Difference between revisions of "Weapons"
(Standard -> Stock. Uniformity among the other pages that label them so.) |
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Line 29: | Line 29: | ||
| 3-10 | | 3-10 | ||
| 180 | | 180 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Force-A-Nature|icon-size=100x100px}} | | {{Backpack icon|weapon=Force-A-Nature|icon-size=100x100px}} | ||
Line 63: | Line 63: | ||
| 45-60 | | 45-60 | ||
| 270 (D/H) | | 270 (D/H) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Direct Hit|icon-size=100x100px}} | | {{Backpack icon|weapon=Direct Hit|icon-size=100x100px}} | ||
Line 108: | Line 108: | ||
| N/A | | N/A | ||
| 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Backburner|icon-size=100x100px}} | | {{Backpack icon|weapon=Backburner|icon-size=100x100px}} | ||
Line 142: | Line 142: | ||
| 64-132 (D/H) | | 64-132 (D/H) | ||
| 280-300 (D/H) | | 280-300 (D/H) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Minigun|icon-size=100x100px}} | | {{Backpack icon|weapon=Minigun|icon-size=100x100px}} | ||
Line 154: | Line 154: | ||
| 5-10 | | 5-10 | ||
| 108 (27 per bullet) | | 108 (27 per bullet) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Natascha|icon-size=100x100px}} | | {{Backpack icon|weapon=Natascha|icon-size=100x100px}} | ||
Line 188: | Line 188: | ||
| 3-10 | | 3-10 | ||
| 180 | | 180 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Frontier Justice|icon-size=100x100px}} | | {{Backpack icon|weapon=Frontier Justice|icon-size=100x100px}} | ||
Line 211: | Line 211: | ||
| 5-6 | | 5-6 | ||
| 30 | | 30 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Blutsauger|icon-size=100x100px}} | | {{Backpack icon|weapon=Blutsauger|icon-size=100x100px}} | ||
Line 234: | Line 234: | ||
| 43-172 | | 43-172 | ||
| 150-450 ([[Headshot]] only) | | 150-450 ([[Headshot]] only) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Huntsman|icon-size=100x100px}} | | {{Backpack icon|weapon=Huntsman|icon-size=100x100px}} | ||
Line 268: | Line 268: | ||
| 20-25 | | 20-25 | ||
| 120 | | 120 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Ambassador|icon-size=100x100px}} | | {{Backpack icon|weapon=Ambassador|icon-size=100x100px}} | ||
Line 333: | Line 333: | ||
| 8-9 | | 8-9 | ||
| 45 | | 45 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Lugermorph|icon-size=100x100px}} | | {{Backpack icon|weapon=Lugermorph|icon-size=100x100px}} | ||
Line 351: | Line 351: | ||
| rowspan="3"|'''[[Scout]]''' | | rowspan="3"|'''[[Scout]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 362: | Line 362: | ||
| '''[[Crit-a-Cola]]''' | | '''[[Crit-a-Cola]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 373: | Line 373: | ||
| '''[[Mad Milk]]''' | | '''[[Mad Milk]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 390: | Line 390: | ||
| 3-10 | | 3-10 | ||
| 180 | | 180 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Buff Banner|icon-size=100x100px}} | | {{Backpack icon|weapon=Buff Banner|icon-size=100x100px}} | ||
Line 448: | Line 448: | ||
| 74-153 | | 74-153 | ||
| 353 (Point Blank) | | 353 (Point Blank) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Scottish Resistance|icon-size=100x100px}} | | {{Backpack icon|weapon=Scottish Resistance|icon-size=100x100px}} | ||
Line 488: | Line 488: | ||
| rowspan="2"|'''[[Heavy]]''' | | rowspan="2"|'''[[Heavy]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 499: | Line 499: | ||
| '''[[Dalokohs Bar]]''' | | '''[[Dalokohs Bar]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 528: | Line 528: | ||
| 72 (>15 sec after injure) | | 72 (>15 sec after injure) | ||
