Difference between revisions of "Template:Did you know"
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==Facts suggestions== | ==Facts suggestions== | ||
*...that the voice for the [[Administrator]] is Ellen McLain, the same voice for GLaDOS from Portal? | *...that the voice for the [[Administrator]] is Ellen McLain, the same voice for GLaDOS from Portal? | ||
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*...that [[Sawmill]] was the first official map to feature weather effects? | *...that [[Sawmill]] was the first official map to feature weather effects? | ||
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*...that by crouch jumping with the [[Scout]] you can jump on the torches in [[Egypt]]'s spawn and take damage? | *...that by crouch jumping with the [[Scout]] you can jump on the torches in [[Egypt]]'s spawn and take damage? | ||
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*...that if you join [[Saxton Hale]]'s [[Jarate]] course, you also get an outline course for Drunken Boxing, Drunken Headbutting, Drunken Cry-Fighting, Drunken Apology-Making and Shaolin Drunken Knife Wrestling? | *...that if you join [[Saxton Hale]]'s [[Jarate]] course, you also get an outline course for Drunken Boxing, Drunken Headbutting, Drunken Cry-Fighting, Drunken Apology-Making and Shaolin Drunken Knife Wrestling? | ||
*...that [[Saxton Hale]]'s [[Jarate]] pills triple the size of your kidneys, and as a side-effect causes your organs to shut down? | *...that [[Saxton Hale]]'s [[Jarate]] pills triple the size of your kidneys, and as a side-effect causes your organs to shut down? | ||
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*...that the appearance of the most common [[Saxton Hale]] image and the [[Media:07_comic_large.jpg|comic in which the Sniper becomes a Jarate master]] are based on on old advertisement[http://img39.imageshack.us/img39/4156/sniperreference.jpg] endorsed by bodybuilder [[wikipedia:Charles Atlas|Charles Atlas]]? | *...that the appearance of the most common [[Saxton Hale]] image and the [[Media:07_comic_large.jpg|comic in which the Sniper becomes a Jarate master]] are based on on old advertisement[http://img39.imageshack.us/img39/4156/sniperreference.jpg] endorsed by bodybuilder [[wikipedia:Charles Atlas|Charles Atlas]]? | ||
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*...that the [[Scout]] wears a left-handed [[Batter's Helmet]], despite the fact he is a right-handed batter? | *...that the [[Scout]] wears a left-handed [[Batter's Helmet]], despite the fact he is a right-handed batter? | ||
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*...that a [[Pyro]]s [[compression blast]] can help other [[class]]es get to places that are typically unreachable, (though the Pyro has to be on the opposing team to the recipient)? | *...that a [[Pyro]]s [[compression blast]] can help other [[class]]es get to places that are typically unreachable, (though the Pyro has to be on the opposing team to the recipient)? | ||
*...that it is possible to kill a player on the winning side during [[humiliation]] with a [[Taunt kill]]? | *...that it is possible to kill a player on the winning side during [[humiliation]] with a [[Taunt kill]]? | ||
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*...that if a [[Medic]] is killed before activating a fully charged [[Kritzkrieg]], the Medic will be briefly surrounded with electricity? | *...that if a [[Medic]] is killed before activating a fully charged [[Kritzkrieg]], the Medic will be briefly surrounded with electricity? | ||
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*...that the hieroglyphs in [[Egypt]] include the [[Heavy]] with his Minigun, the [[Spy]] backstabbing someone, a level 1 [[Sentry]], a [[Sapper]], and the [[Backstab]] symbol? | *...that the hieroglyphs in [[Egypt]] include the [[Heavy]] with his Minigun, the [[Spy]] backstabbing someone, a level 1 [[Sentry]], a [[Sapper]], and the [[Backstab]] symbol? | ||
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*...that a [[Pyro]] can set [[Huntsman]] arrows on [[fire]], adding an [[afterburn]] effect to the shot (with this also producing a different kill icon)? | *...that a [[Pyro]] can set [[Huntsman]] arrows on [[fire]], adding an [[afterburn]] effect to the shot (with this also producing a different kill icon)? | ||
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*...that the [[Ambassador]] originally couldn't destroy [[Engineer]] buildings or [[Demoman]] sticky bombs? | *...that the [[Ambassador]] originally couldn't destroy [[Engineer]] buildings or [[Demoman]] sticky bombs? | ||
*...that the [[Ambassador]] originally only did Mini-Crit [[headshot]]s? | *...that the [[Ambassador]] originally only did Mini-Crit [[headshot]]s? | ||
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*...that the [[Soldier]] is known to post on the [[TF2 Official Blog]]? | *...that the [[Soldier]] is known to post on the [[TF2 Official Blog]]? | ||
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*...that the [[Sniper]] was the first [[class]] to receive a [[taunt]] kill with a [[primary]] [[weapon]]? | *...that the [[Sniper]] was the first [[class]] to receive a [[taunt]] kill with a [[primary]] [[weapon]]? | ||
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*...that the [[Sniper]] originally fired his [[Huntsman]] in a right-handed manner? | *...that the [[Sniper]] originally fired his [[Huntsman]] in a right-handed manner? | ||
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*...that the [[Pyro]] was the only class to receive a class update without receiving a new [[taunt]]? | *...that the [[Pyro]] was the only class to receive a class update without receiving a new [[taunt]]? | ||
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*...that the [[Ambassador]] was originally able to shoot through multiple targets? | *...that the [[Ambassador]] was originally able to shoot through multiple targets? | ||
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*...that [[2Fort]] takes place at 3:07 in the afternoon, as shown by the clock in the room at the top of the spiral staircase? | *...that [[2Fort]] takes place at 3:07 in the afternoon, as shown by the clock in the room at the top of the spiral staircase? | ||
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*...that Valve has adopted a policy against using external programs to idle (with those who didn't before the 2nd September receiving the [[Cheater's Lament]])? | *...that Valve has adopted a policy against using external programs to idle (with those who didn't before the 2nd September receiving the [[Cheater's Lament]])? | ||
*...that the [[Sniper]]'s voice actor, [[John Patrick Lowrie]], is married to [[Ellen McLain]], voice actress for the the [[Administrator]]? | *...that the [[Sniper]]'s voice actor, [[John Patrick Lowrie]], is married to [[Ellen McLain]], voice actress for the the [[Administrator]]? | ||
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*...that in [[Meet the Spy]], the apparent [[Scout]] touches the [[Intelligence]], though in-game this would cause him to lose his [[disguise]]? | *...that in [[Meet the Spy]], the apparent [[Scout]] touches the [[Intelligence]], though in-game this would cause him to lose his [[disguise]]? | ||
