Difference between revisions of "Friendly-Fire"

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:''For the​​ server option that allows players on the same team to damage each other with their attacks, see [[Friendly fire]].''
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{{Hatnote|For the​​ server option that allows players on the same team to damage each other with their attacks, see [[Friendly fire]].}}
 
​​{{Infobox
 
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   | title    = Friendly-Fire
 
   | title    = Friendly-Fire
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   | contents = Friendly-Fire [[ConTracker|Contract]] co-op was introduced in the Jungle Inferno Update.
 
   | contents = Friendly-Fire [[ConTracker|Contract]] co-op was introduced in the Jungle Inferno Update.
 
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​​{{Quotation|Jungle Inferno announcement, ​​[http://www.teamfortress.com/jungleinferno/campaign.php Day 2]|For the first time, attack your contracts with co-op!]]​}}​
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​​{{Quotation|Jungle Inferno announcement, ​​[http://www.teamfortress.com/jungleinferno/campaign.php Day 2]|For the first time, attack your contracts with co-op!​}}​
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'''Friendly-Fire''' is a way ​that players can help their ​[[Steam]] friends complete ''Team Fortress 2'' [[ConTracker|Contracts]] when they play together on the same [[Valve]] server. ​​Basically, with Friendly-Fire in play, anything a player does that fulfills any requirement on a friend's activated Contract counts as progress on that friend's Contract (just as if that friend had done that action).  For example, a player with weak [[Sniper]] skills could complete a Sniper Contract with Friendly-Fire help from a friend who is an expert Sniper.
 
'''Friendly-Fire''' is a way ​that players can help their ​[[Steam]] friends complete ''Team Fortress 2'' [[ConTracker|Contracts]] when they play together on the same [[Valve]] server. ​​Basically, with Friendly-Fire in play, anything a player does that fulfills any requirement on a friend's activated Contract counts as progress on that friend's Contract (just as if that friend had done that action).  For example, a player with weak [[Sniper]] skills could complete a Sniper Contract with Friendly-Fire help from a friend who is an expert Sniper.
  

Revision as of 14:38, 19 December 2017

For the​​ server option that allows players on the same team to damage each other with their attacks, see Friendly fire.

​​

Friendly-Fire
Saxton Jungle Inferno Campaign Friendly-Fire.png
Friendly-Fire Contract co-op was introduced in the Jungle Inferno Update.

​​ ​​

For the first time, attack your contracts with co-op!​
— Jungle Inferno announcement, ​​Day 2

Friendly-Fire is a way ​that players can help their ​Steam friends complete Team Fortress 2 Contracts when they play together on the same Valve server. ​​Basically, with Friendly-Fire in play, anything a player does that fulfills any requirement on a friend's activated Contract counts as progress on that friend's Contract (just as if that friend had done that action). For example, a player with weak Sniper skills could complete a Sniper Contract with Friendly-Fire help from a friend who is an expert Sniper.

  • Friends may use the Casual Mode matchmaking feature to arrange parties to play together on the same server.
  • A player does not have to have the same Contract activated as a Friend (or any Contract activated at all) to help that friend with Friendly-Fire.
  • A player does not have to have premium Contract access to help a friend with a premium Contract.
  • If a player does have premium Contract access, their premium Campaign Tracking item counts up the Friendly-Fire Campaign Points the player contributes to friends.
  • Friendly-Fire Contract Points that a player receives from friends briefly appear in green text announcements on the player's HUD.

Friendly-Fire was introduced ​in ​​Day 2 of the Jungle Inferno Update.