Difference between revisions of "Template:List of underworlds"

From Team Fortress Wiki
Jump to: navigation, search
m (Added PT-BR translations; other, minor changes.)
Line 1: Line 1:
<noinclude>{{translation switching|en, nl}}
+
{{Hatnote|{{lang
</noinclude>{{Hatnote|{{lang
 
 
| en = '''Note:''' Community maps are identified in italics.
 
| en = '''Note:''' Community maps are identified in italics.
 
| cs = '''Poznámka:''' Mapy vytvořené komunitou jsou napsané kurzívou.
 
| cs = '''Poznámka:''' Mapy vytvořené komunitou jsou napsané kurzívou.
Line 29: Line 28:
 
  | en = Contains
 
  | en = Contains
 
  | nl = Bevat
 
  | nl = Bevat
 +
| pt-br = Conteúdo
 
}}{{lang incomplete|en={{Table cross}}|zh-hans={{Table cross|2}}|zh-hant={{Table cross|2}}}} <!-- NOTE TO TRANSLATORS: the Chinese languages use the regular table cross dagger in place of the italics template. Unless your language does as well, there's no need to adjust this lang switch!-->
 
}}{{lang incomplete|en={{Table cross}}|zh-hans={{Table cross|2}}|zh-hant={{Table cross|2}}}} <!-- NOTE TO TRANSLATORS: the Chinese languages use the regular table cross dagger in place of the italics template. Unless your language does as well, there's no need to adjust this lang switch!-->
 
! class="subheader" style="text-align:center; font-size:13px;" | {{lang
 
! class="subheader" style="text-align:center; font-size:13px;" | {{lang
 
  | en = On Entrance
 
  | en = On Entrance
 
  | nl = Bij binnenkomst van onderwereld
 
  | nl = Bij binnenkomst van onderwereld
 +
| pt-br = Entrada
 
}}
 
}}
 
! class="subheader" style="text-align:center; font-size:13px;" | {{lang
 
! class="subheader" style="text-align:center; font-size:13px;" | {{lang
 
  | en = On Exit
 
  | en = On Exit
 
  | nl = Bij verlaten van onderwereld
 
  | nl = Bij verlaten van onderwereld
 +
| pt-br = Saída
 
}}
 
}}
 
|-
 
|-
Line 91: Line 93:
 
{{c|no|{{common string|speed}}}}
 
{{c|no|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
 
  | en = All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
 
  | nl = Alle spelers zijn verdoofd en moeten naar een grote hoop met geld racen. Het team van de eerste speler die het geld bereikt heeft gewonnen.
 
  | nl = Alle spelers zijn verdoofd en moeten naar een grote hoop met geld racen. Het team van de eerste speler die het geld bereikt heeft gewonnen.
 +
| pt-br = Todos os jogadores são atordoados e devem correr para alcançar uma pilha grande de dinheiro. Vence a equipe do primeiro jogador a alcançá-la.
 
}}
 
}}
  
Line 150: Line 153:
 
{{c|no|{{common string|speed}}}}
 
{{c|no|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als laatste overblijft met ten minste één levende speler wint.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als laatste overblijft met ten minste één levende speler wint.
 +
| pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe com pelo menos um jogador vivo sobrando.
 
}}
 
}}
 
|-*
 
|-*
Line 167: Line 171:
 
{{c|no|{{common string|speed}}}}
 
{{c|no|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 200 eenden verzameld, of als laatste overblijft met ten minste één levende speler, wint.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 200 eenden verzameld, of als laatste overblijft met ten minste één levende speler, wint.
 +
| pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que coletar 200 patos ou com pelo menos um jogador vivo sobrando.
 
}}
 
}}
 
|-*
 
|-*
Line 184: Line 189:
 
{{c|no|{{common string|speed}}}}
 
{{c|no|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 3 goals weet te scoren (1 in Sudden Death), of als laatste overblijft met ten minste één levende speler, wint.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 3 goals weet te scoren (1 in Sudden Death), of als laatste overblijft met ten minste één levende speler, wint.
 +
| pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que marcar 3 gols (1 na Morte Súbita) ou com pelo menos um jogador vivo sobrando.
 
