Difference between revisions of "User:Keybored6522/Sandbox"
Keybored6522 (talk | contribs) (→List of all Mann vs. Machine robots: added giants, now only the non-standard bots like the non-giant deflectors on mannworks are left, i'll do those later) |
Keybored6522 (talk | contribs) (→List of all Mann vs. Machine robots: added mission-specific bots for all missions except intermediate and expert decoy and mannworks - i'll do those later) |
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== List of all Mann vs. Machine robots == | == List of all Mann vs. Machine robots == | ||
− | robot_standard.pop | + | '''robot_standard.pop''' |
{| class="wikitable grid" style="border:1px solid #333;" | {| class="wikitable grid" style="border:1px solid #333;" | ||
! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
Line 182: | Line 182: | ||
{{buff|+30% faster move speed}} | {{buff|+30% faster move speed}} | ||
{{nerf|60 HP}} | {{nerf|60 HP}} | ||
− | + | {{nerf|-80% damage penalty}} <!-- not so pointless, kritz holiday punch still damages engineer buildings --> | |
| style="border:1px solid #333;" | Easy | | style="border:1px solid #333;" | Easy | ||
|- | |- | ||
Line 323: | Line 323: | ||
− | + | ||
− | robot_giant.pop | + | '''robot_giant.pop''' |
{| class="wikitable grid" style="border:1px solid #333;" | {| class="wikitable grid" style="border:1px solid #333;" | ||
! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
Line 594: | Line 594: | ||
{{nerf|-50% slower move speed}} | {{nerf|-50% slower move speed}} | ||
| style="border:1px solid #333;" | Expert | | style="border:1px solid #333;" | Expert | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_advanced.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_advanced2.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Scout}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Scout}} '''Scout'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Bat]] | ||
+ | | style="border:1px solid #333;" | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_decoy.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Medic}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Medic uber}} '''Medic'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Syringe Gun]] | ||
+ | * [[Medi Gun]] | ||
+ | * [[Bonesaw]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+400% faster Ubercharge rate}} | ||
+ | {{nerf|-90% slower heal rate}} | ||
+ | | style="border:1px solid #333;" | Normal | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_decoy_advanced.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Medic}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Medic uber}} '''Medic'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Syringe Gun]] | ||
+ | * [[Medi Gun]] | ||
+ | * [[Bonesaw]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+400% faster Ubercharge rate}} | ||
+ | {{nerf|-90% slower heal rate}} | ||
+ | | style="border:1px solid #333;" | Normal | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |} <small>(also includes hard-skill fast heavyweight champs)</small> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_decoy_advanced2.pop''' | ||
+ | <br><small>(also includes normal-skill minor league scouts)</small> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_mannworks_advanced.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 2500 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_expert.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Scout}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Scout}} '''Scout'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Bat]] | ||
+ | | style="border:1px solid #333;" | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Easy,<br>Hard | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="2" | {{Class link|Soldier}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier}} '''Soldier'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Direct Hit]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier}} '''Soldier'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Direct Hit]] | ||
+ | * [[Buff Banner]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|Spawns with full rage}} | ||
