Difference between revisions of "Gloves of Running Urgently"

From Team Fortress Wiki
Jump to: navigation, search
m
(Bugs: rm section)
Line 120: Line 120:
 
* {{Undocumented}} Fixed this weapon not [[bodygroup|hiding]] Heavy's default fists.  
 
* {{Undocumented}} Fixed this weapon not [[bodygroup|hiding]] Heavy's default fists.  
 
}}
 
}}
 
== Bugs ==
 
* When using the [[Director's Vision]] taunt, the G.R.U. clips with the Heavy's fists.
 
* The Heavy's hands clip through the gloves in world view.
 
  
 
== Trivia ==
 
== Trivia ==

Revision as of 13:17, 6 December 2011

Ooohhhh, run, run, I'm coming for you!
The Heavy

The Gloves of Running Urgently (G.R.U.) are a melee weapon for the Heavy. They are similar in appearance to the Killing Gloves of Boxing, but designed with flame decals and orange rings around the cuffs.

While the Gloves of Running Urgently are the active weapon, the Heavy moves 30% faster - at 99.67% base movement speed, a rate of 299 Hammer units per second. While this effect is active, the Heavy suffers a health loss of 6 health per second, indicated by a team-colored skull and crossbones appearing above him every time health is lost. Continual use of the Gloves of Running Urgently will therefore result in the Heavy's death unless he is being continually healed. The Gloves of Running Urgently's damage is half that of the Fists.

As with the Fists and the rest of the Heavy's melee weapons, primary fire swings the left fist, secondary fire swings the right fist, and the critical hit animation is always a right-handed uppercut.

The Gloves of Running Urgently's self-inflicted damage is cumulative with respect to time. For example, if a player took out the Gloves of Running Urgently for 0.5 seconds, switched to Minigun, and then switched back to the Gloves of Running Urgently, that player would take 6 damage after wielding the weapon for another 0.5 seconds. A player can minimize damage taken during travel by repeatedly jumping and only taking the Gloves of Running Urgently out while touching the ground, as velocity is not lost by losing base move speed mid-air. The heavy can also jump a little higher then usual if he jumps as soon as he takes damage from the G.R.U. While this is not as useful as some other forms of jumping, it can get the player to places that are not normally reachable.

The kill icon for the G.R.U. was contributed by flutterravie.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 33
Point blank 28-37
Critical 98
Mini-crit 38-50
Self-damage 6 / s
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Killing Gloves of Boxing Scrap Metal Gloves of Running Urgently
Item icon Killing Gloves of Boxing.png + Item icon Scrap Metal.pngx2 = Item icon Gloves of Running Urgently.png
Class Token - Heavy Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Killing Gloves of Boxing.png Item icon Gloves of Running Urgently.png Item icon Warrior's Spirit.png Item icon Fists of Steel.png
Item icon Eviction Notice.png Item icon Apoco-Fists.png Item icon Holiday Punch.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Gloves of Running Urgently Scrap Metal Warrior's Spirit
Item icon Gloves of Running Urgently.png + Item icon Scrap Metal.png = Item icon Warrior's Spirit.png
Mantreads Gloves of Running Urgently Ali Baba's Wee Booties
Item icon Mantreads.png + Item icon Gloves of Running Urgently.png = Item icon Ali Baba's Wee Booties.png
Reclaimed Metal Gloves of Running Urgently Crusader's Crossbow Overdose
Item icon Reclaimed Metal.png + Item icon Gloves of Running Urgently.png + Item icon Crusader's Crossbow.png = Item icon Overdose.png

Related achievements

Leaderboard class heavy.png Heavy

Borscht Belt
Borscht Belt
Kill 10 Heavies with The K.G.B.
Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Update history

September 30, 2010 Patch (Mann-Conomy Update)
  • The Gloves of Running Urgently were added to the game.

October 6, 2010 Patch

  • The Gloves of Running Urgently now using the boxing taunt and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
  • [Undocumented] Gave this weapon a unique crafting recipe

October 8, 2010 Patch

  • Fixed an exploit that allowed people to bypass the Gloves of Running Urgently's damage taking penalty.

December 22, 2010 Patch

January 7, 2011 Patch

January 10, 2011 Patch

  • Fixed the Heavy's fists not playing the critical hit animation.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 15, 2011 Patch

May 5, 2011 Patch (Replay Update)

  • Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen.

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

June 23, 2011 Patch (Über Update)

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".

August 18, 2011 Patch

  • [Undocumented] Fixed this weapon not hiding Heavy's default fists.

Trivia

  • G.R.U. is an acronym for the Template:W, the foreign military intelligence directorate of the General Staff of the Armed Forces of the Russian Federation (formerly the Red Army General Staff of the Soviet Union).
  • The Gloves of Running Urgently were featured in the closed beta, the attributes of which were leaked by testers; they did not have their own texture or taunt and instead used the Killing Gloves of Boxing's model and Showdown's taunt as placeholders. The first version of the Gloves of Running Urgently increased the movement speed of the Heavy, but reduced the damage done by 50% and decreased max health by 100. These effects only took place while the weapon was active. A 'Beta 2' version existed where the Heavy received less health from healing sources, rather than a loss of maximum health. A 'Beta 3' version replaced the max health loss with a 6 health drain per second while the weapon was active. The 'Beta 3' version of the weapon is used in the game.

Gallery

See also