Difference between revisions of "Weapons"
m (Applied filters to Weapons (Review RC#180568)) |
(Updated text, centered information, added class icons for clarity. * Revised) |
||
Line 22: | Line 22: | ||
| align="center" | {{Icon killicon|weapon=Scattergun}} | | align="center" | {{Icon killicon|weapon=Scattergun}} | ||
| '''[[Scattergun]]''' | | '''[[Scattergun]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class scout.png|15px]] <br/> [[Scout]] |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 56: | Line 56: | ||
| align="center" | {{Icon killicon|weapon=Rocket Launcher}} | | align="center" | {{Icon killicon|weapon=Rocket Launcher}} | ||
| '''[[Rocket Launcher]]''' | | '''[[Rocket Launcher]]''' | ||
− | | rowspan="4"| | + | | rowspan="4"|[[Image:Leaderboard class soldier.png|15px]] <br/> [[Soldier]] |
| 4 | | 4 | ||
| 20 | | 20 | ||
Line 101: | Line 101: | ||
| align="center" | {{Icon killicon|weapon=Flamethrower}} | | align="center" | {{Icon killicon|weapon=Flamethrower}} | ||
| '''[[Flamethrower]]''' | | '''[[Flamethrower]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class pyro.png|15px]] <br/> [[Pyro]] |
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 135: | Line 135: | ||
| align="center" | {{Icon killicon|weapon=Grenade Launcher}} | | align="center" | {{Icon killicon|weapon=Grenade Launcher}} | ||
| '''[[Grenade Launcher]]''' | | '''[[Grenade Launcher]]''' | ||
− | | | + | | [[Image:Leaderboard class demo.png|15px]] <br/> [[Demoman]] |
| 4 | | 4 | ||
| 16 | | 16 | ||
Line 147: | Line 147: | ||
| align="center" | {{Icon killicon|weapon=Minigun}} | | align="center" | {{Icon killicon|weapon=Minigun}} | ||
| '''[[Minigun]]''' | | '''[[Minigun]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class heavy.png|15px]] <br/> [[Heavy]] |
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 181: | Line 181: | ||
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| '''[[Shotgun]]''' | | '''[[Shotgun]]''' | ||
− | | rowspan="2"| | + | | rowspan="2"|[[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 204: | Line 204: | ||
| align="center" | {{Icon killicon|weapon=Syringe Gun}} | | align="center" | {{Icon killicon|weapon=Syringe Gun}} | ||
| '''[[Syringe Gun]]''' | | '''[[Syringe Gun]]''' | ||
− | | rowspan="2"| | + | | rowspan="2"|[[Image:Leaderboard class medic.png|15px]] <br/> [[Medic]] |
| 40 | | 40 | ||
| 150 | | 150 | ||
Line 227: | Line 227: | ||
| align="center" | {{Icon killicon|weapon=Sniper Rifle}} | | align="center" | {{Icon killicon|weapon=Sniper Rifle}} | ||
| '''[[Sniper Rifle]]''' | | '''[[Sniper Rifle]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class scout.png|15px]] <br/> [[Sniper]] |
| 25 | | 25 | ||
| N/A | | N/A | ||
Line 261: | Line 261: | ||
| align="center" | {{Icon killicon|weapon=Revolver}} | | align="center" | {{Icon killicon|weapon=Revolver}} | ||
| '''[[Revolver]]''' | | '''[[Revolver]]''' | ||
− | | rowspan="4"| | + | | rowspan="4"|[[Image:Leaderboard class scout.png|15px]] <br/> [[Spy]] |
| 6 | | 6 | ||
| 24 | | 24 | ||
Line 326: | Line 326: | ||
| align="center" | {{Icon killicon|weapon=Pistol}} | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
| '''[[Pistol]]''' | | '''[[Pistol]]''' | ||
− | | rowspan="2"| | + | | rowspan="2"|[[Image:Leaderboard class scout.png|15px]] <br/> [[Scout]] |
+ | |||
+ | |||
+ | [[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] | ||
| 12 | | 12 | ||
− | | 36 (Scout)<br />200 (Engineer) | + | | 36 (Scout) <br/> 200 (Engineer) |
| 20-22 | | 20-22 | ||
| 10-15 | | 10-15 | ||
Line 339: | Line 342: | ||
| '''[[Lugermorph]]''' | | '''[[Lugermorph]]''' | ||
| 12 | | 12 | ||
− | | 36 (Scout)<br />200 (Engineer) | + | | 36 (Scout) <br/> 200 (Engineer) |
| 20-22 | | 20-22 | ||
| 10-15 | | 10-15 | ||
