Difference between revisions of "Magic spells"
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=== Normal Spells === | === Normal Spells === | ||
− | + | '''Fireball''': Two charges. Shoots a ball of fire that sets enemies on fire in a large radius. Not affected by gravity, similar to rockets. | |
<gallery> | <gallery> | ||
− | File:Blue fire Active.jpg| | + | File:Blue fire Active.jpg| BLU projectile |
− | File:Blue fire.jpg| | + | File:Blue fire.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Teleport''': Three charges. Fires a dark smoke-like ball that teleports the user to wherever it lands when it comes in contact with a surface. The projectile arcs under gravity. Hitting the ground under an enemy player will result in a [[telefrag]]. Cannot be used to enter the enemy spawnroom. | |
<gallery> | <gallery> | ||
− | File:Teleport Active 1.jpg| | + | File:Teleport Active 1.jpg| Projectile |
− | File:Teleport Active 2.jpg| | + | File:Teleport Active 2.jpg| Teleportation effect |
− | File:Teleport.jpg | | + | File:Teleport.jpg | HUD icon |
</gallery> | </gallery> | ||
− | + | '''Superjump''': Two charges. Propels the user into the air, high enough that falling damage will result. Can be used in the air. | |
<gallery> | <gallery> | ||
− | File:Super jump active.jpg| | + | File:Super jump active.jpg| Effect |
− | File:Super jump.jpg| | + | File:Super jump.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Healing Aura''': Single charge. ÜberCharges the player and all allies in a small area for 0.5 seconds, and quickly refills their health up to an overhealed amount. | |
<gallery> | <gallery> | ||
− | File:Ubercharge active (2).jpg| | + | File:Ubercharge active (2).jpg| Effect |
− | File:Ubercharge.jpg| | + | File:Ubercharge.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Ball O' Bats''': Two charges. Shoots a ball that explodes in a small radius upon impact. Enemies hit will be assaulted by bats, causing them to fly into the air and [[bleed]]. | |
<gallery> | <gallery> | ||
− | File:Bats active.jpg| | + | File:Bats active.jpg| Projectile |
− | File:Bats.jpg| | + | File:Bats.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Pumpkin MIRV'''': Single charge. Throws a bomb that produces a ring of small team-coloured [[pumpkin bomb]]s once it hits something. The pumpking bombs produced only explode for damage when shot by the team of ownership; if shot by the other team they simply disappear. | |
<gallery> | <gallery> | ||
− | File:Pumpkin bombs active 1.jpg| | + | File:Pumpkin bombs active 1.jpg| Initial explosion |
− | File:Pumpkin Bomb active 2.jpg| | + | File:Pumpkin Bomb active 2.jpg| Primed pumpkin bombs |
− | File:Pumpkim bomb explosion.jpg | | + | File:Pumpkim bomb explosion.jpg | Chain explosion |
− | File:Pumpkin Bombs.jpg | | + | File:Pumpkin Bombs.jpg | HUD icon |
</gallery> | </gallery> | ||
− | + | '''Invisibility''': Single charge. Temporarily cloaks the user, who remains fully able to attack. | |
<gallery> | <gallery> | ||
− | File:Invisibility Active.jpg| | + | File:Invisibility Active.jpg| Effect |
− | File:Invisibility.jpg| | + | File:Invisibility.jpg| HUD icon |
</gallery> | </gallery> | ||
=== Ultimate Spells === | === Ultimate Spells === | ||
− | Summon [[MONOCULUS]]: Fires a skull at the area. Upon impact, summons a team-colored MONOCULUS (smaller than the normal MONOCULUS) that begins to attack enemies. | + | '''Summon [[MONOCULUS]]''': Fires a skull at the area. Upon impact, summons a team-colored MONOCULUS (smaller than the normal MONOCULUS) that begins to attack enemies. |
<gallery> | <gallery> | ||
− | File:Monoculus active.jpg| | + | File:Monoculus active.jpg| A summoned MONOCULUS |
− | File:MONOCULUS.jpg| | + | File:MONOCULUS.jpg| HUD icon |
</gallery> | </gallery> | ||
− | Summon [[Skeletons]]: Fires a skull at the area. Upon impact, explodes into several skeletons which begin to attack enemies. | + | '''Summon [[Skeletons]]: Fires a skull at the area. Upon impact, explodes into several team-coloured skeletons which begin to attack enemies. |
<gallery> | <gallery> | ||
− | File:Skeletons active1.jpg| | + | File:Skeletons active1.jpg| Initial impact |
− | File:Skeletons active 2.jpg| | + | File:Skeletons active 2.jpg| |
− | File:Skeletons active 3.jpg| Summoned | + | File:Skeletons active 3.jpg| Summoned skeletons |
− | File:Skeletons.jpg| | + | File:Skeletons.jpg| HUD icon |
</gallery> | </gallery> | ||
