Difference between revisions of "Doomsday/ko"
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− | {{ | + | {{ra}} |
− | {{ | + | {{Map infobox |
− | + | | game-type=Special Delivery (Game Mode) | |
+ | | file-name=sd_doomsday | ||
+ | | map-environment = Farmland | ||
+ | | map-setting = Daylight, sunny | ||
+ | | map-deep-water = Yes | ||
+ | | map-pyrovision = Yes | ||
+ | | map-health-pickups-small = 8 | ||
+ | | map-health-pickups-medium = 3 | ||
+ | | map-health-pickups-large = 3 | ||
+ | | map-ammo-pickups-small = 2 | ||
+ | | map-ammo-pickups-medium = 4 | ||
+ | | map-ammo-pickups-large = 5 | ||
+ | | map-image = Sd_doomsday_ingame_1.jpg | ||
+ | }} | ||
− | + | {{Quotation|[http://www.teamfortress.com/pyromania/doomsday/ Play a piece of History!]|Doomsday pits BLU against RED, with only one team getting the honor of transporting a suitcase nuke full of recalled Mann Co. Australium to American monkeynaut Poopy Joe’s rocket, so he can blast off and hunt down Soviet space chimp Vladimir Bananas. It's the same spirit of competitive enterprise that stalled the moon landing by three years when Buzz Aldrin suplexed Neil Armstrong into a pile of folding chairs at Astromania '69! Both teams will attempt to get the necessary fuel up a preposterously slow-moving elevator and into Poopy Joe’s Australium-powered rocket to the stars.}} | |
+ | '''Doomsday''' is a [[Special Delivery (Game Mode)|Special Delivery]] map in which both teams attempt to deliver a package of [[Australium]] to [[Non-player characters#Poopy Joe|Poopy Joe]] to use as fuel so he can rocket into space. Both teams compete to deliver the Australium to the launch pad and stay there until they can insert the Australium into the rocket's tip. Once a team has stood on the platform long enough, while in control of the Australium, the Rocket will launch. | ||
+ | |||
+ | The map features a suitcase nuke, disguised as Australium, which is the primary objective of the map. It will be locked for approximately 45 seconds before becoming available for capture by both teams. Once the Australium has been acquired, the player carrying the precious metal must battle their way towards the cargo lift at the base of the rocket. Should the player holding the Australium be killed, a member of their team must reclaim it, as the enemy team cannot. If no one picks it up within 30 seconds, then the Australium will be returned to its starting position. The team holding the Australium must then survive long enough for the lift to reach the top of the rocket and for the top of the rocket to open, revealing a cargo container. The player holding the Australium must approach it to install it onto the rocket, and upon successful delivery, the team to whom the player belongs wins the current round. | ||
+ | |||
+ | Following this, the rocket will launch upwards, encounter a staggering failure in the engines after a short time in the air, and crash land upon the enemy's base, destroying a laser relay. (Facing the rocket from the platform, the BLU base is to the right, and the RED base is to the left.) | ||
+ | |||
+ | Players who unlock the Doomsday Milestone Achievement are awarded the [[Gentle Munitionne of Leisure]]. | ||
+ | |||
+ | == 도전과제 == | ||
+ | {{Hatnote|For tips and strategies on how to complete these achievements, refer to the [[Obtaining Astro-chievements]] page.}} | ||
+ | |||
+ | {{Astro-chievements list}} | ||
+ | |||
+ | == 업데이트 기록 == | ||
+ | '''{{Patch name|6|27|2012}}''' | ||
+ | * Added new game mode [[Special Delivery (Game Mode)|Special Delivery]] and map Doomsday! | ||
+ | * Friendly players glow when carrying the [[Intelligence|flag]] | ||
+ | * Fixed rare cases where flag could fall out of the world | ||
+ | |||
+ | '''{{Patch name|6|28|2012}}''' | ||
+ | * Added sd_doomsday to the mapcycle files | ||
+ | * Players can now fall into the launch pad after the rocket lifts off | ||
+ | * Optimized some prop_dynamics to reduce server hitching | ||
+ | * [[Engineer]]s can no longer build Teleporters behind the spawn | ||
+ | * Players will no longer get pushed through the terrain if the elevator falls on them | ||
+ | * Death pits now kill Dead Ringer Spies | ||
+ | * Lowered the frequency of announcer lines | ||
+ | |||
+ | == 버그 == | ||
+ | * The smoke from the explosion of Poopy Joe's rocket is still visible in the next round. | ||
+ | * The Announcer may refer to the Australium as the Intelligence, as in [[Capture the Flag]]. Characters will also re-use lines from Capture the Flag when placing the Australium in the rocket. | ||
+ | * It is possible to clip through the rocket entirely. However, the cap cannot be clipped through, which may lead to players getting stuck between the rising elevator and the cap. | ||
