Difference between revisions of "Anti-Soldier strategy"
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==Weapon Specific== | ==Weapon Specific== | ||
− | A list of useful tidbits about the Soldier's | + | A list of useful tidbits about the Soldier's tools, and how to counter them. |
− | === [[Rocket Launcher]] === | + | === Rocket Launchers === |
+ | *Rockets move slow. Try to dodge them by strafing left and/or right. | ||
+ | |||
+ | ==== [[Rocket Launcher]] ==== | ||
{{Icon weapon|weapon=Rocket Launcher|icon-size=100x100px}} | {{Icon weapon|weapon=Rocket Launcher|icon-size=100x100px}} | ||
− | === [[Direct Hit]] === | + | ==== [[Direct Hit]] ==== |
{{Icon weapon|weapon=Direct Hit|icon-size=100x100px}} | {{Icon weapon|weapon=Direct Hit|icon-size=100x100px}} | ||
+ | *The Direct Hit can one-hit-kill weaker classes at close range. Keep your distance. | ||
− | === [[Black Box]] === | + | ==== [[Black Box]] ==== |
{{Icon weapon|weapon=Black Box|icon-size=100x100px}} | {{Icon weapon|weapon=Black Box|icon-size=100x100px}} | ||
*Mobility is key as this Rocket Launcher will grant the Soldier with more health each time he hits you. | *Mobility is key as this Rocket Launcher will grant the Soldier with more health each time he hits you. | ||
+ | *Reflecting rockets from the Black Box will instead grant you the health bonus if it hits an enemy. | ||
− | === [[Rocket Jumper]] === | + | ==== [[Rocket Jumper]] ==== |
{{Icon weapon|weapon=Rocket Jumper|icon-size=100x100px}} | {{Icon weapon|weapon=Rocket Jumper|icon-size=100x100px}} | ||
*Although there is practically no use in serious gameplay, the Soldier might use this to assault higher positions, so tread carefully with a height advantage. | *Although there is practically no use in serious gameplay, the Soldier might use this to assault higher positions, so tread carefully with a height advantage. | ||
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{{Icon weapon|weapon=Shotgun|icon-size=100x100px}} | {{Icon weapon|weapon=Shotgun|icon-size=100x100px}} | ||
− | === [[Buff Banner]] === | + | === Banners === |
+ | *Target the Soldier when his banner is active to quickly end the team buff. | ||
+ | *Friendly Soldiers will take advantage of banner buffs to charge their own banners. Take them out before they do so. | ||
+ | |||
+ | ==== [[Buff Banner]] ==== | ||
{{Icon weapon|weapon=Buff Banner|icon-size=100x100px}} | {{Icon weapon|weapon=Buff Banner|icon-size=100x100px}} | ||
+ | *Activating the Battalion's Backup will protect you from the mini-crit buff of an enemy Soldier's Buff Banner. | ||
+ | *The mini-crit buff has a short range, encouraging the team to cluster. Use rockets, grenades, and stickies to break up or kill the team. | ||
+ | |||
+ | ==== [[Battalion's Backup]] ==== | ||
+ | {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}} | ||
+ | *Watch out for a Soldier with this when Übercharging with the Kritzkrieg since it renders the effect null. | ||
=== [[Gunboats]] === | === [[Gunboats]] === | ||
{{Icon weapon|weapon=Gunboats|icon-size=100x100px}} | {{Icon weapon|weapon=Gunboats|icon-size=100x100px}} | ||
− | + | *Soldiers using the Gunboats often take the high ground. Prevent this from happening, as on the ground, the Soldier is less effective without his Shotgun. | |
− | |||
− | |||
− | * | ||
=== [[Shovel]] === | === [[Shovel]] === | ||
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=== [[Equalizer]] === | === [[Equalizer]] === | ||
{{Icon weapon|weapon=Equalizer|icon-size=100x100px}} | {{Icon weapon|weapon=Equalizer|icon-size=100x100px}} | ||
+ | *If an enemy Soldier is running quickly with the Equalizer out, it may be more useful to try and pick him off with a hitscan weapon such as the Shotgun or Pistol. | ||
=== [[Pain Train]] === | === [[Pain Train]] === |
Revision as of 19:41, 27 December 2010
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The Soldier is a devastating, bulky predator who has an above average health and powerful rockets, but he lags behind with his cumbersome speed and ammo.
Contents
General
- Keeping your distance will negate much of the Soldier's rocket power.
- His slow mobility can cripple his attempt to catch up with a retreat.
Weapon Specific
A list of useful tidbits about the Soldier's tools, and how to counter them.
Rocket Launchers
- Rockets move slow. Try to dodge them by strafing left and/or right.
Rocket Launcher
Direct Hit
- The Direct Hit can one-hit-kill weaker classes at close range. Keep your distance.
Black Box
- Mobility is key as this Rocket Launcher will grant the Soldier with more health each time he hits you.
- Reflecting rockets from the Black Box will instead grant you the health bonus if it hits an enemy.
Rocket Jumper
- Although there is practically no use in serious gameplay, the Soldier might use this to assault higher positions, so tread carefully with a height advantage.
Shotgun
Banners
- Target the Soldier when his banner is active to quickly end the team buff.
- Friendly Soldiers will take advantage of banner buffs to charge their own banners. Take them out before they do so.
Buff Banner
- Activating the Battalion's Backup will protect you from the mini-crit buff of an enemy Soldier's Buff Banner.
- The mini-crit buff has a short range, encouraging the team to cluster. Use rockets, grenades, and stickies to break up or kill the team.
Battalion's Backup
- Watch out for a Soldier with this when Übercharging with the Kritzkrieg since it renders the effect null.
Gunboats
- Soldiers using the Gunboats often take the high ground. Prevent this from happening, as on the ground, the Soldier is less effective without his Shotgun.
Shovel
Equalizer
- If an enemy Soldier is running quickly with the Equalizer out, it may be more useful to try and pick him off with a hitscan weapon such as the Shotgun or Pistol.
Pain Train
The Tank Buster
See also
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