Difference between revisions of "Dalokohs Bar"

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| contributed-by = [http://steamcommunity.com/id/benjamuffin Benjamin 'Benjamuffin' Rudman]<br />[http://steamcommunity.com/id/bungalow340 Sam 'SamMunRAWR' Munro]
 
| contributed-by = [http://steamcommunity.com/id/benjamuffin Benjamin 'Benjamuffin' Rudman]<br />[http://steamcommunity.com/id/bungalow340 Sam 'SamMunRAWR' Munro]
 
}}
 
}}
{{Quotation|'''The Heavy'''|"That vas delicious!"|sound=Heavy_sandwichtaunt17.wav}}
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{{Quotation|'''The Heavy'''|That vas delicious!|sound=Heavy_sandwichtaunt17.wav}}
  
The '''Dalokohs bar''' (pronounced ''ʻDah-lock-ussʻ'') is an unlockable secondary 'Lunchbox' item for the Heavy, and was released in the [[March 18, 2010 Patch]] as part of the first series of community-created content. When consumed, the vitamin-enriched candy-bar heals the Heavy for 60 HP - 20% of his maximum health. In addition, his [[classes#health points|maximum health]] is increased temporarily for the next 30 seconds, like a semi-permanent [[overheal]]. Note that the additional health does not count towards base health for the purpose of further overheal as maximum health after overheal remains at 450. Like his [[Sandvich]] variant the Heavy will be immobile when eating, does not extinguish [[fire]], nor can be eaten [[water|underwater]]. The Dalokohs bar, however, cannot be dropped to heal his team mates. An eaten Dalokohs bar has a cooldown of 30 seconds unless the Heavy dies or gets another one at a [[Resupply cabinet]]
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The '''Dalokohs Bar''' (pronounced ''ʻDah-lock-ussʻ'') is an unlockable secondary 'Lunchbox' item for the Heavy, and was released in the [[March 18, 2010 Patch]] as part of the first series of community-created content. When consumed, the vitamin-enriched candy-bar heals the Heavy for 60 HP - 20% of his maximum health. In addition, his [[classes#health points|maximum health]] is increased temporarily for the next 30 seconds, like a semi-permanent [[overheal]]. Note that the additional health does not count towards base health for the purpose of further overheal as maximum health after overheal remains at 450. Like his [[Sandvich]] variant the Heavy will be immobile when eating, does not extinguish [[fire]], nor can be eaten [[water|underwater]]. The Dalokohs Bar, however, cannot be dropped to heal his team mates. An eaten Dalokohs Bar has a cooldown of 30 seconds unless the Heavy dies or gets another one at a [[Resupply cabinet]]
  
 
==Damage==
 
==Damage==
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ingredient2name=Sandvich|
 
ingredient2name=Sandvich|
 
resultimg=Backpack dalokohs bar|
 
resultimg=Backpack dalokohs bar|
resultname=Dalokohs bar|
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resultname=Dalokohs Bar|
 
}}
 
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*The front of the bar's wrapper reads: "'''Dalokohs''' It's Delicious!". "Dalokohs" is the Russian and Ukrainian word for chocolate, "shokolad", spelled backwards.
 
*The front of the bar's wrapper reads: "'''Dalokohs''' It's Delicious!". "Dalokohs" is the Russian and Ukrainian word for chocolate, "shokolad", spelled backwards.
 
*There is a TF2 logo visible on each piece of the bar.
 
*There is a TF2 logo visible on each piece of the bar.
*The lines that can be said after consuming a Dalokohs bar are identical to those after consuming a [[Sandvich]], not to mention the particles of food emitting from the Heavy's mouth are the same particle effects.
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*The lines that can be said after consuming a Dalokohs Bar are identical to those after consuming a [[Sandvich]], not to mention the particles of food emitting from the Heavy's mouth are the same particle effects.
 
*This model was originally made for a [http://www.fpsbanana.com/skins/82067 community skin] that made the Heavy resemble [http://left4dead.wikia.com/wiki/Coach Coach], a survivor from [http://left4dead.wikia.com/wiki/Left_4_Dead_2 Left 4 Dead 2].
 
