Difference between revisions of "Strategy"

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m (fixed duplicate sunshine strategy + missing sinshine strategy)
(Category:Community strategy project Hatnote, Halloween and Contracts)
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{{hatnote|For general [[maps|map-specific]] strategies, please see the pages for each map. Other pages on strategy can be found in [[:Category:Strategy]].}}
 
{{hatnote|For general [[maps|map-specific]] strategies, please see the pages for each map. Other pages on strategy can be found in [[:Category:Strategy]].}}
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{{hatnote|To assist with the ''Team Fortress'' Wiki Community Strategy Project, visit the [[Team Fortress Wiki:Community Strategy|Community Strategy Project Page]], read the [[Help:Style guide/Community Strategy|Community Strategy Style Guide]], and see the [[:Category:Community strategy stubs|List of Community strategy stubs]].}}
  
 
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=== Domination ===
 
=== Domination ===
 
* [[Community Standin strategy]]
 
* [[Community Standin strategy]]
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== Event strategies ==
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* [[Community Halloween maps strategy]]
  
 
== Team strategies ==
 
== Team strategies ==
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*[[Obtaining Sniper achievements]]
 
*[[Obtaining Sniper achievements]]
 
*[[Obtaining Spy achievements]]
 
*[[Obtaining Spy achievements]]
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== Contract strategies ==
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* [[Jungle Inferno Campaign#Mercenary Park Contracts rewards strategy|Mercenary Park Contracts rewards strategy]]
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* [[Halloween Contracts#Strategy|Halloween Contracts Strategy]]
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* [[Pyroland Contracts#Strategy|Pyroland Contracts Strategy]]
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[[Category:Community strategy| ]]
 
[[Category:Community strategy| ]]
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[[Category:Community strategy project]]
 
[[Category:Strategy| ]]
 
[[Category:Strategy| ]]

Revision as of 03:46, 12 February 2019

For general map-specific strategies, please see the pages for each map. Other pages on strategy can be found in Category:Strategy.
To assist with the Team Fortress Wiki Community Strategy Project, visit the Community Strategy Project Page, read the Community Strategy Style Guide, and see the List of Community strategy stubs.
Strategy image.png

Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.

Class strategies

Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.

Anti-class strategies

Note: These are strategies for playing against a class, instead of playing as the class.

Community strategies

Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.

Community game mode strategies

Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.

Community map strategies

These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.

Arena

Attack/Defend (Control Points)

Attack/Defend (Payload)

Capture the Flag

Control Points

King of the Hill

Mannpower

Mann vs. Machine

Medieval Mode (Control Points)

PASS Time

Payload

Payload Race

Player Destruction

Robot Destruction

Special Delivery

Territorial Control

Domination

Event strategies

Team strategies

Main article: Team strategy

Individual strategies

Achievement strategies

Contract strategies