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*...that the pressure tank on the [[Pyro]]'s back is for air rather than fuel, as the fuel for the [[flamethrower]] is contained in a large kerosene gas tank inside the Flamethrower itself? | *...that the pressure tank on the [[Pyro]]'s back is for air rather than fuel, as the fuel for the [[flamethrower]] is contained in a large kerosene gas tank inside the Flamethrower itself? | ||
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*...that the [[Sapper]] only has one wire when being held by the [[Spy]], but gains a second wire when attached to a building? | *...that the [[Sapper]] only has one wire when being held by the [[Spy]], but gains a second wire when attached to a building? | ||
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*...the [[Sniper]] only wears a left hand glove in the world view, but wears two in the player view? | *...the [[Sniper]] only wears a left hand glove in the world view, but wears two in the player view? | ||
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*...that [[Pipeline]] matches take place at 3:07 AM, a 12 hour difference to [[2fort]]'s match time (3:07 PM)? | *...that [[Pipeline]] matches take place at 3:07 AM, a 12 hour difference to [[2fort]]'s match time (3:07 PM)? | ||
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*...that the Dead Ringer does not have an in-game world model? | *...that the Dead Ringer does not have an in-game world model? | ||
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*...that the [[Spy]] fights with his [[Knife]] in his right hand, but fences with his left? | *...that the [[Spy]] fights with his [[Knife]] in his right hand, but fences with his left? | ||
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*...that reloading the [[Force-A-Nature]] after firing one shot will throw away the second round, effectively wasting it? | *...that reloading the [[Force-A-Nature]] after firing one shot will throw away the second round, effectively wasting it? | ||
*...that the Dead Ringer image in the Gentleman Scoundrel Magazine had a button on the right side, while in-game the Dead Ringer has the button on the left side? | *...that the Dead Ringer image in the Gentleman Scoundrel Magazine had a button on the right side, while in-game the Dead Ringer has the button on the left side? | ||
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*...that in the world-view, the [[Sandman]]'s ball is invisible when idle? | *...that in the world-view, the [[Sandman]]'s ball is invisible when idle? | ||
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*...the [[Eyelander]] was first shown in the comic to have a gold hilt but this has not been seen in subsequent showings?[http://www.teamfortress.com/war/demo/04.htm] | *...the [[Eyelander]] was first shown in the comic to have a gold hilt but this has not been seen in subsequent showings?[http://www.teamfortress.com/war/demo/04.htm] | ||
*...the title outside the [[Soldier]]'s residence states 'Mr. Jane Doe'. 'Jane Doe', however, is a term given to a female whose name is not known, generally in the military and during [[wikipedia:autopsy post-mortems|autopsy post-mortems]]? | *...the title outside the [[Soldier]]'s residence states 'Mr. Jane Doe'. 'Jane Doe', however, is a term given to a female whose name is not known, generally in the military and during [[wikipedia:autopsy post-mortems|autopsy post-mortems]]? | ||
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*...the [[Pyro]] is the only class that is able to taunt attack with 2 different weapons: the [[Shotgun]] and the [[Flaregun]]? | *...the [[Pyro]] is the only class that is able to taunt attack with 2 different weapons: the [[Shotgun]] and the [[Flaregun]]? | ||
− | *...it is possible to critical-hit a [[Pyro]] with the [[Axtinguisher]]? (It requires another [[Pyro]] to constantly hit the enemy [[Pyro]] with | + | *...it is possible to critical-hit a [[Pyro]] with the [[Axtinguisher]]? (It requires another [[Pyro]] to constantly hit the enemy [[Pyro]] with their [[Flamethrower]]) |
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*...that the [[Pyro]] was the first class to appear wielding an unlockable weapon in a '[[Meet the Team]]' video? | *...that the [[Pyro]] was the first class to appear wielding an unlockable weapon in a '[[Meet the Team]]' video? | ||
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*...that the [[Golden Wrench]] does not appear golden if one uses DirectX 8 or lower? | *...that the [[Golden Wrench]] does not appear golden if one uses DirectX 8 or lower? | ||
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*...that the [[Demoman]] is the only class who never speaks his native language of Highland Gaelic? | *...that the [[Demoman]] is the only class who never speaks his native language of Highland Gaelic? | ||
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*...that if you kill a Soldier while he is performing the [[Kamikaze]] taunt, you will be credited with the kill with the grenade icon? | *...that if you kill a Soldier while he is performing the [[Kamikaze]] taunt, you will be credited with the kill with the grenade icon? | ||
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*...that the [[Soldier]]'s [[Kamikaze]] is the only taunt attack capable of killing the user? | *...that the [[Soldier]]'s [[Kamikaze]] is the only taunt attack capable of killing the user? | ||
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*...that in the early stages of the TF2 Beta, the [[Sniper]] taunts used [[Medic]] dialogue? | *...that in the early stages of the TF2 Beta, the [[Sniper]] taunts used [[Medic]] dialogue? | ||
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*...the chair the Administrator sits on in page 5 of the [[Soldier]] comic has the same design as the chair that sits behind the [[Media:TF2_2fort_intel.jpg|desk of 2Fort intel rooms]]?[http://www.teamfortress.com/war/soldier/05.htm] | *...the chair the Administrator sits on in page 5 of the [[Soldier]] comic has the same design as the chair that sits behind the [[Media:TF2_2fort_intel.jpg|desk of 2Fort intel rooms]]?[http://www.teamfortress.com/war/soldier/05.htm] | ||
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*...that in the Steam store, the TF2 banner pictures a RED [[Heavy]] wearing bullets on his left shoulder, yet he normally wears them on his right? | *...that in the Steam store, the TF2 banner pictures a RED [[Heavy]] wearing bullets on his left shoulder, yet he normally wears them on his right? | ||
− | *...that the [[Engineer]]'s [[Pistol]], with 212 total ammo, has the most ammo | + | *...that the [[Engineer]]'s [[Pistol]], with 212 total ammo, has the most ammo of any weapons? |
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− | *...that to date, the [[Soldier]] has the most taunts in the game, | + | *...that to date, the [[Soldier]] has the most taunts in the game, with six in total? |
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*...that the [[Pyro]], [[Heavy]], and [[Spy]] are the only classes to have taunt attacks using one of their original taunts? | *...that the [[Pyro]], [[Heavy]], and [[Spy]] are the only classes to have taunt attacks using one of their original taunts? | ||
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*...that [[Hotrod]] flips down over the [[Engineer]]'s face when he is holding a building's blueprints? | *...that [[Hotrod]] flips down over the [[Engineer]]'s face when he is holding a building's blueprints? | ||
