemy with a Critical hit or Mini-crit will turn the victim into Gibs. | ||||
Promotional Frying Pan |
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Craft Conscientious Objector |
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Promotional / Craft Freedom Staff |
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Drop Bat Outta Hell |
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Distributed Memory Maker |
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Promotional Ham Shank |
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Unlock Necro Smasher |
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Uncrate Crossing Guard |
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Promotional Prinny Machete |
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Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Killing Gloves of Boxing |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
On kill: grants 5 seconds of guaranteed Critical hits for all weapons. | |
Craft Gloves of Running Urgently |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
When active, grants 30% faster speed movement. | |
Uncrate Bread Bite |
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Craft Warrior's Spirit |
N/A | N/A | Base: 85 Crit: 254 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
+30% damage bonus. | |
Craft Fists of Steel |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
–40% damage from ranged sources while active. | |
Craft Eviction Notice |
N/A | N/A | Base: 26 Crit: 78 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
+40% faster firing speed. | |
Craft Holiday Punch |
N/A | N/A | Base: 65 Crit: 0 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Critical hit forces victim to laugh. |
Taunt Attack
Associated items | Description | |
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Main article: High Noon
With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel." |
Item sets
The Hibernating Bear | |
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Effect |
No effect |
Black Market Business | |
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Effect |
No effect |
The FrankenHeavy | |
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Effect |
Allows the Heavy to perform the FrankenHeavy taunt. |
The Grand Duchess | |
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Effect |
Enables additional voice responses. |
The Minsk Beast | |
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Effect |
No effect |
The Monster Mash-Up Pack | |
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Effect |
No effect |
Cosmetic items
Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Heavy achievements
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Update history
- Added speech for the Heavy.
August 19, 2008 Patch (Heavy Update)
- Added 35 Heavy achievements.
- [Undocumented] Added a new fist bodygroup to the Heavy model.
May 21, 2009 Patch (Sniper vs. Spy Update)
- The Heavy and Sniper now have custom death animations.
- Added a backstab custom death animation to the Heavy.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added unused "Hi-five" taunt.
- Fixed the Heavy's hands being invisible.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- [Undocumented] New laughing taunt animations have been added but are currently unused.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added a previously unused fist swing line.
- Added FrankenHeavy set taunt.
August 15, 2012 Patch (Mann vs. Machine)
- [Undocumented] Added new voice lines to Heavy.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Added voice lines.
- Fixed the Heavy using incorrect melee animations.
- Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.
June 18, 2014 Patch (Love & War Update)
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- [Undocumented] Fixed Heavy and Soldier not playing animations for some of their voice commands.
- Fixed pink error textures appearing on heavy(sic) fist weapons.
Bugs
- The Heavy's hands occasionally turn invisible if he dies or taunts with his melee weapon out.
- If the Heavy dies while firing the Minigun, the weapon may show a muzzle flash and make firing noises upon respawning, even though its unrevved.
- Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds play and a muzzle flash is visible, but no damage is dealt.
- If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel does not spin after the taunt is finished. This can be fixed by firing or unrevving.
- Depleting the ammo of any Minigun while simultaneously picking up any other Minigun makes the Heavy unable to attack or deal damage. It also causes the Heavy's animations to stop completely.
Guest appearances
- Saints Row: The Third - In the form of a cosmetic item.
- Poker Night at the Inventory - Non Playable Character
- Battle Nations - Usable Character
- Dungeon Defenders - Non Playable Character / Familiar
- Hero Academy - Usable Character
- Sonic & All-Stars Racing Transformed - As a part of the "Team Fortress" Playable Character, alongside Spy and Pyro (PC Version Only)
- Surgeon Simulator - Non Playable Character
- Joe Danger - Playable Character
- Dungeon of the Endless - Playable Character
- Western Press - Playable Character
Trivia
- The Heavy's voice actor, Gary Schwartz, voices the Demoman and MONOCULUS as well.
- The songs that the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March', and Khachaturian's 'Sabre Dance'.
- The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in Left 4 Dead 2.
- In the Left 4 Dead comic "The Sacrifice", a RED Heavy statue appears on Louis' work desk during his recollection.[4]
- Just like the rest of the classes, the Heavy makes an appearance in the Saints Row: The Third in the form of a wearable head mask.
- The Heavy takes a starring role as one of the four main characters in Telltale Games' Poker Night at the Inventory.
- Players can unlock the Iron Curtain for use in Team Fortress 2 by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000.
- An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck.
- The Heavy makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Dustbowl. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
- The Gunner class of Monday Night Combat has a promo item resembling the Heavy's ammo belt, named "Bavcon".
- The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout Monday Night Combat.
- The first BLU team Heavy resembled John Henry.
- Heavy posted his first blog post on April 7, 2011 [5] while Soldier was on jury duty.
- In the Meet the Director comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
- It was also mentioned that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters, and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year.
- In the Bombinomicon comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them. This is confirmed in later comics, where he is seen reuniting with his family in A Cold Day in Hell.
- The Heavy is a Familiar (a pet) in the game Dungeon Defenders. The three other TF2 Familiars in the same game are the Pyro, Medic, and Engineer.
- The Heavy appears in the teaser trailer in Dungeon Defenders, where he fights against the BLU team on the Gravel Pit and gets pulled by the hero character Huntress into a portal to the Dungeon Defenders universe.
- The Heavy makes an appearance in the film Chef on a background of an iPad Mini, while wearing the Connoisseur's Cap and eating a Sandvich on Dustbowl's first stage.[6]
Gallery
Related images: |
Trading card front.
Contracts drawer photo.
Related merchandise
See also
- Heavy match-ups
- Anti-Heavy strategy
- Heavy taunts
- Heavy responses
- Heavy voice commands
- Basic Heavy strategy
- Community Heavy strategy
- Heavy Weapons Guy (Classic)
References
- ↑ "Team Fortress #3 - A Cold Day in Hell", April 2, 2014
- ↑ "From Hell" – TF2 Official Blog post, February 3, 2011.
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
- ↑ L4D comic.
- ↑ "This is Very Good Title to Blog Post" – TF2 Official Blog post, April 7, 2011.
- ↑ Screenshot of the iPad Mini in the background
External links
- Heavy page on the Official TF2 Website
- "A Heavy Update"
- TF2 Official Blog - A Heavy Problem
- TF2 Official Blog - So much blood!
- TF2 Official Blog - Incoming Heavy!
- TF2 Official Blog - This is Very Good Title to Blog Post
- A Cold Day in Hell
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