Difference between revisions of "Meet Your Match Update/zh-hant"
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m (Auto: EnforceCapitalization(Quick-Fix), EnforceCapitalization(Teleporters), WordFilter((?<!Mini.)(?<!Mah.)(?<!My.)Sentry(?![-\s]*(?:Gun|here|ahead|forward|up there|right up|, right up|'{2,}|jump)|-) → Sentry Gun) (Review RC#2161685)) |
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! style="background: #e4e4e4;" rowspan="1" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]] | ! style="background: #e4e4e4;" rowspan="1" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]] | ||
− | | {{c|+|Changed:}} Level 1 | + | | {{c|+|Changed:}} Level 1 Teleporters now cost 50 metal (from 125) |
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! style="background: #e4e4e4;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]] | ! style="background: #e4e4e4;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]] | ||
− | | {{c|+|Changed:}} All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick Fix) | + | | {{c|+|Changed:}} All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick-Fix) |
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| {{c|=|Changed:}} Stored ÜberCharge begins to decay over time after coming to rest | | {{c|=|Changed:}} Stored ÜberCharge begins to decay over time after coming to rest | ||
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! style="background: #e4e4e4;" rowspan=6| {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]] | ! style="background: #e4e4e4;" rowspan=6| {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]] | ||
! rowspan=1 | {{Icon item|Widowmaker|icon-size=75px}} <br /> {{item link|Widowmaker}} | ! rowspan=1 | {{Icon item|Widowmaker|icon-size=75px}} <br /> {{item link|Widowmaker}} | ||
− | | {{c|+|Added:}} Damage increased +10% when attacking the same target as your | + | | {{c|+|Added:}} Damage increased +10% when attacking the same target as your Sentry Gun |
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! rowspan=2 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} | ! rowspan=2 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} |
Revision as of 06:00, 30 September 2016
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尋找配對更新(Meet Your Match Update)是一個於2016年7月7日更新時加入的主要更新,正式釋出競賽模式和殺時間模式,以及推出了 1 個新武器、6 款新裝飾品、4 張新地圖和 4 個新嘲諷。
內容
影片
新增項目
裝飾品
全職業 |
利他者的飾物 | |
民用等級傑克球帽 | ||
軍用等級傑克球帽 | ||
殺時間模式傑克球模型 | ||
殺時間模式早期參加胸針 |
地圖
名稱 | 截圖 | 遊戲模式 | 檔案名稱 |
---|---|---|---|
District | PASS Time |
pass_district
| |
Metalworks | 控制點模式 |
cp_metalworks
| |
Sunshine | 160px | 控制點模式 |
cp_sunshine
|
Swiftwater | 彈頭車模式 |
pl_swiftwater
|
嘲諷
Scout |
卡爾頓之舞 | |
Soldier |
慘敗禮讚 | |
Pyro |
搖搖獨角獸 | |
Spy |
迪斯可狂熱 |
工具
競技配對通行證 | |
已解鎖的 Scout 裝飾品補給箱 | |
已解鎖的 Soldier 裝飾品補給箱 | |
已解鎖的 Pyro 裝飾品補給箱 | |
已解鎖的 Demoman 裝飾品補給箱 | |
已解鎖的 Heavy 裝飾品補給箱 | |
已解鎖的 Engineer 裝飾品補給箱 | |
已解鎖的 Medic 裝飾品補給箱 | |
已解鎖的 Sniper 裝飾品補給箱 | |
已解鎖的 Spy 裝飾品補給箱 | |
已解鎖的多職業裝飾品補給箱 |
Disgaea 推廣物品
全職業 |
普利尼帽 | |
普利尼腰包 | ||
All Classes |
普利尼短刀 |
購買遊戲 Disgaea 的玩家會附送這些物品。
職業更新
Class | Changes |
---|---|
火焰兵 |
Added: All flamethrowers' direct damage reduces Medi Gun healing and resist shield effects by 25% |
爆破兵 |
Changed: All boots now require a shield to activate any move speed bonus listed on the item |
工程師 |
Changed: Level 1 Teleporters now cost 50 metal (from 125) |
醫護兵 |
Changed: All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick-Fix) |
Changed: Stored ÜberCharge begins to decay over time after coming to rest | |
間諜 |
Changed: Max speed increased to 320 HU/s (from 300 HU/s) |
