Difference between revisions of "User:Keybored6522/Sandbox"
Keybored6522 (talk | contribs) (Aaaaaand there we go, a list of every non-stock robot in Mann vs. Machine.) |
Keybored6522 (talk | contribs) (→List of all Mann vs. Machine robots: ADDED COALTOWN EVENT ROBOT VARIANTS) |
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| style="border:1px solid #333;" | Expert | | style="border:1px solid #333;" | Expert | ||
|} | |} | ||
− | <small>(also includes expert-skill minor league scouts and heavyweight champs)</small>|} | + | <small>(also includes expert-skill minor league scouts and heavyweight champs)</small> |
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''mvm_coaltown_event.pop''' | ||
+ | |||
+ | {| class="wikitable grid" style="border:1px solid #333;" | ||
+ | ! class="header" width="80px" style="background: #333; color: white; border:1px solid #333;" | Class | ||
+ | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Name | ||
+ | ! class="header" width="175px" style="background: #333; color: white; border:1px solid #333;" | Items equipped | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Attributes | ||
+ | ! class="header" width="10px" style="background: #333; color: white; border:1px solid #333;" | Skill | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Scout}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Scout}} '''Scout'''<br><small>(T_TFBot_Scout_Bonk, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Bonk! Atomic Punch]] | ||
+ | * [[Bat]] | ||
+ | * [[Point and Shoot]] | ||
+ | | style="border:1px solid #333;" | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Scout}} '''Scout'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Scattergun]] | ||
+ | * [[Pistol]] | ||
+ | * [[Bat]] | ||
+ | * [[Point and Shoot]] | ||
+ | | style="border:1px solid #333;" | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Easy, Expert | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="5"| {{Class link|Soldier}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier crit|giant}} '''Giant Charged Soldier'''<br><small>(T_TFBot_Giant_Soldier_Crit, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and misc and nothing else--> | ||
+ | * [[Original]] | ||
+ | * [[Idiot Box]] | ||
+ | * [[Shoestring Budget]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat/misc and nothing else}}<br> | ||
+ | {{buff|3800 HP}} | ||
+ | {{buff|+60% knockback resistance}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | {{buff|+80% faster reload time}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | {{nerf|-50% slower projectile speed}} | ||
+ | {{nerf|100% slower firing speed}} | ||
+ | | style="border:1px solid #333;" | Normal | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier spammer|giant}} '''Giant Rapid Fire Soldier'''<br><small>(T_TFBot_Giant_Soldier_Spammer, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and misc and nothing else--> | ||
+ | * [[Rocket Launcher]] | ||
+ | * [[Idiot Box]] | ||
+ | * [[Shoestring Budget]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat/misc and nothing else}}<br> | ||
+ | {{buff|3800 HP}} | ||
+ | {{buff|+60% knockback resistance}} | ||
+ | {{buff|+50% faster firing speed}} | ||
+ | {{buff|+80% faster reload time}} <!--assuming the reload time stat works the same when it's a negative number--> | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | {{nerf|-35% slower projectile speed}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier}} '''Soldier'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Rocket Launcher]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Shovel]] | ||
+ | * [[Defiant Spartan]] | ||
+ | | style="border:1px solid #333;" | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier}} '''Soldier'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not cosmetic at all, not by a LONG shot--> | ||
+ | * [[Direct Hit]] | ||
+ | * [[Buff Banner]] | ||
+ | * [[Defiant Spartan]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|Spawns with full rage}} | ||
+ | {{buff|+800% longer buff duration}} | ||
+ | {{buff|+100% damage bonus}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier}} '''Soldier'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not cosmetic at all--> | ||
