Difference between revisions of "The Sound of Medicine"
(→Notes: This note didn't really contribute anything, so I have removed it. Unless a new "fist bump" taunt is added in the future, this isn't really important.) |
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== Notes == | == Notes == | ||
+ | * Even though the [[Sniper]] at 0:12, can be seen taking his [[Reanimator]]he was not revived. | ||
* At 0:12, the [[Soldier]] and [[Pyro]] were not seen taking their [[Reanimator]]s, yet at 1:08, the Soldier and Pyro's Reanimators can be seen, then at 1:18, their Reanimators disappear and they're revived. | * At 0:12, the [[Soldier]] and [[Pyro]] were not seen taking their [[Reanimator]]s, yet at 1:08, the Soldier and Pyro's Reanimators can be seen, then at 1:18, their Reanimators disappear and they're revived. | ||
* At 0.22, the [[Medic]]'s footsteps reuse the Combine's footsteps from Half-Life 2. | * At 0.22, the [[Medic]]'s footsteps reuse the Combine's footsteps from Half-Life 2. |
Revision as of 18:58, 4 December 2013
The Sound of Medicine | |
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Video Info | |
Released: | November 21, 2013 |
Run time: | 1:43 |
Movie
Notes
- Even though the Sniper at 0:12, can be seen taking his Reanimatorhe was not revived.
- At 0:12, the Soldier and Pyro were not seen taking their Reanimators, yet at 1:08, the Soldier and Pyro's Reanimators can be seen, then at 1:18, their Reanimators disappear and they're revived.
- At 0.22, the Medic's footsteps reuse the Combine's footsteps from Half-Life 2.
- From 0:23 to 0:30 explosion sounds from Half-Life 2 are played instead of normal Team Fortress 2 sounds.
- From 0:40 a fragment of Medic! can be heard playing backwards as Heavy is revived.
- At 1:05, the Soldier Robots came from the room where the pit is located.
- At 1:22 Medic makes a pose similar to his class menu pose- clicking his heels and holding Medi Gun in front.
- At 1:28, the Heavy can be seen wielding an Australium version of the Minigun.
- At 1:30, a bird (likely Archimedes) is seen standing on the Medic's backpack.
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