武器變更
職業 | 武器 | 變動處 |
---|---|---|
偵察兵 |
游擊手 |
Added: Added Alt-fire attack: reach out and shove someone! |
Changed: Reduced pushback vulnerability to +20% (from +40%) | ||
Removed: Removed +20% bonus healing from all sources | ||
汽水槍手 |
Added: Added On hit: build Hype | |
Removed: Removed Builds Hype as you run | ||
爆擊可樂 |
Added: Added Marked-for-Death debuff for 2 seconds after the buff effect expires | |
炎日法杖 |
Added: Take 25% less damage from fire while deployed | |
火箭兵 |
正義狂牛 |
Changed: Fixed a bug causing players to be hit by the same projectile multiple times, causing the damage dealt to vary wildly |
Changed: Per-shot damage has been increased to compensate, resulting in slightly more damage on average | ||
Changed: Slowed projectile by 30% | ||
Changed: Projectile damage reduced by 25% for each enemy penetrated | ||
紀律行動 |
Changed: Reduced duration of speed bonus on teammates to 2 seconds (from 3) | |
火焰兵 |
要人命死光槍 |
Removed: Removed hidden 20% fire rate penalty |
爆破兵 |
迫擊鐵砲 |
Changed: Decreased the fuse time to 1.4 seconds (from 2.0) |
速成黏彈發射器 |
Changed: Increased charge time reduction to -70% (from -50%) | |
Changed: Increased damage bonus for max charged shots to +35% (from +25%) | ||
Changed: Increased clip size penalty to -50% (from -25%) | ||
Removed: Removed Stickybombs fizzle 4 seconds after landing | ||
重裝兵 |
娜塔莎 |
Changed: 20% damage resistance now only applies when spun up and below 50% max health |
黃銅野獸 |
Changed: 20% damage resistance now only applies when spun up and below 50% max health | |
龍火重機槍 |
Added: Added +25% increased damage vs. burning players | |
Added: Added -10% damage | ||
Changed: Reduced ammo drain to -4/sec (from -6) | ||
Changed: Reduced pulse damage from Ring of Fire to 12 (from 15) due to increased damage vs. burning | ||
工程師 |
黑寡夫 |
Added: Damage increased +10% when attacking the same target as your Sentry Gun |
潘森 6000 |
Changed: Increased close-range damage to 72 (from 62) | |
Changed: Reduced long-range damage to 32 (from 42) | ||
脈衝電場放射儀 |
Changed: Base projectile attack is -10 metal (hit or miss) and consume -5 metal for each projectile destroyed | |
靈光乍現 |
Added: Added "Teleporters cost 50% less metal" | |
Changed: Reduced "50% less metal from Dispensers and Pickups" to 20% | ||
醫護兵 |
超速注射槍 |
Changed: Increased movement speed bonus to +20% (from +10%) |
Changed: Increased damage penalty to -15% (from -10%) | ||
快速治療者 |
Changed: ÜberCharge rate reduced to +10% (from +25%) | |
狙擊手 |
雪梨沉睡者 |
Added: Scoped shots now extinguish teammates |
Changed: When fully charged, or when making a headshot, now applies Jarate in a radius | ||
舒適的露營家 |
Changed: Now requires a full charge to gain flinch resistance | |
間諜 |
脅威使 |
Added: Attacks pierce resist and absorb effects from all sources |
重裝兵 v.s. 火焰兵
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on Page 2 of the update, Heavy and Pyro were fighting for which class would be the first to receive a class-specific pack in a future update that would bring new rebalances, weapons, achievements, and more. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either Casual Mode or Competitive Mode would count towards the player's "vote", whose total accumulation represented by a percentage for each side. The event started on July 7th, and concluded on August 14th 11:59 PM.
At the conclusion of the event, Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing the first class pack to pertain to Pyro.
成就
本次更新總共加了兩個新的成就:
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畫廊
外部連結
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