Difference between revisions of "Template:Upgrade station secondary"
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| style="border:1px solid #333;" rowspan=2 | {{lang | | style="border:1px solid #333;" rowspan=2 | {{lang | ||
| en = '''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time. | | en = '''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time. | ||
+ | | ko = '''Gas Passer 전용:''' 대미지당 충전량과 시간당 충전량이 증가합니다. | ||
| ru = '''Только для Запасного бака:''' Скорость перезарядки от улучшения суммируется с увеличением скорости перезарядки при нанесении урона врагам, а также увеличивает базовую скорость перезарядки оружия. | | ru = '''Только для Запасного бака:''' Скорость перезарядки от улучшения суммируется с увеличением скорости перезарядки при нанесении урона врагам, а также увеличивает базовую скорость перезарядки оружия. | ||
}} | }} | ||
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| es = Reduce la fuerza de empuje de ataques enemigos | | es = Reduce la fuerza de empuje de ataques enemigos | ||
| ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。 | | ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。 | ||
+ | | ko = 적의 공격으로 인한 밀침 감소 | ||
| no = Reduserer skyvekraften fra fiendenes angrep | | no = Reduserer skyvekraften fra fiendenes angrep | ||
| pt-br = Reduz a força de arremesso de ataques inimigos | | pt-br = Reduz a força de arremesso de ataques inimigos | ||
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| hu = Továbbégés időtartam. | | hu = Továbbégés időtartam. | ||
| ja = 炎上時間が増加する。 | | ja = 炎上時間が増加する。 | ||
− | | ko = 화상 시간 | + | | ko = 화상 지속 시간 |
| nl = Nabrandduur. | | nl = Nabrandduur. | ||
| no = Etterbrann varighet | | no = Etterbrann varighet | ||
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| en = Explode on Ignite | | en = Explode on Ignite | ||
| no = Eksploderer når den antennes | | no = Eksploderer når den antennes | ||
+ | | ko = 점화시 폭발 | ||
| pt-br = Explosão ao atingir | | pt-br = Explosão ao atingir | ||
| ru = Взрывает горящих врагов | | ru = Взрывает горящих врагов | ||
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| hu = | | hu = | ||
| ja = | | ja = | ||
− | | ko = | + | | ko = 폭발시 최대 350의 스플래시 대미지를 가함 |
| nl = | | nl = | ||
| no = | | no = | ||
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| es = Escudo antiproyectiles | | es = Escudo antiproyectiles | ||
| ja = Projectile Shield (飛翔体シールド) | | ja = Projectile Shield (飛翔体シールド) | ||
+ | | ko = [[Projectile Shield/ko|투사체 방어막]] | ||
| no = Prosjektilskjold | | no = Prosjektilskjold | ||
| pt-br = Escudo antiprojéteis | | pt-br = Escudo antiprojéteis | ||
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| es = Especialista en sobrecuración | | es = Especialista en sobrecuración | ||
| no = Overhelingsekspert | | no = Overhelingsekspert | ||
+ | | ko = 과치료량 증가 | ||
| pt-br = Especialista em sobrecura | | pt-br = Especialista em sobrecura | ||
| ru = Эксперт сверхлечения | | ru = Эксперт сверхлечения | ||
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| es = +25% más de [[Overheal/es|Exceso de Curación]], +50% de aumento de duración por duración por punto. | | es = +25% más de [[Overheal/es|Exceso de Curación]], +50% de aumento de duración por duración por punto. | ||
| ja = 1ポイントにつき、[[Overheal/ja|オーバーヒール]]量+25%、オーバーヒール持続時間+50%。 | | ja = 1ポイントにつき、[[Overheal/ja|オーバーヒール]]量+25%、オーバーヒール持続時間+50%。 | ||
+ | | ko = [[Overheal/ko|과치료]]량 25% 증가, 지속시간 50% 증가 | ||
| no = +25% mere [[Overheal/no|Overheling]], +50% lengere varighet per poeng. | | no = +25% mere [[Overheal/no|Overheling]], +50% lengere varighet per poeng. | ||
| pt-br = [[Overheal/pt-br|Sobrecura]] 25% maior e 50% mais duradoura por ponto | | pt-br = [[Overheal/pt-br|Sobrecura]] 25% maior e 50% mais duradoura por ponto |
Revision as of 00:20, 19 February 2021
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
Projectile Penetration | Scout | Soldier | 200 | 1 | Projectiles penetrate enemy players. |
Pyro | Heavy | ||||
Engineer | Sniper | ||||
Spy | |||||
+25 Health On Kill | All classes
|
100, 200 | 4 | Health from robot kills can overheal players. | |
+50% Ammo Capacity | All classes
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier | Pyro | 250 | 3 | |
Demoman | Heavy | ||||
+15% Recharge Rate | Scout | Pyro | 250 | 4 | Gas Passer only: Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time. |
Heavy | Sniper | ||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout | Soldier | 100, 200 | 4, 2, 1 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
-35% Speed On Target | Scout | Sniper | 200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
+25% Burn Damage | Pyro | 250 | 4 | Afterburn damage bonus. | |
+25% Burn Time | 250 | 4 | Afterburn duration. | ||
Explode on Ignite | Pyro | 400 | 1 | Explosion deals up to 350 splash damage | |
Able to re-launch while already in-flight | Pyro | 400 | 1 | ||
Stun enemies when you land | 300 | 1 | |||
+25% ÜberCharge Rate | Medic | 300 | 4, 3, 1 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, no, ru, zh-hant (add) |