Difference between revisions of "Ghost/zh-hans"

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'''幽灵(或“鬼魂”,Ghosts)'''是最初登场于 [[Harvest Event/zh-hans|Harvest Event]],并在其后的许多[[Halloween map/zh-hans|万圣节地图]]出现的一种 NPC,也是一类[[Environmental death/zh-hans|环境危害]]。它们通常会以一种典型的“床单状蓝光幽灵”的造型,头顶{{item link|Ghastly Gibus}}出现在地图上。
 
'''幽灵(或“鬼魂”,Ghosts)'''是最初登场于 [[Harvest Event/zh-hans|Harvest Event]],并在其后的许多[[Halloween map/zh-hans|万圣节地图]]出现的一种 NPC,也是一类[[Environmental death/zh-hans|环境危害]]。它们通常会以一种典型的“床单状蓝光幽灵”的造型,头顶{{item link|Ghastly Gibus}}出现在地图上。
  
Harvest Event 被[[Non-player characters/zh-hans#泽弗尼亚•曼恩|泽弗尼亚•曼恩]]之魂侵扰,它(他)比普通的幽灵更大,且戴着它自己的{{item name|Ghastly Gibus}}。它会在出现于地图上的某些设定位置后按照预定的路线进行移动,并在移动完成后迅速消失。在它短暂的现身时刻,其周围的灯光会通通熄灭,且它会重复地低语着什么。如果有玩家距离它太近,泽弗尼亚的鬼魂就会发声惊吓该玩家,使得他们陷入几秒的[[Stun/zh-hans|恐惧]]状态。在它重复现身惊吓玩家之间,它会在藏于该地图控制点之下的隐藏房间内独自游荡。
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Harvest Event 被[[Non-player characters/zh-hans#泽弗尼亚•曼恩|泽弗尼亚•曼恩]]之魂侵扰,它(他)比普通的幽灵更大,且戴着它自己的{{item name|Ghastly Gibus}}。它会在出现于地图上的某些设定位置后按照预定的路线进行移动,并在移动完成后迅速消失。在它短暂的现身时刻,其周围的光线会通通消失而陷入黑暗,且它会重复地低语着什么。如果有玩家距离它太近,泽弗尼亚的鬼魂就会发声惊吓该玩家,使得他们陷入几秒的[[Stun/zh-hans|恐惧]]状态。在它重复现身惊吓玩家之间,它会在藏于该地图控制点之下的隐藏房间内独自游荡。
  
The ghosts on [[Eyeaduct]] behave similarly to Zepheniah's ghost, but do not dim the lights, and only spawn after a team captures the [[control point (objective)|control point]]. Multiple ghosts can be active in Eyeaduct at the same time and will disappear after scaring a player.
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[[Eyeaduct/zh-hans|Eyeaduct]] 中出现的幽灵同泽弗尼亚之魂的行动模式相似,但不会让周围的光线消失,且只在一支队伍占领了[[control point (objective)/zh-hans|控制点]]后出现。这张地图上可能同时存在多个幽灵,且它们会在惊吓到一个玩家后消失。
  
Ghosts spawn on [[Ghost Fort]], but only after the control point is captured and the Wheel of Fate determines it. Seven ghosts can also be found lurking in the bottomless pit, one of which is wearing a Ghastly Gibus, much like Zepheniah Mann's ghost.
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幽灵也有机会在 [[Ghost Fort/zh-hans|Ghost Fort]] 中出现,当控制点被占领,命运之轮转动后就有可能召唤它们。且在该地图的无底洞中也可以找到隐藏的七个幽灵,其中一个戴着{{item name|Ghastly Gibus}},十分像是泽弗尼亚之魂。
  
