Difference between revisions of "Gloves of Running Urgently"

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The G.R.U.'s self-inflicted damage is cumulative with respect to time. For example, if a player took out the G.R.U. for 0.5 seconds, switched to Minigun, and then switched back to the G.R.U., that player would take 6 damage after wielding the weapon for another 0.5 seconds. A player can minimize damage taken during travel by repeatedly jumping and only taking the G.R.U. out while touching the ground, as velocity is not lost by losing base move speed mid-air.
 
The G.R.U.'s self-inflicted damage is cumulative with respect to time. For example, if a player took out the G.R.U. for 0.5 seconds, switched to Minigun, and then switched back to the G.R.U., that player would take 6 damage after wielding the weapon for another 0.5 seconds. A player can minimize damage taken during travel by repeatedly jumping and only taking the G.R.U. out while touching the ground, as velocity is not lost by losing base move speed mid-air.
 
While airborne, the G.R.U.'s self-inflicted damage provides its user with a slight upwards [[knockback|bump]]. This effect slightly increases the Heavy's jump height and airtime if timed properly, allowing him to [http://www.youtube.com/watch?v=UPC3hK9j7jI accomplish jumps that were previously just out of reach].
 
  
 
== Damage ==
 
== Damage ==

Revision as of 03:24, 7 February 2011

Run home to momma!
The Heavy

The Gloves of Running Urgently, commonly abbreviated as the G.R.U., are a craftable melee weapon for the Heavy. They appear as large, smooth, padded boxing gloves in team colors with flame decals.

While the G.R.U. is the active weapon, the Heavy moves 30% faster - at 99.67% base movement speed, or at a rate of 299 Hammer units per second to be exact. While this effect is active, the Heavy suffers a health loss of 6 health per second, indicated by a team-colored skull particle appearing above him every time health is lost. Continual use of the G.R.U. will therefore result in the Heavy's death unless he is being continually healed. The G.R.U.'s damage is half that of the Fists.

As with the Fists and K.G.B., primary fire swings the left fist, secondary fire swings the right fist, and the Critical hit animation is always a right-handed uppercut.

The G.R.U.'s self-inflicted damage is cumulative with respect to time. For example, if a player took out the G.R.U. for 0.5 seconds, switched to Minigun, and then switched back to the G.R.U., that player would take 6 damage after wielding the weapon for another 0.5 seconds. A player can minimize damage taken during travel by repeatedly jumping and only taking the G.R.U. out while touching the ground, as velocity is not lost by losing base move speed mid-air.

Damage

See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Killing Gloves of Boxing Reclaimed Metal Gloves of Running Urgently
Item icon Killing Gloves of Boxing.png + Item icon Reclaimed Metal.png = Item icon Gloves of Running Urgently.png

As a Crafting Ingredient

Gloves of Running Urgently Reclaimed Metal Warrior's Spirit
Item icon Gloves of Running Urgently.png + Item icon Reclaimed Metal.pngx2 = Item icon Warrior's Spirit.png


Gloves of Running Urgently Scrap Metal Fists of Steel
Item icon Gloves of Running Urgently.png + Item icon Scrap Metal.pngx2 = Item icon Fists of Steel.png

Related Achievements

Leaderboard class heavy.png Heavy

Borscht Belt
Borscht Belt
Kill 10 Heavies with The K.G.B.
Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Update history

October 6, 2010 Patch

  • The Gloves of Running Urgently now using the boxing taunt and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."

October 8, 2010 Patch

  • Fixed an exploit that allowed people to bypass the Gloves of Running Urgently's damage taking penalty.

December 22, 2010 Patch

January 7, 2011 Patch

  • This weapon was given a unique kill icon.

January 10, 2011 Patch

  • Fixed the Heavy's fists not playing the Critical hit animation.

Bugs

  • The G.R.U uses the Fists' sound effects rather than the K.G.B's when attacking with them.

Trivia

  • G.R.U. is an acronym for the Glavnoye Razvedyvatel'noye Upravleniye, the foreign military intelligence directorate of the General Staff of the Armed Forces of the Russian Federation (formerly the Red Army General Staff of the Soviet Union).
  • The G.R.U. were featured in the closed beta, the attributes of which were leaked by testers. The beta G.R.U. did not have their own texture or taunt and instead used the K.G.B. model and Showdown taunt as placeholders. The first version of the G.R.U. increased the movement speed of the Heavy, but reduced the damage done by 50% and decreased max health by 100. These effects only took place while the weapon was active. A 'Beta 2' version existed, where the Heavy received less health from healing sources, rather than a loss of maximum health. A 'Beta 3' version replaced the max health loss with a 6 health drain per second while the weapon was active. The "Beta 3" version of the weapon is used in the game.

Gallery

See also