Difference between revisions of "Anti-Heavy strategy"

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m (Fists of Steel)
(Weapon Specific: Buffalo Steak can be dropped as a normal sandvich, for now.)
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===Primary Weapons===
 
===Primary Weapons===
*The Heavy's primary weapons all require a brief moment to spin up before he can start firing, especially the Brass Beast. This makes him vulnerable to ambushes.
+
*The Heavy's primary weapons all require a brief moment to spin up before he can start firing. This makes him vulnerable to ambushes.
  
 
==== [[Minigun]] / [[Iron Curtain]] ====
 
==== [[Minigun]] / [[Iron Curtain]] ====
 
{{Icon weapon|weapon=Minigun|icon-size=100x100px}}{{Icon weapon|weapon=Iron Curtain|icon-size=100x100px}}
 
{{Icon weapon|weapon=Minigun|icon-size=100x100px}}{{Icon weapon|weapon=Iron Curtain|icon-size=100x100px}}
 +
  
 
====[[Natascha]]====
 
====[[Natascha]]====
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{{Icon weapon|weapon=Brass Beast|icon-size=100x100px}}
 
{{Icon weapon|weapon=Brass Beast|icon-size=100x100px}}
 
*The Heavy's movement speed decreases dramatically when spun up or firing this weapon. This makes him an easy target. Don't overcompensate your shots.
 
*The Heavy's movement speed decreases dramatically when spun up or firing this weapon. This makes him an easy target. Don't overcompensate your shots.
 +
*With the Brass Beast spun up, the Heavy becomes more vulnerable to projectile weapons fired from afar. Take advantage of this and attack the Heavy outside of his weapon's effective range.
  
 
===[[Shotgun]]===
 
===[[Shotgun]]===
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*Dropped edibles can be picked up by anyone. Try to steal them before the Heavy or his Medic reach them.
 
*Dropped edibles can be picked up by anyone. Try to steal them before the Heavy or his Medic reach them.
 
*Edibles make a distinct noise when being eaten. Use this sound to track down the retreating Heavy.
 
*Edibles make a distinct noise when being eaten. Use this sound to track down the retreating Heavy.
*The Heavy is relatively defenseless when eating an edible. This varies depending upon the edible.
+
*The Heavy is relatively defenseless when eating an edible.
  
 
====[[Sandvich]]====
 
====[[Sandvich]]====
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====[[Buffalo Steak Sandvich]]====
 
====[[Buffalo Steak Sandvich]]====
 
{{Icon weapon|weapon=Buffalo Steak Sandvich|icon-size=100x100px}}
 
{{Icon weapon|weapon=Buffalo Steak Sandvich|icon-size=100x100px}}
*Attack from range, as the Heavy can only use his melee weapon when under this item's effect. He will receive Mini-Crit damage.
+
*Attack from a distance while retreating, as the Heavy can only use his melee weapon when under this item's effect. He will receive Mini-Crit damage.
 
*The Buffalo Steak Sandvich provides the Heavy with no health when it is being eaten, making him completely defenseless.
 
*The Buffalo Steak Sandvich provides the Heavy with no health when it is being eaten, making him completely defenseless.
  
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===[[G.R.U.]]===
 
===[[G.R.U.]]===
 
{{Icon weapon|weapon=G.R.U.|icon-size=100x100px}}
 
{{Icon weapon|weapon=G.R.U.|icon-size=100x100px}}
* Beware that enemy Heavies will try and chase you down with the increased movement speed from these gloves.
+
*Beware that enemy Heavies will try and chase you down with the increased movement speed from these gloves. Try to kill them before they switch to their primary weapon and spin it up.
  
 
===[[Warrior's Spirit]]===
 
===[[Warrior's Spirit]]===
 
{{Icon weapon|weapon=Warrior's Spirit|icon-size=100x100px}}
 
{{Icon weapon|weapon=Warrior's Spirit|icon-size=100x100px}}
 +
*The Warrior's Spirit inflicts more damage per hit than other melee weapons. Try to retreat from a melee battle with a Heavy wielding them unless you know that he has very little health left.
  
 
===[[Fists of Steel]]===
 
===[[Fists of Steel]]===
 
{{Icon weapon|weapon=Fists of Steel|icon-size=100x100px}}
 
{{Icon weapon|weapon=Fists of Steel|icon-size=100x100px}}
 
*Heavies take double melee damage with the Fists of Steel equipped. However, they tend to use this weapon more for safely advancing than provoking a melee fight.
 
*Heavies take double melee damage with the Fists of Steel equipped. However, they tend to use this weapon more for safely advancing than provoking a melee fight.
*Heavies will most likely switch to their primary weapon when you approach them with your melee weapon out.
+
*Heavies will most likely switch to their primary weapon when you approach them with your melee weapon out. Try to ambush them from behind instead in order to take advantage of the effect.
  