| N/D (Invulnerability) | | N/D (Invulnerability) | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Kritzkrieg|icon-size=100x100px}} | | {{Backpack icon|weapon=Kritzkrieg|icon-size=100x100px}} | ||
Line 551: | Line 551: | ||
| 4-5 | | 4-5 | ||
| 24 | | 24 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Jarate|icon-size=100x100px}} | | {{Backpack icon|weapon=Jarate|icon-size=100x100px}} | ||
Line 557: | Line 557: | ||
| '''[[Jarate]]''' | | '''[[Jarate]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 591: | Line 591: | ||
| '''[[Spy]]''' | | '''[[Spy]]''' | ||
| 1 | | 1 | ||
− | | | + | | 8 |
| 150HP = 7 sec. | | 150HP = 7 sec. | ||
| 180HP = 8 sec. | | 180HP = 8 sec. | ||
| 216HP = ~10 sec. | | 216HP = ~10 sec. | ||
| N/A | | N/A | ||
− | | | + | | Stock |
|} | |} | ||
− | ''Note'': '''N/D''': No Damage. - '''N/A''': Not Available. - '''HP''': Health. - '''sec.''': Seconds. - '''N/R''': No Range. - ''' | + | ''Note'': '''N/D''': No Damage. - '''N/A''': Not Available. - '''HP''': Health. - '''sec.''': Seconds. - '''N/R''': No Range. - '''8''': Unlimited. |
==Melee Weapons== | ==Melee Weapons== | ||
Line 622: | Line 622: | ||
| 35 | | 35 | ||
| 105 | | 105 | ||
− | | | + | | Stock |
|- | |- | ||
|rowspan=2 | {{Backpack icon|weapon=Sandman|icon-size=100x100px}} | |rowspan=2 | {{Backpack icon|weapon=Sandman|icon-size=100x100px}} | ||
Line 649: | Line 649: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Equalizer|icon-size=100x100px}} | | {{Backpack icon|weapon=Equalizer|icon-size=100x100px}} | ||
Line 679: | Line 679: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Axtinguisher|icon-size=100x100px}} | | {{Backpack icon|weapon=Axtinguisher|icon-size=100x100px}} | ||
Line 708: | Line 708: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
Line 725: | Line 725: | ||
| Craft | | Craft | ||
|- | |- | ||
− | | {{Icon | + | | {{Icon weapon?|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}} |
| align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}} | | align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}} | ||
| '''[[Horseless Headless Horsemann's Headtaker]]''' | | '''[[Horseless Headless Horsemann's Headtaker]]''' | ||
Line 738: | Line 738: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=KGB|icon-size=100x100px}} | | {{Backpack icon|weapon=KGB|icon-size=100x100px}} | ||
Line 760: | Line 760: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Golden Wrench|icon-size=100x100px}} | | {{Backpack icon|weapon=Golden Wrench|icon-size=100x100px}} | ||
Line 799: | Line 799: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Ubersaw|icon-size=100x100px}} | | {{Backpack icon|weapon=Ubersaw|icon-size=100x100px}} | ||
Line 821: | Line 821: | ||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | | Stock |
|- | |- | ||
|rowspan=2 | {{Backpack icon|weapon=Tribalman's Shiv|icon-size=100x100px}} | |rowspan=2 | {{Backpack icon|weapon=Tribalman's Shiv|icon-size=100x100px}} | ||
Line 848: | Line 848: | ||
| 40 | | 40 | ||
| 120 | | 120 | ||
− | |rowspan=2 | | + | |rowspan=2 | Stock |
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
Line 881: | Line 881: | ||
| [[Engineer]] | | [[Engineer]] | ||
| Enables the Engineer to build [[Buildings]] | | Enables the Engineer to build [[Buildings]] | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}} | | {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}} | ||
Line 887: | Line 887: | ||
| [[Spy]] | | [[Spy]] | ||
| Enables the Spy to [[Disguise]] himself | | Enables the Spy to [[Disguise]] himself | ||
− | | | + | | Stock |
|- | |- | ||
|} | |} | ||
Line 903: | Line 903: | ||
| [[Engineer]] | | [[Engineer]] | ||
