Difference between revisions of "Blue Moon Pack/ru"
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=== Инструменты === | === Инструменты === | ||
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{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
+ | | align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Case|75px}} | ||
+ | | style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Case}}''' | ||
+ | |- | ||
| align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Key|75px}} | | align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Key|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}''' | ||
+ | |} | ||
+ | |||
+ | === Измененное оружие === | ||
+ | {| class="wikitable" | ||
+ | ! style="background: #404e91;" class="header" | <span style="color: white;"> Class | ||
+ | ! style="background: #404e91;" class="header" | <span style="color: white;"> Weapon | ||
+ | ! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | ||
+ | |- | ||
+ | ! style="background: #404e91;" rowspan=2 | {{icon class|Scout}}<br/>[[Scout{{if lang}}|<span style="color: white;">{{class name|scout}}</span>]] | ||
+ | ! rowspan=1 | {{Icon item|Pretty Boy's Pocket Pistol|icon-size=75px}} <br /> {{item link|Pretty Boy's Pocket Pistol}} | ||
+ | | {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to 3 (from 7) | ||
+ | |- | ||
+ | ! rowspan=1 | {{Icon item|Atomizer|icon-size=75px}} <br /> {{item link|Atomizer}} | ||
+ | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed <!-- Valve stated it's a bug fix, but still gonna put it up as a nerf, feel free to change --> | ||
+ | |- | ||
+ | ! style="background: #404e91;" rowspan=11 | {{icon class|Pyro}}<br/>[[Pyro{{if lang}}|<span style="color: white;">{{class name|pyro}}</span>]] | ||
+ | ! rowspan =2 | {{Icon item|Flamethrower|icon-size=75px}} <br /> {{item link|Flamethrower}} | ||
+ | | {{c|=|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | ||
+ | |- | ||
+ | | {{c|=|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged <!-- I feel like it's neutral, because max damage is the same, but im not sure... --> | ||
+ | |- | ||
+ | ! rowspan = 2 | {{Icon item|Dragon's Fury|icon-size=75px}} <br /> {{item link|Dragon's Fury}} | ||
+ | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | ||
+ | |- | ||
+ | | {{c|=|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
+ | |- | ||
+ | ! rowspan = 6 | {{Icon item|Axtinguisher|icon-size=75px}} <br /> {{item link|Axtinguisher}} | ||
+ | | {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets. <!-- Compared to old stat - 100% crits against burning targets - it seems like a nerf, but eeh, not sure either way, feel free to change --> | ||
+ | |- | ||
+ | | {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn. | ||
+ | |- | ||
+ | | {{c|+|Added:}} Sketchek's Bequest: Killing blows on burning players grant a speed boost. | ||
+ | |- | ||
+ | | {{c|-|Added:}} Holster speed 35% slower. | ||
+ | |- | ||
+ | | {{c|+|Removed:}} 20% Slower attack speed. | ||
+ | |- | ||
+ | | {{c|+|Removed:}} 75% Slower switch-to speed. | ||
+ | |- | ||
+ | ! rowspan = 1 |{{Icon item|Thermal Thruster|icon-size=75px}} <br /> {{item link|Thermal Thruster}} | ||
+ | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1) | ||
+ | |- | ||
+ | ! style="background: #404e91;" rowspan=1 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ||
+ | ! rowspan = 1 | {{Icon item|Short Circuit|icon-size=75px}} <br /> {{item link|Short Circuit}} | ||
+ | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal. | ||
+ | |- | ||
+ | ! style="background: #404e91;" rowspan=3| {{icon class|Sniper}}<br/>[[Sniper{{if lang}}|<span style="color: white;">{{class name|sniper}}]] | ||
+ | ! rowspan=3 | {{Icon item|Sydney Sleeper|icon-size=75px}} <br /> {{item link|Sydney Sleeper}} | ||
+ | | {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target | ||
+ | |- | ||
+ | | {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | ||
+ | |- | ||
+ | | {{c|+|Changed:}} Added: "Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second" | ||
+ | |- | ||
+ | ! style="background: #404e91;" rowspan=2 | {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|<span style="color: white">{{class name|soldier}}</span>]] <br />{{icon class|Pyro}}<br/>[[Pyro{{if lang}}|<span style="color: white">{{class name|pyro}}</span>]] <br />{{icon class|Heavy}}<br/>[[Heavy{{if lang}}|<span style="color: white">{{class name|heavy}}</span>]] <br />{{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white">{{class name|engineer}}</span>]] | ||
+ | ! rowspan=2 | {{Icon item|Panic Attack|icon-size=75px}} <br /> {{item link|Panic Attack}} | ||
+ | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | ||
+ | |- | ||
+ | | {{c|+|Changed:}} Reduced damage penalty to -20% (from -30%) | ||
|- | |- | ||
|} | |} | ||
− | |||
{{Blue Moon Nav}} | {{Blue Moon Nav}} | ||
{{Major updates nav}} | {{Major updates nav}} |
Revision as of 07:37, 4 April 2018
В данный момент статья переводится с английского языка на русский. Если для перевода необходима помощь, напишите об этом на странице обсуждения или обратитесь к участникам, правившим эту статью (просмотрев её историю). |
Эта статья содержит информацию о выпущенном контенте. Информация о техническом обновлении содержится в статье «Обновление от 28 марта 2018».
Набор Blue Moon Pack — это комплект, состоящий из нескольких предметов, которые были выбраны и одобрены Valve за их выдающееся качество в Мастерской Steam. Выпущенное 28 марта 2018 года, обновление включало в себя 19 новых аксессуаров, которые можно получить, открыв Лунный кейс с аксессуарами с помощью Ключ к лунным аксессуарам.
Добавленные предметы
Аксессуары
Основная статья: Аксессуары
Инструменты
Лунный кейс с аксессуарами | |
Ключ к лунным аксессуарам |
Измененное оружие
Class | Weapon | Changes |
---|---|---|
Разведчик |
Дамский пистолет Красавчика |
Changed: Reduced maximum (close-range) per-hit heal amount to 3 (from 7) |
Расщепитель |
Changed: The weapon must now be fully deployed before a triple jump can be performed | |
Поджигатель |
Огнемёт |
Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200% |
Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
Ярость дракона |
Changed: The size/radius of the fireball has been reduced by 25% | |
Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
Огнетопор |
Changed: Attacks mini-crit and then extinguish burning targets. | |
Added: Receives a damage bonus based on the remaining duration of after-burn. | ||
Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost. | ||
Added: Holster speed 35% slower. | ||
Removed: 20% Slower attack speed. | ||
Removed: 75% Slower switch-to speed. | ||
Термическая тяга |
Changed: Holster time reduced to 0.8 seconds (from 1.1) | |
Инженер |
Короткое замыкание |
Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal. |
Снайпер |
Сиднейский соня |
Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target |
Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | ||
Changed: Added: "Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second" | ||
Солдат Поджигатель Пулемётчик Инженер |
Паническая атака |
Changed: Reduced worst-case shot pattern spread by 40% |
Changed: Reduced damage penalty to -20% (from -30%) |
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