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*...that to date the Spy and the Soldier are the only ones who were presented as BLU in their own updates? | *...that to date the Spy and the Soldier are the only ones who were presented as BLU in their own updates? | ||
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*...that if a Huntsman arrow collides with another arrow, they will both break in mid-air? | *...that if a Huntsman arrow collides with another arrow, they will both break in mid-air? | ||
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*...that the [[Mercenary]] was originally called the Weekend Warrior? | *...that the [[Mercenary]] was originally called the Weekend Warrior? | ||
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*...the [[Pain Train]] is the first unlockable weapon usable by 2 classes? | *...the [[Pain Train]] is the first unlockable weapon usable by 2 classes? | ||
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*...that stunning the [[Soldier]] with the [[Sandman]] while he is taunting with the [[Equalizer]] will stop him from exploding? | *...that stunning the [[Soldier]] with the [[Sandman]] while he is taunting with the [[Equalizer]] will stop him from exploding? | ||
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*...that the [[Tribalman's Shiv]] was the first [[melee]] unlockable for [[Sniper]]? | *...that the [[Tribalman's Shiv]] was the first [[melee]] unlockable for [[Sniper]]? | ||
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*...that the [[Sandman]] originally disabled double-jumps? | *...that the [[Sandman]] originally disabled double-jumps? | ||
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*...that using the left-handed viewmodels are just complete reversals of the regular viewmodels?(Ex. Demoman's Bottle is dated to year 8081, etc.) | *...that using the left-handed viewmodels are just complete reversals of the regular viewmodels?(Ex. Demoman's Bottle is dated to year 8081, etc.) | ||
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*...that when the [[Engineer]] reloads his [[Pistol]], he puts the clip in in reverse? | *...that when the [[Engineer]] reloads his [[Pistol]], he puts the clip in in reverse? | ||
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*...that the [[Scotsman's Skullcutter]] originally had the [[Bottle]] sound? | *...that the [[Scotsman's Skullcutter]] originally had the [[Bottle]] sound? | ||
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*...that when you equip [[Crit-a-Cola]] in the weapons [[loadout]] menu, it shows the [[Scout]] holding a [[RED]] [[Bonk! Atomic Punch]]? | *...that when you equip [[Crit-a-Cola]] in the weapons [[loadout]] menu, it shows the [[Scout]] holding a [[RED]] [[Bonk! Atomic Punch]]? | ||
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*...that by [[healing]] an enemy [[Spy]] a [[Medic]] can get teamkill [[assist]]s? | *...that by [[healing]] an enemy [[Spy]] a [[Medic]] can get teamkill [[assist]]s? | ||
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*...that the [[Pyro]] won't get an assist from lighted [[Huntsman]] arrow killing someone? | *...that the [[Pyro]] won't get an assist from lighted [[Huntsman]] arrow killing someone? | ||
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*...that the [[Golden Wrench]] is made out of [[Australium]], as seen on page 9 in the comic "[http://www.teamfortress.com/loosecanon/ Loose Canon]"? | *...that the [[Golden Wrench]] is made out of [[Australium]], as seen on page 9 in the comic "[http://www.teamfortress.com/loosecanon/ Loose Canon]"? | ||
− | *...that the [[Hadouken]] | + | *...that the [[Hadouken]] can kill a [[Scout]] under the effect of [[Bonk! Atomic Punch]]? |
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*...that the [[BLU]] [[Soldier]], [[RED]] [[Demoman]] and BLU [[Engineer]] are the only classes that have an official name? | *...that the [[BLU]] [[Soldier]], [[RED]] [[Demoman]] and BLU [[Engineer]] are the only classes that have an official name? | ||
*...that Robin Walkers [[Primeval Warrior]] Badge was given to him on August 24th, 1998 as seen [http://www.tf2items.com/id/robinwalker/ here]? | *...that Robin Walkers [[Primeval Warrior]] Badge was given to him on August 24th, 1998 as seen [http://www.tf2items.com/id/robinwalker/ here]? | ||
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*...that you can destroy [[sticky bombs]] with [[melee]] weapons? | *...that you can destroy [[sticky bombs]] with [[melee]] weapons? | ||
*...that the [[Hadouken]], [[Kamikaze]] and [[Fencing]] are the only tauntkills that can destroy [[buildings]]? | *...that the [[Hadouken]], [[Kamikaze]] and [[Fencing]] are the only tauntkills that can destroy [[buildings]]? | ||
*...that the [[Engineer]] is the only class to receive unlockable weapons before his update? | *...that the [[Engineer]] is the only class to receive unlockable weapons before his update? | ||
*...that the Engineer's grandfather, [[Non-player characters#Radigan Conagher|Radigan Conagher]] invented the Engineer's unlocks in 1850? | *...that the Engineer's grandfather, [[Non-player characters#Radigan Conagher|Radigan Conagher]] invented the Engineer's unlocks in 1850? | ||
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*...that information related to the Engineer Update wasn't released day by day, but rather when 25 new [[Golden Wrench|Golden Wrenches]] were found? | *...that information related to the Engineer Update wasn't released day by day, but rather when 25 new [[Golden Wrench|Golden Wrenches]] were found? | ||
*...that when an Engineer dies and drops his [[Golden Wrench]], the skin reverts to the normal [[Wrench]]? | *...that when an Engineer dies and drops his [[Golden Wrench]], the skin reverts to the normal [[Wrench]]? | ||
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*...the [[Engineer]] is the only class to receive two different possible taunt kills, one with the [[Frontier Justice]], the other with the [[Gunslinger]]? | *...the [[Engineer]] is the only class to receive two different possible taunt kills, one with the [[Frontier Justice]], the other with the [[Gunslinger]]? | ||
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*...the [[Demoman]] was the only class to receive an update without a [[primary]] unlock? | *...the [[Demoman]] was the only class to receive an update without a [[primary]] unlock? | ||
− | *...the [[Pyro]] on the Official Team Fortress 2 homepage has | + | *...the [[Pyro]] on the Official Team Fortress 2 homepage has their gas mask on in reverse? |
*...the [[Sniper]] is the only other class able to deal fire-based damage other than the [[Pyro]]? | *...the [[Sniper]] is the only other class able to deal fire-based damage other than the [[Pyro]]? | ||
*...the [[Engineer]] sawed off his right hand to use the [[Gunslinger]]? | *...the [[Engineer]] sawed off his right hand to use the [[Gunslinger]]? | ||
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*...that although the [[Frontier Justice]] has an achievement named after it, the two are not related in any way? | *...that although the [[Frontier Justice]] has an achievement named after it, the two are not related in any way? | ||
*...that the [[Heavy]] and the [[Medic]] are the only two classes not wearing any default headgear? | *...that the [[Heavy]] and the [[Medic]] are the only two classes not wearing any default headgear? | ||
*...that if you increase the view model field of view enough, you will see that the [[Spy]] does not bring his hand to the [[Ambassador]] to reload it? | *...that if you increase the view model field of view enough, you will see that the [[Spy]] does not bring his hand to the [[Ambassador]] to reload it? | ||