*This model was originally made for a [http://www.fpsbanana.com/skins/82067 community skin] that made the Heavy resemble [http://left4dead.wikia.com/wiki/Coach Coach], a survivor from [http://left4dead.wikia.com/wiki/Left_4_Dead_2 Left 4 Dead 2].
*The Dalokohs bar will make it possible to survive a [[Critical hit]] from the [[Direct Hit]] without the help of a Medic.
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*The Dalokohs Bar will make it possible to survive a [[Critical hit]] from the [[Direct Hit]] without the help of a Medic.
*The Dalokohs bar has an ammo meter like the Sandvich, even though it can't be dropped.
+
*The Dalokohs Bar has an ammo meter like the Sandvich, even though it can't be dropped.
*The Dalokohs bar will only regenerate if it is eaten with the attack command; it will not regenerate until the player dies if it is eaten with a [[taunt]].
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*The Dalokohs Bar will only regenerate if it is eaten with the attack command; it will not regenerate until the player dies if it is eaten with a [[taunt]].
*The Dalokohs bar was accidentally added to the drop system a day earlier as "Unknown Item 159". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the [[Bottle]].
+
*The Dalokohs Bar was accidentally added to the drop system a day earlier as "Unknown Item 159". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the [[Bottle]].
 
*The bars contribution credits go as follows between the two creators:
 
*The bars contribution credits go as follows between the two creators:
 
:'''Benjamin 'Benjamuffin' Rudman''' - Idea, Concept/Design, Name/Slogan, Texture.
 
:'''Benjamin 'Benjamuffin' Rudman''' - Idea, Concept/Design, Name/Slogan, Texture.
 
:'''Sam 'SamMunRAWR' Munro''' - Project suggestion, 3D Model.
 
:'''Sam 'SamMunRAWR' Munro''' - Project suggestion, 3D Model.
*A dispenser will only heal you up to standard health (300) even if you have eaten the Dalokohs bar beforehand
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*A Dispenser will only heal you up to standard health (300), even if you have eaten the Dalokohs Bar beforehand.
  
 
== Gallery ==
 
== Gallery ==
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== See also ==
 
== See also ==
  
*[[Heavy strategy#Dalokohs bar|Dalokohs bar Strategy]]
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*[[Heavy strategy#Dalokohs Bar|Dalokohs Bar Strategy]]
  
  

Revision as of 14:16, 26 July 2010

Template:Weapon infobox

That vas delicious!
The Heavy

The Dalokohs Bar (pronounced ʻDah-lock-ussʻ) is an unlockable secondary 'Lunchbox' item for the Heavy, and was released in the March 18, 2010 Patch as part of the first series of community-created content. When consumed, the vitamin-enriched candy-bar heals the Heavy for 60 HP - 20% of his maximum health. In addition, his maximum health is increased temporarily for the next 30 seconds, like a semi-permanent overheal. Note that the additional health does not count towards base health for the purpose of further overheal as maximum health after overheal remains at 450. Like his Sandvich variant the Heavy will be immobile when eating, does not extinguish fire, nor can be eaten underwater. The Dalokohs Bar, however, cannot be dropped to heal his team mates. An eaten Dalokohs Bar has a cooldown of 30 seconds unless the Heavy dies or gets another one at a Resupply cabinet

Damage

None. Heals 60 HP and increases maximum health to 350 HP for 30 seconds.

Function times

  • Eating Time: 4.3s
  • Cooldown: 30
  • Buff Duration: 30s

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Template:Recipe

Trivia

  • This item was contributed by Benjamuffin and SamMunRAWR.
  • The front of the bar's wrapper reads: "Dalokohs It's Delicious!". "Dalokohs" is the Russian and Ukrainian word for chocolate, "shokolad", spelled backwards.
  • There is a TF2 logo visible on each piece of the bar.
  • The lines that can be said after consuming a Dalokohs Bar are identical to those after consuming a Sandvich, not to mention the particles of food emitting from the Heavy's mouth are the same particle effects.
  • This model was originally made for a community skin that made the Heavy resemble Coach, a survivor from Left 4 Dead 2.
  • The Dalokohs Bar will make it possible to survive a Critical hit from the Direct Hit without the help of a Medic.
  • The Dalokohs Bar has an ammo meter like the Sandvich, even though it can't be dropped.
  • The Dalokohs Bar will only regenerate if it is eaten with the attack command; it will not regenerate until the player dies if it is eaten with a taunt.
  • The Dalokohs Bar was accidentally added to the drop system a day earlier as "Unknown Item 159". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the Bottle.
  • The bars contribution credits go as follows between the two creators:
Benjamin 'Benjamuffin' Rudman - Idea, Concept/Design, Name/Slogan, Texture.
Sam 'SamMunRAWR' Munro - Project suggestion, 3D Model.
  • A Dispenser will only heal you up to standard health (300), even if you have eaten the Dalokohs Bar beforehand.

Gallery

See also