Line 349: | Line 352: | ||
| | | | ||
| '''[[Bonk! Atomic Punch]]''' | | '''[[Bonk! Atomic Punch]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class scout.png|15px]] <br/> [[Scout]] |
| 1 | | 1 | ||
− | | | + | | ∞ |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 362: | Line 365: | ||
| '''[[Crit-a-Cola]]''' | | '''[[Crit-a-Cola]]''' | ||
| 1 | | 1 | ||
− | | | + | | ∞ |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 373: | Line 376: | ||
| '''[[Mad Milk]]''' | | '''[[Mad Milk]]''' | ||
| 1 | | 1 | ||
− | | | + | | ∞ |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 383: | Line 386: | ||
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| '''[[Shotgun]]''' | | '''[[Shotgun]]''' | ||
− | | | + | | [[Image:Leaderboard class soldier.png|15px]] <br/> [[Soldier]] |
+ | |||
+ | |||
+ | [[Image:Leaderboard class pyro.png|15px]] <br/> [[Pyro]] | ||
+ | |||
+ | |||
+ | [[Image:Leaderboard class heavy.png|15px]] <br/> [[Heavy]] | ||
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 395: | Line 404: | ||
| | | | ||
| '''[[Buff Banner]]''' | | '''[[Buff Banner]]''' | ||
− | | rowspan="3"| | + | | rowspan="3"|[[Image:Leaderboard class soldier.png|15px]] <br/> [[Soldier]] |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 429: | Line 438: | ||
| align="center" | {{Icon killicon|weapon=Flare Gun}} | | align="center" | {{Icon killicon|weapon=Flare Gun}} | ||
| '''[[Flare Gun]]''' | | '''[[Flare Gun]]''' | ||
− | | | + | | [[Image:Leaderboard class pyro.png|15px]] <br/> [[Pyro]] |
| 16 | | 16 | ||
| N/A | | N/A | ||
Line 441: | Line 450: | ||
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}} | | align="center" | {{Icon killicon|weapon=Stickybomb Launcher}} | ||
| '''[[Stickybomb Launcher]]''' | | '''[[Stickybomb Launcher]]''' | ||
− | | rowspan="4"| | + | | rowspan="4"|[[Image:Leaderboard class demo.png|15px]] <br/> [[Demoman]] |
| 8 | | 8 | ||
| 24 | | 24 | ||
Line 486: | Line 495: | ||
| | | | ||
|'''[[Sandvich]]''' | |'''[[Sandvich]]''' | ||
− | | | + | | rowspan="2"|[[Image:Leaderboard class heavy.png|15px]] <br/> [[Heavy]] |
− | | | + | | 1 |
− | | | + | | ∞ |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
| Unlock | | Unlock | ||
|- | |- | ||
Line 499: | Line 508: | ||
| '''[[Dalokohs Bar]]''' | | '''[[Dalokohs Bar]]''' | ||
| 1 | | 1 | ||
− | | | + | | ∞ |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 509: | Line 518: | ||
| align="center" | {{Icon killicon|weapon=Wrangler}} | | align="center" | {{Icon killicon|weapon=Wrangler}} | ||
| '''[[Wrangler]]''' | | '''[[Wrangler]]''' | ||
− | | | + | | [[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 521: | Line 530: | ||
| | | | ||
| '''[[Medigun]]''' | | '''[[Medigun]]''' | ||
− | | rowspan="2"| | + | | rowspan="2"|[[Image:Leaderboard class medic.png|15px]] <br/> [[Medic]] |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 544: | Line 553: | ||
| align="center" | {{Icon killicon|weapon=Submachine Gun}} | | align="center" | {{Icon killicon|weapon=Submachine Gun}} | ||
| '''[[Submachine Gun]]''' | | '''[[Submachine Gun]]''' | ||
− | | rowspan="4"| | + | | rowspan="4"|[[Image:Leaderboard class sniper.png|15px]] <br/> [[Sniper]] |
| 25 | | 25 | ||
| 75 | | 75 | ||
Line 557: | Line 566: | ||
| '''[[Jarate]]''' | | '''[[Jarate]]''' | ||
| 1 | | 1 | ||
− | | | + | | ∞ |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 589: | Line 598: | ||
| align="center" | {{Icon killicon|weapon=Electro Sapper}} | | align="center" | {{Icon killicon|weapon=Electro Sapper}} | ||
| '''[[Electro Sapper]]''' | | '''[[Electro Sapper]]''' | ||
− | | | + | | [[Image:Leaderboard class spy.png|15px]] <br/> [[Spy]] |
| 1 | | 1 | ||
− | | | + | | ∞ |
| 150HP = 7 sec. | | 150HP = 7 sec. | ||
