Difference between revisions of "Player Destruction/zh-hant"

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{{DISPLAYTITLE:玩家毀壞模式}}
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{{Update|新增的地圖出現一些與 pd_watergate 的描述不同的功能。}}
{{trans}}
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[[File:Pd watergate logopic 2.jpg|thumb|right|300px|地圖 Watergate。]]
[[File:Pd watergate 1.jpg|thumb|right|300px|Watergate]]
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{{hatnote|請不要將該模式與[[Robot Destruction/zh-hant|機器人破壞模式]]混淆起來。}}
{{hatnote|不要將這模式跟[[Robot Destruction/zh-hant|機器人破壞模式]]搞混。}}
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{{Quotation|'''爆破兵''' 對醉酒的 UFO 駕駛員說道|我喝醉了 - ''你們''少在那找藉口啦!|sound=Demoman_jeers03.wav}}
{{Quotation|'''爆破兵'''對酒醉的 UFO 駕駛員說道|我喝醉了-你們少在那找藉口啦!|sound=Demoman_jeers03.wav}}
 
  
'''Player Destruction''' is a community-made game mode added in the [[Invasion Community Update]].
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'''玩家破壞模式(Player Destruction)'''是一種由社群製作的遊戲模式,於[[Invasion Community Update/zh-hant|外星入侵社群更新]]時新增至遊戲中。
  
== Gameplay ==
+
== 遊戲方式 ==
 
The goal of each team is to collect beer pickups dropped by dead players, and deposit them into a UFO at the center of the map to get it drunk and score points. When killed, a player drops 1 beer plus all of the beers they were carrying (shown over their head and on their HUD), which can then be picked up by players on either team. The non-[[Spy]] player on each team with the most beers also becomes the "team leader", making them dispense health and ammo to themselves and nearby teammates at the rate of a level 1 [[Dispenser]], but also giving them an outline visible through walls that can be seen by both teams. The team leader's Dispenser has a modified range of 450 units (default range is ~32 units). Collected beers will be dropped on the ground if a player tries to carry them into a [[resupply area]], and can also be dropped manually by pressing the drop-item button ([[Default key]]: {{Key|L}}). Dropped beers that are not picked up will shortly despawn after 2 minutes.  
 
The goal of each team is to collect beer pickups dropped by dead players, and deposit them into a UFO at the center of the map to get it drunk and score points. When killed, a player drops 1 beer plus all of the beers they were carrying (shown over their head and on their HUD), which can then be picked up by players on either team. The non-[[Spy]] player on each team with the most beers also becomes the "team leader", making them dispense health and ammo to themselves and nearby teammates at the rate of a level 1 [[Dispenser]], but also giving them an outline visible through walls that can be seen by both teams. The team leader's Dispenser has a modified range of 450 units (default range is ~32 units). Collected beers will be dropped on the ground if a player tries to carry them into a [[resupply area]], and can also be dropped manually by pressing the drop-item button ([[Default key]]: {{Key|L}}). Dropped beers that are not picked up will shortly despawn after 2 minutes.  
  
== Scoring ==
+
== 得分 ==
To score, players must deposit their collected beers into a UFO at the center of the map, which arrives every 52 seconds and flies slowly across the area creating a tractor beam, before getting to the edge of the map and leaving after 34 seconds. While in the UFO beam, players can move around as if they were swimming in water, and their collected beers are gradually deposited into the UFO and added to their team's score. Players can also contest beer deposits by jumping into the beam and blocking the enemy team from scoring. The amount of beers a team needs to deposit is based on the number of players in the first 30 seconds of a round multiplied by 5. After 30 seconds the number is locked for the rest of the round. The deposit speed is also dynamic through the round depending on the number of currently connected players. The base deposit speed is 1 beer every 1.1 seconds, but the time decreases by 0.025 for every player in the round<ref>https://steamcommunity.com/workshop/filedetails/discussion/456016898/487870763315083672/</ref>.
+
To score, players must deposit their collected beers into a UFO at the center of the map, which arrives every 52 seconds and flies slowly across the area creating a tractor beam, before getting to the edge of the map and leaving after 34 seconds. While in the UFO beam, players can move around as if they were swimming in water, and their collected beers are gradually deposited into the UFO and added to their team's score. Players can also contest beer deposits by jumping into the beam and blocking the enemy team from scoring.  
  
As more beers are deposited into the UFO, it will get drunk, visibly wobbling more and more the higher a team's score is. Once one team scores enough points to win the UFO flies away and drunkenly crashes into the mothership in the distance, destroying it and winning the game for that team.  
+
The amount of beers a team needs to deposit is based on the number of players in the first 30 seconds of a round multiplied by 5. After 30 seconds the number is locked for the rest of the round. The deposit speed is also dynamic through the round depending on the number of currently connected players. The base deposit speed is 1 beer every 1.1 seconds, but the time decreases by 0.025 for every player in the round<ref>https://steamcommunity.com/workshop/filedetails/discussion/456016898/487870763315083672/</ref>.
  
