Difference between revisions of "Friendly-Fire"

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(Created page with ":''For the​​ server option that allows players on the same team to damage each other with their attacks, see Friendly fire.'' ​​{{Infobox | title = Friendly-F...")
 
(I may have been mislead on this one. I haven't been able to Friendly-Fire friends on the other team. Correct me if I am wrong. Makes sense though if that is the rule, given all that Valve has done to prevent farming.)
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* Friends may use the [[Casual Mode]] matchmaking feature to arrange parties to play together on the same server.
 
* Friends may use the [[Casual Mode]] matchmaking feature to arrange parties to play together on the same server.
* ​Friends on the same valve server do not need to be on the same team to contribute to each other's Contracts and Campaign Points.
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* ​Friends on the same valve server do not need to be on the same team to contribute to each other's Contracts and Campaign Points.<!--
* A player does not have to have the same Contract activated as a Friend (or any Contract activated at all) to help that friend with Friendly-Fire.
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* A player does not have to have the same Contract activated as a Friend (or any Contract activated at all) to help that friend with Friendly-Fire. (unconfirmed) -->
 
* A player does not have to have [[Jungle Inferno Campaign|premium Contract]] access to help a friend with a premium Contract.
 
* A player does not have to have [[Jungle Inferno Campaign|premium Contract]] access to help a friend with a premium Contract.
 
* If a player does have premium Contract access, their [[Jungle Inferno ConTracker|premium Campaign Tracking item]] counts up the Friendly-Fire Campaign Points the player contributes to friends.
 
* If a player does have premium Contract access, their [[Jungle Inferno ConTracker|premium Campaign Tracking item]] counts up the Friendly-Fire Campaign Points the player contributes to friends.

Revision as of 01:38, 15 December 2017

For the​​ server option that allows players on the same team to damage each other with their attacks, see Friendly fire.

​​

Friendly-Fire
Saxton Jungle Inferno Campaign Friendly-Fire.png
Friendly-Fire Contract co-op was introduced in the Jungle Inferno Update.

​​ ​​

For the first time, attack your contracts with co-op!]]​
— Jungle Inferno announcement, ​​Day 2

Friendly-Fire is a way ​that players can help their ​Steam friends complete Team Fortress 2 Contracts when they play together on the same Valve server. ​​Basically, with Friendly-Fire in play, anything a player does that fulfills any requirement on a friend's activated Contract counts as progress on that friend's Contract (just as if that friend had done that action). For example, a player with weak Sniper skills could complete a Sniper Contract with Friendly-Fire help from a friend who is an expert Sniper.

  • Friends may use the Casual Mode matchmaking feature to arrange parties to play together on the same server.
  • ​Friends on the same valve server do not need to be on the same team to contribute to each other's Contracts and Campaign Points.
  • A player does not have to have premium Contract access to help a friend with a premium Contract.
  • If a player does have premium Contract access, their premium Campaign Tracking item counts up the Friendly-Fire Campaign Points the player contributes to friends.
  • Friendly-Fire Contract Points that a player receives from friends briefly appear in green text announcements on the player's HUD.

Friendly-Fire was introduced ​in ​​Day 2 of the Jungle Inferno Update.