| 180HP = 8 sec. | | 180HP = 8 sec. | ||
Line 600: | Line 609: | ||
− | ''Note'': '''N/D''': No Damage. - '''N/A''': Not Available. - '''HP''': Health. - '''sec.''': Seconds. - '''N/R''': No Range. - ''' | + | ''* Note'': '''N/D''': No Damage. - '''N/A''': Not Available. - '''HP''': Health. - '''sec.''': Seconds. - '''N/R''': No Range. - '''∞''': Unlimited. |
==Melee Weapons== | ==Melee Weapons== | ||
Line 619: | Line 628: | ||
| align="center" | {{Icon killicon|weapon=Bat}} | | align="center" | {{Icon killicon|weapon=Bat}} | ||
| '''[[Bat]]''' | | '''[[Bat]]''' | ||
− | | rowspan=4| | + | | rowspan=4|[[Image:Leaderboard class scout.png|15px]] <br/> [[Scout]] |
| 35 | | 35 | ||
| 105 | | 105 | ||
Line 646: | Line 655: | ||
| align="center" | {{Icon killicon|weapon=Shovel}} | | align="center" | {{Icon killicon|weapon=Shovel}} | ||
| '''[[Shovel]]''' | | '''[[Shovel]]''' | ||
− | | rowspan=2| | + | | rowspan=2|[[Image:Leaderboard class scout.png|15px]] <br/> [[Soldier]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 661: | Line 670: | ||
| align="center" | {{Icon killicon|weapon=Pain Train}} | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
| '''[[Pain Train]]''' | | '''[[Pain Train]]''' | ||
− | | rowspan=2| | + | | rowspan=2|[[Image:Leaderboard class scout.png|15px]] <br/> [[Soldier]] |
+ | |||
+ | |||
+ | [[Image:Leaderboard class demo.png|15px]] <br/> [[Demoman]] | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 676: | Line 688: | ||
| align="center" | {{Icon killicon|weapon=Fire Axe}} | | align="center" | {{Icon killicon|weapon=Fire Axe}} | ||
| '''[[Fire Axe]]''' | | '''[[Fire Axe]]''' | ||
− | | rowspan=4| | + | | rowspan=4|[[Image:Leaderboard class pyro.png|15px]] <br/> [[Pyro]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 705: | Line 717: | ||
| align="center" | {{Icon killicon|weapon=Bottle}} | | align="center" | {{Icon killicon|weapon=Bottle}} | ||
| '''[[Bottle]]''' | | '''[[Bottle]]''' | ||
− | | rowspan=4| | + | | rowspan=4|[[Image:Leaderboard class demo.png|15px]] <br/> [[Demoman]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 735: | Line 747: | ||
| align="center" | {{Icon killicon|weapon=Fists}} | | align="center" | {{Icon killicon|weapon=Fists}} | ||
| '''[[Fists]]''' | | '''[[Fists]]''' | ||
− | | rowspan=3| | + | | rowspan=3|[[Image:Leaderboard class heavy.png|15px]] <br/> [[Heavy]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 757: | Line 769: | ||
| align="center" | {{Icon killicon|weapon=Wrench}} | | align="center" | {{Icon killicon|weapon=Wrench}} | ||
| '''[[Wrench]]''' | | '''[[Wrench]]''' | ||
− | | rowspan=6| | + | | rowspan=6|[[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 796: | Line 808: | ||
| align="center" | {{Icon killicon|weapon=Bonesaw}} | | align="center" | {{Icon killicon|weapon=Bonesaw}} | ||
| '''[[Bonesaw]]''' | | '''[[Bonesaw]]''' | ||
− | | rowspan=3| | + | | rowspan=3|[[Image:Leaderboard class medic.png|15px]] <br/> [[Medic]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 818: | Line 830: | ||
| align="center" | {{Icon killicon|weapon=Kukri}} | | align="center" | {{Icon killicon|weapon=Kukri}} | ||
| '''[[Kukri]]''' | | '''[[Kukri]]''' | ||
− | | rowspan=4| | + | | rowspan=4|[[Image:Leaderboard class sniper.png|15px]] <br/> [[Sniper]] |
| 65 | | 65 | ||
| 195 | | 195 | ||
Line 845: | Line 857: | ||
| align="center" | {{Icon killicon|weapon=Knife}} | | align="center" | {{Icon killicon|weapon=Knife}} | ||
| '''[[Knife]]''' | | '''[[Knife]]''' | ||
− | |rowspan=4 | | + | |rowspan=4 | [[Image:Leaderboard class spy.png|15px]] <br/> [[Spy]] |
| 40 | | 40 | ||
| 120 | | 120 | ||
Line 879: | Line 891: | ||
| {{Backpack icon|weapon=Builder|icon-size=100x100px}} | | {{Backpack icon|weapon=Builder|icon-size=100x100px}} | ||
