Difference between revisions of "Trailer 1"
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* The [[Scout]] is shown wielding the [[Submachine Gun]] which was later replaced with the [[Nailgun]] and then the [[Scattergun]]. The [[Submachine Gun]] was given to the [[Sniper]] as a [[Stock]] secondary weapon. | * The [[Scout]] is shown wielding the [[Submachine Gun]] which was later replaced with the [[Nailgun]] and then the [[Scattergun]]. The [[Submachine Gun]] was given to the [[Sniper]] as a [[Stock]] secondary weapon. | ||
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+ | * The [[Scout]] Appears to have more upper-body build than the current model does. | ||
* The [[Demoman]] is shown wielding and throwing the [[Dynamite Pack]], or MIRV Grenade, a would be stay-over from ''[[Team Fortress Classic]]'' that was later replaced with [[Stickybombs]]. | * The [[Demoman]] is shown wielding and throwing the [[Dynamite Pack]], or MIRV Grenade, a would be stay-over from ''[[Team Fortress Classic]]'' that was later replaced with [[Stickybombs]]. |
Revision as of 21:29, 12 June 2013
Trailer 1 | |
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Video Info | |
Released: | July 19th, 2006 |
Run time: | 1:11 |
“ | Hey You! Yeah you — Action fan! Buckle up and hunker down as Valve launches an A-tomic jet fueled knuckle sandwich right into the doughy bread baskets of the world's battle game blowhards!
Those other feeble fight games (and the old maids that play'em and the momma's boys that make'em!) better head for the fainting couch, because this one's the gut-grabbinest, gut-rippenest, strangle-you-with-your-own-grabbed-gutsiest battle thriller ever seared onto your monitor — with pixels that are 5% human blood! — Valve
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” |
First revealed on July 19, 2006 at the EA Summer Showcase event, Trailer 1 showcases the player classes of Team Fortress 2. The video, as it shows an early rendition of the game, contains several differences from the final product.
Video
Changes
Class
- The general design of all of the classes is somewhat different. This is most apparent in classes such as the Engineer and the Soldier.
- The Spy has a pocket on the left side of his suit and two armbands which are not present currently.
- The Spy is shown wielding the Tranquilizer Gun.
- The Scout is shown wielding the Submachine Gun which was later replaced with the Nailgun and then the Scattergun. The Submachine Gun was given to the Sniper as a Stock secondary weapon.
- The Scout Appears to have more upper-body build than the current model does.
- The Demoman is shown wielding and throwing the Dynamite Pack, or MIRV Grenade, a would be stay-over from Team Fortress Classic that was later replaced with Stickybombs.
- The Medic is shown wearing a stethoscope which was later removed, although it can be seen in his cubby in the spawn rooms, and a similar community-made stethoscope "Surgeon's Stethoscope" was later added to the game as a misc.
- The Medic appears to be wearing thicker framed glasses.
- The Soldier's Rocket Launcher is visually a single-shot frontloaded RPG much like it is in Team Fortress Classic. The RPG was removed in the final version.
- The Soldier does not scream before beating his helmet with the Shovel as he does during his finalized taunt.
- The Shovel also looks rustic and old.
- The Heavy has no gloves.
2Fort
- There are a few props missing out side of RED base.
General changes
- The muzzle flashes are opaque and hard-edged.
- There is a skull insignia behind the Pyro that has not reappeared anywhere in the final game. This was the RED logo in Team Fortress Classic
See also
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