 
===[[Item sets#Heavy|The Hibernating Bear]]===
 
===[[Item sets#Heavy|The Hibernating Bear]]===
 
[[File:Backpack Heavy Bundle.png|100px|The Hibernating Bear]]
 
[[File:Backpack Heavy Bundle.png|100px|The Hibernating Bear]]
*A Heavy wearing this set is especially vulnerable to ambushes, because of his lower health, slow wind-up speed, and no reliable way to heal himself.
+
*A Heavy wearing this set is especially vulnerable to ambushes, because of his lower health, slow wind-up speed, and slow movement with the Brass Beast spun up. Hit-and-run tactics may prove to be effective against a Heavy using this set.
  
 
==See also==
 
==See also==

Revision as of 18:06, 30 December 2010

You're dumb as a box of rocks!
The Engineer
Heavyhumiliation.png

The Heavy is known to be a slow, behemoth. He has a large amount of health with heavy firepower, but is poor at speed and maneuvering, requiring the swift observation behind himself and ambushing.

General

  • The Heavy's size and speed make him an easy target. Don't overcompensate your shots.
  • The Heavy can soak up a lot of damage, especially if overhealed. Teams should focus fire Heavies to take them down quickly.

Weapon Specific

A list of useful tidbits about the Heavy's equipments, and how to best counter them.

Primary Weapons

  • The Heavy's primary weapons all require a brief moment to spin up before he can start firing. This makes him vulnerable to ambushes.

Minigun / Iron Curtain

Item icon Minigun.pngItem icon Iron Curtain.png


Natascha

Item icon Natascha.png

  • Natascha has a longer spin-up than the other primary weapons. Hit and run tactics are more effective on Heavies using this weapon.
  • At long distances this weapon's slow down has little effect.

Brass Beast

Item icon Brass Beast.png

  • The Heavy's movement speed decreases dramatically when spun up or firing this weapon. This makes him an easy target. Don't overcompensate your shots.
  • With the Brass Beast spun up, the Heavy becomes more vulnerable to projectile weapons fired from afar. Take advantage of this and attack the Heavy outside of his weapon's effective range.

Shotgun

Item icon Shotgun.png

  • Heavies will switch to their Shotgun when their primary weapon runs out of ammunition. Try to take them down before they find more.

Edibles

  • Dropped edibles can be picked up by anyone. Try to steal them before the Heavy or his Medic reach them.
  • Edibles make a distinct noise when being eaten. Use this sound to track down the retreating Heavy.
  • The Heavy is relatively defenseless when eating an edible.

Sandvich

Item icon Sandvich.png

  • The Sandvich replenishes health quickly. Make sure you can out-damage him while he's eating.

Dalokohs Bar

Item icon Dalokohs Bar.png

  • This weapon only heals the Heavy for 60 health, making him more vulnerable while eating than with the Sandvich.

Buffalo Steak Sandvich

Item icon Buffalo Steak Sandvich.png

  • Attack from a distance while retreating, as the Heavy can only use his melee weapon when under this item's effect. He will receive Mini-Crit damage.
  • The Buffalo Steak Sandvich provides the Heavy with no health when it is being eaten, making him completely defenseless.

Fists

Item icon Fists.png

  • Because of the Heavy's slow speed, other classes can use their speed to put the Heavy at a disadvantage in a melee fight.

K.G.B.

Item icon Killing Gloves of Boxing.png

  • If the Heavy is under the critical buff of the K.G.B, stay back until it wears off. Your death will just extend the effect.

G.R.U.

Item icon Gloves of Running Urgently.png

  • Beware that enemy Heavies will try and chase you down with the increased movement speed from these gloves. Try to kill them before they switch to their primary weapon and spin it up.

Warrior's Spirit

Item icon Warrior's Spirit.png

  • The Warrior's Spirit inflicts more damage per hit than other melee weapons. Try to retreat from a melee battle with a Heavy wielding them unless you know that he has very little health left.

Fists of Steel

Item icon Fists of Steel.png

  • Heavies take double melee damage with the Fists of Steel equipped. However, they tend to use this weapon more for safely advancing than provoking a melee fight.
  • Heavies will most likely switch to their primary weapon when you approach them with your melee weapon out. Try to ambush them from behind instead in order to take advantage of the effect.

The Hibernating Bear

The Hibernating Bear

  • A Heavy wearing this set is especially vulnerable to ambushes, because of his lower health, slow wind-up speed, and slow movement with the Brass Beast spun up. Hit-and-run tactics may prove to be effective against a Heavy using this set.

See also