}}
 
}}
  
Line 233: Line 239:
 
  | en = Players can only use [[melee]] weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
 
  | en = Players can only use [[melee]] weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
 
  | nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd.
 
  | nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd.
 +
| pt-br = Os jogadores só podem usar armas [[Melee/pt-br|corpo a corpo]] e têm um impulso de velocidade contínuo no submundo.<br>O trajeto do submundo é gerado proceduralmente.
 
}}
 
}}
  
Line 317: Line 324:
 
  | en = '''Loot Island'''<br>Escaping the island grants the [[Halloween achievements#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]] achievement, and with it the [[Bombinomicon]].
 
  | en = '''Loot Island'''<br>Escaping the island grants the [[Halloween achievements#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]] achievement, and with it the [[Bombinomicon]].
 
  | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" prestatie en ontvangt de {{item link|Bombinomicon}}.
 
  | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" prestatie en ontvangt de {{item link|Bombinomicon}}.
 +
| pt-br = '''Ilha das Recompensas'''<br>Fugir da ilha concede a conquista "[[Halloween achievements/pt-br#Dive_Into_A_Good_Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" e o {{item link|Bombinomicon}}.
 
}}
 
}}
 
|-*
 
|-*
Line 340: Line 348:
 
  | en = Health drain only applies while portal is closed.
 
  | en = Health drain only applies while portal is closed.
 
  | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.
 
  | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.
 +
| pt-br = A drenagem de vida só é aplicada enquanto o portal estiver fechado.
 
}}
 
}}
  
Line 362: Line 371:
 
{{c|no|{{common string|magic spell}}}}
 
{{c|no|{{common string|magic spell}}}}
 
| {{lang <!-- NOTE TO TRANSLATORS: The section on the Halloween achievements page does not need to be translated, it uses the English name. E.g. [[Halloween achievements/nl#A Lovely Vacation Spot]]-->
 
| {{lang <!-- NOTE TO TRANSLATORS: The section on the Halloween achievements page does not need to be translated, it uses the English name. E.g. [[Halloween achievements/nl#A Lovely Vacation Spot]]-->
  | en = '''Loot Island'''<br>Escaping the island grants the [[Halloween achievements#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]] achievement, and with it the [[Skull Island Topper]].
+
  | en = '''Skull Island'''<br>Escaping the island grants the [[Halloween achievements#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]] achievement, and with it the [[Skull Island Topper]].
 
  | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" prestatie en ontvangt de {{item link|Skull Island Topper}}.
 
  | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" prestatie en ontvangt de {{item link|Skull Island Topper}}.
 +
| pt-br = '''Ilha da Caveira'''<br>Fugir da ilha concede a conquista "[[Halloween achievements/pt-br#A_Lovely_Vacation_Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" e o {{item link|Skull Island Topper}}.
 
}}
 
}}
  
Line 402: Line 412:
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
 
  | en = All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team van de speler die als eerste de finish haalt, of het team dat als laatste overblijft met ten minste één levende speler, wint.
 
  | nl = Alle spelers zitten in botsauto's.<br>Het team van de speler die als eerste de finish haalt, of het team dat als laatste overblijft met ten minste één levende speler, wint.
 +
| pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que chegar ao final primeiro ou com pelo menos um jogador vivo sobrando.
 
}}
 
}}
 
|-*
 
|-*
Line 443: Line 454:
 
  | en = Health drain only applies after lingering for too long.
 
  | en = Health drain only applies after lingering for too long.
 
  | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven.
 
  | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven.
 +
| pt-br = A drenagem de vida só é aplicada após permanecer por muito tempo.
 
}}
 
}}
  
Line 459: Line 471:
 
{{c|no|{{common string|speed}}}}
 
{{c|no|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = Health drain only applies after lingering for too long.
 
  | en = Health drain only applies after lingering for too long.
 
  | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven.
 
  | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven.
 +
| pt-br = A drenagem de vida só é aplicada após permanecer por muito tempo.
 
