Difference between revisions of "Blue Moon Pack/ru"

From Team Fortress Wiki
Jump to: navigation, search
m
Line 79: Line 79:
  
 
=== Инструменты ===
 
=== Инструменты ===
{{main|Инструменты}}
 
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Case|75px}}
 +
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Case}}'''
 +
|-
 
| align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Key|75px}}
 
| align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Key|75px}}
 
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}'''
 
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}'''
 +
|}
 +
 +
=== Измененное оружие ===
 +
{| class="wikitable"
 +
! style="background: #404e91;" class="header" | <span style="color: white;"> Class
 +
! style="background: #404e91;" class="header" | <span style="color: white;"> Weapon
 +
! style="background: #404e91;" class="header" | <span style="color: white;"> Changes
 +
|-
 +
! style="background: #404e91;" rowspan=2 | {{icon class|Scout}}<br/>[[Scout{{if lang}}|<span style="color: white;">{{class name|scout}}</span>]]
 +
! rowspan=1 | {{Icon item|Pretty Boy's Pocket Pistol|icon-size=75px}} <br /> {{item link|Pretty Boy's Pocket Pistol}}
 +
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to 3 (from 7)
 +
|-
 +
! rowspan=1 | {{Icon item|Atomizer|icon-size=75px}} <br /> {{item link|Atomizer}}
 +
| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed <!-- Valve stated it's a bug fix, but still gonna put it up as a nerf, feel free to change -->
 +
|-
 +
! style="background: #404e91;" rowspan=11 | {{icon class|Pyro}}<br/>[[Pyro{{if lang}}|<span style="color: white;">{{class name|pyro}}</span>]]
 +
! rowspan =2 | {{Icon item|Flamethrower|icon-size=75px}} <br /> {{item link|Flamethrower}}
 +
| {{c|=|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200%
 +
|-
 +
| {{c|=|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged <!-- I feel like it's neutral, because max damage is the same, but im not sure... -->
 +
|-
 +
! rowspan = 2 | {{Icon item|Dragon's Fury|icon-size=75px}} <br /> {{item link|Dragon's Fury}}
 +
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25%
 +
|-
 +
| {{c|=|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox
 +
|-
 +
! rowspan = 6 | {{Icon item|Axtinguisher|icon-size=75px}} <br /> {{item link|Axtinguisher}}
 +
| {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets. <!-- Compared to old stat - 100% crits against burning targets - it seems like a nerf, but eeh, not sure either way, feel free to change -->
 +
|-
 +
| {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn.
 +
|-
 +
| {{c|+|Added:}} Sketchek's Bequest: Killing blows on burning players grant a speed boost.
 +
|-
 +
| {{c|-|Added:}} Holster speed 35% slower. 
 +
|-
 +
| {{c|+|Removed:}} 20% Slower attack speed.
 +
|-
 +
| {{c|+|Removed:}} 75% Slower switch-to speed.
 +
|-
 +
! rowspan = 1 |{{Icon item|Thermal Thruster|icon-size=75px}} <br /> {{item link|Thermal Thruster}}
 +
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1)
 +
|-
 +
! style="background: #404e91;" rowspan=1 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]]
 +
! rowspan = 1 | {{Icon item|Short Circuit|icon-size=75px}} <br /> {{item link|Short Circuit}}
 +
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal.
 +
|-
 +
! style="background: #404e91;" rowspan=3| {{icon class|Sniper}}<br/>[[Sniper{{if lang}}|<span style="color: white;">{{class name|sniper}}]]
 +
! rowspan=3 | {{Icon item|Sydney Sleeper|icon-size=75px}} <br /> {{item link|Sydney Sleeper}}
 +
| {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target
 +
|-
 +
| {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds)
 +
|-
 +
| {{c|+|Changed:}} Added: "Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second"
 +
|-
 +
! style="background: #404e91;" rowspan=2 | {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|<span style="color: white">{{class name|soldier}}</span>]] <br />{{icon class|Pyro}}<br/>[[Pyro{{if lang}}|<span style="color: white">{{class name|pyro}}</span>]] <br />{{icon class|Heavy}}<br/>[[Heavy{{if lang}}|<span style="color: white">{{class name|heavy}}</span>]] <br />{{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white">{{class name|engineer}}</span>]]
 +
! rowspan=2 | {{Icon item|Panic Attack|icon-size=75px}} <br /> {{item link|Panic Attack}}
 +
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40%
 +
|-
 +
| {{c|+|Changed:}} Reduced damage penalty to -20% (from -30%)
 
|-
 
|-
 
|}
 
|}
<br>
 
  
 
{{Blue Moon Nav}}
 
{{Blue Moon Nav}}
 
{{Major updates nav}}
 
{{Major updates nav}}

Revision as of 07:37, 4 April 2018

Эта статья содержит информацию о выпущенном контенте. Информация о техническом обновлении содержится в статье «Обновление от 28 марта 2018».

