Difference between revisions of "September 4, 2012 Patch/zh-hant"
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| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/8791 | | source = http://store.steampowered.com/news/8791 | ||
− | | notes = | + | | notes = ===Team Fortress 2=== |
− | |||
− | ===Team Fortress 2=== | ||
* 增加新的促銷物品。<ref>{{item link|Area 451}}、{{item link|Crafty Hair}}、{{item link|Vigilant Pin}}</ref> | * 增加新的促銷物品。<ref>{{item link|Area 451}}、{{item link|Crafty Hair}}、{{item link|Vigilant Pin}}</ref> | ||
* 新增指令 <code>replay_name</code> 以設定重播裡出現的機器人的名稱。 | * 新增指令 <code>replay_name</code> 以設定重播裡出現的機器人的名稱。 |
Revision as of 03:01, 5 September 2012
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來源: Team Fortress 2 Update Released (英語)
更新內容
Team Fortress 2
- 增加新的促銷物品。[1]
- 新增指令
replay_name
以設定重播裡出現的機器人的名稱。 - 現在當玩家的背包全滿時,Steam 交易系統會發出文字訊息警告。
- 修正指令
tv_name
沒有作用的問題。 - 修正不是機器人的狙擊手竟講出機器人台詞的問題。
- Fixed the looping tank sound not playing if it was spawned far from the player
- 修正當畸形魔眼出場時,生命值量條沒有顯現的問題。
- Fixed tank destruction effects playing at the map origin
- Fixed bots not displaying in the server browser properly
- 更新地區語言檔案。
- 有關地圖 Koth_King 的更新:
- Added some geometry to hide floating staircases outside of playspace
- Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
- Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
- 更新地圖 Mvm_Decoy。
- 有關地圖 Mvm_Coaltown 的更新:
- Blocked bots from being blasted into the tank tunnel
- Blocked giants from getting stuck under the stairs in the final pit
- 有關地圖 Mvm_Mannworks 的更新:
- Blocked bots from being blasted into the tank tunnel
- Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
- MvM changes
- Fixed a client money display issue when purchasing or selling bottle charges after changing classes
- Fixed an issue in the Server Browser where replay bots would add to the player count
- Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
- Added safeguards to prevent bots from getting stuck in certain cases
- Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
- Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
- Fixed the party leader’s mission completions showing in the game lobby instead of your own
- Community-submitted schema changes:[2]
- Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For Someone Special
- 武器音效變更:
- The Pain Train now uses Equalizer sounds
- The Conscientious Objector now uses Kurkri(sic) sounds
- The Amputator now uses Bonesaw sounds
- The Solemn Vow now sounds like a wrench [3]
- The Market Gardener now uses Shovel sounds
- The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds
- 武器合成變更:
- The Teufort Tooth Kickers and Professor's Peculiarity are now craftable
- The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment are now craftable with tokens
- 武器和裝飾品的變更:
- 為鄉村風假髮、灰髮教授和刑警防暴頭盔增加新的樣式。
- 現在以三度灼傷殺敵時,敵人的屍體會像被 now vaporizes enemies on kill like the Phlogistinator and the Manmelter打到一樣焦黑蒸發。
- Loosened equip region restrictions for the Whiskered Gentleman, Sight for Sore Eyes, Googly Gazer, and Nine-Pipe Problem
- 現在籠中鳥、HOUWAR/zh-hant和後背機器人可以在 幻想世界獲得助攻。
- 更改直擊榴彈、自然之力、汽水槍手、和家族事業的性能敘述,使其更容易理解。
- 武器實際性能未改變。
未記載更新
- 修正工程師的 PDA 使用錯誤動畫的問題。
- 為 AWP 增加一個新的爆擊開火音效。
- 新增編號為 #47 和 #48 的曼恩企業補給箱(秋季補給箱)
- 編號 #43 的曼恩企業補給箱不會再掉落。
- 修正魔鬼建造者沒有使用正確身體群組的問題。
- 修正於 Mannworks 的漏洞,以防止玩家進入一般情況無法到達的地方。[4]
備註
- ↑ 451區、狡猾招數、外星警戒獎章
- ↑ The Steam Workshop submission these changes originated from can be found here.
- ↑ This change did not take effect
- ↑ Players could use High Five! to get behind the tank gates and wrangle jump on top of the hills, where they could drop down below the map. See this screenshot for reference.
變更檔案
- 註:下述變更紀錄是由比較 diff 中的兩次修改內容而得的。
修改變更
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/koth_king.bsp
Modified: team fortress 2 content.gcf/tf/maps/koth_king.nav
Modified: team fortress 2 content.gcf/tf/maps/mvm_coaltown.bsp
Modified: team fortress 2 content.gcf/tf/maps/mvm_coaltown.nav
Modified: team fortress 2 content.gcf/tf/maps/mvm_decoy.bsp
Modified: team fortress 2 content.gcf/tf/maps/mvm_decoy.nav
Modified: team fortress 2 content.gcf/tf/maps/mvm_mannworks.bsp
Modified: team fortress 2 content.gcf/tf/maps/mvm_mannworks.nav
Deleted: team fortress 2 content.gcf/tf/sound/ui/holiday/gamestartup_mann_vs_machine.mp3
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/fall_crate.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/fall_crate_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_invisibles_killed.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_invisibles_killed_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_sappers_killed.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_sappers_killed_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_scouts_killed.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_scouts_killed_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/xcom_badge.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/xcom_badge_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/xcom_flattop_engineer.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/xcom_flattop_engineer_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/pyro/xcom_sectoid_mask.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/pyro/xcom_sectoid_mask_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_demoman_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_medic_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_pyro_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_scout_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_sniper_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_soldier_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/console/characters/mvm_spy_bot.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xcom_badge.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xcom_badge_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xcom_badge_normal.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xcom_flattop.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xcom_flattop_normal.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/xcom_sectoid_mask.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/xcom_sectoid_mask_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/xcom_sectoid_mask_normal.vtf
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.mdl
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.phy
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/bots/soldier_boss/bot_soldier_boss.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_badge.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_badge.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_badge.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_badge.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_badge.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/xcom_flattop_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/xcom_sectoid_mask.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/xcom_sectoid_mask.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/xcom_sectoid_mask.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/xcom_sectoid_mask.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/xcom_sectoid_mask.vvd
Added: team fortress 2 materials.gcf/tf/sound/weapons/csgo_awp_shoot_crit.wav