+ | * [[Rocket Launcher]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Shovel]] | ||
+ | * [[Defiant Spartan]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+100% damage bonus}} | ||
+ | {{buff|+20% faster reload time}} <!--assuming the reload time stat works the same when it's a negative number--> | ||
+ | {{buff|+40% faster firing speed}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Pyro}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Pyro}} '''Pyro'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, has 'always firing weapon' attribute--> | ||
+ | * [[Flamethrower]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fire Axe]] | ||
+ | * [[Old Guadalajara]] | ||
+ | | style="border:1px solid #333;" | {{info|Always firing weapon}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Pyro}} '''Pyro'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic at all--> | ||
+ | * [[Flamethrower]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fire Axe]] | ||
+ | * [[Old Guadalajara]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Always firing weapon}}<br> | ||
+ | {{buff|Always crit boosted}} | ||
+ | {{buff|+50% faster move speed}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|Demoman}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Demoknight|giant}} '''Giant Demoknight'''<br><small>(T_TFBot_Giant_DemoMan_PrinceTavish, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Ali Baba's Wee Booties]] | ||
+ | * [[Chargin' Targe]] | ||
+ | * [[Eyelander]] | ||
+ | * [[Spine-Chilling Skull]] <!--might still be wearing prince tavish's crown clipped into the new hat, not sure--> | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|3300 HP}} | ||
+ | {{buff|+50% knockback resistance}} | ||
+ | {{buff|On Kill: 3 seconds of 100% critical chance}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Demoman|giant}} '''Giant Rapid Fire Demoman'''<br><small>(T_TFBot_Giant_Demoman_RapidFire, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Grenade Launcher]] | ||
+ | * [[Spine-Chilling Skull]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | {{buff|3000 HP}} | ||
+ | {{buff|+50% knockback resistance}} | ||
+ | {{buff|+50% faster firing speed}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | {{nerf|Does not fire until fully reloaded}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Demoknight}} '''Demoknight'''<br><small>(T_TFBot_Demoman_Knight, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Chargin' Targe]] | ||
+ | * [[Eyelander]] | ||
+ | * [[Spine-Chilling Skull]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|On Kill: 3 seconds of 100% critical chance}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Demoman}} '''Demoman'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic at all--> | ||
+ | * [[Grenade Launcher]] | ||
+ | * [[Stickybomb Launcher]] | ||
+ | * [[Bottle]] | ||
+ | * [[Spine-Chilling Skull]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+100% damage bonus}} | ||
+ | {{buff|+20% faster reload time}} <!--assuming the reload time stat works the same when it's a negative number--> | ||
+ | {{buff|+100% faster projectile speed}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|Heavy}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Heavy|giant}} '''Giant Heavy'''<br><small>(T_TFBot_Giant_Heavyweapons, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Minigun]] | ||
+ | * [[Crone's Dome]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | {{buff|5000 HP}} | ||
+ | {{buff|+70% knockback resistance}} | ||
+ | {{buff|+50% damage bonus}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | {{nerf|Cannot see past 1200 units}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Heavy deflector|giant}} '''Giant Deflector Heavy'''<br><small>(T_TFBot_Giant_Heavyweapons_Deflector, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Deflector]] | ||
+ | * [[Crone's Dome]] <!--might still be wearing a u-clank-a clipped into the new hat, not sure--> | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|5000 HP}} | ||
+ | {{buff|+70% knockback resistance}} | ||
+ | {{buff|+50% damage bonus}} | ||