+ | {{buff|+800% longer buff duration}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Pyro}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Pyro}} '''Pyro'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Flamethrower]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fire Axe]] | ||
+ | | style="border:1px solid #333;" | {{info|Always firing weapon}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Demoman}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Demoknight}} '''Demoknight'''<br><small>(T_TFBot_Demoman_Knight, modified)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Chargin' Targe]] | ||
+ | * [[Eyelander]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|Always crit boosted}} | ||
+ | {{buff|On Kill: 3 seconds of 100% critical chance}} <!-- lol --> | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="4" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper sydneysleeper}} '''Sydney Sniper'''<br><small>(T_TFBot_Sniper_Sydney_Sleeper, modified)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sydney Sleeper]] | ||
+ | * [[Razorback]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper bow}} '''Bowman'''<br><small>(T_TFBot_Sniper_Huntsman, modified)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Huntsman]] | ||
+ | | style="border:1px solid #333;" | {{info|No damage penalty}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper bow}} '''Bowman'''<br><small>(T_TFBot_Sniper_Huntsman, modified)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Huntsman]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+60% faster reload time}} | ||
+ | {{nerf|-85% damage penalty}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_intermediate.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Pyro}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Pyro}} '''Pyro'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Flamethrower]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fire Axe]] | ||
+ | | style="border:1px solid #333;" | {{info|Always firing weapon}} | ||
+ | | style="border:1px solid #333;" | -- | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |} | ||
+ | <small>(also includes expert-skill minor league scouts)</small> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_intermediate2.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Scout}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Scout}} '''Scout'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Scattergun]] | ||
+ | * [[Pistol]] | ||
+ | * [[Bat]] | ||
+ | | style="border:1px solid #333;" | {{nerf|200% slower firing speed}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
|} | |} |
Revision as of 03:11, 14 October 2012
List of all Mann vs. Machine robots
robot_standard.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (T_TFBot_Scout_Melee) |
Hard | ||
Scout (T_TFBot_Scout_Fish) |
Easy | |||
Scout (T_TFBot_Scout_Bonk) |
Hard | |||
Minor League Scout (T_TFBot_Scout_Sandman) |
Hard | |||
Wrap Assassin (T_TFBot_Scout_Wrap_Assassin) |
Easy | |||
Soldier
|
Buff Soldier (T_TFBot_Soldier_Buff_Banner) |
Spawns with full rage |
Hard | |
Extended Buff Soldier (T_TFBot_Soldier_Extended_Buff_Banner) |
Spawns with full rage |
Normal | ||
Extended Conch Soldier (T_TFBot_Soldier_Extended_Concheror) |
Spawns with full rage |
Normal | ||
Extended Backup Soldier (T_TFBot_Soldier_Extended_Battalion) |
Spawns with full rage |
Normal | ||
Pyro
|
Pyro (T_TFBot_Pyro) |
Normal | ||
Flare Pyro (T_TFBot_Pyro_Flaregun) |
Normal | |||
Pyro Pusher (T_TFBot_ScorchShot) |
Always crit boosted |
Expert | ||
Demoman
|
Demoman (T_TFBot_Demoman) |
Easy | ||
Demoknight (T_TFBot_Demoman_Knight) |
On Kill: 3 seconds of 100% critical chance |
Hard | ||
Heavy
|
Steel Gauntlet (T_TFBot_Heavyweapons_Fist) |
900 HP |
Hard | |
Heavyweight Champ (T_TFBot_Heavyweapons_Heavyweight_Champ) |
Easy | |||
Heavyweight Champ (T_TFBot_Heavyweapons_Heavyweight_Champ_Fast) |
Easy | |||
Heavy Mittens (T_TFBot_Heavyweapons_Gnome) |
Always crit boosted |
Easy | ||
Engineer
|
Engineer (T_TFBot_Engineer_Sentry_Teleporter) |
Expert | ||
Medic
|
Uber Medic (T_TFBot_Medic) |