| Build '''[[PDA]]''' | | Build '''[[PDA]]''' | ||
− | | [[Engineer]] | + | | [[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
− | | Enables the Engineer to build [[Buildings]] | + | | Enables the Engineer to build [[Buildings]]. |
| Stock | | Stock | ||
|- | |- | ||
| {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}} | | {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}} | ||
| '''[[Disguise Kit]]''' | | '''[[Disguise Kit]]''' | ||
− | | [[Spy]] | + | | [[Image:Leaderboard class spy.png|15px]] <br/> [[Spy]] |
− | | Enables the Spy to [[Disguise]] himself | + | | Enables the Spy to [[Disguise]] himself. |
| Stock | | Stock | ||
|- | |- | ||
Line 901: | Line 913: | ||
| {{Backpack icon|weapon=Destroy|icon-size=100x100px}} | | {{Backpack icon|weapon=Destroy|icon-size=100x100px}} | ||
| Destroy '''[[PDA]]''' | | Destroy '''[[PDA]]''' | ||
− | | [[Engineer]] | + | | [[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
| Enables the Engineer to destroy his own [[Buildings]]. | | Enables the Engineer to destroy his own [[Buildings]]. | ||
| Stock | | Stock | ||
Line 907: | Line 919: | ||
| {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}} | | {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}} | ||
| '''[[Invisibility Watch]]''' | | '''[[Invisibility Watch]]''' | ||
− | | rowspan=4| | + | | rowspan=4|[[Image:Leaderboard class scout.png|15px]] <br/> [[Scout]] |
| Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]]. | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]]. | ||
| Stock | | Stock | ||
Line 923: | Line 935: | ||
| {{Backpack icon|weapon=Enthusiast's Timepiece|icon-size=100x100px}} | | {{Backpack icon|weapon=Enthusiast's Timepiece|icon-size=100x100px}} | ||
| '''[[Enthusiast's Timepiece]]''' | | '''[[Enthusiast's Timepiece]]''' | ||
− | | Presumed to share statistics with the [[Invisibility Watch]] | + | | Presumed to share statistics with the [[Invisibility Watch]]. |
| Promotion | | Promotion | ||
|} | |} | ||
Line 950: | Line 962: | ||
| align="center" | {{Icon killicon|weapon=Kamikaze}} | | align="center" | {{Icon killicon|weapon=Kamikaze}} | ||
| '''[[Kamikaze]]''' | | '''[[Kamikaze]]''' | ||
− | | [[Soldier]] | + | | [[Image:Leaderboard class soldier.png|15px]] <br/> [[Soldier]] |
| [[Equalizer]] | | [[Equalizer]] | ||
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 4 seconds | | 4 seconds | ||
− | | 6 ft blast radius<br/>Kills player upon completion | + | | 6 ft blast radius <br/> Kills player upon completion. |
|- | |- | ||
| {{Backpack icon|weapon=Hadouken|icon-size=100x100px}} | | {{Backpack icon|weapon=Hadouken|icon-size=100x100px}} | ||
| align="center" | {{Icon killicon|weapon=Hadouken}} | | align="center" | {{Icon killicon|weapon=Hadouken}} | ||
| '''[[Hadouken]]''' | | '''[[Hadouken]]''' | ||
− | | [[Pyro]] | + | | [[Image:Leaderboard class pyro.png|15px]] <br/> [[Pyro]] |
− | | [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo | + | | [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo required) |
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 3 seconds | | 3 seconds | ||
− | | Kills with [[fire]] effect | + | | Kills with [[fire]] effect. |
|- | |- | ||
| {{Backpack icon|weapon=Decapitation|icon-size=100x100px}} | | {{Backpack icon|weapon=Decapitation|icon-size=100x100px}} | ||
| align="center" | {{Icon killicon|weapon=Decapitation}} | | align="center" | {{Icon killicon|weapon=Decapitation}} | ||
| '''[[Decapitation]]''' | | '''[[Decapitation]]''' | ||
− | | [[Demoman]] | + | | [[Image:Leaderboard class demo.png|15px]] <br/> [[Demoman]] |
| [[Eyelander]] | | [[Eyelander]] | ||
| 500 (Instant kill) | | 500 (Instant kill) | ||
Line 977: | Line 989: | ||
