Difference between revisions of "Mann vs. Machine (disambiguation)"
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{{Hatnote|This page is about the upcoming update to Team Fortress 2. For the game mode, see "[[Mann vs. Machine (game mode)]]"; for the update trailer, see "[[Mann vs. Machine (video)]]".}} | {{Hatnote|This page is about the upcoming update to Team Fortress 2. For the game mode, see "[[Mann vs. Machine (game mode)]]"; for the update trailer, see "[[Mann vs. Machine (video)]]".}} | ||
<!-- {{Patch info|8|15|2012}} --> | <!-- {{Patch info|8|15|2012}} --> | ||
− | |||
{{Unreleased}} | {{Unreleased}} | ||
{{Quotation|'''Saxton Hale; TF2 Official Website'''|Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are '''absolutely''' prepared to deal with this, and '''you are going to be just fine'''. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.}} | {{Quotation|'''Saxton Hale; TF2 Official Website'''|Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are '''absolutely''' prepared to deal with this, and '''you are going to be just fine'''. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.}} | ||
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== Day 2: Mercs == | == Day 2: Mercs == | ||
+ | |||
+ | Day 2 revealed a variety of new upgrades and power-ups that players can collect to boost their effectiveness on the battlefield, as well as [[Canteen]]s. A new map, [[Coal Town]], was also featured. | ||
+ | |||
+ | === Maps === | ||
+ | {| class="wikitable grid" style="text-align:center;" | ||
+ | |- style="height: 20px;" | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Picture | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Game mode | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | File name | ||
+ | |- | ||
+ | |style="background: gray; border:1px solid #333;" width="120px" |'''[[Coal Town{{if lang}}|<span style="color:white;">Coal Town</span>]]''' | ||
+ | | style="border:1px solid #333;" |[[File:Poster Coal Town.png|250px|link=Coal Town{{if lang}}]] | ||
+ | | style="border:1px solid #333;" | '''[[Mann vs. Machine (game mode){{if lang}}|{{common string|Mann vs. Machine}}]]'''<br />[[File:Mvm_navicon.png|50px|link=Mann vs. Machine (game mode){{if lang}}]] | ||
+ | | style="border:1px solid #333;" | TBC<!--{{code|mvm_coaltown}}--> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | "Upgrade Stations give you a wide range of tactical options to choose from. Below, we’ve included a by-no-means comprehensive list of just a few of the weapon, item and ability upgrades you’ll need to hold the line against the Metal Menace." | ||
+ | ===Class Tactics=== | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | |- style="height: 20px;" | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Classes | ||
+ | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Soldier}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Buff Banner can empower entire team. | ||
+ | *Upgraded Rocket Launcher to increase damage, firing speed, reload speed and projectile speed. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Medic}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Medi Gun or Kritzkrieg boosts overheal amount and duration. | ||
+ | *Upgraded Medic can increase Übercharge build rate and lengthen deploy duration. | ||
+ | *Upgraded Medic can share his canteen effects with heal targets. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Mad Milk slows affected enemies. | ||
+ | *All Scouts have the following innate skills: | ||
+ | **Extra-large cash collection radius. | ||
+ | **Health boosts from collected cash. | ||
+ | **Instant respawns. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Heavy}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded rounds pass through multiple targets. | ||
+ | *Upgraded Minigun can shoot down projectiles. | ||
+ | *Upgraded Heavy can generate rage, causing rounds to knock back enemies. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Demoman}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Use a critical Hit Boost canteen to lay deadly sticky traps. | ||
+ | *Use damage-upgraded sticky bomb clusters to instantly destroy all but the strongest targets. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Engineer}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Engineer can build a second, disposable mini-sentry. | ||
+ | *Use a critical hit boost canteen to temporarily boost Sentry Gun to three times its firing speed. | ||
+ | *Remember: The Wrangler excels against long-range targets. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Jarate slows affected enemies. | ||
+ | *Upgraded Sniper Rifle rounds and Huntsman arrows pass through multiple targets. | ||
+ | *Combine Jarate with bleed effect on rounds and arrows to take down larger enemies. | ||
+ | *Upgraded Sniper Rifle and Huntsman cause explosive headshots. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Pyro}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded airblast pushes targets further. | ||
+ | *Use airblasts to separate Medic robots from their targets and push bomb-carrying robots into mineshafts. | ||
+ | *Upgraded Flare Gun becomes a lethal long-range weapon. | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Class link|Spy}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | *Upgraded Sapper can disable groups of regular robots and slow giants. | ||
+ | *Spies' disguises fool all robots enemies; robots may detect a nearby backstab, and will always detect a Spy who is on fire. | ||
+ | *Upgraded knife can penetrate armor, allowing increasing effectiveness against Giants. | ||
+ | |} | ||
== Day 3: Bounty == | == Day 3: Bounty == | ||
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* Mann vs. Machine was also teased in the [[Loose Canon]] comic, where the last page features a mention of a third Life Extender Machine, which may have been the portable version designed for [[Gray Mann]]. | * Mann vs. Machine was also teased in the [[Loose Canon]] comic, where the last page features a mention of a third Life Extender Machine, which may have been the portable version designed for [[Gray Mann]]. | ||
