Difference between revisions of "Custom maps"

From Team Fortress Wiki
Jump to: navigation, search
m (Redirected page to Category:Custom maps)
Line 1: Line 1:
#REDIRECT [[:Category:Custom maps]]
+
== Installation ==
 +
 
 +
When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.
 +
 
 +
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
 +
 
 +
<code>C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps</code>
 +
 
 +
The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a [[Dedicated server configuration|dedicated server]], you need to place the BZ2 file onto your {{code|sv_downloadurl}}. If the creator did not include a BZ2 file, you will have to create one yourself.
 +
 
 +
== Collections ==
 +
There are many custom map collections on the internet. These include:
 +
*[http://forums.tf2maps.net/downloads.php?do=cat&id=1 www.tf2maps.net] - A forum and community dedicated to the creation of custom maps for TF2.
 +
**[http://tf2maps.net/contests/artpass/winners/ http://artpass.tf2maps.net] - Artpass Contest
 +
**[http://compctf.tf2maps.net/ http://compctf.tf2maps.net] - Competitive CTF Contest.
 +
**[http://plrctf.tf2maps.net/ http://plrctf.tf2maps.net] - Payload Race and Attack/Defend CTF Contest.
 +
**[http://forums.tf2maps.net/showpost.php?p=170104&postcount=10 http://pl.tf2maps.net] - Single Stage Payload Contest.
 +
*[http://www.teamfortress2fort.com/forums/CustomMapDownloadsRatings-49.aspx www.teamfortress2fort.com] - A community forum with custom maps.
 +
 
 +
{{anchor|CTF|ctf|Ctf}}
 +
== Capture the Flag ==
 +
{{main|Capture the Flag}}
 +
Capture the Flag maps carry the ctf_ prefix.
 +
 
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
 
 +
|-
 +
| [[File:Ctf_atrophy_b2.jpg|100px|link=Atrophy_(Capture_the_Flag)]]
 +
| '''[[Atrophy_(Capture_the_Flag)]]'''
 +
| ctf_atrophy_b4
 +
| Beta 4
 +
| Alpine
 +
|-
 +
| [[File:Ctf_cloudburst.jpg|100px|link=Cloudburst]]
 +
| '''[[Cloudburst]]'''
 +
| ctf_cloudburst_b4
 +
| Beta 4
 +
| Arctic
 +
|-
 +
| [[File:Ctf_converge_mid.jpg|100px|link=Converge]]
 +
| '''[[Converge]]'''
 +
| ctf_converge_b2
 +
| Beta 2
 +
| Alpine
 +
|-
 +
| [[File:Convoy.jpg|100px|link=Convoy]]
 +
| '''''[[Convoy]]'''''
 +
| ctf_convoy_v2
 +
| Version 2
 +
| Desert
 +
|-
 +
| [[File:Ctf_deliverance_b3_bludrill.jpg|100px|link=Deliverance]]
 +
| '''''[[Deliverance]]'''''
 +
| ctf_deliverance_b3
 +
| Beta 3
 +
| Alpine
 +
|-
 +
| [[File:Ctf_fusion_b1.jpg|100px|link=Fusion]]
 +
| '''''[[Fusion]]'''''
 +
| ctf_fusion_b2
 +
| Beta 2
 +
| Arctic
 +
|-
 +
| [[File:Ctf_haarp.jpg|100px|link=HAARP]]
 +
| '''''[[HAARP]]'''''
 +
| ctf_haarp
 +
| Final
 +
| Arctic
 +
|-
 +
| [[File:Ctf_landfall_rc0004.jpg|100px|link=Landfall]]
 +
| '''''[[Landfall]]'''''
 +
| ctf_landfall_rc
 +
| Release Candidate
 +
| Alpine
 +
|-
 +
| [[File:Ctf_vector_v10005.jpg|100px|link=Vector]]
 +
| '''''[[Vector]]'''''
 +
| ctf_vector_v1
 +
| Version 1
 +
| Spytech
 +
|-
 +
| [[File:Ctf_wildfire_rc.jpg|100px|link=Wildfire]]
 +
| '''''[[Wildfire]]'''''
 +
| ctf_wildfire_b1
 +
| Release Candidate
 +
| Industrial
 +
|}
 +
 