*...that if you use a [[taunt kill]] while someone is covered in [[Jarate]], it will show a critical taunt kill icon? | *...that if you use a [[taunt kill]] while someone is covered in [[Jarate]], it will show a critical taunt kill icon? | ||
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=== Add facts below this title === | === Add facts below this title === | ||
− | *...that | + | *...that the [[Demoman]] is the class with most melee items in the game with a total of seven? |
− | *...that [[ | + | *...that the [[Lugermorph]] was originally a scout weapon when they were given out? |
− | + | *...that the [[Demoman]] reloads all the grenades for the [[Grenade launcher]] into the same chamber? | |
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− | *...that the [[Demoman]] reloads all the | ||
*...that the [[Gloves of Running Urgently]] can be used to build an Uber Charge faster than usual? | *...that the [[Gloves of Running Urgently]] can be used to build an Uber Charge faster than usual? | ||
*...that the [[Mad Milk]] shares the same liquid effect in first person as Boomer Bile in Left 4 Dead 2? | *...that the [[Mad Milk]] shares the same liquid effect in first person as Boomer Bile in Left 4 Dead 2? | ||
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*...that the new kill symbols of the polycount weapons are a different shade to previous kill icons? | *...that the new kill symbols of the polycount weapons are a different shade to previous kill icons? | ||
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*...that health is not gained when shooting a cloaked enemy spy covered in [[Mad Milk]]? | *...that health is not gained when shooting a cloaked enemy spy covered in [[Mad Milk]]? | ||
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*...that the [[Gloves of Running Urgently]] do the least damage of all melee weapons? | *...that the [[Gloves of Running Urgently]] do the least damage of all melee weapons? | ||
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*...that the [[Mad Milk]], like the [[Jarate]], can be used to locate invisible spies? | *...that the [[Mad Milk]], like the [[Jarate]], can be used to locate invisible spies? | ||
*...that the [[Pyro]] has a pink purse in his/her locker? | *...that the [[Pyro]] has a pink purse in his/her locker? | ||
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*...that the [[Medic]] has significantly less weapons than every other class? | *...that the [[Medic]] has significantly less weapons than every other class? | ||
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*...that the [[Scout]] receives a point for extinguishing burning team mates with the [[Mad Milk]]? | *...that the [[Scout]] receives a point for extinguishing burning team mates with the [[Mad Milk]]? | ||
*...that, similar to the [[Jarate]], being healed by a [[dispenser]] or [[medic]] will cause the affect of the [[Mad Milk]] to wear off faster? | *...that, similar to the [[Jarate]], being healed by a [[dispenser]] or [[medic]] will cause the affect of the [[Mad Milk]] to wear off faster? | ||
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*...that the [[Camera Beard]] cost less in the Mann Co. Store than advertised in the [http://www.teamfortress.com/sniper_vs_spy/images/04_background.jpg Day 4] Sniper vs. Spy update? | *...that the [[Camera Beard]] cost less in the Mann Co. Store than advertised in the [http://www.teamfortress.com/sniper_vs_spy/images/04_background.jpg Day 4] Sniper vs. Spy update? | ||
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*...that the [[Alien Swarm Parasite]] is the first item to be unlocked from another game? | *...that the [[Alien Swarm Parasite]] is the first item to be unlocked from another game? | ||
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*...that the [[Wrangler]] has no visible buttons or triggers, yet the [[Engineer]] is able to make his Sentry fire bullets and rockets by simply moving the joystick forward? | *...that the [[Wrangler]] has no visible buttons or triggers, yet the [[Engineer]] is able to make his Sentry fire bullets and rockets by simply moving the joystick forward? | ||
*...that the [[Soldier]] is the only class without any kind of secondary fire ability? | *...that the [[Soldier]] is the only class without any kind of secondary fire ability? | ||
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*...that one of the early versions of [[plr_pipeline]] was set during daytime, as seen in the [[Scout update]]'s third page displaying [[Bonk! Atomic Punch]]? | *...that one of the early versions of [[plr_pipeline]] was set during daytime, as seen in the [[Scout update]]'s third page displaying [[Bonk! Atomic Punch]]? | ||
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*...that the dog tags worn by the [[Scout]] are blank? | *...that the dog tags worn by the [[Scout]] are blank? | ||
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*...that the [[Gunslinger]] and the [[Übersaw]] have the only [[Taunt kills]] without an associated achievement? | *...that the [[Gunslinger]] and the [[Übersaw]] have the only [[Taunt kills]] without an associated achievement? | ||
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*...that the [[SMG]] was originally for the [[Scout]]? | *...that the [[SMG]] was originally for the [[Scout]]? | ||
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*...that the [[Dynamite pack]] was scrapped 2 times? | *...that the [[Dynamite pack]] was scrapped 2 times? | ||
− | |||
− | |||
− | |||
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*...that the note in the [[Sniper]]'s camper van says "Tax in Post", which is a reference to the British TV show Only Fools and Horses? | *...that the note in the [[Sniper]]'s camper van says "Tax in Post", which is a reference to the British TV show Only Fools and Horses? | ||
Line 603: | Line 438: | ||
*...that [[Saxton Hale]] invented [[Jarate]] by kicking a chair across the room? | *...that [[Saxton Hale]] invented [[Jarate]] by kicking a chair across the room? | ||
− | |||
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− | |||
− | |||
*...that the [[Camera beard]] was added to the game because of popular demand? | *...that the [[Camera beard]] was added to the game because of popular demand? | ||
Line 613: | Line 444: | ||
*...that [[Developer weapons|Valve Weapons]] are given to Valve members, and once had overpowered effects? | *...that [[Developer weapons|Valve Weapons]] are given to Valve members, and once had overpowered effects? | ||
− | |||
− | |||
*...that the [[Pyro]] is the only class in the game to possess weapons in all three weapon slots that can individually guarantee [[Critical hit]]s? | *...that the [[Pyro]] is the only class in the game to possess weapons in all three weapon slots that can individually guarantee [[Critical hit]]s? | ||
Line 625: | Line 454: | ||
*...that Abraham Lincoln is the original BLU Pyro, part of the first mercenary team employed by [[Blutarch Mann]]? | *...that Abraham Lincoln is the original BLU Pyro, part of the first mercenary team employed by [[Blutarch Mann]]? | ||
− | |||
− | |||
*...that on pl_upward there are clocks near each spawn that tell the ACTUAL time? | *...that on pl_upward there are clocks near each spawn that tell the ACTUAL time? | ||
Line 641: | Line 468: | ||