+ | {{buff|Bullets destroy rockets and grenades mid-flight}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | {{nerf|Cannot see past 1200 units}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Heavy}} '''Heavyweapons'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Minigun]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fists]] | ||
+ | * [[Crone's Dome]] | ||
+ | | style="border:1px solid #333;" | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Heavy}} '''Heavyweapons'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--not just cosmetic, is always crit boosted--> | ||
+ | * [[Minigun]] | ||
+ | * [[Shotgun]] | ||
+ | * [[Fists]] | ||
+ | * [[Crone's Dome]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+50% damage bonus}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Easy | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Medic}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Medic|giant}} '''Giant Medic'''<br><small>(T_TFBot_Giant_Medic, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Quick-Fix]] | ||
+ | * [[Warsworn Helmet]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | {{buff|4500 HP}} | ||
+ | {{buff|+40% knockback resistance}} | ||
+ | {{buff|+19900% faster heal rate}} | ||
+ | {{nerf|-50% slower move speed}} | ||
+ | | style="border:1px solid #333;" | Expert | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Medic uber}} '''Uber Medic'''<br><small>(T_TFBot_Medic_QuickUber, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--purely cosmetic change, has a new hat and nothing else--> | ||
+ | * [[Syringe Gun]] | ||
+ | * [[Medi Gun]] | ||
+ | * [[Bonesaw]] | ||
+ | * [[Warsworn Helmet]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{info|Purely cosmetic variant - <br> has a different hat and nothing else}}<br> | ||
+ | {{buff|Spawns with full charge}} | ||
+ | {{buff|+400% faster Ubercharge rate}} | ||
+ | {{nerf|-90% slower heal rate}} | ||
+ | {{nerf|Ubercharge duration decreased 3 seconds}} | ||
+ | | style="border:1px solid #333;" | Normal | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Sniper}} | ||
+ | |||
+ | |||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper}} '''Sniper'''<br><small>(not a template)</small> | ||
+ | | style="border:1px solid #333;" | <!--it's just one of those distance-limited non-template snipers again--> | ||
+ | * [[Sniper Rifle]] | ||
+ | * [[SMG]] | ||
+ | * [[Kukri]] | ||
+ | | style="border:1px solid #333;" | {{nerf|Cannot see past 3000 units}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Sniper bow}} '''Bowman'''<br><small>(T_TFBot_Sniper_Huntsman, modified)</small> | ||
+ | | style="border:1px solid #333;" | <!--not cosmetic at all, it has faster reload, kritz, AND more damage--> | ||
+ | * [[Huntsman]] | ||
+ | * [[Larrikin Robin]] | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+200% damage bonus}} | ||
+ | {{buff|+80% faster reload time}} | ||
+ | {{buff|Always crit boosted}} | ||
+ | | style="border:1px solid #333;" | Hard | ||
+ | |} | ||
+ | <small>(all robots in this mission except tanks and sentry busters use zombie skins instead of robot skins - this is '''purely cosmetic''' and does not affect '''anything''' except appearance and a handful of zombie-specific voice lines. for all intents and purposes, they are robots)</small> | ||
Revision as of 15:57, 27 October 2012
List of all Mann vs. Machine robots
robot_standard.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (T_TFBot_Scout_Melee) |
Hard | ||
Scout (T_TFBot_Scout_Fish) |
Easy | |||
Scout (T_TFBot_Scout_Bonk) |
Hard | |||
Minor League Scout (T_TFBot_Scout_Sandman) |
Hard | |||
Wrap Assassin (T_TFBot_Scout_Wrap_Assassin) |
Easy | |||
Soldier
|
Buff Soldier (T_TFBot_Soldier_Buff_Banner) |
Spawns with full rage |
Hard | |
Extended Buff Soldier (T_TFBot_Soldier_Extended_Buff_Banner) |
Spawns with full rage |
Normal | ||
Extended Conch Soldier (T_TFBot_Soldier_Extended_Concheror) |
Spawns with full rage |
Normal | ||
Extended Backup Soldier (T_TFBot_Soldier_Extended_Battalion) |
Spawns with full rage |
Normal | ||
Pyro
|
Pyro (T_TFBot_Pyro) |
Normal | ||
Flare Pyro (T_TFBot_Pyro_Flaregun) |
Normal | |||
Pyro Pusher (T_TFBot_ScorchShot) |
Always crit boosted |
Expert | ||
Demoman
|
Demoman (T_TFBot_Demoman) |
Easy | ||
Demoknight (T_TFBot_Demoman_Knight) |
On Kill: 3 seconds of 100% critical chance |
Hard | ||
Heavy
|
Steel Gauntlet (T_TFBot_Heavyweapons_Fist) |
900 HP |
Hard | |
