Difference between revisions of "List of useful console commands"
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=== mp_ commands === | === mp_ commands === | ||
* mp_waitingforplayerscancel 1 - cancels "waiting for players..." time - ''server operator only'' | * mp_waitingforplayerscancel 1 - cancels "waiting for players..." time - ''server operator only'' | ||
+ | *mp_usehwmmodels 1 & mp_usehwmvcds 1 - makes use of the high-polygon class models used in the 'Meet the Team' videos. | ||
=== hud_ commands === | === hud_ commands === |
Revision as of 01:14, 19 November 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Using the Developer Console, you can turn specific gameplay and graphic settings on and off or modify their values.
These settings can also be put into the class-specific .cfg files in your Team Fortress 2 folder to create class-specific configurations.
Contents
List of useful console commands
cl_ commands
- cl_autoreload 0/1 - turns automatic reloading off/on
- cl_burninggibs 0/1 - burning gibs off/on
- cl_crosshair_file - sets crosshair picture. "" is standard-crosshairs. example: "crosshair1"
- cl_drawhud 0/1 - shows/hides the HUD - sv_cheats 1 required
- cl_showfps 0/1/2 - shows framerate (off/real-time/rounded)
tf_ commands
- tf_dingalingaling 0/1 - turns weapon hit sound off/on
- tf_weapon_criticals 0/1 - turns random criticals off/on - server operator only
sv_ commands
- sv_cheats 0/1 - turns cheats off/on - server operator only
mp_ commands
- mp_waitingforplayerscancel 1 - cancels "waiting for players..." time - server operator only
- mp_usehwmmodels 1 & mp_usehwmvcds 1 - makes use of the high-polygon class models used in the 'Meet the Team' videos.
hud_ commands
- hud_combattext 0/1 - turns the damage text above enemies off/on
miscellaneous commands
- fov_desired 70-90 - sets desired field of view, higher values show more of the battlefield at the cost of fps
- viewmodel_fov - sets distance in which your weapons are drawn, higher values show more of the weapon and arms but may show missing parts
- jointeam red/blue/spectator - use this if you are stuck in "dead spectator" mode when too many people attempt to join a team at the same time
- "record fix; stop" - use this to fix various HUD-color errors or lingering Crit-effects