+ | * Players can clip through the drainage pipe just under the rocket platform, allowing them to (briefly) go outside the world. | ||
+ | *Only Sniper, Spy, and Medic bots spawned onto the map will move. Snipers and Spies will roam around the map while Medic bots will stay in spawn and move about to overheal various teammates. | ||
+ | **Bots will leave spawn once their team has captured the intelligence. | ||
+ | |||
+ | == 잡다한 정보 == | ||
+ | * The logo on the Mann Co. Monkeynautics rocket is based on the {{w|National Aeronautics and Space Administration}} (NASA) logo (c. 1959-1982, 1992-present). | ||
+ | * The map also contains two secret rooms. The first secret room similar to the one seen in [[Foundry]] (behind BLU spawn room). It contains a BLU Spy reviewing a map with various markings. Behind him is a row of four pictures hung across the room supposedly depicting robotic versions of the Heavy, Demoman, and Pyro. Another secret room is behind RED spawn room. | ||
+ | *The BLU spawn room contains a bulletin board with several interesting tidbits posted on it: | ||
+ | **There is a newspaper article published by ''The [[2fort|Teufort]] Times'', about a story where a "Massive suitcase nuke recall" could force Spytech, a Mann Co. Subsidiary, to go bankrupt. | ||
+ | **A second article published by the same publication states that Mann Co. tried to substitute the missing [[Australium]] with another substance: "Bestralium". It was deemed a dangerous failure. | ||
+ | ***However, a notice above both these articles says: "FIND THESE MEN. $1,000,000 BOUNTY ON THE JOURNALISTS WHO WROTE THESE LIES.", followed by several arrows pointing downwards. | ||
+ | **Several pink memos are posted, with topics such as "Shirts downgraded from 'optional' to 'strongly discouraged'", "[[Captain Dan]] guest lecture on eating old things this July", "It is not a secret base if you keep telling people where it is", and "Do not feed the [[Soldier|homeless helmet-wearing man]] living in our dumpsters," in reference to [http://www.teamfortress.com/pyromania/soldierhome/ this comic]. | ||
+ | **There is a poster saying "MISSING: HAVE YOU SEEN THIS PERSON?" which a picture of [[The Director]] in the middle. | ||
== 갤러리 == | == 갤러리 == | ||
<gallery> | <gallery> | ||
− | File:Pyromania_Day1_Doomsday_Screengrab.png| | + | File:Pyromania_Day1_Doomsday_Screengrab.png|[[Pyromania]], Day 1 Update Page |
+ | File:Sd_doomsday_ingame_2.jpg|Rocket and central bridge | ||
+ | File:Doomsday_secret.jpg|Secret Room behind BLU spawn room (same photos as in [[Foundry]] secret room) | ||
+ | File:Doomsday_secret_closer_look.jpg|A Closer look on the photos in the Secret Room (as seen in [[Foundry]]'s secret room) | ||
+ | File:Doomsday_secret_map.png|The map at the Secret Room | ||
+ | File:Secret_Room_(Doomsday_RED_Spawn)_(outside).jpg| The secret room behind the RED spawn room. | ||
+ | File:Slideshow_in_RED_Secret_Room.jpg| A closer look at the slide in the RED secret room. | ||
+ | File:Secret_Room_(BLU_Spawn)_(outside).jpg|The secret room behind the BLU spawn room. | ||
+ | File:Noticeboard_in_BLU_Secret_Room.jpg|A closer look at the notices posted on the board in the BLU secret room. | ||
+ | File:Inside_the_vault_in_the_Doomsday_BLU_Secret_Room.jpg|A closer look into the vault located in the BLU secret room. | ||
+ | |||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
== See also == | == See also == |
Revision as of 16:04, 5 July 2012
“돌격, 돌격, 돌격!” 본 항목은 새로운 아이템이나 맵 추가에 대한 내용을 담고 있습니다. 본 항목은 추측이나 오류를 포함하고 있을 수 있습니다. 당신은 새로운 정보를 포함해 이 페이지를 수정해서 향상시키는 것을 도울 수 있습니다. |
Doomsday | |
---|---|
기본 정보 | |
Variants: | Carnival of Carnage |
제작: | 알 수 없음 |
맵 정보 | |
환경: | Farmland |
설정: | Daylight, sunny |
맵 사진 | |
맵 전경 | |
“ | Doomsday pits BLU against RED, with only one team getting the honor of transporting a suitcase nuke full of recalled Mann Co. Australium to American monkeynaut Poopy Joe’s rocket, so he can blast off and hunt down Soviet space chimp Vladimir Bananas. It's the same spirit of competitive enterprise that stalled the moon landing by three years when Buzz Aldrin suplexed Neil Armstrong into a pile of folding chairs at Astromania '69! Both teams will attempt to get the necessary fuel up a preposterously slow-moving elevator and into Poopy Joe’s Australium-powered rocket to the stars.
|
” |
Doomsday is a Special Delivery map in which both teams attempt to deliver a package of Australium to Poopy Joe to use as fuel so he can rocket into space. Both teams compete to deliver the Australium to the launch pad and stay there until they can insert the Australium into the rocket's tip. Once a team has stood on the platform long enough, while in control of the Australium, the Rocket will launch.