== Maps ==
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{| class="wikitable grid"
{{see also|List of maps}}
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! class = "header" | 玩家數量
 +
! class = "header" | 耗時(秒)
 +
|-
 +
| align = "center" | 0
 +
| align = "center" | 1.10
 +
|-
 +
| align = "center" | 2
 +
| align = "center" | 1.05
 +
|-
 +
| align = "center" | 4
 +
| align = "center" | 1.00
 +
|-
 +
| align = "center" | 6
 +
| align = "center" | 0.95
 +
|-
 +
| align = "center" | 8
 +
| align = "center" | 0.90
 +
|-
 +
| align = "center" | 10
 +
| align = "center" | 0.85
 +
|-
 +
| align = "center" | 12
 +
| align = "center" | 0.80
 +
|-
 +
| align = "center" | 14
 +
| align = "center" | 0.75
 +
|-
 +
| align = "center" | 16
 +
| align = "center" | 0.70
 +
|-
 +
| align = "center" | 18
 +
| align = "center" | 0.65
 +
|-
 +
| align = "center" | 20
 +
| align = "center" | 0.60
 +
|-
 +
| align = "center" | 22
 +
| align = "center" | 0.55
 +
|-
 +
| align = "center" | 24
 +
| align = "center" | 0.50
 +
|-
 +
| align = "center" | 26
 +
| align = "center" | 0.45
 +
|-
 +
| align = "center" | 28
 +
| align = "center" | 0.40
 +
|-
 +
| align = "center" | 30
 +
| align = "center" | 0.35
 +
|-
 +
| align = "center" | 32
 +
| align = "center" | 0.30
 +
|}
  
'''Player Destruction''' maps carry the '''pd_''' [[map name prefixes|prefix]]; community maps are identified with an italic font.
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As more beers are deposited into the UFO, it will get drunk, visibly wobbling more and more the higher a team's score is. Once one team scores enough points to win the UFO flies away and drunkenly crashes into the mothership in the distance, destroying it and winning the game for that team.
 +
 
 +
== 地圖 ==
 +
{{main|List of maps/zh-hant|l1=官方地圖列表}}
 +
 
 +
'''玩家破壞模式(Player Destruction)'''地圖以「'''pd_'''」作[[map name prefixes/zh-hant|前綴]],社群製作的地圖會以「<sup>†</sup>」標示。
  
 
{| class="wikitable" cellpadding=2 style="text-align:center;"
 
{| class="wikitable" cellpadding=2 style="text-align:center;"
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! class="header"  | {{common string|File Name}}
 
! class="header"  | {{common string|File Name}}
 
|-
 
|-
|style="background-color:#F9D483;" |'''''[[Watergate{{if lang}}|Watergate]]'''''
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|style="background-color:#F9D483;" |'''''[[Pit of Death{{if lang}}|Pit of Death]]'''''<sup>†</sup>
| width="100px"  |[[File:Pd watergate 2.jpg|160px|link=Watergate{{if lang}}]]
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| width="100px"  |[[File:Pd pit of death event.png|160px|link=Pit of Death{{if lang}}]]
 +
| width="60px" |{{code|pd_pit_of_death_event}}
 +
|-
 +
|style="background-color:#F9D483;" |'''''[[Watergate{{if lang}}|Watergate]]'''''<sup>†</sup>
 +
| width="100px"  |[[File:Pd watergate logopic 2.jpg|160px|link=Watergate{{if lang}}]]
 
| width="60px" |{{code|pd_watergate}}
 
| width="60px" |{{code|pd_watergate}}
|-
 
 
|}
 
|}
  
== Development ==
+
== 開發過程 ==
 
The current iteration of the Player Destruction game mode was heavily altered from earlier versions of the map.  
 
The current iteration of the Player Destruction game mode was heavily altered from earlier versions of the map.  
  
Line 41: Line 101:
 
This version of the game mode was eventually scrapped in favor of the current version, as players with high bounties would simply hide in spawn to avoid being killed, and without the UFO deposit or team leader mechanics, the game lacked a focused objective for players to fight over.
 
This version of the game mode was eventually scrapped in favor of the current version, as players with high bounties would simply hide in spawn to avoid being killed, and without the UFO deposit or team leader mechanics, the game lacked a focused objective for players to fight over.
 
<gallery>
 
<gallery>
File:Pd watergate 3.jpg|The control point.
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File:Pd watergate 3.jpg|控制點。
 
File:Pd watergate 4.jpg|The UFO and a care package.
 
File:Pd watergate 4.jpg|The UFO and a care package.
 
