Difference between revisions of "Trade-Up"

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{{Quotation|'''TF2 Official Blog'''|If you've got ten campaign-exclusive items just sitting around, we've got good news for you. Now you can trade them in for a higher-tier item! Simply click on any Gun Mettle item in your inventory and choose "Mann Co. Trade-Up" from the drop-down menu to give it a shot!}}
 
{{Quotation|'''TF2 Official Blog'''|If you've got ten campaign-exclusive items just sitting around, we've got good news for you. Now you can trade them in for a higher-tier item! Simply click on any Gun Mettle item in your inventory and choose "Mann Co. Trade-Up" from the drop-down menu to give it a shot!}}
  
'''Trade-Up''' is a feature that allows players to upgrade the grade of their [[Decorated]] weapons or [[Invasion_Community_Update#Additions|Invasion]] items. It is accessible from a sub-menu via the [[backpack]].
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{{Update|Needs to be updated to include Halloween Transmute (including gallery images), transmutable items must be verified, verification needed on mixing and matching weapons and hats for Decorated.}}
  
== Inputs ==
 
Trade-Up requires ten weapons or cosmetics of the same grade. Decorated weapons are obtainable through completing campaign contracts, or by opening a weapon case obtained from completing campaign contracts. Invasion items can be obtained by opening the related [[Invasion_Community_Update#Tools|Community Crates]]. Weapons may be of any wear, but must all be of the same grade (Civilian, Freelance, Mercenary, etc.). [[Strange|Stat-Clock]] Decorated weapons may also be accepted, although [[Unusual]] Decorated weapons are prohibited.
 
  
== Output ==
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'''Trade-Up''' is a feature that allows players to trade multiple unwanted items in their [[backpack]] for a chance at receiving a new, possibly better item. It is applicable only in specific situations.
After confirming the input of the required number of items, the player receives one item of the next higher grade. For example, if ten Civilian Decorated weapons were submitted, one Freelance Decorated weapon is received; ten Mercenary Decorated weapons yields one Commando Decorated weapon, and so on. If all submitted items were Strange, then the output is also Strange.
 
  
The resulting item is selected at random from one of the same collection(s) as the originating items. For example, if ten weapons from the Teufort Collection were submitted, the result will also be from the Teufort Collection. If items from multiple collections are used, then the item received can be from one of those collections as well.
 
  
The wear of the received weapon is calculated based on the average wear of all submitted weapons. Therefore, inputting ten Battle-Scarred Civilian Grade Decorated weapons will result in one Battle-Scarred Freelance Grade Decorated weapon; however, if ten Factory New Commando Grade Decorated weapons are used, then the result will be a Factory New Assassin Grade Decorated weapon.
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'''Trade-Up''' is a feature that allows players to upgrade the grade of their [[Decorated]] items. It is accessible from a sub-menu via the [[backpack]].
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== Mann Co. Trade-Up ==
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[[Image:Mann Co. Trade Up Menu.jpg|thumb|The Mann Co. Trade-Up Menu]]
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Available only for items of the [[Decorated]] quality, Mann Co. Trade-Up allows players to trade ten weapons or cosmetics of a certain [[Grade]] for a new item of the next higher grade. It is accessible via a sub-menu when checking the details of a Decorated weapon in the backpack.
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Trade-Up requires ten weapons or cosmetics of the same grade. Weapons may be of any wear, but must all be of the same grade (Civilian, Freelance, Mercenary, etc.). [[Strange]] Decorated items may also be accepted, although [[Unusual]] items are prohibited.
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After confirming the input of the required number of items, the player receives one item of the next higher grade. The resulting item is selected at random from one of the same collection(s) as the originating items; submitting multiple items from a single collection will guarantee receiving an item from the next higher grade of that collection. If all submitted items were Strange, then the output is also Strange.
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In the case of Decorated weapons, the wear of the received weapon is calculated based on the average wear of all submitted weapons. Therefore, inputting ten Battle-Scarred Civilian Grade Decorated weapons will result in one Battle-Scarred Freelance Grade Decorated weapon; however, if ten Factory New Commando Grade Decorated weapons are used, then the result will be a Factory New Assassin Grade Decorated weapon.
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== Halloween Transmute ==
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[[Image:Halloween Transmute Menu.jpg|thumb|The Halloween Transmute Menu]]
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Available only during [[Scream Fortress 2015]], Halloween Transmute allows players to trade three items for an [[Trade|untradable]] and [[Crafting|uncraftable]] cosmetic item from a previous [[Scream Fortress]] event. It is accessible via a sub-menu when checking the details of the [[Soul Gargoyle]].
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Only certain items can be used in Halloween Transmute, regardless of trade, market or crafting restrictions of the submitted item. Excluded items include but are not limited to:
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* [[Unique]] quality weapons
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* Most [[Genuine]] items
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* [[Community]] items
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* Event-granted tools (e.g., [[Spellbook Magazine]])
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* Most [[Tool|Tools]]
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* [[Metal]]
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* [[Mann Co. Supply Crate Key|Keys]]
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* [[Mann Co. Supply Crate|Crates]]
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Once three items have been submitted, the player will receive a random cosmetic from a previous Scream Fortress event. The resulting item will be untradable and unusable in crafting.
  
