Difference between revisions of "Template:List of underworlds"
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BrazilianNut (talk | contribs) m (Added PT-BR translations; other, minor changes.) |
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− | + | {{Hatnote|{{lang | |
− | |||
| en = '''Note:''' Community maps are identified in italics. | | en = '''Note:''' Community maps are identified in italics. | ||
| cs = '''Poznámka:''' Mapy vytvořené komunitou jsou napsané kurzívou. | | cs = '''Poznámka:''' Mapy vytvořené komunitou jsou napsané kurzívou. | ||
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| en = Contains | | en = Contains | ||
| nl = Bevat | | nl = Bevat | ||
+ | | pt-br = Conteúdo | ||
}}{{lang incomplete|en={{Table cross}}|zh-hans={{Table cross|2}}|zh-hant={{Table cross|2}}}} <!-- NOTE TO TRANSLATORS: the Chinese languages use the regular table cross dagger in place of the italics template. Unless your language does as well, there's no need to adjust this lang switch!--> | }}{{lang incomplete|en={{Table cross}}|zh-hans={{Table cross|2}}|zh-hant={{Table cross|2}}}} <!-- NOTE TO TRANSLATORS: the Chinese languages use the regular table cross dagger in place of the italics template. Unless your language does as well, there's no need to adjust this lang switch!--> | ||
! class="subheader" style="text-align:center; font-size:13px;" | {{lang | ! class="subheader" style="text-align:center; font-size:13px;" | {{lang | ||
| en = On Entrance | | en = On Entrance | ||
| nl = Bij binnenkomst van onderwereld | | nl = Bij binnenkomst van onderwereld | ||
+ | | pt-br = Entrada | ||
}} | }} | ||
! class="subheader" style="text-align:center; font-size:13px;" | {{lang | ! class="subheader" style="text-align:center; font-size:13px;" | {{lang | ||
| en = On Exit | | en = On Exit | ||
| nl = Bij verlaten van onderwereld | | nl = Bij verlaten van onderwereld | ||
+ | | pt-br = Saída | ||
}} | }} | ||
|- | |- | ||
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{{c|no|{{common string|speed}}}} | {{c|no|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match. | | en = All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match. | ||
| nl = Alle spelers zijn verdoofd en moeten naar een grote hoop met geld racen. Het team van de eerste speler die het geld bereikt heeft gewonnen. | | nl = Alle spelers zijn verdoofd en moeten naar een grote hoop met geld racen. Het team van de eerste speler die het geld bereikt heeft gewonnen. | ||
+ | | pt-br = Todos os jogadores são atordoados e devem correr para alcançar uma pilha grande de dinheiro. Vence a equipe do primeiro jogador a alcançá-la. | ||
}} | }} | ||
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{{c|no|{{common string|speed}}}} | {{c|no|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player. | | en = All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player. | ||
| nl = Alle spelers zitten in botsauto's.<br>Het team dat als laatste overblijft met ten minste één levende speler wint. | | nl = Alle spelers zitten in botsauto's.<br>Het team dat als laatste overblijft met ten minste één levende speler wint. | ||
+ | | pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe com pelo menos um jogador vivo sobrando. | ||
}} | }} | ||
|-* | |-* | ||
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{{c|no|{{common string|speed}}}} | {{c|no|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player. | | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player. | ||
| nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 200 eenden verzameld, of als laatste overblijft met ten minste één levende speler, wint. | | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 200 eenden verzameld, of als laatste overblijft met ten minste één levende speler, wint. | ||
+ | | pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que coletar 200 patos ou com pelo menos um jogador vivo sobrando. | ||
}} | }} | ||
|-* | |-* | ||
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{{c|no|{{common string|speed}}}} | {{c|no|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player. | | en = All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player. | ||
| nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 3 goals weet te scoren (1 in Sudden Death), of als laatste overblijft met ten minste één levende speler, wint. | | nl = Alle spelers zitten in botsauto's.<br>Het team dat als eerste 3 goals weet te scoren (1 in Sudden Death), of als laatste overblijft met ten minste één levende speler, wint. | ||
+ | | pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que marcar 3 gols (1 na Morte Súbita) ou com pelo menos um jogador vivo sobrando. | ||
}} | }} | ||
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| en = Players can only use [[melee]] weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated. | | en = Players can only use [[melee]] weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated. | ||
| nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd. | | nl = Spelers kunnen alleen [[Melee/nl|slagwapens]] gebruiken en hebben een oneindige snelheidsboost in de onderwereld.<br>De indeling van de onderwereld is procedureel gegenereerd. | ||
+ | | pt-br = Os jogadores só podem usar armas [[Melee/pt-br|corpo a corpo]] e têm um impulso de velocidade contínuo no submundo.<br>O trajeto do submundo é gerado proceduralmente. | ||
}} | }} | ||
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| en = '''Loot Island'''<br>Escaping the island grants the [[Halloween achievements#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]] achievement, and with it the [[Bombinomicon]]. | | en = '''Loot Island'''<br>Escaping the island grants the [[Halloween achievements#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]] achievement, and with it the [[Bombinomicon]]. | ||
| nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" prestatie en ontvangt de {{item link|Bombinomicon}}. | | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#Dive Into A Good Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" prestatie en ontvangt de {{item link|Bombinomicon}}. | ||
+ | | pt-br = '''Ilha das Recompensas'''<br>Fugir da ilha concede a conquista "[[Halloween achievements/pt-br#Dive_Into_A_Good_Book|{{achievement name|Halloween|Dive Into A Good Book}}]]" e o {{item link|Bombinomicon}}. | ||
}} | }} | ||
|-* | |-* | ||
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| en = Health drain only applies while portal is closed. | | en = Health drain only applies while portal is closed. | ||
| nl = Gezondheid neemt alleen af wanneer het portaal gesloten is. | | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is. | ||
+ | | pt-br = A drenagem de vida só é aplicada enquanto o portal estiver fechado. | ||
}} | }} | ||
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{{c|no|{{common string|magic spell}}}} | {{c|no|{{common string|magic spell}}}} | ||
| {{lang <!-- NOTE TO TRANSLATORS: The section on the Halloween achievements page does not need to be translated, it uses the English name. E.g. [[Halloween achievements/nl#A Lovely Vacation Spot]]--> | | {{lang <!-- NOTE TO TRANSLATORS: The section on the Halloween achievements page does not need to be translated, it uses the English name. E.g. [[Halloween achievements/nl#A Lovely Vacation Spot]]--> | ||
− | | en = ''' | + | | en = '''Skull Island'''<br>Escaping the island grants the [[Halloween achievements#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]] achievement, and with it the [[Skull Island Topper]]. |
| nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" prestatie en ontvangt de {{item link|Skull Island Topper}}. | | nl = '''Buiteiland'''<br>Door het eiland te ontsnappen ontgrendeld de speler de "[[Halloween achievements/nl#A Lovely Vacation Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" prestatie en ontvangt de {{item link|Skull Island Topper}}. | ||
+ | | pt-br = '''Ilha da Caveira'''<br>Fugir da ilha concede a conquista "[[Halloween achievements/pt-br#A_Lovely_Vacation_Spot|{{achievement name|Halloween|A Lovely Vacation Spot}}]]" e o {{item link|Skull Island Topper}}. | ||
}} | }} | ||
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| en = All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player. | | en = All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player. | ||
| nl = Alle spelers zitten in botsauto's.<br>Het team van de speler die als eerste de finish haalt, of het team dat als laatste overblijft met ten minste één levende speler, wint. | | nl = Alle spelers zitten in botsauto's.<br>Het team van de speler die als eerste de finish haalt, of het team dat als laatste overblijft met ten minste één levende speler, wint. | ||
+ | | pt-br = Todos os jogadores são colocados em carrinhos de bate-bate.<br>Vence a equipe que chegar ao final primeiro ou com pelo menos um jogador vivo sobrando. | ||
}} | }} | ||
|-* | |-* | ||
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| en = Health drain only applies after lingering for too long. | | en = Health drain only applies after lingering for too long. | ||
| nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven. | | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven. | ||
+ | | pt-br = A drenagem de vida só é aplicada após permanecer por muito tempo. | ||
}} | }} | ||
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{{c|no|{{common string|speed}}}} | {{c|no|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = Health drain only applies after lingering for too long. | | en = Health drain only applies after lingering for too long. | ||
| nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven. | | nl = Gezondheid neemt alleen af wanneer spelers er te lang blijven. | ||
+ | | pt-br = A drenagem de vida só é aplicada após permanecer por muito tempo. | ||
}} | }} | ||
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{{c|yes|{{common string|speed}}}} | {{c|yes|{{common string|speed}}}} | ||
| align="center" | | | align="center" | | ||
− | N/A | + | {{common string|N/A}} |
| {{lang | | {{lang | ||
| en = All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player. | | en = All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player. | ||
| nl = Alle spelers zijn in thirdperson-aanzicht en kunnen alleen slagwapens gebruiken.<br>Het team dat als laatste overblijft met ten minste één levende speler wint. | | nl = Alle spelers zijn in thirdperson-aanzicht en kunnen alleen slagwapens gebruiken.<br>Het team dat als laatste overblijft met ten minste één levende speler wint. | ||
+ | | pt-br = Todos os jogadores são forçados à visão em primeira pessoa e só podem usar armas corpo a corpo.<br>Vence a equipe com pelo menos um jogador vivo sobrando. | ||
}} | }} | ||
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{{c|no|{{common string|magic spell}}}} | {{c|no|{{common string|magic spell}}}} | ||
| {{lang | | {{lang | ||
− | | en = Being inside after the entrance portal closes | + | | en = Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them. |
| nl = Als een speler in de onderwereld is wanneer de ingang sluit, dan krijgt de speler een bomhoofd. De bomb explodeerd kort erna en dood de speler. | | nl = Als een speler in de onderwereld is wanneer de ingang sluit, dan krijgt de speler een bomhoofd. De bomb explodeerd kort erna en dood de speler. | ||
+ | | pt-br = Permanecer após o portal de entrada fechar coloca uma bomba na cabeça do jogador, a qual explode pouco tempo depois e o mata. | ||
}} | }} | ||
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| en = Health drain only applies while portal is closed.<br>Grants the [[Mannpower#Powerups|Vampire Powerup]] upon exit. | | en = Health drain only applies while portal is closed.<br>Grants the [[Mannpower#Powerups|Vampire Powerup]] upon exit. | ||
| nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.<br>Geeft de [[Mannpower/nl#Powerups|Vampier-powerup]] bij het verlaten. | | nl = Gezondheid neemt alleen af wanneer het portaal gesloten is.<br>Geeft de [[Mannpower/nl#Powerups|Vampier-powerup]] bij het verlaten. | ||
+ | | pt-br = A drenagem de vida só é aplicada enquanto o portal estiver fechado.<br>Concede o [[Mannpower/pt-br#Poderes|poder Vampiro]] ao sair. | ||
}} | }} | ||
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| en = Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost. | | en = Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost. | ||
| nl = De onderwereld is een 3-tegen-3 strijd.<br>Het team dat de strijd wint krijgt gegarandeerde voltreffers voor henzelf en de rest van het team.<br>Als er niet genoeg spelers zijn om de 3-tegen-3 strijd te beginnen dan worden alle spelers uit de onderwereld gehaalt en krijgen een snelheidsboost. | | nl = De onderwereld is een 3-tegen-3 strijd.<br>Het team dat de strijd wint krijgt gegarandeerde voltreffers voor henzelf en de rest van het team.<br>Als er niet genoeg spelers zijn om de 3-tegen-3 strijd te beginnen dan worden alle spelers uit de onderwereld gehaalt en krijgen een snelheidsboost. | ||
+ | | pt-br = O submundo é uma arena 3v3.<br>A equipe inteira dos jogadores que vencerem a arena recebe críticos garantidos.<br>Se não houver jogadores o suficiente para começar a arena quando a contagem regressiva acabar, qualquer um presente no submundo é teletransportado para fora com um impulso de velocidade. | ||
}} | }} | ||
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| en = The secret exit also applies the [[Battalion's Backup]] buff. | | en = The secret exit also applies the [[Battalion's Backup]] buff. | ||
| nl = De geheime uitgang geeft ook het effect van de {{item link|Battalion's Backup}}. | | nl = De geheime uitgang geeft ook het effect van de {{item link|Battalion's Backup}}. | ||
