Difference between revisions of "October 1, 2020 Patch/tr"

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*** Çitin üst çıkıntısında Sniper'in kullanabileceği bir güvenlik açığı düzeltildi.
 
*** Çitin üst çıkıntısında Sniper'in kullanabileceği bir güvenlik açığı düzeltildi.
 
* Oyun değişiklikleri:
 
* Oyun değişiklikleri:
 
+
** İntelligence taşıyıcısı için bir tahta kancası kullanılarak hareket hızı azaltıldı.
 +
*** Bonus olmayan veya çeviklik bonusu olan Scout - hız, bir kanca ile temel hareket hızından 0,8x'e indirilir (bu yükseltmeden önce temel hızdan daha düşük).
 +
*** Herhangi bir bonus ile Scout - hız, kanca ile temel hareket hızından 0.65x'e düşürülür (değişiklik yok).
 +
*** Herhangi bir sınıf, Scout hariç, hiç bir bonus veya beceri bonusu ile-hız, bir kanca ile temel hareket hızından 0,5'e düşürülür (önceki hıza göre azalır, — 0,65x).
 +
** Kritik vuruşlar kuralları değiştirildi.
 +
*** Havadaki hedeflere eleştiri uygulayabilen silahlar, Mannpower modunda bu yetenekten yoksundur, çünkü oyuncuları havada bulmanın sürekli ihtiyacı ve haritadaki en yaygın hareket tarzı göz önünde bulundurulur.
 +
*** Mini kritik yapabilen yakın dövüş silahları, bu modda 1.3x'lik bir hasar artışından yoksundur.
 +
** [[Medic/tr|Medic]]
 +
*** Medic artık kanca kullanan oyuncunun hareketlerini tekrarlayamaz.
 +
*** Medic veya hastanın bir bonusu olduğunda tedavi oranı ve ÜberŞarj birikimi azalır.
 +
**** Hızlanma veya çeviklik bonusları olan Medic için geçerli değildir.
 +
**** Medic ve hastanın bonusları yoksa — tedavi oranı ve ÜberŞarj birikimi aynı kalacaktır.
 +
**** Sadece Medic'in bir bonusu varsa — tedavi oranı ve ÜberŞarj birikimi 2 kat azalır.
 +
**** Hem Medic, hem de hastasının bonusları varsa — tedavi oranı ve ÜberŞarj birikimi 4 kat azalır.
 +
*** Bonusları olan oyuncular artık Aşırı iyileştirmeye sahip olamayacak.
 +
** [[Heavy/tr|Heavy]]
 +
*** Kanca ile hareket ederken atlama yüksekliğine bonus kaldırıldı. Oyuncu hala atlama tuşuna basarak kancayı çözebilir, ancak Heavy'nin atlama yüksekliği standart olacaktır.
  
 
== Referanslar ==
 
== Referanslar ==
 
<references/>
 
<references/>
 
}}
 
}}

Revision as of 14:40, 6 February 2021

Güncelleme notları

Team Fortress 2

«Scream Fortress 2020 güncellemesi yayınlandı!}»!

  • Topluluktan 4 yeni harita eklendi: Megalo, Bloodwater, Hassle Castle ve Moldergrove.
  • Habis Şans Kasası eklendi:
    • Topluluk tarafından oluşturulan «Wicked Windfall Collection»'dan 22 yeni aksesuar içerir.[1]
    • Topluluk tarafından oluşturulan 6 Cadılar Bayramı sınırlı öğeden birini bonus öğesi olarak alma şansı var.[2]
    • Bonus öğesi olarak Olağan Dışı Alay Hareketi alma şansı var.
  • Topluluk tarafından oluşturulan 19 yeni Olağandışı efekt eklendi:
    • Olağandışı tip aksesuarlar için 8 yeni efekt.[3]
    • Sıradışı Alay Hareketleri için 11 yeni efektler.[4]
  • Scream Fortress XII Savaş Boyası Kasası eklendi:
  • Oyunu başlatan tüm oyuncular, henüz sahip olmadıkları takdirde bir Soul Gargoyle alacaklar.
  • Tüm Cadılar Bayramı Sözleşmeleri, onları yeniden tamamlama olasılığı için sıfırlandı.
  • Topluluktan seçilen haritalar için yeni sözleşmeler eklendi.
  • Cadılar Bayramı sözleşmesini tamamladıktan sonra, oyuncu Wicked Windfall Case veya Scream Fortress XII War Paint Case koleksiyonundan klasik bir Cadılar Bayramı öğesi alma şansına sahiptir.
  • Geçen yılki etkinliğe, Soul Gargoyle için ölü oyuncuların ruhlarını toplayarak, düşmanları öldürerek, harita görevlerini tamamlayarak veya haritalarda görünen Soul Gargoyle'leri toplayarak devam edin.
  • Olay sırasında, tüm vakalar, her zamanki Olağandışı efektler yerine (kutular için geçerli değildir) öğelere Cadılar Bayramı 2020'in Olağandışı etkilerini verecektir.
  • Basit Eğlence Modu kategorisini kullanarak Cadılar Bayramı maçlarına katılın.
  • Scream Fortress XII, 7 Kasım 2020'ye kadar devam edecek.

