Difference between revisions of "Anti-Soldier strategy"
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*The Shotgun is usually used when a Soldier does not want to use the Rocket Launcher, either because he is out of loaded rockets, or because he wishes to conserve them. Either way, he is more vulnerable to attack with the Shotgun out than when he wields any of his primary weapons. | *The Shotgun is usually used when a Soldier does not want to use the Rocket Launcher, either because he is out of loaded rockets, or because he wishes to conserve them. Either way, he is more vulnerable to attack with the Shotgun out than when he wields any of his primary weapons. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Gunboats|icon-size=100x100px}} | ||
+ | <br>[[Gunboats]] | ||
+ | | | ||
+ | *Soldiers using the Gunboats often take the high ground. Prevent this from happening, as on the ground, the Soldier is less effective without his Shotgun. Attack the Soldier vigorously, as he has no secondary weapon to aid him in combat. | ||
+ | |} | ||
+ | |||
+ | ====Banners==== | ||
+ | |||
+ | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
+ | ! class="header" colspan="1" width="200"| Weapon | ||
+ | ! class="header" colspan="1" width="800"| Anti Soldier Strategy | ||
+ | |- | ||
+ | | colspan = "2" | | ||
+ | *Killing the Soldier using a banner buff will end the effect immediately. | ||
|- | |- | ||
| class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Buff Banner|icon-size=100x100px}} | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Buff Banner|icon-size=100x100px}} | ||
<br>[[Buff Banner]] | <br>[[Buff Banner]] | ||
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− | *The Mini-Crit buff has a short range, encouraging the team to cluster. Use rockets, grenades, and stickies to quickly kill or break up | + | *The Mini-Crit buff has a short range, encouraging the enemy team to cluster. Use (critically-boosted) rockets, grenades, and stickies to quickly kill or break them up. |
|- | |- | ||
| class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}} | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}} | ||
<br>[[Battalion's Backup]] | <br>[[Battalion's Backup]] | ||
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− | * | + | *This weapon will make critical hits useless. Quickly eliminate the Soldier to ensure your critical hits register. |
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|} | |} | ||
Revision as of 06:15, 31 December 2010
Notice: Please take a moment to read the Anti-Class Strategy Standard before editing this page. |
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The Soldier is a devastating, bulky predator who has an above average health and powerful rockets, but he lags behind with his cumbersome speed and ammo.
Contents
General
Attributes | Anti Soldier Strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapon Specific
A list of useful tidbits about the Scout's tools, and how to counter them.
Primary Weapons
Weapon | Anti Soldier Strategy |
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Rocket Launcher |
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Direct Hit |
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Black Box |
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Rocket Jumper |
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Secondary Weapons
Weapon | Anti Soldier Strategy |
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Shotgun |
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Banners
Melee Weapons
Class Set
See also
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