File:Hud_invasion_bottle.png|The Beer Bottle Pickup
 
File:Hud_invasion_bottle.png|The Beer Bottle Pickup
 
</gallery>
 
</gallery>
  
== Update history ==
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== 更新履歷 ==
'''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]])
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'''{{Patch name|10|6|2015}}''' ([[Invasion Community Update/zh-hant|外星入侵社群更新]])
* Added map: Watergate.
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* 新增地圖 Watergate。
  
 
'''{{Patch name|2|29|2016}}'''
 
'''{{Patch name|2|29|2016}}'''
Line 57: Line 117:
 
** Moved [[Territorial Control]], [[Special Delivery (game mode)|Special Delivery]], and Player Destruction maps to this new category.
 
** Moved [[Territorial Control]], [[Special Delivery (game mode)|Special Delivery]], and Player Destruction maps to this new category.
  
== References ==
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'''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]])
 +
* Added map: [[Pit of Death]].
 +
 
 +
== 參考 ==
 
<references />
 
<references />
  
 
{{Invasion Update Nav}}
 
{{Invasion Update Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Revision as of 10:44, 5 October 2017

地圖 Watergate。
請不要將該模式與機器人破壞模式混淆起來。
我喝醉了 - 你們少在那找藉口啦!
爆破兵 對醉酒的 UFO 駕駛員說道

玩家破壞模式(Player Destruction)是一種由社群製作的遊戲模式,於外星入侵社群更新時新增至遊戲中。

遊戲方式

The goal of each team is to collect beer pickups dropped by dead players, and deposit them into a UFO at the center of the map to get it drunk and score points. When killed, a player drops 1 beer plus all of the beers they were carrying (shown over their head and on their HUD), which can then be picked up by players on either team. The non-Spy player on each team with the most beers also becomes the "team leader", making them dispense health and ammo to themselves and nearby teammates at the rate of a level 1 Dispenser, but also giving them an outline visible through walls that can be seen by both teams. The team leader's Dispenser has a modified range of 450 units (default range is ~32 units). Collected beers will be dropped on the ground if a player tries to carry them into a resupply area, and can also be dropped manually by pressing the drop-item button (Default key: L). Dropped beers that are not picked up will shortly despawn after 2 minutes.

得分

To score, players must deposit their collected beers into a UFO at the center of the map, which arrives every 52 seconds and flies slowly across the area creating a tractor beam, before getting to the edge of the map and leaving after 34 seconds. While in the UFO beam, players can move around as if they were swimming in water, and their collected beers are gradually deposited into the UFO and added to their team's score. Players can also contest beer deposits by jumping into the beam and blocking the enemy team from scoring.

The amount of beers a team needs to deposit is based on the number of players in the first 30 seconds of a round multiplied by 5. After 30 seconds the number is locked for the rest of the round. The deposit speed is also dynamic through the round depending on the number of currently connected players. The base deposit speed is 1 beer every 1.1 seconds, but the time decreases by 0.025 for every player in the round[1].

玩家數量 耗時(秒)
0 1.10
2 1.05
4 1.00
6 0.95
8 0.90
10 0.85
12 0.80
14 0.75
16 0.70
18 0.65
20 0.60
22 0.55
24 0.50
26 0.45
28 0.40
30 0.35
32 0.30

As more beers are deposited into the UFO, it will get drunk, visibly wobbling more and more the higher a team's score is. Once one team scores enough points to win the UFO flies away and drunkenly crashes into the mothership in the distance, destroying it and winning the game for that team.

地圖

主條目: 官方地圖列表

玩家破壞模式(Player Destruction)地圖以「pd_」作前綴,社群製作的地圖會以「」標示。

名稱 圖片 檔案名稱
Pit of Death Pd pit of death event.png pd_pit_of_death_event
Watergate Pd watergate logopic 2.jpg pd_watergate

開發過程

The current iteration of the Player Destruction game mode was heavily altered from earlier versions of the map.

Instead of dropping beers that had to be delivered to the UFO, dead players dropped team-specific cash pickups (reskinned from Robot Destruction cores) that instantly added to a team's score when picked up. As players killed more enemies, however, their bounty (shown on their HUD) would increase, causing them to drop more cash on death and making them a more valuable target for the enemy team.

As players didn't have to deliver their pickups to score, the UFO instead dropped a large "care package" of cash for both teams in the center of the map. The UFO's tractor beam was used to pull players towards a neutral control point at the highest point of the map, which slowly generated extra cash pickups for the team that owned it. Once one team scored $150, a barrel would launch from the control point building and land on the mothership in the skybox, destroying it.

This version of the game mode was eventually scrapped in favor of the current version, as players with high bounties would simply hide in spawn to avoid being killed, and without the UFO deposit or team leader mechanics, the game lacked a focused objective for players to fight over.

更新履歷

2015年10月6日更新 (外星入侵社群更新)

  • 新增地圖 Watergate。

2016年2月29日更新

  • Community request: Added SetPlayerPointsOnDeath input to tf_player_destruction_logic and a PointsValue key field to the item_teamflag entity when used in Player Destruction mode.

2016年4月25日更新

2016年10月21日更新 (Scream Fortress 2016)

參考