+ | | pt-br = A saída secreta também aplica o bônus do {{item link|Battalion's Backup}}. | ||
}} | }} | ||
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| en = Environmental hazards do not include [[Environmental death#Pitfalls|pitfalls]] or similar hazards, as these are found in almost all underworlds. | | en = Environmental hazards do not include [[Environmental death#Pitfalls|pitfalls]] or similar hazards, as these are found in almost all underworlds. | ||
| nl = Omgevingsdoden zijn exclusief [[Environmental death/nl#Valkuil|valkuilen]] of dergelijke gevaren omdat deze in grotendeels van de onderwerelden te vinden zijn. | | nl = Omgevingsdoden zijn exclusief [[Environmental death/nl#Valkuil|valkuilen]] of dergelijke gevaren omdat deze in grotendeels van de onderwerelden te vinden zijn. | ||
− | }} | + | | pt-br = Perigos ambientais não incluem [[Environmental death/pt-br#Pitfalls|abismos]] ou semelhantes, visto que eles se encontram em quase todos os submundos. |
+ | }}<noinclude>{{Doc begin}} | ||
+ | {{translation switching|en, nl, pt-br}} | ||
+ | </noinclude> |
Revision as of 09:16, 10 October 2024
Map | Underworld | Features | Notes | ||
---|---|---|---|---|---|
Contains† | On Entrance | On Exit | |||
Bloodwater |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
|||
Bonesaw |
Health drain |
Healing |
N/A |
All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match. | |
Brimstone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
|||
Carnival of Carnage |
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by the last team with at least one living player. | |
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player. | ||
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player. | ||
Cauldron |
Health drain |
Healing |
Healing |
||
Corruption |
Health drain |
Healing |
Healing |
Players can only use melee weapons and have an endless speed boost while in the underworld. Underworld layout is procedurally generated. | |
Cursed Cove |
Health drain |
Healing |
Healing |
||
Erebus |
Health drain |
Healing |
Healing |
||
Eyeaduct |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
Loot Island Escaping the island grants the Dive Into a Good Book achievement, and with it the Bombinomicon. | ||
Farmageddon |
Health drain |
Healing |
Healing |
Health drain only applies while portal is closed. | |
Ghost Fort |
Health drain |
Healing |
Healing |
Skull Island Escaping the island grants the A Lovely Vacation Spot achievement, and with it the Skull Island Topper. | |
Gravestone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
N/A |
All players are placed in Bumper Cars. The winning team is decided by whoever races to the end first, or the last team with at least one living player. | ||
Hellstone |
Health drain |
Healing |
Healing |
||
Health drain |
Healing |
Healing |
Health drain only applies after lingering for too long. | ||
Helltower |
Health drain |
Healing |
N/A |
Health drain only applies after lingering for too long. | |
Helltrain |
Health drain |
Healing |
N/A |
All players are forced into third-person view and can only use melee weapons. The winning team is decided by the last team with at least one living player. | |
Krampus |
Health drain |
Healing |
Healing |
||
Laughter |
Health drain |
Healing |
Healing |
Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them. | |
Lava Pit |
Health drain |
Healing |
Healing |
||
Los Muertos |
Health drain |
Healing |
Healing |
||
Mannsylvania |
Health drain |
Healing |
Healing |
Health drain only applies while portal is closed. Grants the Vampire Powerup upon exit. | |
Moldergrove |
Health drain |
Healing |
Healing |
Underworld is a 3v3 arena. The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team. If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost. | |
Monster Bash |
Health drain |
Healing |
Healing |
||
Moonshine Event |
Health drain |
Healing |
Healing |
||
Pit of Death |
Health drain |
Healing |
Healing |
||
Sandcastle |
Health drain |
Healing |
Healing |
||
Slasher |
Health drain |
Healing |
Healing |
||
Soul-Mill |
Health drain |
Healing |
Healing |
The secret exit also applies the Battalion's Backup buff. | |
Spookeyridge |
Health drain |
Healing |
Healing |
||
Terror |
Health drain |
Healing |
Healing |
†Environmental hazards do not include pitfalls or similar hazards, as these are found in almost all underworlds.
Documentation for List of underworlds
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of underworlds/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, nl, pt-br (add) |