Difference between revisions of "November 7, 2014 Patch/es"

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| month        = november
 
| month        = november
 
| year        = 2014
 
| year        = 2014
| after        =  
+
| after        = {{Patch name|11|10|2014}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/14913/
 
| source      = http://store.steampowered.com/news/14913/

Latest revision as of 09:17, 5 November 2015

Notas del parche

Team Fortress 2

  • Se ha arreglado un fallo por el que los jugadores podían teletransportarse al infierno y no tener un auto de choque visible
  • Se ha arreglado un fallo por el que un Engineer no podía recoger una construcción si la misma estaba más alta que el jugador
  • Se ha arreglado un problema con el recorte del texto del HUD del seguimiento de logros
  • Añadida la variable de consola tf_halloween_bonus_ducks_cooldown para controlar la frecuencia con la que Merasmus decía esa línea
  • Añadido un brillo rojo para los jugadores fantasma en el equipo Rojo
  • Se ha actualizado rd_asteroid
    • Se ha continuado el proceso artístico.
  • Se ha actualizado sd_doomsday_event
    • Se ha arreglado un problema con el tiempo en el anuncio de Merasmus sobre la disponibilidad de las entradas.
  • Se ha actualizado koth_lakeside_event
    • Se ha arreglado una colisión que faltaba en un barril cercano al punto de captura

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: tf/steam.inf
Modified: bin/engine.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/koth_lakeside_event.bsp
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/maps/sd_doomsday_event.bsp
Modified: tf/tf2_misc_dir.vpk/maps/koth_lakeside_event.nav
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav
Modified: tf/tf2_misc_dir.vpk/maps/sd_doomsday_event.nav
Added: tf/tf2_misc_dir.vpk/models/props_halloween/ghost_no_hat_red.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_halloween/ghost_no_hat_red.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_halloween/ghost_no_hat_red.mdl
Added: tf/tf2_misc_dir.vpk/models/props_halloween/ghost_no_hat_red.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_halloween/ghost_no_hat_red.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.phy
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.phy
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_pipe01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_cave_tunnel_ramp02.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_redbase_conduit01.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_redbase_conduit01.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_redbase_conduit01.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_redbase_conduit01.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_redbase_conduit01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.phy
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/moon_worklight03.vvd
Modified: tf/tf2_misc_dir.vpk/particles/scary_ghost.pcf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_halloween/shoot_the_idiot_game.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_moonbase/moon_cave_tunnel01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_moonbase/moon_cave_tunnel_pipe01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_moonbase/moon_cave_tunnel_pipe01_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/moon/moon_rockwall003.vtf