| Enables the Engineer to destroy his own [[Buildings]]. | | Enables the Engineer to destroy his own [[Buildings]]. | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}} | | {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}} | ||
Line 909: | Line 909: | ||
| rowspan=4|'''[[Spy]]''' | | rowspan=4|'''[[Spy]]''' | ||
| Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]]. | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]]. | ||
− | | | + | | Stock |
|- | |- | ||
| {{Backpack icon|weapon=Cloak and Dagger|icon-size=100x100px}} | | {{Backpack icon|weapon=Cloak and Dagger|icon-size=100x100px}} | ||
Line 1,049: | Line 1,049: | ||
==Weapon Availability== | ==Weapon Availability== | ||
− | * | + | * Stock weapons are always available. |
* Unlockable weapons are available through [[achievements]], [[crafting]], [[trading]], [[Mann Co. Store|buying]], or the [[Item drop system|drop system]]. | * Unlockable weapons are available through [[achievements]], [[crafting]], [[trading]], [[Mann Co. Store|buying]], or the [[Item drop system|drop system]]. | ||
* Promotional weapons require participation in Valve promotions, and are not obtainable in game. | * Promotional weapons require participation in Valve promotions, and are not obtainable in game. |
Revision as of 08:56, 11 November 2010
Contents
Slot 1 Weapons
Backpack Icon | Kill Icon | Name | Class | Ammo | Damage | Availability | ||||
---|---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||||
Scattergun | Scout | 6 | 32 | 85-105 | 10-40 | 3-10 | 180 | Stock | ||
Force-A-Nature | 2 | 32 | 92-113 | 11-43 | 3-11 | 194 | Unlock | |||
Shortstop | 4 | 36 | 69-72 | 24-48 | 6-12 | 194 | Craft | |||
Rocket Launcher | Soldier | 4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Stock | ||
Direct Hit | 4 | 20 | 140 | 74-107 | 55-58 | 338 | Unlock | |||
Black Box | 3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Craft | |||
Rocket Jumper | 4 | 60 | N/A | N/A | N/A | N/A | Craft | |||
Flamethrower | Pyro | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Stock | ||
Backburner | 200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | Unlock | |||
Degreaser | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Craft | |||
Grenade Launcher | Demoman | 4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | Stock | ||
Minigun | Heavy | 200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Stock | ||
Natascha | 200 | N/A | 32-36 | 3-20 | 3-6 | 72 (18 per bullet) | Unlock | |||
Iron Curtain | 200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Promotion | |||
Shotgun | Engineer | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Stock | ||
Frontier Justice | 3 | 32 | 80-90 | 10-30 | 3-10 | 180 | Unlock | |||
Syringe Gun | Medic | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Stock | ||
Blutsauger | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Unlock | |||
Sniper Rifle | Sniper | 25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot only) | Stock | ||
Huntsman | 1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | Unlock | |||
Sydney Sleeper | 25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 | Craft | |||
Revolver | Spy | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Stock | ||
Ambassador | 6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot only) | Unlock | |||
Big Kill | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Promotion | |||
L'Étranger | 6 | 24 | 44-48 | 28-36 | 16-20 | 96 | Craft |
Slot 2 Weapons
Backpack Icon | Kill Icon | Name | Class | Ammo | Damage | Availability | ||||
---|---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||||
Pistol | Scout/Engineer | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Stock | ||