Heavyweight Champ (T_TFBot_Heavyweapons_Heavyweight_Champ) |
Easy | |||
Heavyweight Champ (T_TFBot_Heavyweapons_Heavyweight_Champ_Fast) |
Easy | |||
Heavy Mittens (T_TFBot_Heavyweapons_Gnome) |
Always crit boosted |
Easy | ||
Engineer
|
Engineer (T_TFBot_Engineer_Sentry_Teleporter) |
Expert | ||
Medic
|
Uber Medic (T_TFBot_Medic) |
Spawns with full charge |
Normal | |
Uber Medic (T_TFBot_Medic_QuickUber) |
Spawns with full charge |
Normal | ||
Quick-Fix Medic (T_TFBot_Medic_BigHeal) |
+900% faster heal rate |
Normal | ||
Quick-Fix Medic (T_TFBot_Medic_QuickFix) |
Easy | |||
Uber Medic (T_TFBot_Medic_SlowRecharge) |
Spawns with full charge |
Normal | ||
Sniper
|
Sniper (T_TFBot_Sniper) |
Cannot see past 2500 units |
Hard | |
Razorback Sniper (T_TFBot_Sniper_Razorback) |
Cannot see past 2500 units |
Hard | ||
Sydney Sniper (T_TFBot_Sniper_Sydney_Sleeper) |
Cannot see past 3000 units |
Hard | ||
Bowman (T_TFBot_Sniper_Huntsman) |
-50% damage penalty |
Hard | ||
Spy
|
Spy (T_TFBot_Spy) |
Expert |
robot_giant.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Giant Scout (T_TFBot_Giant_Scout) |
1600 HP |
Expert | |
Super Scout (T_TFBot_Giant_Scout_Fast) |
1200 HP |
Easy | ||
Major League Scout (T_TFBot_Giant_Scout_Baseball) |
1600 HP |
Expert | ||
Soldier
|
Giant Soldier (T_TFBot_Giant_Soldier) |
3800 HP |
Expert | |
Giant Charged Soldier (T_TFBot_Giant_Soldier_Crit) |
3800 HP |
Normal | ||
Giant Rapid Fire Soldier (T_TFBot_Giant_Soldier_Spammer) |
3800 HP |
Expert | ||
Pyro
|
Giant Pyro (T_TFBot_Giant_Pyro) |
3000 HP |
Expert | |
Giant Flare Pyro (T_TFBot_Giant_Pyro_Flare_Spammer) |
3000 HP |
Expert | ||
Giant Airblast Pyro (T_TFBot_Giant_Pyro_Pusher) |
3000 HP |
Expert | ||
Demoman
|
Giant Rapid Fire Demoman (T_TFBot_Giant_Demoman) |
3300 HP |
Expert | |
Giant Rapid Fire Demoman (T_TFBot_Giant_Demoman_RapidFire) |
3000 HP |
Expert | ||
Giant Demoknight (T_TFBot_Giant_DemoMan_PrinceTavish) |
3300 HP |
Expert | ||
Sentry Buster (T_TFBot_SentryBuster) |
2500 HP |
Expert | ||
Heavy
|
Giant Heavy (T_TFBot_Giant_Heavyweapons) |
5000 HP |
Expert | |
Giant Deflector Heavy (T_TFBot_Giant_Heavyweapons_Deflector) |
5000 HP |
Expert | ||
Giant Heavy (T_TFBot_Giant_Heavyweapons_BrassBeast) |
5000 HP |
Expert | ||
Giant Heavy (T_TFBot_Giant_Heavyweapons_Natascha) |
5000 HP |
Expert | ||
Super Heavyweight Champ (T_TFBot_Giant_Boxing_Heavy) |
5000 HP |
Expert | ||
Heavyweapons (T_TFBot_Heavyweapons_Heater) |
5000 HP |
Expert | ||
Medic
|
Giant Medic (T_TFBot_Giant_Medic) |
4500 HP |
Expert |
mvm_coaltown_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_coaltown_advanced2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
Always crit boosted |
Easy | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_decoy.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Medic
|
Medic (not a template) |
+400% faster Ubercharge rate |
Normal | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard |
mvm_decoy_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Medic
|
Medic (not a template) |
+400% faster Ubercharge rate |
Normal | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Expert |
(also includes hard-skill fast heavyweight champs)
mvm_decoy_advanced2.pop
(also includes normal-skill minor league scouts)
mvm_mannworks_advanced.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Sniper
|
Sniper (not a template) |
Cannot see past 2500 units |
Hard |
mvm_coaltown_expert1.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
Always crit boosted |
Easy, Hard | |
Soldier
|
Soldier (not a template) |
Expert | ||
Soldier (not a template) |
Spawns with full rage |
Expert | ||
Pyro
|
Pyro (not a template) |
Always firing weapon | Easy | |
Demoman
|
Demoknight (T_TFBot_Demoman_Knight, modified) |
Always crit boosted |
Hard | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard | |
Sydney Sniper (T_TFBot_Sniper_Sydney_Sleeper, modified) |
Cannot see past 3000 units |
Hard | ||
Bowman (T_TFBot_Sniper_Huntsman, modified) |
No damage penalty | Hard | ||
Bowman (T_TFBot_Sniper_Huntsman, modified) |
+60% faster reload time |
Hard |
mvm_coaltown_intermediate.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Pyro
|
Pyro (not a template) |
Always firing weapon | -- | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Expert |
