Difference between revisions of "Metro Malice (mission)"
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{{Mission infobox | {{Mission infobox | ||
|mission-name=Metro Malice | |mission-name=Metro Malice | ||
− | |mission-file-name= | + | |mission-file-name=mvm_mannhattan_advanced1 |
|mission-map=[[Mannhattan]] | |mission-map=[[Mannhattan]] | ||
|mission-waves=6 | |mission-waves=6 |
Revision as of 15:44, 24 November 2013
Metro Malice | |
---|---|
Basic Information | |
Name: | Metro Malice |
File name: |
mvm_mannhattan_advanced1
|
Developer(s): | Valve |
Map: | Mannhattan |
Mission type: | Unknown |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 800 |
Maximum possible credits: | Unknown |
Minimum respawn wave time: | Unknown |
Maximum respawn wave time: | Unknown |
Fixed respawn time: | Unknown |
Tour: | Unknown |
Sentry Buster spawn time: | Unknown |
Sentry Buster respawn time: | Unknown |
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![]() | “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Metro Malice is an advanced invasion mission available on the Mannhattan map.
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (950 Credits) | |||||||||
1A | Normal | ![]() |
1 | 8 | 16 | 0 | 0.5 | 50 | |
Easy | ![]() |
1 | 8 | 16 | 0 | 0.5 | 50 | ||
1B | Type 1 |
Expert | — | 2 | 2 | 2 | 0 | 0 | 100 |
Type 1 |
Expert | ![]() |
2 | 2 | 2 | 0 | 8 | 100 | |
1C | |||||||||
Type 1 |
Expert | ![]() |
4 | 8 | 8 | 0 | 14 | 75 | |
Über Medic |
Normal | ![]() ![]() ![]() ![]() | |||||||
Type 1 |
Expert | ![]() |
3 | 3 | 3 | 10 | 0 | 25 | |
1D-1 | Hard | — | 10 | 10 | 10 | 10 | 0 | 100 | |
1D-2 | Type 1 |
Expert | ![]() |
1 | 2 | 2 | 20 | 17 | 50 |
1E | |||||||||
Type 1 |
Expert | ![]() |
13 | 13 | 26 | 15 | 0 | 300 | |
Über Medic |
Normal | ![]() ![]() ![]() ![]() | |||||||
Support | Expert | Vision range 4000 | 2 | — | — | 30 | 100 | — | |
Easy | Begins after 1D-1 has finished spawning Melee only |
2 | 2 | 20 | 15 | 8 | — | ||
Normal | Begins after 1E has finished spawning | 4 | 4 | 30 | 3 | 0 | 100 | ||
Wave 2 (1000 Credits) | |||||||||
2A-1 | Hard | ![]() |
1 | 1 | 1 | 0 | 0 | 50 | |
Hard | ![]() ![]() |
5 | 5 | 15 | 35 | 0 | 100 | ||
2A-2 | Normal | — | 5 | 10 | 15 | 22 | 12 | 100 | |
2B | Expert | — | 1 | 3 | 3 | 10 | 7 | 25 | |
2C | Hard | ![]() ![]() ![]() |
1 | 8 | 8 | 0 | 2 | 100 | |
Normal | — | 1 | 6 | 12 | 0 | 1 | 75 | ||
2D | Hard | ![]() ![]() ![]() ![]() |
10 | 10 | 20 | 2 | 0 | 50 | |
2E | Hard | ![]() ![]() ![]() ![]() |
1 | 18 | 18 | 5 | 1 | 100 | |
2F | Expert | Fires continuously![]() |
1 | 5 | 5 | 10 | 8 | 200 | |
Support | Easy | — | 1 | 8 | 8 | 7 | 2 | — | |
Expert | — | 2 | — | — | 100 | 100 | — | ||
Easy | Melee only | 1 | 1 | 20 | 100 | 20 | 100 | ||
Easy | Begins after 2E is all dead Melee only |
2 | 10 | 30 | 15 | 1 | 100 | ||
Wave 3 (1000 Credits) | |||||||||
3A-1 | Easy | — | 1 | 5 | 5 | 12 | 5 | 150 | |
3A-2 | Hard | ![]() |
1 | 16 | 16 | 12 | 0.5 | 50 | |
3B-1 | Expert | ![]() |
1 | 1 | 2 | 0 | 0 | 150 | |
Normal | ![]() ![]() ![]() |
4 | 8 | 8 | 12 | 5 | 50 | ||
Type 2 |
Expert | ![]() ![]() |
1 | 1 | 1 | 18 | 5 | 100 | |