 +
{{anchor|CP|cp|Control point}}
 +
== Control Point ==
 +
{{main|Control Point}}
 +
 
 +
Control point maps carry the cp_ prefix.
 +
=== Standard control point ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:CP_Gullywash_3.jpg|100px|link=Gullywash]]
 +
| '''[[Gullywash]]'''
 +
| cp_gullywash
 +
| Final
 +
| Desert
 +
|-
 +
| [[File:CP_Obscure_4.jpg|100px|link=Obscure]]
 +
| '''[[Obscure]]'''
 +
| cp_obscure
 +
| Final
 +
| Arctic
 +
|}
 +
 
 +
=== Attack/Defend ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:Furnace_point_c.jpg|100px|link=Furnace Creek]]
 +
| '''[[Furnace Creek]]'''
 +
| cp_furnace_creak_rs
 +
| Release Candidate
 +
| Desert
 +
|}
 +
 
 +
{{anchor|TC|tc|Territorial control}}
 +
 
 +
== Territorial Control ==
 +
{{main|Territorial Control}}
 +
Territorial control maps carry the tc_ prefix.
 +
 
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:Tc_meridian_rc30000.jpg|100px|link=Meridian]]
 +
| '''[[Meridian]]'''
 +
| tc_meridian_rc3
 +
| Release Candidate
 +
| Tropical
 +
|}
 +
 
 +
{{anchor|PL|pl|payload}}
 +
== Payload ==
 +
{{main|Payload}}
 +
Payload maps carry the pl_ prefix.
 +
 
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:Pl_cranetop.jpg|100px|link=Cranetop]]
 +
| '''[[Cranetop]]'''
 +
| pl_cranetop_b8
 +
| Beta 8
 +
| Industrial
 +
|-
 +
| [[File:Pl_frontier.jpg|100px|link=Frontier]]
 +
| '''[[Frontier]]'''
 +
| pl_frontier
 +
| Version 1
 +
| Alpine
 +
|-
 +
| [[File:Pl_swiftwater_frc70000.jpg|100px|link=Swiftwater]]
 +
| '''[[Swiftwater]]'''
 +
| pl_swiftwater12
 +
| Release Candidate
 +
| Alpine/Farm
 +
|-
 +
| [[File:Waste.jpg|100px|link=Waste]]
 +
| '''[[Waste]]'''
 +
| pl_waste_v2
 +
| Version 2
 +
| Industrial
 +
|}
 +
===Payload race===
 +
Payload race maps carry the plr_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:Nightfall_stage2.jpg|100px|link=Nightfall]]
 +
| '''[[Nightfall]]'''
 +
| plr_nightfall
 +
| Release Candidate
 +
| Alpine
 +
|-
 +
| [[File:Plr_panic_b20008.jpg|100px|link=Panic]]
 +
| '''[[Panic]]'''
 +
| plr_panic_b2
 +
| Beta 2
 +
| Industrial
 +
|}
 +
 
 +
{{anchor|KOTH|KotH|KoTH|King of the hill}}
 +
== King of the Hill ==
 +
{{main|King of the Hill}}
 +
King of the Hill maps carry the koth_ prefix.
 +
 
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:800px-Moonshine.jpg|100px|link=Moonshine]]
 +
| '''''[[Moonshine]]'''''
 +
| koth_moonshine
 +
| Release Candidate
 +
| Industrial/Alpine
 +
|}
 +
 
 +
{{anchor|TR|tr}}
 +
 
 +
== Training ==
 +
{{main|Training mode}}
 +
Training maps carry the tr_ prefix.
 +
 