| align="center" | {{Icon killicon|weapon=Showdown}} | | align="center" | {{Icon killicon|weapon=Showdown}} | ||
| '''[[Showdown]]''' | | '''[[Showdown]]''' | ||
− | | [[Heavy]] | + | | [[Image:Leaderboard class heavy.png|15px]] <br/> [[Heavy]] |
| [[Fists]] | | [[Fists]] | ||
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 3 seconds | | 3 seconds | ||
− | | Has medium range | + | | Has medium range. |
|- | |- | ||
|- | |- | ||
Line 987: | Line 999: | ||
| align="center" | {{Icon killicon|weapon=Dischord}} | | align="center" | {{Icon killicon|weapon=Dischord}} | ||
| '''[[Dischord]]''' | | '''[[Dischord]]''' | ||
− | | rowspan=2|[[Engineer]] | + | | rowspan=2|[[Image:Leaderboard class engineer.png|15px]] <br/> [[Engineer]] |
− | | [[Frontier Justice]] (ammo | + | | [[Frontier Justice]] (ammo required) |
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 4 seconds | | 4 seconds | ||
Line 999: | Line 1,011: | ||
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 4 seconds | | 4 seconds | ||
− | | Kills with [[Gib]] | + | | Kills with [[Gib]] effect. |
|- | |- | ||
| {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}} | | {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}} | ||
| align="center" | {{Icon killicon|weapon=Spinal Tap}} | | align="center" | {{Icon killicon|weapon=Spinal Tap}} | ||
| '''[[Spinal Tap]]''' | | '''[[Spinal Tap]]''' | ||
− | | rowspan=2|[[Medic]] | + | | rowspan=2|[[Image:Leaderboard class medic.png|15px]] <br/> [[Medic]] |
| [[Übersaw]] | | [[Übersaw]] | ||
| 1 (swing)<br/>500 (Instant kill) | | 1 (swing)<br/>500 (Instant kill) | ||
| 4 seconds approx. | | 4 seconds approx. | ||
− | | Initial stab with stun effect followed by the killing Übersaw removal<br/>Adds 50% to [[ÜberCharge]] meter | + | | Initial stab with stun effect followed by the killing Übersaw removal<br/>Adds 50% to [[ÜberCharge]] meter. |
|- | |- | ||
| {{Backpack icon|weapon=Oktoberfest|icon-size=100x100px}} | | {{Backpack icon|weapon=Oktoberfest|icon-size=100x100px}} | ||
Line 1,016: | Line 1,028: | ||
| None | | None | ||
| 4 seconds | | 4 seconds | ||
− | | Heals player for 11 health | + | | Heals player for 11 health. |
|- | |- | ||
| {{Backpack icon|weapon=Skewer|icon-size=100x100px}} | | {{Backpack icon|weapon=Skewer|icon-size=100x100px}} | ||
| align="center" | {{Icon killicon|weapon=Skewer}} | | align="center" | {{Icon killicon|weapon=Skewer}} | ||
| '''[[Skewer]]''' | | '''[[Skewer]]''' | ||
− | | [[Sniper]] | + | | [[Image:Leaderboard class sniper.png|15px]] <br/> [[Sniper]] |
− | | [[Huntsman]]<br/> (ammo | + | | [[Huntsman]]<br/> (ammo required) |
| Initial Stab: None (stun effect). Removal: 500 (Instant kill) | | Initial Stab: None (stun effect). Removal: 500 (Instant kill) | ||
| 4 seconds | | 4 seconds | ||
− | | Arrow stab with stun effect followed by the killing arrow removal. Kills people even if they weren't hit with the initial stab as long as they are in range of the arrow when the Sniper pulls it back. | + | | Arrow stab with stun effect followed by the killing arrow removal. Kills people even if they weren't hit with the initial stab, as long as they are in range of the arrow when the Sniper pulls it back. |
|- | |- | ||
| {{Backpack icon|weapon=Fencing|icon-size=100x100px}} | | {{Backpack icon|weapon=Fencing|icon-size=100x100px}} | ||
| align="center" | {{Icon killicon|weapon=Fencing}} | | align="center" | {{Icon killicon|weapon=Fencing}} | ||
| '''[[Fencing]]''' | | '''[[Fencing]]''' | ||
− | | [[Spy]] | + | | [[Image:Leaderboard class spy.png|15px]] <br/> [[Spy]] |
| [[Knife]]<br/>[[Your Eternal Reward]] | | [[Knife]]<br/>[[Your Eternal Reward]] | ||
| 50 (swings)<br/>500 (Instant kill) | | 50 (swings)<br/>500 (Instant kill) | ||
| 5 seconds | | 5 seconds | ||
