Difference between revisions of "Decorated"

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m (Undo edit by TF2 KRITZ (Talk) (1927083) - Check Talk Page.)
(Better quote description, major re-write with more/correct details, and some explanation on a few functions.)
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| item-level = Civilian Grade Scattergun (Field-Tested)
 
| item-level = Civilian Grade Scattergun (Field-Tested)
 
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{{Quotation|'''[[Non-player characters#Saxton Hale|Saxton Hale]], when replying to [[Non-player characters#Mrs. Pauling|Mrs. Pauling]] if they will get new weapons.'''|Ha ha ha ha!  No.}}
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{{Quotation|'''[[Non-player characters#Saxton Hale|Saxton Hale]], in response to [[Non-player characters#Mrs. Pauling|Mrs. Pauling]] when asked about new weapons for the mercenaries.'''|Ha ha ha ha!  No.}}
'''Decorated''' [[item quality|quality]] is the item quality assigned to items which can be obtained by completing contracts, or unboxed from weapon cases. Weapons unboxed from weapon cases have are chance to be [[Strange]], an even more rare chance to be [[Unusual]], and a super rare chance to be both.
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'''Decorated''' [[item quality|quality]] is the item quality assigned weapons which are obtained from contracts and unboxing weapon cases.  
This quality has multiple sub-types, such as Civilian, Freelance, Mercenary, and Commander. It also has a visual quality, which progresses as Factory-New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred, with each getting progressively more worn and damaged.
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This quality includes 6 forms of rarity: Civilian, Freelance, Mercenary, Commando, Assassin, and Elite. It also has a exterior quality, which ranges from Factory-New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred. The exterior quality decreases from the perfect Factory-New, to the extremely worn Battle-Scarred. When equipping a weapon of this quality, the player can press the key bound to (+inspect) to play an interruptible animation which examines the weapon from multiple angles (only visible in First Person). Rarity and exterior factors are purely cosmetic, and do not effect gameplay whatsoever.
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'''Decorated''' weapons unboxed from weapon cases have a chance to be [[Strange]], a rarer chance to be [[Unusual]], and an extremely rare chance to be both. The Strange variant adds a clock to the side of the weapon, meant to count kills, and the Unusual variant adds an effect to the weapon, typically at the end of, or on the barrel of the weapon. When the item is both [[Strange]] and [[Unusual]], both the clock and visual effects are included. [https://www.youtube.com/watch?v=F4ELEcRzbCA This video shows all of the current Unusual weapon effects.]
  
 
== Update history ==
 
== Update history ==

Revision as of 03:01, 6 July 2015

Backcountry Blaster Scattergun
Civilian Grade Scattergun (Field-Tested)

Ha ha ha ha! No.
Saxton Hale, in response to Mrs. Pauling when asked about new weapons for the mercenaries.

Decorated quality is the item quality assigned weapons which are obtained from contracts and unboxing weapon cases. This quality includes 6 forms of rarity: Civilian, Freelance, Mercenary, Commando, Assassin, and Elite. It also has a exterior quality, which ranges from Factory-New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred. The exterior quality decreases from the perfect Factory-New, to the extremely worn Battle-Scarred. When equipping a weapon of this quality, the player can press the key bound to (+inspect) to play an interruptible animation which examines the weapon from multiple angles (only visible in First Person). Rarity and exterior factors are purely cosmetic, and do not effect gameplay whatsoever.

Decorated weapons unboxed from weapon cases have a chance to be Strange, a rarer chance to be Unusual, and an extremely rare chance to be both. The Strange variant adds a clock to the side of the weapon, meant to count kills, and the Unusual variant adds an effect to the weapon, typically at the end of, or on the barrel of the weapon. When the item is both Strange and Unusual, both the clock and visual effects are included. This video shows all of the current Unusual weapon effects.

Update history

July 2, 2015 Patch (Gun Mettle Update)

  • [Undocumented] Added Decorated quality.