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Name
 +
! class="header" | File Name
 +
! class="header" | Development Status
 +
! class="header" | Theme
 +
|-
 +
| [[File:Trwalkwayrc20040.jpg|100px|link=Walkway]]
 +
| [[Walkway]]
 +
| tr_walkway_rc2
 +
| Release Candidate
 +
| Industrial
 +
|}
 +
 
 +
 
 +
== See also ==
 +
* [[Game modes]]
 +
* [[Map name prefixes]]
 +
* [[List of skyboxes]]
 +
 
 +
== External links ==
 +
*[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments]
 +
*[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style]
 +
 
 +
 
 +
{{CustomMapNav}}
 +
 
 +
[[Category:Lists]]
 +
[[Category:Maps| ]]
 +
[[Category:Custom maps| ]]

Revision as of 22:45, 9 December 2010

Installation

When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.

If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:

C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps

The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a dedicated server, you need to place the BZ2 file onto your sv_downloadurl. If the creator did not include a BZ2 file, you will have to create one yourself.

Collections

There are many custom map collections on the internet. These include:

Capture the Flag

Main article: Capture the Flag

Capture the Flag maps carry the ctf_ prefix.

Map File Name Development Status Setting(s)
Ctf atrophy b2.jpg Atrophy_(Capture_the_Flag) ctf_atrophy_b4 Beta 4 Alpine
Ctf cloudburst.jpg Cloudburst ctf_cloudburst_b4 Beta 4 Arctic
Ctf converge mid.jpg Converge ctf_converge_b2 Beta 2 Alpine
100px Convoy ctf_convoy_v2 Version 2 Desert
Ctf deliverance b3 bludrill.jpg Deliverance ctf_deliverance_b3 Beta 3 Alpine
Ctf fusion b1.jpg Fusion ctf_fusion_b2 Beta 2 Arctic
Ctf haarp.jpg HAARP ctf_haarp Final Arctic
Ctf landfall rc0004.jpg Landfall ctf_landfall_rc Release Candidate Alpine
Ctf vector v10005.jpg Vector ctf_vector_v1 Version 1 Spytech
Ctf wildfire rc.jpg Wildfire ctf_wildfire_b1 Release Candidate Industrial

Control Point

Main article: Control Point

Control point maps carry the cp_ prefix.

Standard control point

Map File Name Development Status Setting(s)
100px Gullywash cp_gullywash Final Desert
CP Obscure 4.jpg Obscure cp_obscure Final Arctic

Attack/Defend

Map File Name Development Status Setting(s)
Furnace point c.jpg Furnace Creek cp_furnace_creak_rs Release Candidate Desert

Territorial Control

Main article: Territorial Control

Territorial control maps carry the tc_ prefix.

Map File Name Development Status Setting(s)
100px Meridian tc_meridian_rc3 Release Candidate Tropical

Payload

Main article: Payload

Payload maps carry the pl_ prefix.

Map File Name Development Status Setting(s)
Pl cranetop.jpg Cranetop pl_cranetop_b8 Beta 8 Industrial
Pl frontier.jpg Frontier pl_frontier Version 1 Alpine
Pl swiftwater frc70000.jpg Swiftwater pl_swiftwater12 Release Candidate Alpine/Farm
Waste.jpg Waste pl_waste_v2 Version 2 Industrial

Payload race

Payload race maps carry the plr_ prefix.

Map File Name Development Status Setting(s)
100px Nightfall plr_nightfall Release Candidate Alpine
Plr panic b20008.jpg Panic plr_panic_b2 Beta 2 Industrial

King of the Hill

Main article: King of the Hill

King of the Hill maps carry the koth_ prefix.

Map File Name Development Status Setting(s)
800px-Moonshine.jpg Moonshine koth_moonshine Release Candidate Industrial/Alpine

Training

Main article: Training mode

Training maps carry the tr_ prefix.

Name File Name Development Status Theme
100px Walkway tr_walkway_rc2 Release Candidate Industrial


See also

External links