}}
 
}}
  
Line 479: Line 492:
 
{{c|yes|{{common string|speed}}}}
 
{{c|yes|{{common string|speed}}}}
 
| align="center" |
 
| align="center" |
N/A
+
{{common string|N/A}}
 
| {{lang
 
| {{lang
 
  | en = All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
 
  | en = All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
 
  | nl = Alle spelers zijn in thirdperson-aanzicht en kunnen alleen slagwapens gebruiken.<br>Het team dat als laatste overblijft met ten minste één levende speler wint.
 
  | nl = Alle spelers zijn in thirdperson-aanzicht en kunnen alleen slagwapens gebruiken.<br>Het team dat als laatste overblijft met ten minste één levende speler wint.
 +
| pt-br = Todos os jogadores são forçados à visão em primeira pessoa e só podem usar armas corpo a corpo.<br>Vence a equipe com pelo menos um jogador vivo sobrando.
 
}}
 
}}
  
Line 526: Line 540:
 
{{c|no|{{common string|magic spell}}}}
 
{{c|no|{{common string|magic spell}}}}
 
| {{lang
 
| {{lang
  | en = Being inside after the entrance portal closes will give the player a bomb head, which explodes shortly after and kills the player.
+
  | en = Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
 
  | nl = Als een speler in de onderwereld is wanneer de ingang sluit, dan krijgt de speler een bomhoofd. De bomb explodeerd kort erna en dood de speler.
 
  | nl = Als een speler in de onderwereld is wanneer de ingang sluit, dan krijgt de speler een bomhoofd. De bomb explodeerd kort erna en dood de speler.
 +
| pt-br = Permanecer após o portal de entrada fechar coloca uma bomba na cabeça do jogador, a qual explode pouco tempo depois e o mata.
 
}}
 
}}
  
Line 594: Line 609:
 
  | en = Health drain only applies while portal is closed.<br>Grants the [[Mannpower#Powerups|Vampire Powerup]] upon exit.
 
  | en = Health drain only applies while portal is closed.<br>Grants the [[Mannpower#Powerups|Vampire Powerup]] upon exit.
 
  | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.<br>Geeft de [[Mannpower/nl#Powerups|Vampier-powerup]] bij het verlaten.
 
  | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.<br>Geeft de [[Mannpower/nl#Powerups|Vampier-powerup]] bij het verlaten.
 +
| pt-br = A drenagem de vida só é aplicada enquanto o portal estiver fechado.<br>Concede o [[Mannpower/pt-br#Poderes|poder Vampiro]] ao sair.
 
}}
 
}}
  
Line 618: Line 634:
 
  | en = Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
 
  | en = Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
 
  | nl = De onderwereld is een 3-tegen-3 strijd.<br>Het team dat de strijd wint krijgt gegarandeerde voltreffers voor henzelf en de rest van het team.<br>Als er niet genoeg spelers zijn om de 3-tegen-3 strijd te beginnen dan worden alle spelers uit de onderwereld gehaalt en krijgen een snelheidsboost.
 
  | nl = De onderwereld is een 3-tegen-3 strijd.<br>Het team dat de strijd wint krijgt gegarandeerde voltreffers voor henzelf en de rest van het team.<br>Als er niet genoeg spelers zijn om de 3-tegen-3 strijd te beginnen dan worden alle spelers uit de onderwereld gehaalt en krijgen een snelheidsboost.
 +
| pt-br = O submundo é uma arena 3v3.<br>A equipe inteira dos jogadores que vencerem a arena recebe críticos garantidos.<br>Se não houver jogadores o suficiente para começar a arena quando a contagem regressiva acabar, qualquer um presente no submundo é teletransportado para fora com um impulso de velocidade.
 
}}
 
}}
  
Line 747: Line 764:
 
  | en = The secret exit also applies the [[Battalion's Backup]] buff.
 
  | en = The secret exit also applies the [[Battalion's Backup]] buff.
 
  | nl = De geheime uitgang geeft ook het effect van de {{item link|Battalion's Backup}}.
 
  | nl = De geheime uitgang geeft ook het effect van de {{item link|Battalion's Backup}}.
 +
| pt-br = A saída secreta também aplica o bônus do {{item link|Battalion's Backup}}.
 
