Difference between revisions of "Robots/ru"
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{| class="wikitable grid" style="border:1px solid #333;" | {| class="wikitable grid" style="border:1px solid #333;" | ||
− | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | | + | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Робот |
− | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | | + | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | На основе |
− | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | | + | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Снарежение |
− | ! class="header" width="350px" style="background: #333; color: white; border:1px solid #333;" | | + | ! class="header" width="350px" style="background: #333; color: white; border:1px solid #333;" | Способности/Notes |
− | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | | + | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Здоровье |
|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class scout stun.png|20px]] '''[[Scout Robot#Minor League Scout|Разведчик из младшей лиги]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class scout stun.png|20px]] '''[[Scout Robot#Minor League Scout|Разведчик из младшей лиги]]''' | ||
| style="border:1px solid #333;" | {{Class link|Scout}} | | style="border:1px solid #333;" | {{Class link|Scout}} | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Sandman}}[[Дрёма]]<br>{{Item icon|Batter's Helmet}}[[Бейсбольный шлем]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
− | * | + | * С помощью [[Дрёма|Дрёмы]] временно оглушает игроков. |
| style="border:1px solid #333;" | 125 | | style="border:1px solid #333;" | 125 | ||
|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class soldier.png|20px]] '''[[Soldier Robot#Buff Soldier|Buff Soldier]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class soldier.png|20px]] '''[[Soldier Robot#Buff Soldier|Buff Soldier]]''' | ||
| style="border:1px solid #333;" | {{Class link|Soldier}} | | style="border:1px solid #333;" | {{Class link|Soldier}} | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Buff Banner}}[[Вдохновляющее знамя]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Will start with full rage and buff immediately. | * Will start with full rage and buff immediately. | ||
Line 124: | Line 124: | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class demoknight.png|20px]] '''[[Demoman Robot#Demoknight|Рыцарь-подрывник]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class demoknight.png|20px]] '''[[Demoman Robot#Demoknight|Рыцарь-подрывник]]''' | ||
| style="border:1px solid #333;" | {{Class link|Demoman}} | | style="border:1px solid #333;" | {{Class link|Demoman}} | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Eyelander}}[[Одноглазый горец]]<br>{{Item icon|Chargin' Targe}}[[Штурмовой щит]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Can cover large distances very quickly by charging. | * Can cover large distances very quickly by charging. | ||
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| style="border:1px solid #333;" | [[Image:Leaderboard class heavy steelfist.png|20px]] '''[[Heavy Robot#Steel Gauntlet|Steel Gauntlet]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class heavy steelfist.png|20px]] '''[[Heavy Robot#Steel Gauntlet|Steel Gauntlet]]''' | ||
| style="border:1px solid #333;" rowspan="4" | {{Class link|Heavy}} | | style="border:1px solid #333;" rowspan="4" | {{Class link|Heavy}} | ||
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{Item icon|Fists of Steel}}[[Стальные кулаки]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Resistant to ranged damage. | * Resistant to ranged damage. | ||
− | * | + | * Слаб в ближнем бою. |
− | * | + | * Атакует только в ближнем бою. |
| style="border:1px solid #333;" | 900 | | style="border:1px solid #333;" | 900 | ||
|- | |- | ||
| style="border:1px solid #333;" rowspan="2"| [[Image:Leaderboard class heavy champ.png|20px]] '''[[Heavy Robot#Heavyweight Champion|Тяжеловес]]'''<br>[[Image:Leaderboard class heavy urgent.png|20px]] | | style="border:1px solid #333;" rowspan="2"| [[Image:Leaderboard class heavy champ.png|20px]] '''[[Heavy Robot#Heavyweight Champion|Тяжеловес]]'''<br>[[Image:Leaderboard class heavy urgent.png|20px]] | ||