Набор Blue Moon Pack — это комплект, состоящий из нескольких предметов, которые были выбраны и одобрены Valve за их выдающееся качество в Мастерской Steam. Выпущенное 28 марта 2018 года, обновление включало в себя 19 новых аксессуаров, которые можно получить, открыв Лунный кейс с аксессуарами с помощью Ключ к лунным аксессуарам.

Добавленные предметы

Аксессуары

Основная статья: Аксессуары
Leaderboard class scout.png
Scout
Blizzard Britches Метельные штаны
Punk's Pomp Помпезный пройдоха
Wipe Out Wraps Лавинная куртка
Leaderboard class soldier.png
Soldier
Private Maggot Muncher Рядовой Червеглот
Sky High Fly Guy Пилот без забот
Veterans Attire Камзол ветерана
Leaderboard class pyro.png
Pyro
Burning Question Горячий след
Hot Case Пылкий следопыт
Leaderboard class demoman.png
Demoman
Frag Proof Fragger Взрывозащитный взрыватель
Leaderboard class heavy.png
Heavy
Starboard Crusader Звёздный крестоносец
Tsar Platinum Царь-платина
Leaderboard class engineer.png
Engineer
Cold Case Запас хладнокровия
Leaderboard class medic.png
Medic
Scourge of the Sky Бич небосклона
Leaderboard class spy.png
Spy
Aristotle Аристотель
Assassin's Attire Украшения убийцы
Leaderboard class scout.png Разведчик
Leaderboard class demoman.png Подрывник
Leaderboard class engineer.png Инженер
Leaderboard class sniper.png Снайпер
Antarctic Eyewear Антарктические очки
Leaderboard class soldier.png Солдат
Leaderboard class sniper.png Снайпер
Head Hedge Головные заросли
TF2 crosshair orange.png
All Classes
Robin Walkers Снегирьи тапочки
Tundra Top Вечномёрзлая шапочка

Инструменты

Blue Moon Cosmetic Case Лунный кейс с аксессуарами
Blue Moon Cosmetic Key Ключ к лунным аксессуарам

Измененное оружие

Class Weapon Changes
Leaderboard class scout.png
Разведчик
Pretty Boy's Pocket Pistol
Дамский пистолет Красавчика
Pictogram minus.png Changed: Reduced maximum (close-range) per-hit heal amount to 3 (from 7)
Atomizer
Расщепитель
Pictogram comment.png Changed: The weapon must now be fully deployed before a triple jump can be performed
Leaderboard class pyro.png
Поджигатель
Flamethrower
Огнемёт
Pictogram comment.png Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200%
Pictogram comment.png Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged
Dragon's Fury
Ярость дракона
Pictogram minus.png Changed: The size/radius of the fireball has been reduced by 25%
Pictogram comment.png Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox
Axtinguisher
Огнетопор
Pictogram minus.png Changed: Attacks mini-crit and then extinguish burning targets.
Pictogram plus.png Added: Receives a damage bonus based on the remaining duration of after-burn.
Pictogram plus.png Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost.
Pictogram minus.png Added: Holster speed 35% slower.
Pictogram plus.png Removed: 20% Slower attack speed.
Pictogram plus.png Removed: 75% Slower switch-to speed.
Thermal Thruster
Термическая тяга
Pictogram plus.png Changed: Holster time reduced to 0.8 seconds (from 1.1)
Leaderboard class engineer.png
Инженер
Short Circuit
Короткое замыкание
Pictogram comment.png Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal.
Leaderboard class sniper.png
Снайпер
Sydney Sleeper
Сиднейский соня
Pictogram minus.png Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target
Pictogram minus.png Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds)
Pictogram plus.png Changed: Added: "Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second"
Leaderboard class soldier.png
Солдат
Leaderboard class pyro.png
Поджигатель
Leaderboard class heavy.png
Пулемётчик
Leaderboard class engineer.png
Инженер
Panic Attack
Паническая атака
Pictogram plus.png Changed: Reduced worst-case shot pattern spread by 40%
Pictogram plus.png Changed: Reduced damage penalty to -20% (from -30%)