The map features a suitcase nuke, disguised as Australium, which is the primary objective of the map. It will be locked for approximately 45 seconds before becoming available for capture by both teams. Once the Australium has been acquired, the player carrying the precious metal must battle their way towards the cargo lift at the base of the rocket. Should the player holding the Australium be killed, a member of their team must reclaim it, as the enemy team cannot. If no one picks it up within 30 seconds, then the Australium will be returned to its starting position. The team holding the Australium must then survive long enough for the lift to reach the top of the rocket and for the top of the rocket to open, revealing a cargo container. The player holding the Australium must approach it to install it onto the rocket, and upon successful delivery, the team to whom the player belongs wins the current round.
Following this, the rocket will launch upwards, encounter a staggering failure in the engines after a short time in the air, and crash land upon the enemy's base, destroying a laser relay. (Facing the rocket from the platform, the BLU base is to the right, and the RED base is to the left.)
Players who unlock the Doomsday Milestone Achievement are awarded the Gentle Munitionne of Leisure.
도전과제
|
|
업데이트 기록
- Added new game mode Special Delivery and map Doomsday!
- Friendly players glow when carrying the flag
- Fixed rare cases where flag could fall out of the world
- Added sd_doomsday to the mapcycle files
- Players can now fall into the launch pad after the rocket lifts off
- Optimized some prop_dynamics to reduce server hitching
- Engineers can no longer build Teleporters behind the spawn
- Players will no longer get pushed through the terrain if the elevator falls on them
- Death pits now kill Dead Ringer Spies
- Lowered the frequency of announcer lines
버그
- The smoke from the explosion of Poopy Joe's rocket is still visible in the next round.
- The Announcer may refer to the Australium as the Intelligence, as in Capture the Flag. Characters will also re-use lines from Capture the Flag when placing the Australium in the rocket.
- It is possible to clip through the rocket entirely. However, the cap cannot be clipped through, which may lead to players getting stuck between the rising elevator and the cap.
- Players can clip through the drainage pipe just under the rocket platform, allowing them to (briefly) go outside the world.
- Only Sniper, Spy, and Medic bots spawned onto the map will move. Snipers and Spies will roam around the map while Medic bots will stay in spawn and move about to overheal various teammates.
- Bots will leave spawn once their team has captured the intelligence.
잡다한 정보
- The logo on the Mann Co. Monkeynautics rocket is based on the Template:W (NASA) logo (c. 1959-1982, 1992-present).
- The map also contains two secret rooms. The first secret room similar to the one seen in Foundry (behind BLU spawn room). It contains a BLU Spy reviewing a map with various markings. Behind him is a row of four pictures hung across the room supposedly depicting robotic versions of the Heavy, Demoman, and Pyro. Another secret room is behind RED spawn room.
- The BLU spawn room contains a bulletin board with several interesting tidbits posted on it:
- There is a newspaper article published by The Teufort Times, about a story where a "Massive suitcase nuke recall" could force Spytech, a Mann Co. Subsidiary, to go bankrupt.
- A second article published by the same publication states that Mann Co. tried to substitute the missing Australium with another substance: "Bestralium". It was deemed a dangerous failure.
- However, a notice above both these articles says: "FIND THESE MEN. $1,000,000 BOUNTY ON THE JOURNALISTS WHO WROTE THESE LIES.", followed by several arrows pointing downwards.
- Several pink memos are posted, with topics such as "Shirts downgraded from 'optional' to 'strongly discouraged'", "Captain Dan guest lecture on eating old things this July", "It is not a secret base if you keep telling people where it is", and "Do not feed the homeless helmet-wearing man living in our dumpsters," in reference to this comic.
- There is a poster saying "MISSING: HAVE YOU SEEN THIS PERSON?" which a picture of The Director in the middle.
갤러리
Pyromania, Day 1 Update Page
- Sd doomsday ingame 2.jpg
Rocket and central bridge
- Doomsday secret.jpg
Secret Room behind BLU spawn room (same photos as in Foundry secret room)
- Doomsday secret closer look.jpg
A Closer look on the photos in the Secret Room (as seen in Foundry's secret room)
- Secret Room (Doomsday RED Spawn) (outside).jpg
The secret room behind the RED spawn room.
- Slideshow in RED Secret Room.jpg
A closer look at the slide in the RED secret room.
- Secret Room (BLU Spawn) (outside).jpg
The secret room behind the BLU spawn room.
- Noticeboard in BLU Secret Room.jpg
A closer look at the notices posted on the board in the BLU secret room.
- Inside the vault in the Doomsday BLU Secret Room.jpg
A closer look into the vault located in the BLU secret room.
See also
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