Spawns with full charge |
Normal | |
Uber Medic (T_TFBot_Medic_QuickUber) |
Spawns with full charge |
Normal | ||
Quick-Fix Medic (T_TFBot_Medic_BigHeal) |
+900% faster heal rate |
Normal | ||
Quick-Fix Medic (T_TFBot_Medic_QuickFix) |
Easy | |||
Uber Medic (T_TFBot_Medic_SlowRecharge) |
Spawns with full charge |
Normal | ||
Sniper
|
Sniper (T_TFBot_Sniper) |
Cannot see past 2500 units |
Hard | |
Razorback Sniper (T_TFBot_Sniper_Razorback) |
Cannot see past 2500 units |
Hard | ||
Sydney Sniper (T_TFBot_Sniper_Sydney_Sleeper) |
Cannot see past 3000 units |
Hard | ||
Bowman (T_TFBot_Sniper_Huntsman) |
-50% damage penalty |
Hard | ||
Spy
|
Spy (T_TFBot_Spy) |
Expert |
robot_giant.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Giant Scout (T_TFBot_Giant_Scout) |
1600 HP |
Expert | |
Super Scout (T_TFBot_Giant_Scout_Fast) |
1200 HP |
Easy | ||
Major League Scout (T_TFBot_Giant_Scout_Baseball) |
1600 HP |
Expert | ||
Soldier
|
Giant Soldier (T_TFBot_Giant_Soldier) |
3800 HP |
Expert | |
Giant Charged Soldier (T_TFBot_Giant_Soldier_Crit) |
3800 HP |
Normal | ||
Giant Rapid Fire Soldier (T_TFBot_Giant_Soldier_Spammer) |
3800 HP |
Expert | ||
Pyro
|
Giant Pyro (T_TFBot_Giant_Pyro) |
3000 HP |
Expert | |
Giant Flare Pyro (T_TFBot_Giant_Pyro_Flare_Spammer) |
3000 HP |
Expert | ||
Giant Airblast Pyro (T_TFBot_Giant_Pyro_Pusher) |
3000 HP |
Expert | ||
Demoman
|
Giant Rapid Fire Demoman (T_TFBot_Giant_Demoman) |
3300 HP |
Expert | |
Giant Rapid Fire Demoman (T_TFBot_Giant_Demoman_RapidFire) |
3000 HP |
Expert | ||
Giant Demoknight (T_TFBot_Giant_DemoMan_PrinceTavish) |
3300 HP |
Expert | ||
Sentry Buster (T_TFBot_SentryBuster) |
2500 HP |
Expert | ||
Heavy
|
Giant Heavy (T_TFBot_Giant_Heavyweapons) |
5000 HP |
Expert | |
Giant Deflector Heavy (T_TFBot_Giant_Heavyweapons_Deflector) |
5000 HP |
Expert | ||
Giant Heavy (T_TFBot_Giant_Heavyweapons_BrassBeast) |
5000 HP |
Expert | ||
Giant Heavy (T_TFBot_Giant_Heavyweapons_Natascha) |
5000 HP |
Expert | ||
Super Heavyweight Champ (T_TFBot_Giant_Boxing_Heavy) |
5000 HP |
Expert | ||
Heavyweapons (T_TFBot_Heavyweapons_Heater) |
5000 HP |
Expert | ||
Medic
|
Giant Medic (T_TFBot_Giant_Medic) |
4500 HP |
Expert |
mvm_coaltown_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_coaltown_advanced2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
Always crit boosted |
Easy | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_decoy.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Medic
|
Medic (not a template) |
+400% faster Ubercharge rate |
Normal | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_decoy_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Medic
|
Medic (not a template) |
+400% faster Ubercharge rate |
Normal | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Expert |
(also includes hard-skill fast heavyweight champs)
mvm_decoy_advanced2.pop
(also includes normal-skill minor league scouts)
mvm_mannworks_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Sniper
|
Sniper (not a template) |
Cannot see past 2500 units |
Hard |
mvm_coaltown_expert.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
Always crit boosted |
Easy, Hard | |
Soldier
|
Soldier (not a template) |
Expert | ||
Soldier (not a template) |
Spawns with full rage |
Expert | ||
Pyro
|
Pyro (not a template) |
Always firing weapon | Easy | |
Demoman
|
Demoknight (T_TFBot_Demoman_Knight, modified) |
Always crit boosted |
Hard | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard | |
Sydney Sniper (T_TFBot_Sniper_Sydney_Sleeper, modified) |
Cannot see past 3000 units |
Hard | ||
Bowman (T_TFBot_Sniper_Huntsman, modified) |
No damage penalty | Hard | ||
Bowman (T_TFBot_Sniper_Huntsman, modified) |
+60% faster reload time |
Hard |
mvm_coaltown_intermediate.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Pyro
|
Pyro (not a template) |
Always firing weapon | -- | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Expert |
(also includes expert-skill minor league scouts)
mvm_coaltown_intermediate2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
200% slower firing speed |
Easy | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Easy |