− | | style="border:1px solid #333;" | [[Killing Gloves of Boxing]]<br> | + | | style="border:1px solid #333;" | {{Item icon|Killing Gloves of Boxing}}[[Killing Gloves of Boxing/ru|Кулаки Грозного Боксера]]<br>{{Item icon|Pugilist's Protector}}[[Боксерская защита]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Upon killing, receives 5 seconds of guaranteed critical hits. | * Upon killing, receives 5 seconds of guaranteed critical hits. | ||
− | * | + | * Атакуют группами. |
− | * | + | * Атакует только в ближнем бою. |
| style="border:1px solid #333;" rowspan="3"| 300 | | style="border:1px solid #333;" rowspan="3"| 300 | ||
|- | |- | ||
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{Item icon|Gloves of Running Urgently}}[[Горящие Рукавицы Ускорения]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Runs faster than other Heavy robots, at 99.67% speed. | * Runs faster than other Heavy robots, at 99.67% speed. | ||
* All damage taken is in the form of mini-crits. | * All damage taken is in the form of mini-crits. | ||
* Attacks alongside Heavyweight Champs, in smaller quantities. | * Attacks alongside Heavyweight Champs, in smaller quantities. | ||
− | * | + | * Атакует только в ближнем бою. |
|- | |- | ||
| style="border:1px solid #333;"| [[Image:Leaderboard class heavy mittens.png|20px]] '''[[Heavy Robot#Heavy Mittens|Heavy Mittens]]''' | | style="border:1px solid #333;"| [[Image:Leaderboard class heavy mittens.png|20px]] '''[[Heavy Robot#Heavy Mittens|Heavy Mittens]]''' | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Holiday Punch}}[[Праздничный удар]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Attacks alongside Heavyweight Champs, in smaller quantities. | * Attacks alongside Heavyweight Champs, in smaller quantities. | ||
* Permanently critboosted forcing players to laugh helplessly. | * Permanently critboosted forcing players to laugh helplessly. | ||
− | * | + | * Атакует только в ближнем бою. |
|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class medic.png|20px]] '''[[Medic Robot#Quick-Fix Medic|Quick-Fix Medic]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class medic.png|20px]] '''[[Medic Robot#Quick-Fix Medic|Quick-Fix Medic]]''' | ||
| style="border:1px solid #333;" rowspan="2" | {{Class link|Medic}} | | style="border:1px solid #333;" rowspan="2" | {{Class link|Medic}} | ||
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{Item icon|Quick-Fix}}[[Быстроправ]]<br>{{Item icon|Syringe Gun}}[[шприцемет]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Heals other robots. | * Heals other robots. | ||
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|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class medic uber.png|20px]] '''[[Medic Robot#Über Medic|Убер Медик]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class medic uber.png|20px]] '''[[Medic Robot#Über Medic|Убер Медик]]''' | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Medi Gun}}[[лечебная пушка]]<br>{{Item icon|Syringe Gun}}[[шприцемет]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Can heal other robots, building up ÜberCharge as it heals. | * Can heal other robots, building up ÜberCharge as it heals. | ||
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| style="border:1px solid #333;" | [[Image:Leaderboard class sniper bow.png|20px]] '''[[Sniper Robot#Bowman|Bowman]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class sniper bow.png|20px]] '''[[Sniper Robot#Bowman|Bowman]]''' | ||
| style="border:1px solid #333;" rowspan="3" | {{Class link|Sniper}} | | style="border:1px solid #333;" rowspan="3" | {{Class link|Sniper}} | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Huntsman}}[[Охотник]] |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
* Can fire arrows that quickly charge to do more damage and deal large amounts of damage in headshots. | * Can fire arrows that quickly charge to do more damage and deal large amounts of damage in headshots. | ||
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|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class sniper sydneysleeper.png|20px]] '''[[Sniper Robot#Sydney Sniper|Сиднейский Снайпер]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class sniper sydneysleeper.png|20px]] '''[[Sniper Robot#Sydney Sniper|Сиднейский Снайпер]]''' | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Sydney Sleeper}}[[Сиднейский соня]] |
| | | | ||