− | | Two swings followed by the killing thrust | + | | Two swings, followed by the killing thrust. |
|- | |- | ||
|} | |} |
Revision as of 22:25, 12 November 2010
Contents
Slot 1 Weapons
Backpack Icon | Kill Icon | Name | Class | Ammo | Damage | Availability | ||||
---|---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||||
![]() |
![]() |
Scattergun | ![]() Scout |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | Stock |
![]() |
![]() |
Force-A-Nature | 2 | 32 | 92-113 | 11-43 | 3-11 | 194 | Unlock | |
![]() |
![]() |
Shortstop | 4 | 36 | 69-72 | 24-48 | 6-12 | 194 | Craft | |
![]() |
![]() |
Rocket Launcher | ![]() Soldier |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Stock |
![]() |
![]() |
Direct Hit | 4 | 20 | 140 | 74-107 | 55-58 | 338 | Unlock | |
![]() |
![]() |
Black Box | 3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Craft | |
![]() |
Rocket Jumper | 4 | 60 | N/A | N/A | N/A | N/A | Craft | ||
![]() |
![]() |
Flamethrower | ![]() Pyro |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Stock |
![]() |
![]() |
Backburner | 200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | Unlock | |
![]() |
![]() |
Degreaser | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Craft | |
![]() |
![]() |
Grenade Launcher | 15px Demoman |
4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | Stock |
![]() |
![]() |
Minigun | ![]() Heavy |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Stock |
![]() |
![]() |
Natascha | 200 | N/A | 32-36 | 3-20 | 3-6 | 72 (18 per bullet) | Unlock | |
![]() |
![]() |
Iron Curtain | 200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Promotion | |
![]() |
![]() |
Shotgun | ![]() Engineer |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Stock |
![]() |
![]() |
Frontier Justice | 3 | 32 | 80-90 | 10-30 | 3-10 | 180 | Unlock | |
![]() |
![]() |
Syringe Gun | ![]() Medic |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Stock |
![]() |
![]() |
Blutsauger | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Unlock | |
![]() |
![]() |
Sniper Rifle | ![]() Sniper |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot only) | Stock |
![]() |
![]() |
Huntsman | 1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | Unlock | |
![]() |
![]() |
Sydney Sleeper | 25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 | Craft | |
![]() |
![]() |
Revolver | ![]() Spy |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Stock |
![]() |
![]() |
Ambassador | 6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot only) | Unlock | |
![]() |
![]() |
Big Kill | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Promotion | |
![]() |
![]() |
L'Étranger | 6 | 24 | 44-48 | 28-36 | 16-20 | 96 | Craft |
Slot 2 Weapons
Backpack Icon | Kill Icon | Name | Class | Ammo | Damage | Availability | ||||
---|---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||||
![]() |
![]() |
Pistol | ![]() Scout |
12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Stock |
![]() |
![]() |
Lugermorph | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Promotion | |
![]() |
Bonk! Atomic Punch | ![]() Scout |
1 | ∞ | N/A | N/A | N/A | N/A | Unlock | |
![]() |
Crit-a-Cola | 1 | ∞ | N/A | N/A | N/A | N/A | Craft | ||
![]() |
Mad Milk | 1 | ∞ | N/A | N/A | N/A | N/A | Craft | ||
![]() |
![]() |
Shotgun | ![]() Soldier |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Stock |
![]() |
Buff Banner | ![]() Soldier |
N/A | N/A | N/A | N/A | N/A | N/A | Unlock | |
![]() |
Battalion's Backup | N/A | N/A | N/A | N/A | N/A | N/A | Craft | ||
![]() |
Gunboats | N/A | N/A | N/A | N/A | N/A | N/A | Craft | ||
![]() |
![]() |
Flare Gun | ![]() Pyro |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 | Unlock |
![]() |
![]() |
Stickybomb Launcher | 15px Demoman |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Stock |