*...that the [[Familiar Fez]] is a reference to an Austin Powers movie? | *...that the [[Familiar Fez]] is a reference to an Austin Powers movie? | ||
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− | |||
*...that during [[Meet the Spy]] the cigarette's color in the [[Spy]]'s hand changes from brown to white? | *...that during [[Meet the Spy]] the cigarette's color in the [[Spy]]'s hand changes from brown to white? | ||
*...that an [[Engineer]] healed by his own [[Dispenser]] counts towards his [[Points]]? | *...that an [[Engineer]] healed by his own [[Dispenser]] counts towards his [[Points]]? | ||
− | |||
− | |||
*...that Valve had previously released an unrelated Half-Life Deathmatch map named [[Double Cross]]? | *...that Valve had previously released an unrelated Half-Life Deathmatch map named [[Double Cross]]? | ||
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− | |||
*...that [[Saxton Hale]] is the owner of England? | *...that [[Saxton Hale]] is the owner of England? | ||
Line 667: | Line 488: | ||
*...that the [[Rocket Jumper]] blocks all blast damage from the exploding pumpkins in [[Harvest]]? | *...that the [[Rocket Jumper]] blocks all blast damage from the exploding pumpkins in [[Harvest]]? | ||
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− | |||
*...that with the release of the [[Mann-Conomy Update]], every class with base 125 health has an item that raises it to 150, except the [[Spy]]? | *...that with the release of the [[Mann-Conomy Update]], every class with base 125 health has an item that raises it to 150, except the [[Spy]]? | ||
Line 679: | Line 498: | ||
*...that the [[Mad Milk]] shows as "JAR" in the HUD? | *...that the [[Mad Milk]] shows as "JAR" in the HUD? | ||
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− | |||
*...that Valve's [http://wiki.teamfortress.com/wiki/File:Announcer.png Announcer] is based on a [http://wiki.teamfortress.com/wiki/File:Theannouncer.jpg fan art] made by makani? | *...that Valve's [http://wiki.teamfortress.com/wiki/File:Announcer.png Announcer] is based on a [http://wiki.teamfortress.com/wiki/File:Theannouncer.jpg fan art] made by makani? | ||
Line 687: | Line 504: | ||
*...that the ingredients of [[Bonk! Atomic Punch]] and [[Crit-a-Cola]] are water, radiation and sugar? | *...that the ingredients of [[Bonk! Atomic Punch]] and [[Crit-a-Cola]] are water, radiation and sugar? | ||
− | |||
− | |||
*...that the [[Meet the Sniper]] theme was inspired in this [http://www.youtube.com/watch?v=3roS8cJRGEk song?] | *...that the [[Meet the Sniper]] theme was inspired in this [http://www.youtube.com/watch?v=3roS8cJRGEk song?] | ||
Line 696: | Line 511: | ||
*...that the [[Heavy]] achievement 'Crock Block' can be earned by having a critical rocket fired from the [[Rocket Jumper]] fired at him. | *...that the [[Heavy]] achievement 'Crock Block' can be earned by having a critical rocket fired from the [[Rocket Jumper]] fired at him. | ||
− | *... | + | *...that a single pair of [[Earbuds|Vintage Earbuds]] exist in the game? |
− | |||
− | |||
− | |||
− | |||
*...that the coding used for training can be manipulated to be used as a campaign mode? | *...that the coding used for training can be manipulated to be used as a campaign mode? | ||
Line 706: | Line 517: | ||
*...That [[Frontier Justice]] Maximum Critical cap is 35? | *...That [[Frontier Justice]] Maximum Critical cap is 35? | ||
− | + | *...That, two unusual hats cannot be crafted into another unusual hat? | |
− | |||
− | |||
− | |||
− | *...That, two unusual hats cannot be crafted into another unusual hat? | ||
− | *...That [[crafting]] a | + | *...That [[crafting]] a untradable weapon with any weapon makes the [http://wiki.teamfortress.com/wiki/File:Backpack_Scrap_Metal.png scrap metal] untradable? |
*...that the [[Horseless Headless Horsemann's Head]] renders the wearer immune to the [[Horseless Headless Horsemann]]'s BOO! Taunt? | *...that the [[Horseless Headless Horsemann's Head]] renders the wearer immune to the [[Horseless Headless Horsemann]]'s BOO! Taunt? | ||
− | |||
− | |||
*...that, excluding the [[Pyro]] and the [[Sniper]], every class has a taunt kill with a melee weapon? | *...that, excluding the [[Pyro]] and the [[Sniper]], every class has a taunt kill with a melee weapon? | ||
*...that, every class except the [[Spy]] and [[Heavy]] has a weapon that fires projectiles? | *...that, every class except the [[Spy]] and [[Heavy]] has a weapon that fires projectiles? | ||
− | |||
− | |||
*...that you can make almost all of the new weapons with just reclaimed metal and a additional weapon? | *...that you can make almost all of the new weapons with just reclaimed metal and a additional weapon? | ||
Line 731: | Line 534: | ||
*...with some luck and very good aim, it is possible to stop a [[Rocket]] propelled by a [[Soldier]] or an [[Arrow]] propelled by a [[Sniper]] with the [[Huntsman]]? | *...with some luck and very good aim, it is possible to stop a [[Rocket]] propelled by a [[Soldier]] or an [[Arrow]] propelled by a [[Sniper]] with the [[Huntsman]]? | ||
− | |||
− | |||
− | |||
− | |||
*...that the old version of the [[Pyro]] in the beta version was a man? | *...that the old version of the [[Pyro]] in the beta version was a man? | ||
Line 749: | Line 548: | ||
*...that "Payload" mode was added on may 21, 2009? | *...that "Payload" mode was added on may 21, 2009? | ||
− | |||
− | |||
*...that almost half the additions of TF2 come from the community? | *...that almost half the additions of TF2 come from the community? |
Revision as of 17:05, 7 November 2010
Currently displayed facts
- ...that Abraham Lincoln invented stairs?
- ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
- ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
- ...that at point-blank range the Force-A-Nature deals more damage than Soldier's Rocket Launchers (except the Direct Hit)?
- ...that the BLU Team Fortress Classic Pyro is a woman named Beatrice?
- ...that the Candy Cane, Boston Basher, Pain Train, Holiday Punch, Killing Gloves of Boxing and the Machina are the only weapons whose stats have remained unchanged since release?
- ...that the Strange Bacon Grease, despite its name, is actually in Unique Quality?
- ...that the Minigun is named Sasha, the Brass Beast is named Oksana, the Huo-Long Heater is named Sheila, and the Tomislav is named Svetlana?
- ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?
Notice- Before you make an addition, check out the rules for adding new facts. REMEMBER: NEW FACTS GO AT THE END OF THIS SECTION. |
Facts suggestions
- ...that the voice for the Administrator is Ellen McLain, the same voice for GLaDOS from Portal?
- ...that Sawmill was the first official map to feature weather effects?
- ...that the Sniper's father is more than slightly disappointed he did not become a doctor?
- ...that Abraham Lincoln loves Arena Mode?
- ...that a BLU Spy periodically appeared behind the RED Sniper in the Day 3 post of the Sniper Update before the Spy Update was ultimately revealed?
- ...that in the Razorback update, the Dead Ringer can be seen in the 'dead' Spy's hand before it was officially announced?[1]
- ...that the Spy ordered the Cloak and Dagger and Dead Ringer Spy Watches from the 'Dapper Rogue Catalogue for the Gentleman Scoundrel'?[2]
- ...that Sawmill is built on top of an abandoned Spytech base?
- ...that the Spy can change his skeleton in an excruciatingly painful but worthwhile fashion using his Crab-Walking Kit?
