Difference between revisions of "Medieval Mode"

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'''Medieval Mode''' is a mode added to TF2 during the [[Australian Christmas]] event with the [[December 17, 2010 Patch|December 17, 2010 update]].
 
'''Medieval Mode''' is a mode added to TF2 during the [[Australian Christmas]] event with the [[December 17, 2010 Patch|December 17, 2010 update]].
  
No advanced weaponry can be used in this mode.
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== Gameplay Mechanics ==
  
All text chat is modified to sound like [[wikipedia:Ye Olde|Ye Olde English]]. Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lollery".  
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* Players drop small medkits instead of weapons upon death.
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* Using the [[Übersaw]] does not build the Medic's ÜberCharge meter.
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* Generally, only non-ranged weapons and items or bows may be used.
  
Players drop small medkits instead of weapons upon death.
 
 
Using the [[Übersaw]] does not build the Medic's ÜberCharge meter.
 
 
{{anchor|weapons}}
 
 
== Allowed Weapons ==
 
== Allowed Weapons ==
 
* All [[Melee]] weapons.
 
* All [[Melee]] weapons.
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* [[Crusader's Crossbow]]
 
* [[Crusader's Crossbow]]
 
* All Spy [[Watches]]
 
* All Spy [[Watches]]
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== Ye Olde English ==
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When playing on Medieval maps, a {{w|Parsing|parser}} modifies all text chat between players to sound like [[wikipedia:Ye Olde|Ye Olde English]] by randomly applying the following rules:
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=== Word Modifications ===
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* "a-" is prepended to verbs
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* "eth" is appended to verbs
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* words beginning with the letter ''h'' have it replaced by an apostrophe
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* words ending in the letter ''n'' have it replaced by an apostrophe
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=== Word Replacement ===
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* "the" becomes "ye"
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* "is" becomes "be"
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* "lol" becomes "lollery"
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* "over" there becomes "yonder"
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* "server" becomes "sirver"
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=== Phrases Added to the Beginning of Sentences ===
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* Hark!
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* Perchance,
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* Pray tell,
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* By Allfather Odin,
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=== Phrases Added to the End of Sentences ===
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* Anon!
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* Milady.
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* Hear hear!
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* Good sire!
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=== Random Insertions ===
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* (placeholder)
  
 
== Maps ==
 
== Maps ==

Revision as of 16:18, 18 December 2010

File:Tf2 medieval mode.jpg
Promotional for Medieval Gamemode

Medieval Mode is a mode added to TF2 during the Australian Christmas event with the December 17, 2010 update.

Gameplay Mechanics

  • Players drop small medkits instead of weapons upon death.
  • Using the Übersaw does not build the Medic's ÜberCharge meter.
  • Generally, only non-ranged weapons and items or bows may be used.

Allowed Weapons

Ye Olde English

When playing on Medieval maps, a Template:W modifies all text chat between players to sound like Ye Olde English by randomly applying the following rules:

Word Modifications

  • "a-" is prepended to verbs
  • "eth" is appended to verbs
  • words beginning with the letter h have it replaced by an apostrophe
  • words ending in the letter n have it replaced by an apostrophe

Word Replacement

  • "the" becomes "ye"
  • "is" becomes "be"
  • "lol" becomes "lollery"
  • "over" there becomes "yonder"
  • "server" becomes "sirver"

Phrases Added to the Beginning of Sentences

  • Hark!
  • Perchance,
  • Pray tell,
  • By Allfather Odin,

Phrases Added to the End of Sentences

  • Anon!
  • Milady.
  • Hear hear!
  • Good sire!

Random Insertions

  • (placeholder)

Maps

The Medieval Mode is currently only available by default on the map cp_degrootkeep. It can be enabled on any other map with the server variable tf_medieval set to 1.

Map File Name
100px Degroot Keep cp_degrootkeep
Promotional Logo For the Medieval Gamemode