![]() |
![]() |
Scottish Resistance | 8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Unlock | |
![]() |
![]() |
Chargin' Targe | N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | Unlock | |
![]() |
Sticky Jumper | 8 | 48 | N/A | N/A | N/A | N/A | Craft | ||
![]() |
Sandvich | ![]() Heavy |
1 | ∞ | N/A | N/A | N/A | N/A | Unlock | |
![]() |
Dalokohs Bar | 1 | ∞ | N/A | N/A | N/A | N/A | Craft | ||
![]() |
![]() |
Wrangler | ![]() Engineer |
N/A | N/A | N/A | N/A | N/A | N/A | Unlock |
![]() |
Medigun | ![]() Medic |
N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (Invulnerability) | Stock | |
![]() |
Kritzkrieg | N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (100% Crit) | Unlock | ||
![]() |
![]() |
Submachine Gun | ![]() Sniper |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | Stock |
![]() |
Jarate | 1 | ∞ | N/A | N/A | N/A | N/A | Unlock | ||
![]() |
Razorback | 1 | N/A | N/A | N/A | N/A | N/A | Unlock | ||
![]() |
Darwin's Danger Shield | 1 | N/A | N/A | N/A | N/A | N/A | Craft | ||
![]() |
![]() |
Electro Sapper | ![]() Spy |
1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A | Stock |
* Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - ∞: Unlimited.
Melee Weapons
Icon | Name | Class | Damage | Availability | ||
---|---|---|---|---|---|---|
Backpack | Kill | Point Blank | Critical | |||
![]() |
![]() |
Bat | ![]() Scout |
35 | 105 | Stock |
![]() |
![]() |
Sandman | 35 | 105 | Unlock | |
![]() |
(Baseball) | 15 | 45 | |||
![]() |
![]() |
Holy Mackerel | 35 | 105 | Craft | |
![]() |
![]() |
Shovel | ![]() Soldier |
65 | 195 | Stock |
![]() |
![]() |
Equalizer | Varies | Varies | Unlock | |
![]() |
![]() |
Pain Train | ![]() Soldier |
65 | 195 | Craft |
![]() |
![]() |
Frying Pan | 65 | 195 | Promotion | |
![]() |
![]() |
Fire Axe | ![]() Pyro |
65 | 195 | Stock |
![]() |
![]() |
Axtinguisher | 33 | 195 | Unlock | |
![]() |
![]() |
Homewrecker | 49 | 146 | Craft | |
![]() |
![]() |
Powerjack | 82 | 244 | Craft | |
![]() |
![]() |
Bottle | 15px Demoman |
65 | 195 | Stock |
![]() |
![]() |
Eyelander | 65 | 195 | Unlock | |
![]() |
![]() |
Scotsman's Skullcutter | 78 | 234 | Craft | |
![]() |
![]() |
Horseless Headless Horsemann's Headtaker | 65 | 195 | Craft | |
![]() |
![]() |
Fists | ![]() Heavy |
65 | 195 | Stock |
File:Backpack KGB.png | ![]() |
Killing Gloves of Boxing | 65 | 195 | Unlock | |
File:Backpack GRU.png | ![]() |
Gloves of Running Urgently | 33 | 98 | Drop | |
![]() |
![]() |
Wrench | ![]() Engineer |
65 | 195 | Stock |
![]() |
![]() |
Golden Wrench | 65 | 195 | Promotion | |
![]() |
![]() |
Gunslinger | 65 | 195 | Unlock | |
![]() |
(Triple Punch) | 65 for first two hits (without missing the enemy) | 195 on third hit (without missing the enemy) | |||
![]() |
![]() |
Southern Hospitality | 65 | 195 | Craft | |
![]() |
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total) |
N/A | |||
![]() |
![]() |
Bonesaw | ![]() Medic |
65 | 195 | Stock |
![]() |
![]() |
Übersaw | 65 | 195 | Unlock | |
![]() |
![]() |
Vita-Saw | 65 | 195 | Drop | |
![]() |
![]() |
Kukri | ![]() Sniper |
65 | 195 | Stock |
![]() |
![]() |
Tribalman's Shiv | 33 | 98 | Craft | |
![]() |
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 6 seconds (51 damage total) |
N/A | |||
![]() |
![]() |
Bushwacka | 65 | 195 | Craft | |
![]() |
![]() |
Knife | ![]() Spy |
40 | 120 | Stock |
![]() |
(Backstab) | N/A | Six times the target's current health. (Backstab) | |||
![]() |
![]() |
Your Eternal Reward | 40 | 120 | Craft | |
![]() |
(Backstab) | N/A | Six times the target's current health. (Backstab) |
Primary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Backpack Builder.png | Build PDA | ![]() Engineer |
