Difference between revisions of "Mann Co. Beta Maps"

From Team Fortress Wiki
Jump to: navigation, search
m (hmm?)
m
Line 5: Line 5:
 
The '''Mann Co. Beta Maps''' is an Early Access program for including the community early in the development process.  In particular, this opening of the development process allows players to play on selected maps that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, enable Play Beta Maps check-box, and then choose a mode to play (Such as "Robot Destruction" and "Mannpower"). Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, lack of cosmetic props, and have a high chance of using dev textures (''see Gallery further down this page'').
 
The '''Mann Co. Beta Maps''' is an Early Access program for including the community early in the development process.  In particular, this opening of the development process allows players to play on selected maps that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, enable Play Beta Maps check-box, and then choose a mode to play (Such as "Robot Destruction" and "Mannpower"). Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, lack of cosmetic props, and have a high chance of using dev textures (''see Gallery further down this page'').
  
There are currently five beta maps in the Early Access program: {{code|[[Asteroid|RD_Asteroid]]}}, {{code|[[Cactus Canyon|PL_CactusCanyon]]}}, {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}}, {{code|[[Gorge (Capture the Flag)|CTF_Gorge]]}}, and {{code|[[Thunder Mountain (Capture the Flag)|CTF_thundermountain]]}}.
+
There are currently six beta maps in the Early Access program: {{code|[[Asteroid|RD_Asteroid]]}}, {{code|[[Cactus Canyon|PL_CactusCanyon]]}}, {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}}, {{code|[[Gorge (Capture the Flag)|CTF_Gorge]]}}, {{code|[[Thunder Mountain (Capture the Flag)|CTF_thundermountain]]}}, and {{code|[[Warehouse|PASS_warehouse]]}}.
  
 
== Update history ==
 
== Update history ==
Line 21: Line 21:
 
'''{{Patch name|3|31|2015}}'''
 
'''{{Patch name|3|31|2015}}'''
 
* Removed {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}} from the default map cycle to focus on gathering information on the remaining maps.
 
* Removed {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}} from the default map cycle to focus on gathering information on the remaining maps.
** Updated grapple model and player animations.
 
  
== External links ==
+
'''{{Patch name|8|18|2015}}'''
* [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post]
+
* {{undocumented}} Added [[Warehouse]] to the game.
  
==Gallery==
+
== Gallery ==
<br><gallery widths=150px heights=150px>
+
<gallery>
 
File:Rd_asteroid_devtextures.png|An image of the early beta development of the map [[Asteroid|RD_Asteroid]], showing an example dev texture.
 
File:Rd_asteroid_devtextures.png|An image of the early beta development of the map [[Asteroid|RD_Asteroid]], showing an example dev texture.
 
File:Pl_cactuscanyon_lack_of_cosmetic.png|An image of the early beta development of the map [[Cactus Canyon|PL_CactusCanyon]], showing a lack of props.
 
File:Pl_cactuscanyon_lack_of_cosmetic.png|An image of the early beta development of the map [[Cactus Canyon|PL_CactusCanyon]], showing a lack of props.
 
File:Beta_pl_blueprints.png|The image for beta {{code|[[Payload]]}} maps.
 
File:Beta_pl_blueprints.png|The image for beta {{code|[[Payload]]}} maps.
 
File:Beta_rd_blueprints.png|The image for beta {{code|[[Robot Destruction]]}} maps.
 
File:Beta_rd_blueprints.png|The image for beta {{code|[[Robot Destruction]]}} maps.
File:Quickplay_beta_blueprints.png|The image for Random beta map, used in Quickplay menu selection.
+
File:Beta_mannpower_blueprints.png|The image for beta {{code|[[Mannpower]]}} maps.
 +
File:Beta_passtime_blueprints.png|The image for beta {{code|[[PASS Time]]}} maps.
 +
File:Quickplay_beta_blueprints.png|The image for Random beta map, used in Quickplay menu selection.  
 
File:News item 2014-07-09 Mann Co. Beta Maps.png|In-game notification.
 
File:News item 2014-07-09 Mann Co. Beta Maps.png|In-game notification.
File:Beta_mannpower_blueprints.png|The image for beta {{code|[[Mannpower]]}} maps.
+
</gallery>
 +
 
 +
== External links ==
 +
* [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post]
  
 
[[Category:Maps]]
 
[[Category:Maps]]

Revision as of 11:02, 23 August 2015

Mann Co. Beta Maps Early Access update picture.

The Mann Co. Beta Maps is an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, enable Play Beta Maps check-box, and then choose a mode to play (Such as "Robot Destruction" and "Mannpower"). Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, lack of cosmetic props, and have a high chance of using dev textures (see Gallery further down this page).

There are currently six beta maps in the Early Access program: RD_Asteroid, PL_CactusCanyon, CTF_Foundry, CTF_Gorge, CTF_thundermountain, and PASS_warehouse.

Update history

July 8, 2014 Patch

  • Added Mann Co. Beta Maps - Early Access program.
    • Added 2 beta maps: RD_Asteroid and PL_CactusCanyon.
    • Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option.

December 22, 2014 Patch (Smissmas 2014)

March 12, 2015 Patch

March 31, 2015 Patch

  • Removed CTF_Foundry from the default map cycle to focus on gathering information on the remaining maps.

August 18, 2015 Patch

Gallery

External links