Difference between revisions of "Underworld"
BrazilianNut (talk | contribs) (Added quotation; fused "General features" with the article's introductory description; removed "List of maps with Underworld locations"; replaced "Underworlds" with "Underworlds and Underworld locations"; added a TOC) |
BrazilianNut (talk | contribs) m (Fixed a broken link; removed the link to Slasher from the picture) |
||
Line 18: | Line 18: | ||
* Rewards such as Rare [[Magic spells|Magic Spells]] and buffs when exiting (like [[ubercharge|invincibility]] and guaranteed [[crits]]) encourage players to use these areas to try and gain a tactical advantage in the main map. | * Rewards such as Rare [[Magic spells|Magic Spells]] and buffs when exiting (like [[ubercharge|invincibility]] and guaranteed [[crits]]) encourage players to use these areas to try and gain a tactical advantage in the main map. | ||
* [[Engineer]]s can't place [[building]]s in them. | * [[Engineer]]s can't place [[building]]s in them. | ||
− | * Players are encouraged to try these locations out through [[Halloween achievements|Achievements]], Achievement items, and [[Halloween Contract]] Objectives. | + | * Players are encouraged to try these locations out through [[Halloween achievements|Achievements]], Achievement items, and [[Halloween Contracts|Halloween Contract]] Objectives. |
__TOC__ | __TOC__ | ||
Line 185: | Line 185: | ||
| align="center" <!-- Exit Buffs --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost | | align="center" <!-- Exit Buffs --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost | ||
|- | |- | ||
− | | align="center" <!-- Image --> | [[File:Slasher_Underworld.jpg|240px | + | | align="center" <!-- Image --> | [[File:Slasher_Underworld.jpg|240px]] |
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Slasher]]) | | align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Slasher]]) | ||
| align="center" <!-- Entry --> | Portal,<br>MONOCULUS portal | | align="center" <!-- Entry --> | Portal,<br>MONOCULUS portal |
Revision as of 01:32, 8 November 2018
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
|
“ | I regret everything! I regret everything I've ever done!
Click to listen
— The Scout on his way to Hell.
|
” |
Underworld is the general name used to refer to alternate play areas present in certain Halloween maps. They were introduced in the Very Scary Halloween Special update with the map Eyeaduct.
Although Underworlds differ from each other depending on their map, they feature many common characteristics.
- They are scary, supernatural locations set in different realities, often referred to as damnation places.
- Access to them is open for short periods, either through portals that only appear every so often or at the very end of the round.
- Play time on them is limited, either by a health drain that increases over time or by the place exploding after a while.
- Lethal hazards that instantaneously kill players surround the place, severely limiting the playable area.
- Together with the aforementioned limited play time, it makes them much more linear than the regular part of their maps.
- Rewards such as Rare Magic Spells and buffs when exiting (like invincibility and guaranteed crits) encourage players to use these areas to try and gain a tactical advantage in the main map.
- Engineers can't place buildings in them.
- Players are encouraged to try these locations out through Achievements, Achievement items, and Halloween Contract Objectives.
Underworlds and Underworld locations
The following table lists all Underworlds and special Underworld locations in alphabetical order of the map's name, together with entry methods and buffs, what players will find in them (hazards and rewards), and exit methods and buffs.
Underworld (Map) |
Entry | Entry buffs | Contents | Exit | Exit buffs | |
---|---|---|---|---|---|---|
Purgatory (Brimstone) |
MONOCULUS portals | Full heal, Overheal, Brief invincibility |
Health drain, Infernal Lava, Magic Spells (3 Rare) |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Hell (Brimstone) |
Coffin portals, Bombinomicon, Hell Pit's portal |
Full heal, Overheal, Brief invincibility |
Health drain, Infernal Lava, Magic Spells (3 Rare) |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Bumper Car Soccer (Carnival of Carnage) |
Tickets delivery | Mini-game advantage (winning team only) |
Bumper Cars mini-game, Abyss, Magic Spells (5 common), Headless Horseless Horsemann, Achievements |
None | None | |
Duck Collectors (Carnival of Carnage) |
Tickets delivery | Mini-game advantage (winning team only) |
Bumper Cars mini-game, Abyss, Magic Spells (8 common), Headless Horseless Horsemann, Achievements |
None | None | |
Falling Platforms (Carnival of Carnage) |
Tickets delivery | Mini-game advantage (winning team only) |
Bumper Cars mini-game, Demonic pitfall, Headless Horseless Horsemann, Achievements |
None | None | |
Underworld (Cauldron) |
Cauldron portals | Full heal, Brief invincibility |
Health drain, Abyss, Pumpkin bombs, Moving platforms |
Cauldron portal | Full heal, Invincibility, Crit boost | |
Davy Jones' Locker (Cursed Cove) |
Flying Dutchman | Overheal | Delivery point, Abyss, Flooding |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Purgatory (Eyeaduct) |
MONOCULUS portals, Humiliation |
Full heal | Health drain, Stygian water, Health kits (6 medium) |
White portal | Overheal, Invulnerability, Crit boost, Speed boost | |
Loot Island (Eyeaduct) |
Bombinomicon | Full heal, Brief invincibility |
Stygian water, Achievement item, Island explosion |
Bombinomicon | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Skull Island (Ghost Fort) |
Bombinomicon | Full heal | Stygian water, Achievement item, Island explosion |
Skull Island Topper | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
No image | Underworld (Gravestone) |
Coffin portals | Full heal, Brief invincibility |
Health drain, Stygian water, Magic Spell (1 common) |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost |
No image | Bumper Cars Race (Gravestone) |
End of Payload round | Race head start (winning team only) |
Bumper Car mini-game, Stygian water, Merasmus, Skeletons |
None | None |
Purgatory (Hellstone) |
MONOCULUS portals | Full heal, Brief invincibility |
Health drain, Infernal Lava, Magic Spell (1 rare) |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Hell (Hellstone) |
Bombinomicon | Full heal, Brief invincibility |
Health drain, Infernal Lava, Magic Spells (rare) |
Bombinomicon | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Hell (Helltower) |
Payload explosion | Full heal, Overheal (winning team only), Magic Spell (given on entry) |
Infernal Lava, Magic Spells (rare, common), Achievement |
None | None | |
Skull Island (Helltower) |
Hell | None | Achievement item | None | None | |
Pit and Pendulums (Monster Bash) |
Pit | Full heal | Health drain, Pitfalls, Pendulum blades, Health kit (1 small) |
Summoning circle | Full heal, Overheal, Invincibility, Speed boost, Crit boost | |
Purgatory (Moonshine Event) |
Dance-Off Fate | Full heal, Overheal |
Health drain, Stygian water, Magic Spells (2 rare) |
White portal | Full heal, Invulnerability, Crit boost | |
No image | Underworld (Pit of Death) |
Witching Hour portal | Full heal | Delivery point, Stygian water |
White portal | Full heal, Overheal, Invincibility, Speed boost, Crit boost |
Underworld (Slasher) |
Portal, MONOCULUS portal |
Full heal, Head start (When entering through a MONOCULUS portal) |
Health drain, Abyss, Pumpkin bombs, Health kits (large, medium), Magic Spells (rare, common) |
Skull portal | Crit boost |
See also
- Halloween map
- Halloween
- Hell
- Probed (flying saucer environment)
Sources
Names of certain Underworld locations can be obtained form the following:
- Halloween achievements, which name some specific locations, e.g., Loot Island, Skull Island, Hell
- Update histories, which can incidentally reveal or confirm names of locations, e.g., Purgatory, Hell, Underworld
- Decompiled maps: VMF files.
- Comments by ICS.