Enables the Engineer to build Buildings. | Stock |
![]() |
Disguise Kit | ![]() Spy |
Enables the Spy to Disguise himself. | Stock |
Secondary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Backpack Destroy.png | Destroy PDA | ![]() Engineer |
Enables the Engineer to destroy his own Buildings. | Stock |
![]() |
Invisibility Watch | ![]() Scout |
Enables the Spy to Cloak. Can be replenished by collecting metal. | Stock |
![]() |
Cloak and Dagger | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when Spy is standing still. | Unlock | |
![]() |
Dead Ringer | Cloaks Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting metal, but doing so nullifies damage reduction after 6.5 seconds. | Unlock | |
![]() |
Enthusiast's Timepiece | Presumed to share statistics with the Invisibility Watch. | Promotion |
Taunt Attacks
Kill Icon | Taunt | Class | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|---|---|
File:Backpack Home Run.png | ![]() |
Home Run | Scout | Sandman | 500 (Instant kill) | 5 seconds | When hit by bat, the player is killed instantly and sent flying. |
File:Backpack Kamikaze.png | ![]() |
Kamikaze | ![]() Soldier |
Equalizer | 500 (Instant kill) | 4 seconds | 6 ft blast radius Kills player upon completion. |
File:Backpack Hadouken.png | ![]() |
Hadouken | ![]() Pyro |
Shotgun Flare Gun (ammo required) |
500 (Instant kill) | 3 seconds | Kills with fire effect. |
File:Backpack Decapitation.png | ![]() |
Decapitation | 15px Demoman |
Eyelander | 500 (Instant kill) | 5 seconds | Adds a head to the killer's Head count, and has a close to medium range. |
File:Backpack Showdown.png | ![]() |
Showdown | ![]() Heavy |
Fists | 500 (Instant kill) | 3 seconds | Has medium range. |
File:Backpack Dischord.png | ![]() |
Dischord | ![]() Engineer |
Frontier Justice (ammo required) | 500 (Instant kill) | 4 seconds | Kills player instantly in the range of his guitar. |
File:Backpack Organ Grinder.png | ![]() |
Organ Grinder | Gunslinger | 500 (Instant kill) | 4 seconds | Kills with Gib effect. | |
File:Backpack Spinal Tap.png | ![]() |
Spinal Tap | ![]() Medic |
Übersaw | 1 (swing) 500 (Instant kill) |
4 seconds approx. | Initial stab with stun effect followed by the killing Übersaw removal Adds 50% to ÜberCharge meter. |
File:Backpack Oktoberfest.png | Oktoberfest | Kritzkrieg | None | 4 seconds | Heals player for 11 health. | ||
File:Backpack Skewer.png | ![]() |
Skewer | ![]() Sniper |
Huntsman (ammo required) |
Initial Stab: None (stun effect). Removal: 500 (Instant kill) | 4 seconds | Arrow stab with stun effect followed by the killing arrow removal. Kills people even if they weren't hit with the initial stab, as long as they are in range of the arrow when the Sniper pulls it back. |
File:Backpack Fencing.png | ![]() |
Fencing | ![]() Spy |
Knife Your Eternal Reward |
50 (swings) 500 (Instant kill) |
5 seconds | Two swings, followed by the killing thrust. |
Notes
When switching weapons, there is a .67 second delay before it can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.
Due to odd quirks of the item system, some weapons display in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible Items yet.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
Weapon Availability
- Stock weapons are always available.
- Unlockable weapons are available through achievements, crafting, trading, buying, or the drop system.
- Promotional weapons require participation in Valve promotions, and are not obtainable in game.
- Special weapons are only available for a period of time in/or through specific events.
- Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
- Crafting any number of vintage Items together will not yield a vintage crafted item.
- There are only 35 different varieties of vintage weapons.