Difference between revisions of "Brass Beast"

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| result = Brass Beast
 
| result = Brass Beast
 
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==Damage==
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{{See also|Damage}}
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{| class="wikitable grid"
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! class="header" | Range
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! class="header" | Damage per 1 ammo
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! class="header" | [[Critical hit|Critical damage]]
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! class="header" | Damage per second
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|-
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| Point Blank
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| 60-65
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| 129.6
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| 600-650 (Crit: 1296)
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|-
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| Medium
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| 6-36
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| 32.4/64.8/.972/129.6
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| 60-360 (Crit: 648)
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|-
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| Long
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| 6-12
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| 32.4/64.8
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| 60-120 (Crit: 338)
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|}
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* Base: 10.8 per bullet
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* Max Ramp Up: 150% (16.2 damage per bullet)
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* Max Fall Off: 50% (5.4 damage per bullet)
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* Bullet Count: 4 per ammo
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* [[Mini-Crit]]: 14.6 per bullet
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* [[Critical hit]]: 32.4 per bullet
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Base damage is subject to distance-based [[damage]] falloff.
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''Note:'' The Critical hit DPS; long range assumes 1 Crit bullet hits per 1 ammo, medium range assumes 2 Crit bullets hit per 1 ammo, point blank range assumes all 4 bullets hit per 1 ammo. Medium range is defined as the main resupply door to the opposite wall on the upper level of [[2Fort]].  Long range is defined as battlement to battlement on 2Fort. Base damage is the damage done at 512 [[Hammer unit|units]] before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.
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== Function times ==
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* Attack Interval: 0.1
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* Windup Time: 1.305
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All times are in seconds. Times are approximate and determined by community testing.
  
 
==Trivia==
 
==Trivia==
 
The Brass Beast is similar in appearance to the original [http://vpcblog.files.wordpress.com/2008/02/gatling_gun_1865.jpg Gatling Gun.]
 
The Brass Beast is similar in appearance to the original [http://vpcblog.files.wordpress.com/2008/02/gatling_gun_1865.jpg Gatling Gun.]
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{{Allweapons Nav}}
 
{{Allweapons Nav}}

Revision as of 04:06, 18 December 2010

All will fear my giant new gun.
The Heavy, upon receiving his giant new gun

Brass Beast is an unlockable primary weapon for the Heavy. Similar in appearance to the default Minigun, this weapon is plated with a coat of brass.

The Brass Beast was released for the Hibernating Bear polycount set.


Blueprint

Reclaimed Metal Reclaimed Metal Natascha Brass Beast
Item icon Reclaimed Metal.png + Item icon Reclaimed Metal.png + Item icon Natascha.png = Item icon Brass Beast.png

Damage

See also: Damage
Range Damage per 1 ammo Critical damage Damage per second
Point Blank 60-65 129.6 600-650 (Crit: 1296)
Medium 6-36 32.4/64.8/.972/129.6 60-360 (Crit: 648)
Long 6-12 32.4/64.8 60-120 (Crit: 338)
  • Base: 10.8 per bullet
  • Max Ramp Up: 150% (16.2 damage per bullet)
  • Max Fall Off: 50% (5.4 damage per bullet)
  • Bullet Count: 4 per ammo
  • Mini-Crit: 14.6 per bullet
  • Critical hit: 32.4 per bullet

Base damage is subject to distance-based damage falloff.

Note: The Critical hit DPS; long range assumes 1 Crit bullet hits per 1 ammo, medium range assumes 2 Crit bullets hit per 1 ammo, point blank range assumes all 4 bullets hit per 1 ammo. Medium range is defined as the main resupply door to the opposite wall on the upper level of 2Fort. Long range is defined as battlement to battlement on 2Fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.1
  • Windup Time: 1.305

All times are in seconds. Times are approximate and determined by community testing.

Trivia

The Brass Beast is similar in appearance to the original Gatling Gun.