Difference between revisions of "Community Mercenary Park strategy"
m (→Class-specific strategy) |
m (→{{class link|Medic}}: Kritzkrieg usage.) |
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=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
* Keep in mind as Medic, make sure the power classes such as Heavy, Demoman, and Soldier stay alive to attack or defend the points. | * Keep in mind as Medic, make sure the power classes such as Heavy, Demoman, and Soldier stay alive to attack or defend the points. | ||
+ | * It is wise to use the [[Kritzkrieg]] while on defense, as there will not be a level 3 [[Sentry Gun]] prepared for the attacking team, and Soldiers and Demomen can easily take advantage of Critical hit splash damage. | ||
+ | ** while attacking, It is wise to use the [[Medi Gun]], as Sentries can be prepared for enemies on defense. | ||
=== {{class link|Spy}} === | === {{class link|Spy}} === |
Revision as of 20:04, 10 September 2018
“Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Class Specific Strats along with strats for all-classes |
Community Mercenary Park strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Jungle |
Setting: | Daylight, overcast |
Hazards: | Crocodiles, Pitfalls |
Map Photos | |
This article is about Community Mercenary Park strategy.
General Strategy (All Classes)
Class-specific strategy
Pyro
Demoman
Heavy
Engineer
Sniper
Medic
- Keep in mind as Medic, make sure the power classes such as Heavy, Demoman, and Soldier stay alive to attack or defend the points.
- It is wise to use the Kritzkrieg while on defense, as there will not be a level 3 Sentry Gun prepared for the attacking team, and Soldiers and Demomen can easily take advantage of Critical hit splash damage.
- while attacking, It is wise to use the Medi Gun, as Sentries can be prepared for enemies on defense.