(also includes expert-skill minor league scouts)
mvm_coaltown_intermediate2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
200% slower firing speed |
Easy | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Easy |
mvm_decoy_expert1.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
Always crit boosted |
Expert | |
Pyro
|
Pyro (not a template) |
Always firing weapon | Expert | |
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard | |
Bowman (T_TFBot_Sniper_Huntsman, modified) |
No damage penalty | Hard |
mvm_decoy_intermediate.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Pyro
|
Pyro (not a template) |
Always firing weapon | Easy | |
Demoman
|
Demoman (not a template) |
+150% slower firing speed |
Easy |
mvm_decoy_intermediate2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Pyro
|
Giant Pyro (T_TF_Giant_Pyro, modified) |
3000 HP |
Expert |
(also includes expert-skill minor league scouts)
mvm_mannworks_expert1.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (T_TFBot_Scout_Melee, modified) |
Always crit boosted |
Expert | |
Pyro
|
Giant Pyro (T_TF_Giant_Pyro, modified) |
3000 HP |
Expert | |
Pyro (not a template) |
Always firing weapon | -- | ||
Heavy
|
Deflector Heavy (T_TFBot_Heavyweapons_Deflector) |
Bullets destroy rockets and grenades mid-flight |
Hard | |
Sniper
|
Jarate Thrower (T_TFBot_Sniper_Jarate) |
+90% faster jar recharge rate |
Easy |
mvm_mannworks_intermediate.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (not a template) |
200% slower firing speed |
-- | |
Pyro
|
Giant Pyro (T_TF_Giant_Pyro, modified) |
3000 HP |
Expert | |
Pyro (not a template) |
+60% faster firing speed |
-- | ||
Sniper
|
Sniper (not a template) |
Cannot see past 2500 units |
Hard |
mvm_mannworks_intermediate2.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Expert |
(also includes expert-skill minor league scouts and heavyweight champs)
mvm_coaltown_event.pop
Class | Name | Items equipped | Attributes | Skill |
---|---|---|---|---|
Scout
|
Scout (T_TFBot_Scout_Bonk, modified) |
Always crit boosted |
Hard | |
Scout (not a template) |
Always crit boosted |
Easy, Expert | ||
Soldier
|
Giant Charged Soldier (T_TFBot_Giant_Soldier_Crit, modified) |
Purely cosmetic variant - |
Normal | |
Giant Rapid Fire Soldier (T_TFBot_Giant_Soldier_Spammer, modified) |
Purely cosmetic variant - |
Expert | ||
Soldier (not a template) |
Purely cosmetic variant - has a different hat and nothing else |
Easy | ||
Soldier (not a template) |
Spawns with full rage |
Expert | ||
Soldier (not a template) |
+100% damage bonus |
Expert | ||
Pyro
|
Pyro (not a template) |
Always firing weapon | Easy | |
Pyro (not a template) |
Always firing weapon |
Expert | ||
Demoman
|
Giant Demoknight (T_TFBot_Giant_DemoMan_PrinceTavish, modified) |
3300 HP |
Expert | |
Giant Rapid Fire Demoman (T_TFBot_Giant_Demoman_RapidFire, modified) |
Purely cosmetic variant - |
Expert | ||
Demoknight (T_TFBot_Demoman_Knight, modified) |
On Kill: 3 seconds of 100% critical chance |
Hard | ||
Demoman (not a template) |
+100% damage bonus |
Expert | ||
Heavy
|
Giant Heavy (T_TFBot_Giant_Heavyweapons, modified) |
Purely cosmetic variant - |
Expert | |
Giant Deflector Heavy (T_TFBot_Giant_Heavyweapons_Deflector, modified) |
5000 HP |
Expert | ||
Heavyweapons (not a template) |
Purely cosmetic variant - has a different hat and nothing else |
Easy | ||
Heavyweapons (not a template) |
+50% damage bonus |
Easy | ||
Medic
|
Giant Medic (T_TFBot_Giant_Medic, modified) |
Purely cosmetic variant - |
Expert | |
Uber Medic (T_TFBot_Medic_QuickUber, modified) |
Purely cosmetic variant - |
Normal | ||
Sniper
|
Sniper (not a template) |
Cannot see past 3000 units |
Hard | |
Bowman (T_TFBot_Sniper_Huntsman, modified) |
+200% damage bonus |
Hard |
(all robots in this mission except tanks and sentry busters use zombie skins instead of robot skins - this is purely cosmetic and does not affect anything except appearance and a handful of zombie-specific voice lines. for all intents and purposes, they are robots)
ANYTHING that isn't on this list is a stock TFBot with a stock name and class icon, equipped with one or all of its stock weapons. Stock bots have no attributes, and come in a variety of skill levels, which I don't think are important enough to list here.