Difference between revisions of "Deflector"

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{{Quotation|'''The Heavy'''|I ''kill'' rockets!|sound=Heavy_mvm_kill_rocket02.wav}}
 
{{Quotation|'''The Heavy'''|I ''kill'' rockets!|sound=Heavy_mvm_kill_rocket02.wav}}
  
The '''Deflector''' is a [[Weapons#heavyprimary|primary weapon]] used by the [[Heavy Robot#Deflector Heavy|Deflector Heavy]] in [[Mann vs. Machine (game mode)|Mann vs. Machine mode]]. It shares its model and functionality with the [[Minigun]], but deals 50% more damage.  The Deflector also disables projectiles causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun, with a green tracer effect rather than the usual yellow.
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The '''Deflector''' is a [[Weapons#heavyprimary|primary weapon]] used by the [[Heavy Robot#Deflector Heavy|Deflector Heavy]] in [[Mann vs. Machine (game mode)|Mann vs. Machine mode]]. It shares its model and functionality with the [[Minigun]], but deals 50% more damage.  The Deflector also disables projectiles, causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun, with a green tracer effect rather than the usual yellow.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 04:16, 6 November 2012

I kill rockets!
The Heavy

The Deflector is a primary weapon used by the Deflector Heavy in Mann vs. Machine mode. It shares its model and functionality with the Minigun, but deals 50% more damage. The Deflector also disables projectiles, causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun, with a green tracer effect rather than the usual yellow.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 20.3 / per bullet
Base damage 100% 13.5 / per bullet
Maximum fall-off 52.8% 6.8 / per bullet
Point blank 75-81 / per 1 ammo
750-810 / per second
Medium range 11.3-45 / per 1 ammo
75-450 / per second
Long range 7.5-15 / per 1 ammo
50-100 / per second
Critical 40.5 / per bullet
Mini-crit 18 / per bullet
Function times
Attack interval 0.1 s
Wind-up time 0.87 s
Values are approximate and determined by community testing.

Update history

August 15, 2012 Patch

  • [Undocumented] The Deflector was added to the game.