Lugermorph | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Promotion | |||
Bonk! Atomic Punch | Scout | 1 | 8 | N/A | N/A | N/A | N/A | Unlock | ||
Crit-a-Cola | 1 | 8 | N/A | N/A | N/A | N/A | Craft | |||
Mad Milk | 1 | 8 | N/A | N/A | N/A | N/A | Craft | |||
Shotgun | Soldier/Pyro/Heavy | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Stock | ||
Buff Banner | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Unlock | ||
Battalion's Backup | N/A | N/A | N/A | N/A | N/A | N/A | Craft | |||
Gunboats | N/A | N/A | N/A | N/A | N/A | N/A | Craft | |||
Flare Gun | Pyro | 16 | N/A | 27-33 | 27-33 | 27-33 | 90 | Unlock | ||
Stickybomb Launcher | Demoman | 8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Stock | ||
Scottish Resistance | 8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Unlock | |||
Chargin' Targe | N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | Unlock | |||
Sticky Jumper | 8 | 48 | N/A | N/A | N/A | N/A | Craft | |||
Sandvich | Heavy | 1 | 8 | N/A | N/A | N/A | N/A | Unlock | ||
Dalokohs Bar | 1 | 8 | N/A | N/A | N/A | N/A | Craft | |||
Wrangler | Engineer | N/A | N/A | N/A | N/A | N/A | N/A | Unlock | ||
Medigun | Medic | N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (Invulnerability) | Stock | ||
Kritzkrieg | N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (100% Crit) | Unlock | |||
Submachine Gun | Sniper | 25 | 75 | 8-12 | 4-6 | 4-5 | 24 | Stock | ||
Jarate | 1 | 8 | N/A | N/A | N/A | N/A | Unlock | |||
Razorback | 1 | N/A | N/A | N/A | N/A | N/A | Unlock | |||
Darwin's Danger Shield | 1 | N/A | N/A | N/A | N/A | N/A | Craft | |||
Electro Sapper | Spy | 1 | 8 | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A | Stock |
Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - 8: Unlimited.
Melee Weapons
Icon | Name | Class | Damage | Availability | ||
---|---|---|---|---|---|---|
Backpack | Kill | Point Blank | Critical | |||
Bat | Scout | 35 | 105 | Stock | ||
Sandman | 35 | 105 | Unlock | |||
(Baseball) | 15 | 45 | ||||
Holy Mackerel | 35 | 105 | Craft | |||
Shovel | Soldier | 65 | 195 | Stock | ||
Equalizer | Varies | Varies | Unlock | |||
Pain Train | Soldier/Demoman | 65 | 195 | Craft | ||
Frying Pan | 65 | 195 | Promotion | |||
Fire Axe | Pyro | 65 | 195 | Stock | ||
Axtinguisher | 33 | 195 | Unlock | |||
Homewrecker | 49 | 146 | Craft | |||
Powerjack | 78 | 244 | Craft | |||
Bottle | Demoman | 65 | 195 | Stock | ||
Eyelander | 65 | 195 | Unlock | |||
Scotsman's Skullcutter | 78 | 234 | Craft | |||
Template:Icon weapon? | Horseless Headless Horsemann's Headtaker | 65 | 195 | Craft | ||
Fists | Heavy | 65 | 195 | Stock | ||
File:Backpack KGB.png | Killing Gloves of Boxing | 65 | 195 | Unlock | ||
File:Backpack GRU.png | Gloves of Running Urgently | 33 | 98 | Drop | ||
Wrench | Engineer | 65 | 195 | Stock | ||
Golden Wrench | 65 | 195 | Promotion | |||
Gunslinger | 65 | 195 | Unlock | |||
(Triple Punch) | 65 for first two hits (without missing the enemy) | 195 on third hit (without missing the enemy) | ||||
Southern Hospitality | 65 | 195 | Craft | |||
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total) |
N/A | ||||
Bonesaw | Medic | 65 | 195 | Stock | ||
Übersaw | 65 | 195 | Unlock | |||
Vita-Saw | 65 | 195 | Drop | |||
Kukri | Sniper | 65 | 195 | Stock | ||
Tribalman's Shiv | 33 | 98 | Craft | |||
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 6 seconds (51 damage total) |
N/A | ||||
Bushwacka | 65 | 195 | Craft | |||
Knife | Spy | 40 | 120 | Stock | ||
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||||
Your Eternal Reward | 40 | 120 | Craft | |||
(Backstab) | N/A | Six times the target's current health. (Backstab) |