* Shoots [[Jarate]]-coated darts, which covers the player in Jarate, making all damage taken from enemies to be a mini-crit. | * Shoots [[Jarate]]-coated darts, which covers the player in Jarate, making all damage taken from enemies to be a mini-crit. | ||
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|- | |- | ||
| style="border:1px solid #333;" | [[Image:Leaderboard class sniper.png|20px]] '''[[Sniper Robot#Razorback Sniper|Razorback Sniper]]''' | | style="border:1px solid #333;" | [[Image:Leaderboard class sniper.png|20px]] '''[[Sniper Robot#Razorback Sniper|Razorback Sniper]]''' | ||
− | | style="border:1px solid #333;" | [[ | + | | style="border:1px solid #333;" | {{Item icon|Razorback}}[[Бронепанцирь]] |
| | | | ||
* Shares the same attributes from normal Sniper bot, but cannot be backstabbed. | * Shares the same attributes from normal Sniper bot, but cannot be backstabbed. |
Revision as of 12:00, 21 August 2012
« | I am ready to fight robots.
Нажмите, чтобы прослушать
— The Heavy
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» |
В данный момент статья переводится с английского языка на русский. Если для перевода необходима помощь, напишите об этом на странице обсуждения или обратитесь к участникам, правившим эту статью (просмотрев её историю). |
Robots are the enemies fought in Mann vs. Machine, during missions. They were created by Gray Mann in order to destroy all things Mann Co..
Содержание
Геймплей
Regular robots function nearly identically to the players, being operated by bots, whilst special robots exist that use non-Stock weapons, and other forms of robots exist with abilities and directives that no class normally possesses. Unlike players, robots can notably be sapped, temporarily disabling them often in groups, or in the case of giant robots, slowing them. As noted by Miss Pauling, they run on money, and they drop it when destroyed, allowing players to use that money to upgrade their weapons. Robots follow a set path to the bomb hole, marked by glowing blue arrows before each wave, though they may stray off that path if the bomb carrier is pushed away or to pursue a player. Robots will occasionally taunt after killing a player, and the bomb carrier will always taunt to receive its buff.
One robot per wave will enter the field armed with a bomb. The primary directive of the robots is to transport this bomb to the hatch at the end of the map, and the Defenders must stop them. After the bomb is dropped, another robot can pick it up. Any robot can carry the bomb, excluding Spies, Snipers, Sentry Buster and the Tank. Carrying a bomb will slow a robot to about half speed. After all robots in a wave are killed, the wave is completed, while if the bomb is transported to the hatch, the wave is lost.
Robots receive certain buffs after a period of time carrying the bomb, with new buffs stacking with the previous ones. A graphic on the HUD indicates which stage the bomb carrier is on and how long until it receives the next buff. Upon receiving a buff, the robot carrying the bomb will taunt. You and your team can and should use this as a window of opportunity to kill the bomb carrier, especially if the robot is getting the third upgrade.
Stages | Upgrades |
---|---|
First stage | Defensive buff, shared with all nearby robots |
Second stage | Health regeneration |
Final stage | Full crits all the time |
Robots are all designed off of each of the mercenaries employed under Blutarch and Redmond Mann, excluding the Engineer, and share their basic abilities. Regular robots are equipped with the stock loadout of the classes. Über Medics are not noted as regular robots, despite the fact that they use their Stock weapons.
Machine | Equipped with | Abilities/Notes | Health
|
---|---|---|---|
Разведчик | Scattergun Bonk! Atomic Punch Bat |
|
125 |
Солдат | Rocket Launcher |
|
200 |
Поджигатель | Flame Thrower | 175 | |
Подрывник | Grenade Launcher |
|
175 |
Пулемётчик | Minigun |
|
300 |
Снайпер | Sniper Rifle Kukri |
|
125 |
Шпион | Revolver Sapper Knife Disguise Kit Invisibility Watch Dead Ringer |
|
125 |
Специальный роботы
A number of Special Robots also exist, which each possess unique abilities belonging to unlockable weapons rather than the Stock weapons that most robots use and have a customized name. Each special robot also has the advantages and disadvantages of the original classes it is based off of, unless noted.