 
== Update history ==
 
== Update history ==
 
'''{{patch name|8|27|2015}}'''
 
'''{{patch name|8|27|2015}}'''
 
* Added Collection Trade-Ups!
 
* Added Collection Trade-Ups!
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'''{{patch name|10|28|2015}}'''
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* Added Halloween Transmuting
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** Transmuting can be accessed by clicking the Gargoyle in your backpack and selecting Halloween Transmute from the context menu
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** Players can transmute 3 qualifying items to receive a non-tradable classic Halloween item. A bonus item will be given for every 10th transmute.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Mann Co. Trade Up Menu.jpg|The Trade-Up Menu
 
 
File:The Trade-Up Envelope (Signed).png|The Trade-Up envelope (Signed)
 
File:The Trade-Up Envelope (Signed).png|The Trade-Up envelope (Signed)
 
File:A Mann Co Crate about to be opened.png|A Mann Co Crate being dropped
 
File:A Mann Co Crate about to be opened.png|A Mann Co Crate being dropped
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File:Trade ups stamp 01.png|First option of stamp
 
File:Trade ups stamp 01.png|First option of stamp
 
File:Trade ups stamp 02.png|Second option of stamp
 
File:Trade ups stamp 02.png|Second option of stamp
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File:Halloween Transmute Envelope.jpg|Halloween Transmute envelope, signed
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File:Halloween_Transmute_Result.jpg|Halloween Transmute result
 
</gallery>
 
</gallery>
  

Revision as of 19:46, 29 October 2015

Scouttradeupfinal.jpg
If you've got ten campaign-exclusive items just sitting around, we've got good news for you. Now you can trade them in for a higher-tier item! Simply click on any Gun Mettle item in your inventory and choose "Mann Co. Trade-Up" from the drop-down menu to give it a shot!
TF2 Official Blog


Trade-Up is a feature that allows players to trade multiple unwanted items in their backpack for a chance at receiving a new, possibly better item. It is applicable only in specific situations.


Trade-Up is a feature that allows players to upgrade the grade of their Decorated items. It is accessible from a sub-menu via the backpack.

Mann Co. Trade-Up

The Mann Co. Trade-Up Menu

Available only for items of the Decorated quality, Mann Co. Trade-Up allows players to trade ten weapons or cosmetics of a certain Grade for a new item of the next higher grade. It is accessible via a sub-menu when checking the details of a Decorated weapon in the backpack.

Trade-Up requires ten weapons or cosmetics of the same grade. Weapons may be of any wear, but must all be of the same grade (Civilian, Freelance, Mercenary, etc.). Strange Decorated items may also be accepted, although Unusual items are prohibited.

After confirming the input of the required number of items, the player receives one item of the next higher grade. The resulting item is selected at random from one of the same collection(s) as the originating items; submitting multiple items from a single collection will guarantee receiving an item from the next higher grade of that collection. If all submitted items were Strange, then the output is also Strange.

In the case of Decorated weapons, the wear of the received weapon is calculated based on the average wear of all submitted weapons. Therefore, inputting ten Battle-Scarred Civilian Grade Decorated weapons will result in one Battle-Scarred Freelance Grade Decorated weapon; however, if ten Factory New Commando Grade Decorated weapons are used, then the result will be a Factory New Assassin Grade Decorated weapon.

Halloween Transmute

The Halloween Transmute Menu

Available only during Scream Fortress 2015, Halloween Transmute allows players to trade three items for an untradable and uncraftable cosmetic item from a previous Scream Fortress event. It is accessible via a sub-menu when checking the details of the Soul Gargoyle.

Only certain items can be used in Halloween Transmute, regardless of trade, market or crafting restrictions of the submitted item. Excluded items include but are not limited to:

Once three items have been submitted, the player will receive a random cosmetic from a previous Scream Fortress event. The resulting item will be untradable and unusable in crafting.

Update history

August 27, 2015 Patch

  • Added Collection Trade-Ups!

October 28, 2015 Patch

  • Added Halloween Transmuting
    • Transmuting can be accessed by clicking the Gargoyle in your backpack and selecting Halloween Transmute from the context menu
    • Players can transmute 3 qualifying items to receive a non-tradable classic Halloween item. A bonus item will be given for every 10th transmute.

Gallery

External links