- ...that the background in the Bonk! Atomic Punch page for the Scout Update revealed the Payload Race match mode before it was announced on Day 2 of the Sniper/Spy Update?
- ...that on 17th May 2009, Meet the Spy was leaked onto YouTube?
- ...that at the end of Meet the Spy he stabs the Heavy and Soldier to the tune of the ending flourish?
- ...that in Meet the Spy, the first hats for the Heavy and Sniper could be seen before they were officially revealed?
- ...that the RED Spy is in a relationship with the BLU Scout's mother?
- ...that Meet the Spy is the first Meet the Team video to have someone killed by their own teammate?
- ...that the bore of the Ambassador has been estimated to be around .88 cal?
- ...that in Meet the Spy, when the Scout is flipping the RED Spy's butterfly Knife, the blade hits his knuckles, although he sucks his thumb?
- ...that despite having eight children, the Scout's mom somehow managed to keep her figure?
- ...that by crouch jumping with the Scout you can jump on the torches in Egypt's spawn and take damage?
- ...that if you join Saxton Hale's Jarate course, you also get an outline course for Drunken Boxing, Drunken Headbutting, Drunken Cry-Fighting, Drunken Apology-Making and Shaolin Drunken Knife Wrestling?
- ...that Saxton Hale's Jarate pills triple the size of your kidneys, and as a side-effect causes your organs to shut down?
- ...that the appearance of the most common Saxton Hale image and the comic in which the Sniper becomes a Jarate master are based on on old advertisement[3] endorsed by bodybuilder Charles Atlas?
- ...that an image of the Scout's mother is engraved on the Ambassador?
- ...that the Medic was the only class not to receive a taunt attack in his own update?
- ...that some of the BLU emergency panels shown in Meet the Spy include: Depressed, Is Drunk, Lost Dracula, Is A Man, Is A Women, On Toilet, Opened Briefcase, On Break, Found Dracula, Mangled, Needs Roommate, Needs A Ride, Stole Car, Has Evil Twin, Leaked Video and Hungry?
- ...that in Meet the Spy, the BLU Sniper holds the Sniper Rifle left-handed?
- ...that the Scout wears a left-handed Batter's Helmet, despite the fact he is a right-handed batter?
- ...that a Pyros compression blast can help other classes get to places that are typically unreachable, (though the Pyro has to be on the opposing team to the recipient)?
- ...that it is possible to kill a player on the winning side during humiliation with a Taunt kill?
- ...that if a Medic is killed before activating a fully charged Kritzkrieg, the Medic will be briefly surrounded with electricity?
- ...that the hieroglyphs in Egypt include the Heavy with his Minigun, the Spy backstabbing someone, a level 1 Sentry, a Sapper, and the Backstab symbol?
- ...that a Pyro can set Huntsman arrows on fire, adding an afterburn effect to the shot (with this also producing a different kill icon)?
- ...that the Ambassador originally couldn't destroy Engineer buildings or Demoman sticky bombs?
- ...that the Ambassador originally only did Mini-Crit headshots?
- ...that the Soldier is known to post on the TF2 Official Blog?
- ...that there is a one in ten chance that when taunting with the Disguise Kit, the Spy will do a (Spy)crab impression?
- ...that the RED Spy refers to the BLU Scout's mother affectionately as "Ma Petite Chou-fleur", or "My Little Cauliflower"?
- ...that the Ambassador was originally able to shoot through multiple targets?
- ...that cylinder does not rotate when a shot is fired with the Revolver or the Ambassador?
- ...that the theme song has exactly nine beats at the end, the same number as there are classes?
- ...that after the Scout touches the camera lens in Meet the Scout, he leaves a finger print that stays there the rest of the video?
- ...the the Meet the Spy video is the only Meet the Team video to be released alongside its relevant class update?
- ...that the Spy is currently the only class to hold a primary weapon with one hand?
- ...that Mann Co. can be rearranged as 'Con Man'?
- ...that 2Fort takes place at 3:07 in the afternoon, as shown by the clock in the room at the top of the spiral staircase?
- ...that Valve has adopted a policy against using external programs to idle (with those who didn't before the 2nd September receiving the Cheater's Lament)?
- ...that the Sniper's voice actor, John Patrick Lowrie, is married to Ellen McLain, voice actress for the the Administrator?
- ...that in Meet the Spy, the apparent Scout touches the Intelligence, though in-game this would cause him to lose his disguise?
- ...that the pressure tank on the Pyro's back is for air rather than fuel, as the fuel for the flamethrower is contained in a large kerosene gas tank inside the Flamethrower itself?
- ...that the Sapper only has one wire when being held by the Spy, but gains a second wire when attached to a building?
- ...that the Razorback , Darwin's Danger Shield , Gunslinger , Gunboats , Buff Banner and The Battalion's Backup are the only weapons that are visible at all times when equipped?
- ...the Spy is the only class in the character selection screen to hold a different weapon in his HUD image and his character select model, with his HUD appearance holding the Revolver and his model holding a Knife?
- ...the class icon for the Demoman in the character selection screen is left-handed?
- ...that in Meet the Engineer the back of the truck behind the RED Engineer is filled with BLU Intelligence Cases?
- ...the Sniper only wears a left hand glove in the world view, but wears two in the player view?
- ...the Scout's "No otha' class gonna do dat!" line is the one time a class has actually referred to themselves as a class?
- ...that the Pyro and the Spy are both voiced by the same voice actor?
- ...that in "Meet the Demoman" the RED team comes out of the Attacking spawn, and BLU comes out of the Defending spawn?
- ...that Pipeline matches take place at 3:07 AM, a 12 hour difference to 2fort's match time (3:07 PM)?
- ...that the Dead Ringer does not have an in-game world model?
- ...that Saxton Hale single-handedly wiped out the deadly Indonesian Berzerker Shark?
- ...that reloading the Force-A-Nature after firing one shot will throw away the second round, effectively wasting it?
- ...that the Dead Ringer image in the Gentleman Scoundrel Magazine had a button on the right side, while in-game the Dead Ringer has the button on the left side?
- ...that in the world-view, the Sandman's ball is invisible when idle?
- ...that so far, the Scout Update, the WAR! Update and the Engineer update are the only three Class Updates released without a Meet the Team video?
- ...the Direct hit is the only weapon to have a brand name imprinted on it (the words MANN CO. appear on the scope)?
- ...the Eyelander was first shown in the comic to have a gold hilt but this has not been seen in subsequent showings?[4]
- ...the title outside the Soldier's residence states 'Mr. Jane Doe'. 'Jane Doe', however, is a term given to a female whose name is not known, generally in the military and during autopsy post-mortems?
- ...the Pyro is the only class that is able to taunt attack with 2 different weapons: the Shotgun and the Flaregun?