Genel değişiklikler

Mannpower oyun modu güncellemesi

  • Haritalarda değişiklikler:
    • ctf_hellfire ve ctf_gorge
      • Intelligence dönüş zamanı 15'ten 30 saniyeye çıkarıldı.
    • ctf_thundermountain
      • Intelligence dönüş zamanı 15'ten 30 saniyeye çıkarıldı.
      • Çitin üst çıkıntısında Sniper'in kullanabileceği bir güvenlik açığı düzeltildi.
  • Oyun değişiklikleri:
    • İntelligence taşıyıcısı için bir tahta kancası kullanılarak hareket hızı azaltıldı.
      • Bonus olmayan veya çeviklik bonusu olan Scout - hız, bir kanca ile temel hareket hızından 0,8x'e indirilir (bu yükseltmeden önce temel hızdan daha düşük).
      • Herhangi bir bonus ile Scout - hız, kanca ile temel hareket hızından 0.65x'e düşürülür (değişiklik yok).
      • Herhangi bir sınıf, Scout hariç, hiç bir bonus veya beceri bonusu ile-hız, bir kanca ile temel hareket hızından 0,5'e düşürülür (önceki hıza göre azalır, — 0,65x).
    • Kritik vuruşlar kuralları değiştirildi.
      • Havadaki hedeflere eleştiri uygulayabilen silahlar, Mannpower modunda bu yetenekten yoksundur, çünkü oyuncuları havada bulmanın sürekli ihtiyacı ve haritadaki en yaygın hareket tarzı göz önünde bulundurulur.
      • Mini kritik yapabilen yakın dövüş silahları, bu modda 1.3x'lik bir hasar artışından yoksundur.
    • Medic
      • Medic artık kanca kullanan oyuncunun hareketlerini tekrarlayamaz.
      • Medic veya hastanın bir bonusu olduğunda tedavi oranı ve ÜberŞarj birikimi azalır.
        • Hızlanma veya çeviklik bonusları olan Medic için geçerli değildir.
        • Medic ve hastanın bonusları yoksa — tedavi oranı ve ÜberŞarj birikimi aynı kalacaktır.
        • Sadece Medic'in bir bonusu varsa — tedavi oranı ve ÜberŞarj birikimi 2 kat azalır.
        • Hem Medic, hem de hastasının bonusları varsa — tedavi oranı ve ÜberŞarj birikimi 4 kat azalır.
      • Bonusları olan oyuncular artık Aşırı iyileştirmeye sahip olamayacak.
    • Heavy
      • Kanca ile hareket ederken atlama yüksekliğine bonus kaldırıldı. Oyuncu hala atlama tuşuna basarak kancayı çözebilir, ancak Heavy'nin atlama yüksekliği standart olacaktır.

Referanslar

  1. Uzun Yeşil Kulaklar, Balonicorn, Balkabağı Sırıtması, Oyuk Miğfer, Yakışıklı Elimsi Şey, Kral Kartonsakal, Sör Kabakton, Mumya Şapka, Patlak Baksırlar, Gözüm Üstünde, Yakışıklı Şeytan, Talihsizliğin Fötr Şapkası, Kavrulmuş Büyücü, Alev Diş, Renkli Bol Pantolon, Belalı Kazan, Yarı Evcil Tuzakçının Şapkası, Dalga Bulucu, Dipten Gelen Parıltı, Goblineer, Hortlak Kutusu, Azizler Günü Kukuletası
  2. Harp Hatası, Çakılı Pilot, Yardım Helikopteri, Pug Surat, Ağaç Sevici, Adamviç
  3. Yeşil Kıkırdayan, Gülen Bal Kabağı, Vahşi Sataşma, Pyroland Kâbusu, Taş Gulyabani, Volkanik Gulyabani, Uçan Bal Kabağı, Bal Kabağı Partisi
  4. Hayalet Refakatçi, Astral Varlık, Büyülü Destek, Zümrüt Cazibe, Pyroforik Kişilik, Ametist Büyü, Statik Şok, Parlak Şok, Toksik Dehşetler, Eklem Bacaklıların Saldırısı, Ürkütücü Böcekler
  5. Hayalet Spektrumu, Sonbahar Deseni, Mumyalanmış Taklitçi, Cehennem Sürücüsü, Tatlısever, Parkedeki Böcekler, Çılgın Ölü, Örümceğin Deseni, Şeker Kaplı, Portal Desenli, Delüks Ölüm, Gözleyiciler, Sukabağı Yeşili, Örümcek Mevsimi, Organik Cehennem Ürünü
  6. TFArena
  7. South American Vanilla Fortress, TFArena

Değişen dosyalar

Not: Aşağıdaki değişim-günlüğü oyunun iki tane degişik revizyonun fark'ından ortaya cıkıyor. Bilgi tam olmayabilir. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revizyon değişmeleri
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bugreporter_public.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/steam_api.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/bucket_animated.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/candy_spritesheet.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/electric_sparks_animated.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkin_face_class_sprites/pumpkin_face_class_sprites.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkinhead/pumpkinhead.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkinhead/pumpkinhead_dust.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/unusual_spider/spider.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/unusual_spider/spider_webs.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/halloween_case_spider_details_2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/weapons_case_screamfortress2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handy_thing_style2/hwn2020_handy_thing_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon_style2/hwn2020_wrap_a_khamon_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon_style2/hwn2020_wrap_a_khamon_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer_style2/hwn2020_goblineer_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer_style2/hwn2020_goblineer_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug_style2/hwn2020_pug_mug_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug_style2/hwn2020_pug_mug_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below_style2/hwn2020_glow_below_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below_style2/hwn2020_glow_below_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron_style2/hwn2020_calamitous_cauldron_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_trappers_hat_style2/hwn2020_trappers_hat_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/bone_sprite.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/bone_sprite2.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/undead_balloonicorn.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/unusual_gargoyle.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/unusual_gargoyle_lava.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_hasslecastle.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.dx80.vtx
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