Primary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Backpack Builder.png | Build PDA | Engineer | Enables the Engineer to build Buildings | Stock |
Disguise Kit | Spy | Enables the Spy to Disguise himself | Stock |
Secondary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Backpack Destroy.png | Destroy PDA | Engineer | Enables the Engineer to destroy his own Buildings. | Stock |
Invisibility Watch | Spy | Enables the Spy to Cloak. Can be replenished by collecting metal. | Stock | |
Cloak and Dagger | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when Spy is standing still. | Unlock | ||
Dead Ringer | Cloaks Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting metal, but doing so nullifies damage reduction after 6.5 seconds. | Unlock | ||
Enthusiast's Timepiece | Presumed to share statistics with the Invisibility Watch | Promotion |
Taunt Attacks
Kill Icon | Taunt | Class | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|---|---|
File:Backpack Home Run.png | Home Run | Scout | Sandman | 500 (Instant kill) | 5 seconds | When hit by bat, the player is killed instantly and sent flying. | |
File:Backpack Kamikaze.png | Kamikaze | Soldier | Equalizer | 500 (Instant kill) | 4 seconds | 6 ft blast radius Kills player upon completion | |
File:Backpack Hadouken.png | Hadouken | Pyro | Shotgun Flare Gun (ammo needed) |
500 (Instant kill) | 3 seconds | Kills with fire effect | |
File:Backpack Decapitation.png | Decapitation | Demoman | Eyelander | 500 (Instant kill) | 5 seconds | Adds a head to the killer's Head count, and has a close to medium range. | |
File:Backpack Showdown.png | Showdown | Heavy | Fists | 500 (Instant kill) | 3 seconds | Has medium range | |
File:Backpack Dischord.png | Dischord | Engineer | Frontier Justice (ammo needed) | 500 (Instant kill) | 4 seconds | Kills player instantly in the range of his guitar. | |
File:Backpack Organ Grinder.png | Organ Grinder | Gunslinger | 500 (Instant kill) | 4 seconds | Kills with Gib Effect | ||
File:Backpack Spinal Tap.png | Spinal Tap | Medic | Übersaw | 1 (swing) 500 (Instant kill) |
4 seconds approx. | Initial stab with stun effect followed by the killing Übersaw removal Adds 50% to ÜberCharge meter | |
File:Backpack Oktoberfest.png | Oktoberfest | Kritzkrieg | None | 4 seconds | Heals player for 11 health | ||
File:Backpack Skewer.png | Skewer | Sniper | Huntsman (ammo needed) |
Initial Stab: None (stun effect). Removal: 500 (Instant kill) | 4 seconds | Arrow stab with stun effect followed by the killing arrow removal. Kills people even if they weren't hit with the initial stab as long as they are in range of the arrow when the Sniper pulls it back. | |
File:Backpack Fencing.png | Fencing | Spy | Knife Your Eternal Reward |
50 (swings) 500 (Instant kill) |
5 seconds | Two swings followed by the killing thrust |
Notes
When switching weapons, there is a .67 second delay before it can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.
Due to odd quirks of the item system, some weapons display in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible items yet.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
Weapon Availability
- Stock weapons are always available.
- Unlockable weapons are available through achievements, crafting, trading, buying, or the drop system.
- Promotional weapons require participation in Valve promotions, and are not obtainable in game.
- Special weapons are only available for a period of time in/or through specific events.
- Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
- Crafting any number of vintage items together will not yield a vintage crafted item.
- There are only 35 different varieties of vintage weapons.