- ...it is possible to critical-hit a Pyro with the Axtinguisher? (It requires another Pyro to constantly hit the enemy Pyro with their Flamethrower)
- ...that the Pyro was the first class to appear wielding an unlockable weapon in a 'Meet the Team' video?
- ...that the Golden Wrench does not appear golden if one uses DirectX 8 or lower?
- ...that the Demoman is the only class who never speaks his native language of Highland Gaelic?
- ...that if you kill a Soldier while he is performing the Kamikaze taunt, you will be credited with the kill with the grenade icon?
- ...that Saxton Hale's chest hair is in the shape of Australia?[5]
- ...the chair the Administrator sits on in page 5 of the Soldier comic has the same design as the chair that sits behind the desk of 2Fort intel rooms?[6]
- ...a Sentry beeps once, twice or thrice according to its level whenever it switches direction in its "idle" state?
- ... that a Demoman carrying an Eyelander will swing horizontally for non-critical hits and vertically downwards for critical hits in first person view, but will always swing vertically downwards in third person view?
- ...that in the Steam store, the TF2 banner pictures a RED Heavy wearing bullets on his left shoulder, yet he normally wears them on his right?
- ...that to date, the Soldier has the most taunts in the game, with six in total?
- ...that the Pyro, Heavy, and Spy are the only classes to have taunt attacks using one of their original taunts?
- ...that to date the Spy and the Soldier are the only ones who were presented as BLU in their own updates?
- ...that if a Huntsman arrow collides with another arrow, they will both break in mid-air?
- ...that compression blasted projectiles, when hitting a opponent, will result in a Mini-crit?
- ...that the Mercenary was originally called the Weekend Warrior?
- ...the Pain Train is the first unlockable weapon usable by 2 classes?
- ...the Pain Train is the first weapon to have 2 different taunts animations that are different depending on which class is using it?
- ...that stunning the Soldier with the Sandman while he is taunting with the Equalizer will stop him from exploding?
- ...that the Tribalman's Shiv was the first melee unlockable for Sniper?
- ...that Scotsman's Skullcutter and Eyelander are the only weapons that can decapitate?
- ...that the Sandman originally disabled double-jumps?
- ...that using the left-handed viewmodels are just complete reversals of the regular viewmodels?(Ex. Demoman's Bottle is dated to year 8081, etc.)
- ...that the Control Point podcast ended after 100 episodes?
- ...that the Sandvich was the first item to have its own Meet the Team video?
- ...that the Scotsman's Skullcutter originally had the Bottle sound?
- ...that when you equip Crit-a-Cola in the weapons loadout menu, it shows the Scout holding a RED Bonk! Atomic Punch?
- ...that the Syringe Gun and the Blutsauger are the only projectile (non hitscan) weapons that cannot be air-blasted?
- ...that the Golden Wrench is made out of Australium, as seen on page 9 in the comic "Loose Canon"?
- ...that the Hadouken can kill a Scout under the effect of Bonk! Atomic Punch?
- ...that the BLU Soldier, RED Demoman and BLU Engineer are the only classes that have an official name?
- ...that Robin Walkers Primeval Warrior Badge was given to him on August 24th, 1998 as seen here?
- ...that you can destroy sticky bombs with melee weapons?
- ...that the Hadouken, Kamikaze and Fencing are the only tauntkills that can destroy buildings?
- ...that the Engineer is the only class to receive unlockable weapons before his update?
- ...that the Engineer's grandfather, Radigan Conagher invented the Engineer's unlocks in 1850?
- ...that information related to the Engineer Update wasn't released day by day, but rather when 25 new Golden Wrenches were found?
- ...that when an Engineer dies and drops his Golden Wrench, the skin reverts to the normal Wrench?
- ...the Engineer is the only class to receive two different possible taunt kills, one with the Frontier Justice, the other with the Gunslinger?
- ...the Demoman was the only class to receive an update without a primary unlock?
- ...the Pyro on the Official Team Fortress 2 homepage has their gas mask on in reverse?
- ...the Sniper is the only other class able to deal fire-based damage other than the Pyro?
- ...the Engineer sawed off his right hand to use the Gunslinger?
- ...that although the Frontier Justice has an achievement named after it, the two are not related in any way?
- ...that the Heavy and the Medic are the only two classes not wearing any default headgear?
- ...that if you increase the view model field of view enough, you will see that the Spy does not bring his hand to the Ambassador to reload it?
- ...that if you use a taunt kill while someone is covered in Jarate, it will show a critical taunt kill icon?
- ...that originally the Grenade Launcher held 6 pipe bombs per clip, but was changed to 4 to nerf and prevent spam although the model was never changed to 4?
- ...that the Stickybomb Launcher has had many changes since release like detonation reaction time to make demo more of a defensive class unlike the soldier?
- ...that the Kritzkrieg taunt was removed and re-added in a later patch, it heals the Medic useful for living when lit on fire?
- ...that the Jarate was originally an April fools joke, it also appeared in the Meet the Sniper video?
- ...that Valve expressed interest in a 10th class and is often joked upon, one example being a tombstone in a community map made office harvest reading "R.I.P. The 10th Class"?
- ...that the acronyms for the Heavy's Killing Gloves of Boxing and the Gloves of Running Urgently, K.G.B. and G.R.U. respectively, are also the acronyms of now-disbanded Russian Secret Services?
- ...that every class but the Demoman, Soldier and Medic got new Medic call lines following the Engineer update?
- ...that the Engineer's mini-sentry has the same statistics and characteristics (damage values, health etc.) as the autogun from the Team Fortress 2 demake: Gang Garrison 2?
- ...that the capture status indicator on the HUD for a Control point breaks with 16 or more players on the point?
- ...that the Frontier Justice does not have the shoulder-stock in 1st person?
- ...that it is possible to be killed whilst under the effects of an Ubercharge, so long as your opponent either causes an environmental death, such as making contact with a blade in Sawmill or being pushed off of the edge of the map in Hightower or Thundermountain, or is lucky enough to Telefrag you?
- ...that multiple Engineers hitting one building with their melee weapons causes it to build faster than one Engineer alone?
- ...the Demoman's Skullcutter is the only player-damaging weapon with no taunt?
- ...that the word "piss" is swear-filtered to "Jarate" on the Steam forums?
- ...that taunting with the Pain Train will cause the Demoman to drink from the end of his Pain Train and the Soldier to bang it on his head?
- ...that in Sam & Max 304: Beyond the Alley of the Dolls, a BLU Dispenser makes a cameo appearance [7]?
- ...that you can Assist yourself as a Spy by shooting a Building that you are sapping?
- ...that there are bright sunlit areas in Thunder Mountain even though no sun is visible shining in the sky?
- ...that in one of the BLU spawn rooms in Thunder Mountain, there's a big glass window that has NPCs of a Blu Sniper, Pyro, Heavy, Spy, and Soilder, looking at a globe map and perform their taunts and Thriller dance?
- ... in Thunder Mountain, there is a Sniper hidden in the hills with a campfire and his camper van?