3B-2 | Hard | ![]() |
2 | 8 | 16 | 0 | 2 | 100 | |
3C-1 | Expert | ![]() |
1 | 3 | 3 | 8 | 26 | 50 | |
3C-2 | Easy | — | 2 | 18 | 36 | 10 | 2 | 50 | |
3D | |||||||||
Normal | ![]() ![]() |
5 | 10 | 10 | 2 | 6 | 100 | ||
Normal | ![]() ![]() ![]() | ||||||||
3E | Expert | ![]() |
1 | 4 | 4 | 20 | 20 | 50 | |
Support | Expert | Vision range 4000 | 2 | — | — | 40 | 35 | — | |
Easy | Melee only | 1 | 1 | 30 | 100 | 15 | 100 | ||
Normal | Begins after 3D is all dead | 2 | 10 | 30 | 4 | 1 | 50 | ||
Wave 4 (850 Credits) | |||||||||
4A-1 | Major Crits (Type 2) 32,000 HP |
Expert | ![]() |
1 | 1 | 1 | 0 | 0 | 150 |
4A-2 | Expert | ![]() |
1 | 4 | 4 | 37 | 3 | 50 | |
4B | |||||||||
Hard | ![]() |
6 | 12 | 30 | 8 | 6 | 100 | ||
Quick-Fix Medic |
Easy | — | |||||||
Normal | ![]() ![]() ![]() | ||||||||
4C | Hard | ![]() ![]() Vision range 1600 |
18 | 18 | 36 | 3 | 0 | 50 | |
4D | |||||||||
Expert | ![]() |
5 | 10 | 10 | 5 | 18 | 200 | ||
Type 2 |
Expert | — | |||||||
Expert | ![]() ![]() | ||||||||
4E | Expert | ![]() ![]() |
1 | 3 | 3 | 5 | 35 | 100 | |
Support | Expert | ![]() Does not teleport in Does not build teleporters |
1 | 1 | 20 | 20 | 20 | 50 | |
Expert | — | 1 | 1 | 20 | 70 | 15 | 100 | ||
Expert | ![]() Begins after 4D is all dead |
2 | 10 | 20 | 0 | 1 | 50 | ||
Wave 5 (850 Credits) | |||||||||
5A | Chief Blast Soldier 58,000 HP |
Expert | — | 1 | 1 | 1 | 0 | 2 | 250 |
5B | |||||||||
Normal | ![]() ![]() ![]() ![]() |
3 | 18 | 36 | 0 | 2.5 | 100 | ||
Normal | ![]() | ||||||||
Hard | ![]() ![]() ![]() |
2 | 8 | 8 | 0 | 6 | 50 | ||
5C | Expert | — | 1 | 1 | 1 | 4 | 0 | 50 | |
Hard | — | 1 | 16 | 16 | 10 | 0.5 | 50 | ||
5D | Hard | ![]() |
8 | 16 | 16 | 0 | 0 | 50 | |
Expert | ![]() ![]() |
1 | 2 | 2 | 3 | 15 | 50 | ||
5E | |||||||||
Expert | ![]() |
4 | 8 | 12 | 15 | 50 | 100 | ||
Type 2 |
Expert | — | |||||||
Normal | ![]() ![]() ![]() | ||||||||
Support | Expert | Vision range 4000 | 2 | — | — | 200 | 25 | — | |
Expert | — | 1 | 1 | — | 200 | 6 | — | ||
Easy | Begins after 5D is all dead | 1 | 5 | 50 | 0 | 1 | 50 | ||
Normal | Begins after 5D is all dead | 1 | 4 | 50 | 0 | 1 | 50 | ||
Expert | Begins after 5D is all dead Does not teleport in Does not build teleporters |
1 | 4 | 50 | 10 | 1 | 50 | ||
Wave 6 (985 Credits) | |||||||||
6A-1 | Expert | ![]() ![]() |
1 | 2 | 4 | 0 | 12 | 50 | |
Expert | ![]() |
1 | 2 | 2 | 18 | 16 | 50 | ||
6A-2 | Steel Gauntlet Pusher |
Expert | ![]() |
1 | 4 | 8 | 5 | 1.5 | 160 |
Steel Gauntlet Pusher |
Expert | ![]() ![]() |
1 | 2 | 8 | 5 | 1.5 | 150 | |
6B-1 | Steel Gauntlet Pusher |
Expert | — | 2 | 4 | 6 | 0 | 10 | 50 |
Type 2 |
Expert | ![]() ![]() |
5 | 10 | 30 | 4 | 6 | 50 | |
6B-2 | Normal | ![]() ![]() |
1 | 4 | 12 | 4 | 3 | 50 | |
6C | Expert | ![]() ![]() |
1 | 4 | 4 | 10 | 8 | 50 | |
6D | |||||||||
Expert | ![]() |
2 | 6 | 6 | 0 | 40 | 50 | ||
Type 2 |
Expert | — | |||||||
Support | Expert | — | 2 | — | — | 25 | 40 | — | |
Expert | — | 1 | 3 | 30 | 70 | 10 | 75 | ||
Easy | Begins after 6B-1 is all dead![]() |
1 | 2 | 20 | 0 | 7 | 50 | ||
Hard | Begins after 6B-1 is all dead![]() |
2 | 8 | 50 | 0 | 3 | 200 |
|