The ghost of Zepheniah can also be seen watching over the battle at the tower in [[Helltower]], observing as the corpses of his murdered sons Redmond and Blutarch are escorted into Hell by the mercenaries. The ghost will briefly vanish from the tower during The Witching Hour before reappearing once the ghostly bridge disappears.  Any player stuck on the tower after the witching hour will be stunned by Zephaniah for an infinite amount of time, at least until the witching hour begins.
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泽弗尼亚之魂也可在 [[Helltower/zh-hans|Helltower]] 中被发现,它会呆在时钟塔附近观察战场,注视着他的两个遇害儿子(雷德蒙德与布鲁塔克)的尸体被雇佣兵们送往地狱。当灵异时刻到来时,它会从时钟塔暂时离开,直到魔法桥消失后才会再度出现。所有尝试在灵异时刻后继续留在时钟塔的玩家将被重返的泽弗尼亚之魂无限期地惊讶,而于下次灵异时刻到来前保持着恐惧状态。
  
In [[Helltower#Hell|Hell]], players turn into ghosts upon dying, whether by environmental death or by being killed by another player. They are given an infinite jump to let them "fly" around; and primary fire will make the ghost say "Boo!", although it will not scare players as the ghosts on Harvest will; otherwise, players are unable to attack or interact with other players. Ghost players are also unable to pick up the book inside Skull Island and thus cannot complete the ''Hat Out Of Hell'' [[Halloween achievements#2013: Bereavements|Bereavement]].
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在 Helltower 的[[Helltower/zh-hans#地狱|地狱]]中,玩家们会在死亡后也化作幽灵,无论是因为环境伤害阵亡或是被其他玩家杀死。且这些化作幽灵的玩家拥有无限的跳跃能力以进行“飞行”,且按下主要开火键将使幽灵喊出“Boo!”,但这样做并不会惊吓到其他玩家,也无法以任何形式攻击其他玩家或进行互动。化作幽灵的玩家 players turn into ghosts upon dying, whether by environmental death or by being killed by another player. They are given an infinite jump to let them "fly" around; and primary fire will make the ghost say "Boo!", although it will not scare players as the ghosts on Harvest will; otherwise, players are unable to attack or interact with other players. Ghost players are also unable to pick up the book inside Skull Island and thus cannot complete the ''Hat Out Of Hell'' [[Halloween achievements#2013: Bereavements|Bereavement]].
  
 
Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the ''Scared Stiff'' [[Scarechievement]]. Additionally, a player scared by the ghost will count towards certain stun related achievements.  
 
Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the ''Scared Stiff'' [[Scarechievement]]. Additionally, a player scared by the ghost will count towards certain stun related achievements.  
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File:Tf2Ghost nohat.png|在其它多数万圣节地图中<br />出现的普通无帽幽灵
 
File:Tf2Ghost nohat.png|在其它多数万圣节地图中<br />出现的普通无帽幽灵
 
File:Ghost Yikes!.png|出现在被惊吓的<br />玩家头上的图标
 
File:Ghost Yikes!.png|出现在被惊吓的<br />玩家头上的图标
File:Harvest_Event_Ghost_Room.jpg|泽弗尼亚之魂重复现身之间<br />来回游荡的隐藏房间<br />(不属于地图的可游玩区域)
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File:Harvest_Event_Ghost_Room.jpg|泽弗尼亚之魂重复现身之间<br />来回游荡的隐藏房间<br />(非地图的可游玩区域)
 
File:Ghost Fort Pit Ghosts.png|在 Ghost Fort 的无底洞<br />集聚的幽灵
 
File:Ghost Fort Pit Ghosts.png|在 Ghost Fort 的无底洞<br />集聚的幽灵
 
File:Zepheniah Mann on Helltower.jpg|现身于 Helltower 的<br />泽弗尼亚之魂
 
File:Zepheniah Mann on Helltower.jpg|现身于 Helltower 的<br />泽弗尼亚之魂

Revision as of 14:30, 21 October 2019

幽灵
Ghost
基础信息
造成伤害: None (Stun)
受影响因素:
• 军队的支援: No
• 原子能饮料: Yes
• 糖果手杖: No
• 冲锋盾: No
• 死亡之铃: No
• 炮艇: No
• 迷你爆击: No
• 超能冲锋: No
分布: BrimstoneEyeaductGravestoneGhost FortHarvest EventHellstoneHelltowerMoonshine EventSlasher
这是一篇关于军团要塞2中的幽灵实体。如果要参考关于“幽灵”的其它信息,请查看幽灵(消歧)
居然胆敢于吾埋骨之地上玩枪弄火,那就让吾以尔等鼠辈前所未闻的方式将你们吓得屁滚尿流。
泽弗尼亚•曼恩