* A diagram of a Scout Robot appears on the [[Engineer Update]] page, and both a Heavy and a Demoman Robot head appear in the teaser trailer for the update. | * A diagram of a Scout Robot appears on the [[Engineer Update]] page, and both a Heavy and a Demoman Robot head appear in the teaser trailer for the update. | ||
+ | * Clicking on the Grenade Launcher in the Upgrade Store picture will bring you to a preview of the Store's User Interface. | ||
== Update Gallery == | == Update Gallery == | ||
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File:MvM_update_page_Day_1.jpg|'''Day 1''' "Machines" update page | File:MvM_update_page_Day_1.jpg|'''Day 1''' "Machines" update page | ||
File:Team_Fortress_2_Mannworks.png|'''Day 1''' "Mannworks" update page | File:Team_Fortress_2_Mannworks.png|'''Day 1''' "Mannworks" update page | ||
+ | File:MvM update page Day 2.jpg|'''Day 2''' "Mercs" update page | ||
+ | File:TF2-MvM-CoalTown.jpg|'''Day 2''' "Coal Town" update page | ||
+ | File:MvM Upgrade UI.jpg|'''Day 2''' hidden image on "Mercs" update page | ||
</gallery> | </gallery> | ||
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* [http://www.teamfortress.com/mvm/machines/ Day One: Machines] | * [http://www.teamfortress.com/mvm/machines/ Day One: Machines] | ||
* [http://www.teamfortress.com/mvm/mannworks/ Day One: Mannworks] | * [http://www.teamfortress.com/mvm/mannworks/ Day One: Mannworks] | ||
+ | * [http://www.teamfortress.com/mvm/mercs/ Day Two: Mercs] | ||
+ | * [http://www.teamfortress.com/mvm/coaltown/ Day Two: Coal Town] | ||
* [http://www.teamfortress.com/bloodbrothers Blood Brothers] | * [http://www.teamfortress.com/bloodbrothers Blood Brothers] | ||
* [http://www.teamfortress.com/fateworsethanchess/ A Fate Worse Than Chess] | * [http://www.teamfortress.com/fateworsethanchess/ A Fate Worse Than Chess] |
Revision as of 23:39, 14 August 2012
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
“ | Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are absolutely prepared to deal with this, and you are going to be just fine. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.
— Saxton Hale; TF2 Official Website
|
” |
Mann vs. Machine is an upcoming update for Team Fortress 2, announced on August 13, 2012 and due to be released on August 15, 2012.
Contents
Day 1: Machines
Day 1 revealed a new co-op game mode in which a team of six players fights a horde of bots, as well as a new map, Mannworks, and multiple special classes of robots introduced for the new mode. It also revealed the trailer for the mode.
Robots
Special Robots
The majority of the robot legion can be any class equipped with basic weaponry. In addition, several Special Robots exist:
Machine | Based on | Equipped with | Abilities |
---|---|---|---|
Minor League Scout | Scout | Sandman Batter's Helmet |
|
Demoknight | Demoman | Eyelander Chargin' Targe |
|
Steel Gauntlet | Heavy | Fists of Steel |
|
Heavyweight champ | Killing Gloves of Boxing Pugilist's Protector |
| |
Quick-Fix Medic | Medic | Quick-Fix |
|
Über Medic | Medi Gun |
| |
Bowman | Sniper | Huntsman |
|
Sydney Sniper | Sydney Sleeper |
|
Giant Robots
Giant Robots are larger and more durable than normal robots, but also move at half speed. Each Giant Robot has its own unique ability.
Machine | Based on | Abilities |
---|---|---|
Super Scout | Scout | Unlike other giant robots, Super Scout moves lightning fast, so don't let it pick up the bomb! |
Rapid Fire Soldier | Soldier | The machine gun of rocket launchers. Don't stand in one place for too long. |
Deflector Heavy | Heavy | Can shoot down projectiles such as rockets and grenades. |
Sentry Buster
Day 1 also introduced the Sentry Buster, a robot designed to take down co-op players' Sentry Guns.
Machine | Based on | Abilities |
---|---|---|
Sentry Buster | Demoman | Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds. |
Bombs
Bomb Carrier Upgrades (stacking):
Stages | Upgrades |
---|---|
First stage | Defensive buff, shared with all nearby robots |
Second stage | Health regeneration |
Final stage | Full crits all the time |
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Mannworks | Mann vs. Machine |
TBC |
Day 2: Mercs
Day 2 revealed a variety of new upgrades and power-ups that players can collect to boost their effectiveness on the battlefield, as well as Canteens. A new map, Coal Town, was also featured.
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Coal Town | Mann vs. Machine |
TBC |
"Upgrade Stations give you a wide range of tactical options to choose from. Below, we’ve included a by-no-means comprehensive list of just a few of the weapon, item and ability upgrades you’ll need to hold the line against the Metal Menace."
Class Tactics
Classes | Abilities |
---|---|
Soldier |
|
Medic |
|
Scout |
|
Heavy |
|
Demoman |
|
Engineer |
|
Sniper |
|
Pyro |
|
Spy |
|
Day 3: Bounty
Trailer
Trivia
- Mann vs. Machine was heavily teased by the second ARG, which led to the Blood Brothers comic. Hints were also included in the maps Foundry and Doomsday.
- Mann vs. Machine was also teased in the Loose Canon comic, where the last page features a mention of a third Life Extender Machine, which may have been the portable version designed for Gray Mann.
- A diagram of a Scout Robot appears on the Engineer Update page, and both a Heavy and a Demoman Robot head appear in the teaser trailer for the update.
- Clicking on the Grenade Launcher in the Upgrade Store picture will bring you to a preview of the Store's User Interface.
Update Gallery
- MvM Upgrade UI.jpg
Day 2 hidden image on "Mercs" update page
Other Gallery
Diagram of a robot from the Engineer Update.
External links
- Mann vs. Machine Update
- Day One: Machines
- Day One: Mannworks
- Day Two: Mercs
- Day Two: Coal Town
- Blood Brothers
- A Fate Worse Than Chess
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