Difference between revisions of "Anti-Soldier strategy"
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<br>[[Shovel]] / [[Frying Pan]] | <br>[[Shovel]] / [[Frying Pan]] | ||
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− | *Due to the Soldier's slow movement speed, one can usually defeat a Soldier with the Shovel simply by moving backwards and attacking him. If you cannot avoid the Soldier, fight him head-on, as you should have an advantage. | + | *Due to the Soldier's slow movement speed, one can usually defeat a Soldier with the Shovel or Frying Pan simply by moving backwards and attacking him. If you cannot avoid the Soldier, fight him head-on, as you should have an advantage. |
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| class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Equalizer}} | | class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Equalizer}} | ||
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− | *If an enemy Soldier is running quickly with the Equalizer out, it may be more useful to try and pick him off with a hitscan weapon such as the Shotgun or Pistol. | + | *If an enemy Soldier is running quickly with the Equalizer out, it may be more useful to try and pick him off with a [[ mechanics|hitscan]] weapon such as the Shotgun or Pistol. |
*On the other hand, if he's slowly moving towards you, be careful to deal enough damage to kill him before he can catch up, as his speed and attack will greatly increase as he takes more damage. | *On the other hand, if he's slowly moving towards you, be careful to deal enough damage to kill him before he can catch up, as his speed and attack will greatly increase as he takes more damage. | ||
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| class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Half-Zatoichi}} | | class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Half-Zatoichi}} | ||
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− | * A Soldier who draws out his Half-Zatoichi cannot switch to another weapon until he | + | * A Soldier who draws out his Half-Zatoichi cannot switch to another weapon until he kills someone with it. Use this to your advantage as he will be helpless if you harass him outside of his melee distance. Keep in mind that a Half-Zatoichi that has killed someone will be covered in blood. |
* A Soldier who just killed someone with his Half-Zatoichi will regain all his health, so be careful if you just saw him kill one of your teammates with the Half-Zatoichi. | * A Soldier who just killed someone with his Half-Zatoichi will regain all his health, so be careful if you just saw him kill one of your teammates with the Half-Zatoichi. | ||
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Revision as of 02:30, 17 May 2011
Notice: Please take a moment to read the Anti-Class Strategy Standard before editing this page. |
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The Soldier is a devastating, bulky predator who has an above average amount of health and is capable of effective attacks from any range. While slow on foot, the Soldier is known for his trademark rocket jumping ability which allows experienced players to quickly move around a map and reach high areas at a cost of self-inflicted damage. Generally, the best way to engage a Soldier is in an open area where you can avoid his rockets and counterattack. Keep in mind that the Soldier has a number of different loadout options which allows him to give offensive and defensive buffs to teammates, heal himself, and possess the most dangerous melee weapon in the game if his health is low enough.
Contents
General
Attributes | Anti-Soldier Strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapon Specific
A list of useful tidbits about the Soldier's tools, and how to counter them.
Primary Weapons
- Rockets, with the exception of those from the Direct Hit, move slowly. Try to dodge them by strafing and jumping or use a Compression blast.
Weapon | Anti-Soldier Strategy |
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Rocket Launcher |
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Direct Hit |
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Black Box |
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Rocket Jumper |
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Secondary Weapons
Weapon | Anti-Soldier Strategy |
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Shotgun |
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Gunboats |
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Banners
- Killing the Soldier using a banner buff will end the effect immediately.
- A buffed Soldier needs to stay within range of his team while buffed to benefit them the most, making splash damage and other attacks affecting multiple enemies, such as Jarate or the Flamethrower, incredibly effective.
- Soldiers will often make a quick retreat in search of their team when they have a full charge. If you see this happen, give chase!
- Soldiers using a banner lack a mid-range weapon. Stay close enough to ensure that they will take self-damage from rockets but far away enough to avoid the rockets.
Weapon | Anti-Soldier Strategy |
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Buff Banner |
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Battalion's Backup |
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Concheror |
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Melee Weapons
Weapon | Anti-Soldier Strategy |
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Equalizer |
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Pain Train |
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Half-Zatoichi |
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Class Set
See also
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