Difference between revisions of "Medieval Mode"

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(Stratagy)
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===Engineer===
 
===Engineer===
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* Without the ability to construct the engineer is next to usless.
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* With the Southern Hospitality the Engineer can Spycheck in the absence of Pyros.
  
 
===Medic===
 
===Medic===

Revision as of 18:59, 18 December 2010

File:Tf2 medieval mode.jpg
Promotional for Medieval Gamemode
Welcome...to the Dominatening!
The Demoman

Medieval Mode is a mode added to TF2 during the Australian Christmas event with the December 17, 2010 update.

Gameplay Mechanics

  • Players drop small medkits instead of weapons upon death.
  • Using the Übersaw does not build the Medic's ÜberCharge meter.
  • Generally, only non-ranged weapons and items or bows may be used.
  • Third person mode can be enabled without sv_cheats. type in console: tf_medieval_thirdperson 1 to enable it.

Allowed Weapons

Maps

The Medieval Mode is currently only available by default on the map cp_degrootkeep. It can be enabled on any other map with the server variable tf_medieval set to 1.

Map File Name
100px Degroot Keep cp_degrootkeep

Stratagy

Scout

Soldier

Pyro

Demoman

Heavy

Engineer

  • Without the ability to construct the engineer is next to usless.
  • With the Southern Hospitality the Engineer can Spycheck in the absence of Pyros.

Medic

Sniper

Spy

Ye Olde English Chat Parser

Promotional Logo For the Medieval Gamemode

When playing on Medieval maps, a Template:W modifies all text chat between players to look like Ye Olde English by randomly applying the following rules:

Modification

  • "a-" is prepended to verbs
  • "eth" is appended to verbs
  • words beginning with the letter h have it replaced by an apostrophe
  • words ending in the letter n have it replaced by an apostrophe
  • words ending in ng have it replaced with n'

Replacement

  • "are" becomes "be"
  • "is" becomes "be"
  • "my" becomes "mine"
  • "over there" becomes "yonder"
  • "thank you" becomes "grammercy"
  • "the" becomes "ye"
  • "you" and "u" becomes "thou"

Class-related:

  • "demoman" becomes "blademaster", "knight", "paladin" or "swordsman"
  • "engineer" becomes "blacksmith", "craftsman", "ironsmith" or "machinist"
  • "heavy" becomes "bouncer", "boxer", "brawler" or "bruiser"
  • "medic" becomes "leech", "bonesetter", "healer", "nursemaid", "cleric" or "witchdoctor"
  • "pyro" becomes "firebrand", "fire mage", "fire magus" "flamewielder" or "pyromaniac"
  • "scout" becomes "advance guard", "explorer", "runner" or "scouteth"
  • "soldier" becomes "champion", "mercenary", "shovelman", or "warrior"
  • "sniper" becomes "australian", "bowman", "fletcher", "hunter" or "ranger"
  • "spy" becomes "backstabber", "blackguard", "haunt", "pickpocket", "pilferer", "rogue", "thief" or "vagabond"

Gameplay-related:

  • "server" becomes "sirver"
  • "flag" becomes "colors"
  • "lol" becomes "lollery" or "lolleth"
  • "AFK" becomes "aft, frisking knickers", "away, fruity knights", "away, fighting kobolds" or "abaft, flailing knouts"
  • "kill" becomes "best", "bring low", "conquer", "fleece", "foil", "humble" or "vanquish"
  • "map" becomes "chart"

Added to Beginning of Sentences

  • Alas,
  • By my faith,
  • Hark!
  • In truth,
  • Perchance,
  • Pray,
  • Pray tell,
  • Surely

Invocations of Deities:

  • By Allfather Odin,
  • By Mad Poet Navarl's Fertile Heel,
  • By Scandalous Imhotep's Incessant Gall,
  • By the Misbegotten Thigh of the Forgotten Minerva,

Added to End of Sentences

  • Anon!
  • Good sire!
  • Guvnor!
  • Hear hear!
  • Ho!
  • I say!
  • Milady.
  • My liege!
  • what sayeth thou?