Робот | На основе | Снарежение | Способности/Notes | Здоровье |
---|---|---|---|---|
Разведчик из младшей лиги | Разведчик | Дрёма Бейсбольный шлем |
|
125 |
Buff Soldier | Солдат | Вдохновляющее знамя |
|
200 |
Рыцарь-подрывник | Подрывник | Одноглазый горец Штурмовой щит |
|
175 |
Steel Gauntlet | Пулемётчик | Стальные кулаки |
|
900 |
Тяжеловес |
Кулаки Грозного Боксера Боксерская защита |
|
300 | |
Горящие Рукавицы Ускорения |
| |||
Heavy Mittens | Праздничный удар |
| ||
Quick-Fix Medic | Медик | Быстроправ шприцемет |
|
150 |
Убер Медик | лечебная пушка шприцемет |
|
150 | |
Bowman | Снайпер | Охотник |
|
125 |
Сиднейский Снайпер | Сиднейский соня |
| ||
Razorback Sniper | Бронепанцирь |
|
Уничтожитель турелей
The Sentry Buster is the only robot not to resemble a class, as it is literally a bomb on legs. It is never predetermined to spawn during a wave, and only spawns if Engineer is doing significant damage with his Sentry Gun to the robot horde. Its arrival is announced by a theme, a HUD notification, and by the Administrator. If the team has multiple Engineers with Sentry Guns, a Sentry Buster can spawn for each problematic Sentry Gun.
Machine | Based on | Notes | Health |
---|---|---|---|
Sentry Buster | Подрывник |
|
2500 |
Гигантские роботы
Giant Robots are notably larger than other robots. They can only be slowed by a Sapper rather than destroyed by it, and they cannot be killed at full health by a backstab unless the knife is fully upgraded. They sport significantly more health than other robots, but move at half-speed. Their presence in a wave is noted by a red background behind their class symbol in the pre-wave overhead. Giant Robots that carry the bomb do not receive buffs for it.
Giant Robot versions exist of the Scout, Soldier, Pyro, Demoman, and Heavy. Multiple Giant Robots can occur in a single wave, either of the same class or not.
Machine | Based on | Equipped with | Abilities | Health |
---|---|---|---|---|
Major League Scout | Разведчик | Sandman Batter's Helmet |
|
1600 |
Super Scout | Holy Mackerel Bonk Boy |
|
1600 | |
Rapid-Fire Soldier | Солдат | Rocket Launcher |
|
3300 |
Giant Charged Soldier | Original |
|
3800 | |
Giant Pyro | Поджигатель | Flamethrower |
|
3000 |
Flare Gun Old Guadalajara |
|
3000 | ||
Rapid Fire Demoman | Подрывник | Grenade Launcher |
|
3300 |
Deflector Heavy | Пулемётчик | Deflector |
|
5000 |
Танк
Noted as «???» in the official Mann vs. Machine update page, the tank is a rare enemy that usually appears for one or two waves per mission, rarely more than once in one wave. It has a large amount of health, but no attack method, and cannot harm players. It does, however, carry a bomb.
Machine | Notes | Health |
---|---|---|
Tank |
|
28000 Coal Town: Wave 3 30000 Coal Town: Wave 5 20000 Decoy: Wave 3 20000 Decoy: Wave 8 20000 Mannworks: Wave 2 22500 Mannworks: Wave 7 |
Связанные достижения
Mann vs. Machievements
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Галерея
Схема робота разведчика в Обновлении Инженера.
Внешние ссылки
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