− | Tesla Bolt: Fires a wave of electricity that continuously damages enemies it touches | + | '''Tesla Bolt''': Fires a wave of electricity that continuously damages enemies it touches and sucks them in. |
<gallery> | <gallery> | ||
− | File:Electric Active.jpg| | + | File:Electric Active.jpg| Projectile |
− | File:Electric.jpg| | + | File:Electric.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Meteor Shower''': Fires a fire ball. Upon impact, summons several meteors above the targeted area, which do massive damage to enemies in the area. | |
<gallery> | <gallery> | ||
− | File:Fire rain Active.jpg| | + | File:Fire rain Active.jpg| Effect |
− | File:Rain Fire.jpg| | + | File:Rain Fire.jpg| HUD icon |
</gallery> | </gallery> | ||
− | + | '''Minify''': Causes the user to shrink and gain a big head. Results in the user becoming more difficult to hit, in addition to providing a speed boost, firing speed boost, reload speed boost, and infinite double jumps. | |
<gallery> | <gallery> | ||
− | File:Shrink active.jpg| | + | File:Shrink active.jpg| Effect |
− | File:Shrink.jpg| | + | File:Shrink.jpg| HUD icon |
− | File:Mousehole entrance 1.jpg| | + | File:Mousehole entrance 1.jpg| Small players can enter these areas, which warp players to the opposite one. |
</gallery> | </gallery> | ||
{{ScreamFortress2013Nav}} | {{ScreamFortress2013Nav}} |
Revision as of 20:59, 31 October 2013
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When playing on Helltower, players who have the Spellbook Magazine, Fancy Spellbook or the Fireproof Secret Diary equipped can cast spells that appear while the carts are being pushed, enemies are killed or during the "Witching Hour". The spells vary greatly, from launching a player into the air to turning invisible. Normal spells are found by pushing the Cart or by killing an enemy. They also spawn randomly around the map during Witching Hour. Ultimate spells are found by crossing the bridge during the Witching Hour, killing the Skeleton King, or can be found in Hell. All Ultimate spells only have a single charge. All Spell effects are team-colored, and each spell has its own killfeed icon.
- No spell.jpg
Hud Indicator for No Active Spell
Normal Spells
Fireball: Two charges. Shoots a ball of fire that sets enemies on fire in a large radius. Not affected by gravity, similar to rockets.
- Blue fire.jpg
HUD icon
Teleport: Three charges. Fires a dark smoke-like ball that teleports the user to wherever it lands when it comes in contact with a surface. The projectile arcs under gravity. Hitting the ground under an enemy player will result in a telefrag. Cannot be used to enter the enemy spawnroom.
- Teleport.jpg
HUD icon
Superjump: Two charges. Propels the user into the air, high enough that falling damage will result. Can be used in the air.
- Super jump.jpg
HUD icon
Healing Aura: Single charge. ÜberCharges the player and all allies in a small area for 0.5 seconds, and quickly refills their health up to an overhealed amount.
- Ubercharge.jpg
HUD icon
Ball O' Bats: Two charges. Shoots a ball that explodes in a small radius upon impact. Enemies hit will be assaulted by bats, causing them to fly into the air and bleed.
- Bats.jpg
HUD icon
Pumpkin MIRV': Single charge. Throws a bomb that produces a ring of small team-coloured pumpkin bombs once it hits something. The pumpking bombs produced only explode for damage when shot by the team of ownership; if shot by the other team they simply disappear.
- Pumpkin Bombs.jpg
HUD icon
Invisibility: Single charge. Temporarily cloaks the user, who remains fully able to attack.
- Invisibility.jpg
HUD icon
Ultimate Spells
Summon MONOCULUS: Fires a skull at the area. Upon impact, summons a team-colored MONOCULUS (smaller than the normal MONOCULUS) that begins to attack enemies.
- MONOCULUS.jpg
HUD icon
Summon Skeletons: Fires a skull at the area. Upon impact, explodes into several team-coloured skeletons which begin to attack enemies.
- Skeletons.jpg
HUD icon
Tesla Bolt: Fires a wave of electricity that continuously damages enemies it touches and sucks them in.
- Electric.jpg
HUD icon
Meteor Shower: Fires a fire ball. Upon impact, summons several meteors above the targeted area, which do massive damage to enemies in the area.
- Rain Fire.jpg
HUD icon
Minify: Causes the user to shrink and gain a big head. Results in the user becoming more difficult to hit, in addition to providing a speed boost, firing speed boost, reload speed boost, and infinite double jumps.
- Shrink.jpg
HUD icon