幽灵(或“鬼魂”,Ghosts)是最初登场于 Harvest Event,并在其后的许多万圣节地图出现的一种 NPC,也是一类环境危害。它们通常会以一种典型的“床单状蓝光幽灵”的造型,头顶可怕的折叠礼帽出现在地图上。

Harvest Event 被泽弗尼亚•曼恩之魂侵扰,它(他)比普通的幽灵更大,且戴着它自己的可怕的折叠礼帽。它会在出现于地图上的某些设定位置后按照预定的路线进行移动,并在移动完成后迅速消失。在它短暂的现身时刻,其周围的光线会通通消失而陷入黑暗,且它会重复地低语着什么。如果有玩家距离它太近,泽弗尼亚的鬼魂就会发声惊吓该玩家,使得他们陷入几秒的恐惧状态。在它重复现身惊吓玩家之间,它会在藏于该地图控制点之下的隐藏房间内独自游荡。

Eyeaduct 中出现的幽灵同泽弗尼亚之魂的行动模式相似,但不会让周围的光线消失,且只在一支队伍占领了控制点后出现。这张地图上可能同时存在多个幽灵,且它们会在惊吓到一个玩家后消失。

幽灵也有机会在 Ghost Fort 中出现,当控制点被占领,命运之轮转动后就有可能召唤它们。且在该地图的无底洞中也可以找到隐藏的七个幽灵,其中一个戴着可怕的折叠礼帽,十分像是泽弗尼亚之魂。

泽弗尼亚之魂也可在 Helltower 中被发现,它会呆在时钟塔附近观察战场,注视着他的两个遇害儿子(雷德蒙德与布鲁塔克)的尸体被雇佣兵们送往地狱。当灵异时刻到来时,它会从时钟塔暂时离开,直到魔法桥消失后才会再度出现。所有尝试在灵异时刻后继续留在时钟塔的玩家将被重返的泽弗尼亚之魂无限期地惊讶,而于下次灵异时刻到来前保持着恐惧状态。

在 Helltower 的地狱中,玩家们会在死亡后也化作幽灵,无论是因为环境伤害阵亡或是被其他玩家杀死。且这些化作幽灵的玩家拥有无限的跳跃能力以进行“飞行”,且按下主要开火键将使幽灵喊出“Boo!”,但这样做并不会惊吓到其他玩家,也无法以任何形式攻击其他玩家或进行互动。化作幽灵的玩家 players turn into ghosts upon dying, whether by environmental death or by being killed by another player. They are given an infinite jump to let them "fly" around; and primary fire will make the ghost say "Boo!", although it will not scare players as the ghosts on Harvest will; otherwise, players are unable to attack or interact with other players. Ghost players are also unable to pick up the book inside Skull Island and thus cannot complete the Hat Out Of Hell Bereavement.

Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the Scared Stiff Scarechievement. Additionally, a player scared by the ghost will count towards certain stun related achievements.

战术

Main article: Community Halloween maps strategy: Ghosts.

相关成就

Pumpkin.png Scarechievements

呆若木鸡
呆若木鸡
杀死一名被幽灵吓到的玩家。

Carnival of Carnage RED Bumper Car.png Merasmachievements

Carnival of Carnage:车上复活
Carnival of Carnage:车上复活
在碰碰车游戏中复活 30 名变成鬼魂的队友。

Leaderboard class scout.png 侦察兵

好球区
好球区
杀死或助攻 50 个被击昏减速的敌人。

Leaderboard class soldier.png 士兵

致命昏迷
致命昏迷
杀死 5 名被击昏或被减速的玩家。

漏洞

  • Player-controlled Ghosts in Helltower can be healed by friendly Medics.
  • If a player is stuck on the witching hour tower, stunned by Zephaniah, they are able to "spam" taunts over and over, and move at the same time.

注释

  • Ghosts must remain somewhere on the map between their wanderings among the players. Usually, they are kept in hidden locations, where they appear face down after they have completed any wandering; the first case of this being the room under the point on Harvest Event.

画廊

参见