Difference between revisions of "May 21, 2009 Patch/es"
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+ | {{DISPLAYTITLE:Parche 21 Mayo 2009}} | ||
+ | {{Trans|spanish}} | ||
[http://www.teamfortress.com/sniper_vs_spy/spanish.htm '''May 21, 2009 Patch/es'''] | [http://www.teamfortress.com/sniper_vs_spy/spanish.htm '''May 21, 2009 Patch/es'''] | ||
− | [[Category: | + | [[Category:Patches/es|Parches]] |
− | |||
{{Patch layout | {{Patch layout | ||
| notes = | | notes = | ||
[[Image:Update_sniper_v_spy.jpg|400px|right]] | [[Image:Update_sniper_v_spy.jpg|400px|right]] | ||
− | + | La Actualización Sniper vs. Spy fue lanzada el 21 de Mayo de 2009 y marcada como el quinto Pack de Actualización por Clases. Además esta marcada como el primer Pack Actualizacion por Clases que añade nuevas características a dos clases a la vez, en este caso, el Sniper y el Spy. | |
− | ==== | + | ====Cambios==== |
− | ==== | + | ====Mapas==== |
* Added new map, [[Pipeline]]. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps | * Added new map, [[Pipeline]]. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps | ||
* Added new arena map [[Sawmill]] | * Added new arena map [[Sawmill]] | ||
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* Updated [[Dustbowl]] to fix not being able to jump into the window in the first building of the second stage | * Updated [[Dustbowl]] to fix not being able to jump into the window in the first building of the second stage | ||
− | ====[[Sniper]] | + | ====Cambios en el [[Sniper/es|Sniper]]==== |
* Added new sniper rifle replacement, The [[Huntsman]]. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle | * Added new sniper rifle replacement, The [[Huntsman]]. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle | ||
* Added new SMG replacement, [[Jarate]]. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies | * Added new SMG replacement, [[Jarate]]. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies | ||
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* Added 35 new [[Sniper achievements]] | * Added 35 new [[Sniper achievements]] | ||
− | ====[[Spy]]==== | + | ====[[Spy/es|Spy]]==== |
* Added new revolver replacement, The [[Ambassador]]. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that | * Added new revolver replacement, The [[Ambassador]]. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that | ||
* Added new watch replacement, the [[Dead Ringer]]. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound | * Added new watch replacement, the [[Dead Ringer]]. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound | ||
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* Added 34 new [[Spy achievements]] | * Added 34 new [[Spy achievements]] | ||
− | ====Scoreboard | + | ====Cambios en el Scoreboard==== |
* Dominations no longer get wiped when teams switch sides | * Dominations no longer get wiped when teams switch sides | ||
* Dead players draw slightly darker in scoreboard | * Dead players draw slightly darker in scoreboard | ||
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* Removed "Final" from map names in the serverbrowser quick list | * Removed "Final" from map names in the serverbrowser quick list | ||
− | ==== | + | ====Servidores==== |
* Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice | * Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice | ||
* Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command | * Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command | ||
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− | | updatelink = http://www.teamfortress.com/sniper_vs_spy/ | + | | updatelink = http://www.teamfortress.com/sniper_vs_spy/day01_spanish.htm |
− | | update = | + | | update = Actualización del Sniper y Spy |
− | | before = [[May 1, 2009 Patch]] | + | | before = [[May 1, 2009 Patch/es|Parche 1 Mayo 2009]] |
− | | after = [[May 22, 2009 Patch]] | + | | after = [[May 22, 2009 Patch/es|Parche 22 Mayo 2009]] |
}} | }} | ||
{{Languages}} | {{Languages}} |
Revision as of 13:08, 1 November 2010
Esta página está en proceso de ser traducida al español. Si hablas español, publica una versión traducida en la discusión o comunícate con quienes hayan contribuido a la página (observando el historial de la página). |
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Fuente: http://store.steampowered.com/news/2529/ (Inglés)
Página oficial del parche: Actualización del Sniper y Spy (Inglés)
Índice
Notas del parche
La Actualización Sniper vs. Spy fue lanzada el 21 de Mayo de 2009 y marcada como el quinto Pack de Actualización por Clases. Además esta marcada como el primer Pack Actualizacion por Clases que añade nuevas características a dos clases a la vez, en este caso, el Sniper y el Spy.
Cambios
Mapas
- Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
- Added new arena map Sawmill
- Added new arena map Nucleus
- Added new community payload map Hoodoo
- Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage
Cambios en el Sniper
- Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
- Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
- Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer (speed penalty has since been removed)
- Standard sniper rifle now shoots through friendly players
- Added 54 new Sniper voice lines
- Added 35 new Sniper achievements
Spy
- Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
- Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
- Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
- Spy name tags now show up properly when disguised as their own team
- Fixed a bug that would cause spectators to see disguise weapons incorrectly
- Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
- Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
- Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
- Also made it more obvious on first person view model when you're bumped while cloaked
- Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
- Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
- Spies disguised as medics now have an Ubercharge: line in their disguise target info
- Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
- Spies can now pick up health kits for their "disguise health", even when uninjured
- Disguise UI doesn't show up in minimum UI mode (hud_minmode)
- Spies that disguise as a player using an unlockable now show that unlockable in hand
- Spies can now use enemy teleporters
- Added 70 new Spy voice lines
- Added 34 new Spy achievements
Cambios en el Scoreboard
- Dominations no longer get wiped when teams switch sides
- Dead players draw slightly darker in scoreboard
- Converted class labels to class icons
- All players now display the total number of people they are dominating
General
- You now find new and old items as you play, instead of through achievements
- Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
- Demomen can now detonate their stickies while taunting
- Flamethrower's air burst now extinguishes fire on friendly targets
- Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
- The Heavy and Sniper now have new custom death animations
- Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
- Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
- Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
- Added a new taunt for the Kritzkrieg, which also heals for 10 points
- Improved the deathcam camera handling used when a player plays a custom death animation
- Added missing chalkboard and serverbrowser images for community maps shipped in previous updates
- Removed "Final" from map names in the serverbrowser quick list
Servidores
- Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice
- Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command
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