}}
 
}}
  
Line 797: Line 815:
 
  | en = Environmental hazards do not include [[Environmental death#Pitfalls|pitfalls]] or similar hazards, as these are found in almost all underworlds.
 
  | en = Environmental hazards do not include [[Environmental death#Pitfalls|pitfalls]] or similar hazards, as these are found in almost all underworlds.
 
  | nl = Omgevingsdoden zijn exclusief [[Environmental death/nl#Valkuil|valkuilen]] of dergelijke gevaren omdat deze in grotendeels van de onderwerelden te vinden zijn.
 
  | nl = Omgevingsdoden zijn exclusief [[Environmental death/nl#Valkuil|valkuilen]] of dergelijke gevaren omdat deze in grotendeels van de onderwerelden te vinden zijn.
}}
+
| pt-br = Perigos ambientais não incluem [[Environmental death/pt-br#Pitfalls|abismos]] ou semelhantes, visto que eles se encontram em quase todos os submundos.
 +
}}<noinclude>{{Doc begin}}
 +
{{translation switching|en, nl, pt-br}}
 +
</noinclude>

Revision as of 09:16, 10 October 2024

Note: Community maps are identified in italics.
Map Underworld Features Notes
Contains On Entrance On Exit
Pl bloodwater.png

Bloodwater
Bloodwater underworld 1.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Bloodwater underworld 2.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Plr hacksaw event.png

Bonesaw
Bonesaw event underworld.jpg

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
Pl fifthcurve event.png

Brimstone
Brimstone Purgatory.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Brimstone Hell 01.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram cross.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Carnival of Carnage.png

Carnival of Carnage
CoC Elimination.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by the last team with at least one living player.
CoC Racetrack image 2.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
CoC Soccer.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
Koth bagel event.png

Cauldron
Cauldron Underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pl corruption.png

Corruption
Corruption underworld 1.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Players can only use melee weapons and have an endless speed boost while in the underworld.
Underworld layout is procedurally generated.
Pd cursed cove event.png

Cursed Cove
CursedCove Underworld.jpg

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Cp ambush event.png

Erebus
Erebus hell 1.jpeg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Eyeaduct 1.png

Eyeaduct
Eyeaduct Purgatory.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Eyeaduct Loot Island.png

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Loot Island
Escaping the island grants the Dive Into a Good Book achievement, and with it the Bombinomicon.
Pd farmageddon.png

Farmageddon
Farmageddon Inside Pumpkin.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies while portal is closed.
Ghost Fort.png

Ghost Fort
Ghost Fort.png

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Skull Island
Escaping the island grants the A Lovely Vacation Spot achievement, and with it the Skull Island Topper.
Pl rumble event.png

Gravestone
Gravestone Underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Gravestone Bumper Cars.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whoever races to the end first, or the last team with at least one living player.
Pl millstone event.png

Hellstone
Hellstone Purgatory.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Hellstone Hell.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram cross.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies after lingering for too long.
Plr hightower event3.png

Helltower
Plr hightower event hell left side.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

Health drain only applies after lingering for too long.
Ctf helltrain event.png

Helltrain
Helltrain underworld.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

N/A

All players are forced into third-person view and can only use melee weapons.
The winning team is decided by the last team with at least one living player.
Koth Krampus.png

Krampus
Koth Krampus Underworld.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Laughter main.png

Laughter
Laughter under3.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
Cp lavapit final.png

Lava Pit
Lava Pit hell area2.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Koth los muertos.png

Los Muertos
Los Muertos underworld2.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram tick.png Magic Spell

Pd mannsylvania.png

Mannsylvania
Mannsylvania dracula castle.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies while portal is closed.
Grants the Vampire Powerup upon exit.
Koth moldergrove.png

Moldergrove
Koth undergrove event underworld.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Underworld is a 3v3 arena.
The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.
If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
Monster Bash Point.jpg

Monster Bash
Monster Bash Pit.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth moonshine event.png

Moonshine Event
Koth moonshine event underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pd pit of death event.png

Pit of Death
Pod underworld1.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Sandcastle Castle.png

Sandcastle
Sandcastle trainset.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth Slasher Overview.jpg

Slasher
Slasher Underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth sawmill event.png

Soul-Mill
Soulmill underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

The secret exit also applies the Battalion's Backup buff.
Cp spookeyridge.png

Spookeyridge
Spookeyridge Underworld A.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pl terror event.png

Terror
Pl Terror Underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Environmental hazards do not include pitfalls or similar hazards, as these are found in almost all underworlds.

Documentation for List of underworlds