Difference between revisions of "Brass Beast"
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{{Quotation|'''The Heavy''', upon receiving his giant new gun|All will fear my giant new gun.|sound=Heavy_specialweapon04_All_will_fear_my_giant_new_gun.wav}} | {{Quotation|'''The Heavy''', upon receiving his giant new gun|All will fear my giant new gun.|sound=Heavy_specialweapon04_All_will_fear_my_giant_new_gun.wav}} | ||
− | '''Brass Beast''' is an unlockable [[primary]] weapon for the [[Heavy]]. | + | '''Brass Beast''' is an unlockable [[primary]] weapon for the [[Heavy]]. It is based off a historic mid-1800's gatling gun, with brass plating and modifications that allow it to be carried and fired with ease. |
The Brass Beast was released for the [[Hibernating Bear]] polycount set. | The Brass Beast was released for the [[Hibernating Bear]] polycount set. |
Revision as of 05:06, 18 December 2010
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | All will fear my giant new gun.
Click to listen
— The Heavy, upon receiving his giant new gun
|
” |
Brass Beast is an unlockable primary weapon for the Heavy. It is based off a historic mid-1800's gatling gun, with brass plating and modifications that allow it to be carried and fired with ease.
The Brass Beast was released for the Hibernating Bear polycount set.
Contents
Blueprint
Reclaimed Metal | Reclaimed Metal | Natascha | Brass Beast | |||
+ | + | = |
Damage
Range | Damage per 1 ammo | Critical damage | Damage per second |
---|---|---|---|
Point Blank | 60-65 | 129.6 | 600-650 (Crit: 1296) |
Medium | 6-36 | 32.4/64.8/97.2/129.6 | 60-360 (Crit: 648) |
Long | 6-12 | 32.4/64.8 | 60-120 (Crit: 338) |
- Base: 10.8 per bullet
- Max Ramp Up: 150% (16.2 damage per bullet)
- Max Fall Off: 50% (5.4 damage per bullet)
- Bullet Count: 4 per ammo
- Mini-Crit: 14.6 per bullet
- Critical hit: 32.4 per bullet
Base damage is subject to distance-based damage falloff.
Note: The Critical hit DPS; long range assumes 1 Crit bullet hits per 1 ammo, medium range assumes 2 Crit bullets hit per 1 ammo, point blank range assumes all 4 bullets hit per 1 ammo. Medium range is defined as the main resupply door to the opposite wall on the upper level of 2Fort. Long range is defined as battlement to battlement on 2Fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.1
- Windup Time: 1.305
All times are in seconds. Times are approximate and determined by community testing.
Trivia
The Brass Beast is similar in appearance to the original Gatling Gun.