Difference between revisions of "Stock weapons/cs"
GianAwesome (talk | contribs) m (→PDA) |
(Fixed links, added {trans}.) |
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− | '''Standardní zbraně''' sou [[weapons/cs|zbraně]] dostupné pro všechny hráče. Standardní zbraně sou výchozí výbavou pro každou [[class/cs|třídu]] a původní sada zbraní představenou s vydáním ''Team Fortress 2''. Standardní zbraně mají [[Quality#Normal|Normání kvalitu]], avšak přizpůsobení Standardní zbrane s [[Name Tag/cs|Name Tagem]] nebo [[Description Tag/cs|Description Tagem]] vytvoří variantu [[Quality#Unique|Unikátní kvality]]. | + | {{DISPLAYTITLE:Stock weapons}} |
+ | {{trans}} | ||
+ | '''Standardní zbraně''' sou [[weapons/cs|zbraně]] dostupné pro všechny hráče. Standardní zbraně sou výchozí výbavou pro každou [[class/cs|třídu]] a původní sada zbraní představenou s vydáním ''Team Fortress 2''. Standardní zbraně mají [[Quality/cs#Normal|Normání kvalitu]], avšak přizpůsobení Standardní zbrane s [[Name Tag/cs|Name Tagem]] nebo [[Description Tag/cs|Description Tagem]] vytvoří variantu [[Quality/cs#Unique|Unikátní kvality]]. | ||
Pokud je systém věcí není k dispozici, vlastní vybavení nelze použít a hráč může využít jenom Standardní zbraně. | Pokud je systém věcí není k dispozici, vlastní vybavení nelze použít a hráč může využít jenom Standardní zbraně. | ||
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! class="header" width="75%" | Details | ! class="header" width="75%" | Details | ||
|- | |- | ||
− | ! {{Item icon|PDA Build|100px}}<br/><small>Primary PDA</small> <br/>'''[[PDA|Build Tool]]''' | + | ! {{Item icon|PDA Build|100px}}<br/><small>Primary PDA</small> <br/>'''[[PDA/cs|Build Tool]]''' |
− | | Enables the Engineer to build [[Buildings]]. | + | | Enables the Engineer to build [[Buildings/cs|Buildings]]. |
|- | |- | ||
− | ! {{Item icon|PDA Destroy|100px}}<br/><small>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]''' | + | ! {{Item icon|PDA Destroy|100px}}<br/><small>Secondary PDA</small> <br/>'''[[PDA/cs|Demolish Tool]]''' |
− | | Enables the Engineer to destroy his own [[Buildings]]. | + | | Enables the Engineer to destroy his own [[Buildings/cs]]. |
|} | |} | ||
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| 43-172 | | 43-172 | ||
| 43-172 | | 43-172 | ||
− | | 150-450 ([[Headshot]], or buff Crit only) | + | | 150-450 ([[Headshot/cs|Headshot]], or buff Crit only) |
|} | |} | ||
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|- | |- | ||
! {{Table icon|Disguise Kit|Primary PDA}} | ! {{Table icon|Disguise Kit|Primary PDA}} | ||
− | | Enables the Spy to [[Disguise]] himself. | + | | Enables the Spy to [[Disguise/cs|Disguise]] himself. |
|} | |} | ||
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
Line 656: | Line 658: | ||
| Timed | | Timed | ||
| 9 seconds | | 9 seconds | ||
− | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]] even while cloaked. | + | | Enables the Spy to [[Cloak/cs|Cloak]]. Can be replenished by collecting [[metal/cs|metal]] even while cloaked. |
|- | |- | ||
|} | |} |
Revision as of 18:04, 1 July 2012
Tato stránka je ve fázi překladu do češtiny. If you can speak English, post on the talk page or speak to those who have contributed to the page (by viewing the page history). |
Standardní zbraně sou zbraně dostupné pro všechny hráče. Standardní zbraně sou výchozí výbavou pro každou třídu a původní sada zbraní představenou s vydáním Team Fortress 2. Standardní zbraně mají Normání kvalitu, avšak přizpůsobení Standardní zbrane s Name Tagem nebo Description Tagem vytvoří variantu Unikátní kvality.
Pokud je systém věcí není k dispozici, vlastní vybavení nelze použít a hráč může využít jenom Standardní zbraně.
Scout
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Pistol |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Bat |
0.5 seconds | 35 | 105 |
Soldier
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Rocket Launcher |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Shovel |
0.8 seconds | 65 | 195 |
Pyro
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Flame Thrower |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Fire Axe |
0.8 seconds | 65 | 195 |
Demoman
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Grenade Launcher |
4 | 16 | 64-110 (D/H) | 64-110 (D/H) | 64-110 (D/H) | 280-300 (D/H) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stickybomb Launcher |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Bottle |
0.8 seconds | 65 | 195 |
Heavy
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Minigun |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Fists |
0.8 seconds | 65 | 195 |
Engineer
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Pistol |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Wrench |
0.8 seconds | 65 | 195 |
PDA
Item | Details |
---|---|
Primary PDA Build Tool |
Enables the Engineer to build Buildings. |
Secondary PDA Demolish Tool |
Enables the Engineer to destroy his own Buildings/cs. |
Medic
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Syringe Gun |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 |
Secondary
Weapon | Kill Icon | Ammo | Amount Healed | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Bonesaw |
0.8 seconds | 65 | 195 |
Sniper
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Sniper Rifle |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot, or buff Crit only) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
SMG |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Kukri |
0.8 seconds | 65 | 195 |
Spy
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Level 1 Building | Level 2 Building | Level 3 Building | Critical | ||
Sapper |
1 | 8 | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Knife |
0.8 seconds | 40 | 120 |
PDA
Item | Details |
---|---|
Primary PDA Disguise Kit |
Enables the Spy to Disguise himself. |
Watch | Cloak Type | Duration | Details |
---|---|---|---|
Secondary PDA Invis Watch |
Timed | 9 seconds | Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked. |