Add facts below this title
- ...that the Demoman is the class with most melee items in the game with a total of seven?
- ...that the Lugermorph was originally a scout weapon when they were given out?
- ...that the Demoman reloads all the grenades for the Grenade launcher into the same chamber?
- ...that the Gloves of Running Urgently can be used to build an Uber Charge faster than usual?
- ...that the Mad Milk shares the same liquid effect in first person as Boomer Bile in Left 4 Dead 2?
- ...that the new kill symbols of the polycount weapons are a different shade to previous kill icons?
- ...that the Shortstop has a higher DPS (damage per second) than both the Scattergun and Force 'a' Nature?
- ...that health is not gained when shooting a cloaked enemy spy covered in Mad Milk?
- ...that the Gloves of Running Urgently do the least damage of all melee weapons?
- ...that the Pyro has a pink purse in his/her locker?
- ...that the Medic has significantly less weapons than every other class?
- ...that, similar to the Jarate, being healed by a dispenser or medic will cause the affect of the Mad Milk to wear off faster?
- ...that the Camera Beard cost less in the Mann Co. Store than advertised in the Day 4 Sniper vs. Spy update?
- ...that the Alien Swarm Parasite is the first item to be unlocked from another game?
- ...that the Wrangler has no visible buttons or triggers, yet the Engineer is able to make his Sentry fire bullets and rockets by simply moving the joystick forward?
- ...that the Soldier is the only class without any kind of secondary fire ability?
- ...that one of the early versions of plr_pipeline was set during daytime, as seen in the Scout update's third page displaying Bonk! Atomic Punch?
- ...that the dog tags worn by the Scout are blank?
- ...that Vintage Pyrolean was supposed to be the name of the Vintage Merryweather?
- ...that a Shotgun was depicted in the picture introducing the crafting system in the War Update, yet you cannot actually craft a shotgun at all?
- ...that the Gunslinger and the Übersaw have the only Taunt kills without an associated achievement?
- ...that the Dynamite pack was scrapped 2 times?
- ...that the note in the Sniper's camper van says "Tax in Post", which is a reference to the British TV show Only Fools and Horses?
- ...that the Respectless Rubber Glove was the first item in-game to get jigglebones?
- ...that the Direct Hit, the Buff Banner and the Equalizer were hidden in the War update pages?
- ...that Saxton Hale invented Jarate by kicking a chair across the room?
- ...that the Camera beard was added to the game because of popular demand?
- ...that Community Weapons are given to valuable community contributors?
- ...that Valve Weapons are given to Valve members, and once had overpowered effects?
- ...that the Pyro is the only class in the game to possess weapons in all three weapon slots that can individually guarantee Critical hits?
- ...that the Alien Swarm Parasite hat was referenced in the review of alien swarm on G4's attack of the show?
- ...that Hydro is the only official Territory Control map?
- ...that Meet the Engineer is the only "Meet the Team" video that does not feature a Team Fortress 2 map?
- ...that Abraham Lincoln is the original BLU Pyro, part of the first mercenary team employed by Blutarch Mann?
- ...that on pl_upward there are clocks near each spawn that tell the ACTUAL time?
- ...that while reloading the Shortstop the Scout will hold the gun sideways in third-person or to other players, however he reloads it like a normal Pistol in first-person view?
- ...that while having the Mad Milk and the Shortstop equipped, the Scout has the same taunt for both weapons?
- ...that the reload for the Shortstop is a combination of the Pistol's And The Force-A-Nature's reload animation?
- ...that the Sydney Sleeper shoots using compressed air?
- ...that vintage weapons are weapons crafted or found before the Mann-Conomy Update?
- ...that the Familiar Fez is a reference to an Austin Powers movie?
- ...that during Meet the Spy the cigarette's color in the Spy's hand changes from brown to white?
- ...that Valve had previously released an unrelated Half-Life Deathmatch map named Double Cross?
- ...that Saxton Hale is the owner of England?
- ...that the bucket icons for the default weapons are based on beta designs?
- ...that the Degreaser for Pyro shows the Degreaser kill icon if you destroy a building but a regular Flamethrower icon if you kill a player?
- ...that when a player is covered in Mad Milk, jumping in water will not remove the effect?
- ...that with the release of The Black Box for the Soldier, every class can now negate or prevent a Pyro's afterburn damage on their own?
- ...that with the release of the Mann-Conomy Update, every class except for the Sniper and Spy can directly heal themselves?
- ...that the Rocket Jumper blocks all blast damage from the exploding pumpkins in Harvest?
- ...that with the release of the Mann-Conomy Update, every class with base 125 health has an item that raises it to 150, except the Spy?
- ...that when a player is covered in Mad Milk, even if you go in the resupply locker, it won't be removed?
- ...that since the introduction of the G.R.U., all classes with speeds < 100% now have ways of running faster?
- ...that the Equalizer grenade taunt can be survived if you have the Rocket Jumper equipped?
- ...that the Mad Milk shows as "JAR" in the HUD?
- ...that in the TF2 beta the Engineers glove was colored based on what team he's on?
- ...that the ingredients of Bonk! Atomic Punch and Crit-a-Cola are water, radiation and sugar?
- ...that the Meet the Sniper theme was inspired in this song?
- ...that the Scout achievement 'Foul Territory' and the Demoman achievement 'He Who Celt It' have the same image?
- ...that the Heavy achievement 'Crock Block' can be earned by having a critical rocket fired from the Rocket Jumper fired at him.
- ...that a single pair of Vintage Earbuds exist in the game?
- ...that the coding used for training can be manipulated to be used as a campaign mode?
- ...That Frontier Justice Maximum Critical cap is 35?
- ...That, two unusual hats cannot be crafted into another unusual hat?
- ...That crafting a untradable weapon with any weapon makes the scrap metal untradable?
- ...that the Horseless Headless Horsemann's Head renders the wearer immune to the Horseless Headless Horsemann's BOO! Taunt?
- ...that you can make almost all of the new weapons with just reclaimed metal and a additional weapon?
- ...that there is a secret room under the map of Koth Harvest?
- ...that a Pyro can also reflect a Sandman's baseball?
- ...with some luck and very good aim, it is possible to stop a Rocket propelled by a Soldier or an Arrow propelled by a Sniper with the Huntsman?
- ...that the old version of the Pyro in the beta version was a man?
- ...that after the Engineer update, there have been two More Gun theme songs, and they both have the same basic tune and song length?
- ...that, there is a console command able to Force Spawn the Horseless Headless Horsemann?
- ...that item crafting system was added on december 17, 2009?
- ...that you can craft every Polycount hat with 4 refined metals and one polycount weapons for the same class?
- ...that unlockable item system was added on april 29, 2008?
- ...that "Payload" mode was added on may 21, 2009?
- ...that almost half the additions of TF2 come from the community?
- ...that "King of the hill" mode was added on august 13, 2009?
See also
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