Difference between revisions of "Custom maps"
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− | + | == Installation == | |
+ | |||
+ | When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory. | ||
+ | |||
+ | If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory: | ||
+ | |||
+ | <code>C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps</code> | ||
+ | |||
+ | The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a [[Dedicated server configuration|dedicated server]], you need to place the BZ2 file onto your {{code|sv_downloadurl}}. If the creator did not include a BZ2 file, you will have to create one yourself. | ||
+ | |||
+ | == Collections == | ||
+ | There are many custom map collections on the internet. These include: | ||
+ | *[http://forums.tf2maps.net/downloads.php?do=cat&id=1 www.tf2maps.net] - A forum and community dedicated to the creation of custom maps for TF2. | ||
+ | **[http://tf2maps.net/contests/artpass/winners/ http://artpass.tf2maps.net] - Artpass Contest | ||
+ | **[http://compctf.tf2maps.net/ http://compctf.tf2maps.net] - Competitive CTF Contest. | ||
+ | **[http://plrctf.tf2maps.net/ http://plrctf.tf2maps.net] - Payload Race and Attack/Defend CTF Contest. | ||
+ | **[http://forums.tf2maps.net/showpost.php?p=170104&postcount=10 http://pl.tf2maps.net] - Single Stage Payload Contest. | ||
+ | *[http://www.teamfortress2fort.com/forums/CustomMapDownloadsRatings-49.aspx www.teamfortress2fort.com] - A community forum with custom maps. | ||
+ | |||
+ | {{anchor|CTF|ctf|Ctf}} | ||
+ | == Capture the Flag == | ||
+ | {{main|Capture the Flag}} | ||
+ | Capture the Flag maps carry the ctf_ prefix. | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |||
+ | |- | ||
+ | | [[File:Ctf_atrophy_b2.jpg|100px|link=Atrophy_(Capture_the_Flag)]] | ||
+ | | '''[[Atrophy_(Capture_the_Flag)]]''' | ||
+ | | ctf_atrophy_b4 | ||
+ | | Beta 4 | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Ctf_cloudburst.jpg|100px|link=Cloudburst]] | ||
+ | | '''[[Cloudburst]]''' | ||
+ | | ctf_cloudburst_b4 | ||
+ | | Beta 4 | ||
+ | | Arctic | ||
+ | |- | ||
+ | | [[File:Ctf_converge_mid.jpg|100px|link=Converge]] | ||
+ | | '''[[Converge]]''' | ||
+ | | ctf_converge_b2 | ||
+ | | Beta 2 | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Convoy.jpg|100px|link=Convoy]] | ||
+ | | '''''[[Convoy]]''''' | ||
+ | | ctf_convoy_v2 | ||
+ | | Version 2 | ||
+ | | Desert | ||
+ | |- | ||
+ | | [[File:Ctf_deliverance_b3_bludrill.jpg|100px|link=Deliverance]] | ||
+ | | '''''[[Deliverance]]''''' | ||
+ | | ctf_deliverance_b3 | ||
+ | | Beta 3 | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Ctf_fusion_b1.jpg|100px|link=Fusion]] | ||
+ | | '''''[[Fusion]]''''' | ||
+ | | ctf_fusion_b2 | ||
+ | | Beta 2 | ||
+ | | Arctic | ||
+ | |- | ||
+ | | [[File:Ctf_haarp.jpg|100px|link=HAARP]] | ||
+ | | '''''[[HAARP]]''''' | ||
+ | | ctf_haarp | ||
+ | | Final | ||
+ | | Arctic | ||
+ | |- | ||
+ | | [[File:Ctf_landfall_rc0004.jpg|100px|link=Landfall]] | ||
+ | | '''''[[Landfall]]''''' | ||
+ | | ctf_landfall_rc | ||
+ | | Release Candidate | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Ctf_vector_v10005.jpg|100px|link=Vector]] | ||
+ | | '''''[[Vector]]''''' | ||
+ | | ctf_vector_v1 | ||
+ | | Version 1 | ||
+ | | Spytech | ||
+ | |- | ||
+ | | [[File:Ctf_wildfire_rc.jpg|100px|link=Wildfire]] | ||
+ | | '''''[[Wildfire]]''''' | ||
+ | | ctf_wildfire_b1 | ||
+ | | Release Candidate | ||
+ | | Industrial | ||
+ | |} | ||
+ | |||
+ | {{anchor|CP|cp|Control point}} | ||
+ | == Control Point == | ||
+ | {{main|Control Point}} | ||
+ | |||
+ | Control point maps carry the cp_ prefix. | ||
+ | === Standard control point === | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:CP_Gullywash_3.jpg|100px|link=Gullywash]] | ||
+ | | '''[[Gullywash]]''' | ||
+ | | cp_gullywash | ||
+ | | Final | ||
+ | | Desert | ||
+ | |- | ||
+ | | [[File:CP_Obscure_4.jpg|100px|link=Obscure]] | ||
+ | | '''[[Obscure]]''' | ||
+ | | cp_obscure | ||
+ | | Final | ||
+ | | Arctic | ||
+ | |} | ||
+ | |||
+ | === Attack/Defend === | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:Furnace_point_c.jpg|100px|link=Furnace Creek]] | ||
+ | | '''[[Furnace Creek]]''' | ||
+ | | cp_furnace_creak_rs | ||
+ | | Release Candidate | ||
+ | | Desert | ||
+ | |} | ||
+ | |||
+ | {{anchor|TC|tc|Territorial control}} | ||
+ | |||
+ | == Territorial Control == | ||
+ | {{main|Territorial Control}} | ||
+ | Territorial control maps carry the tc_ prefix. | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:Tc_meridian_rc30000.jpg|100px|link=Meridian]] | ||
+ | | '''[[Meridian]]''' | ||
+ | | tc_meridian_rc3 | ||
+ | | Release Candidate | ||
+ | | Tropical | ||
+ | |} | ||
+ | |||
+ | {{anchor|PL|pl|payload}} | ||
+ | == Payload == | ||
+ | {{main|Payload}} | ||
+ | Payload maps carry the pl_ prefix. | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:Pl_cranetop.jpg|100px|link=Cranetop]] | ||
+ | | '''[[Cranetop]]''' | ||
+ | | pl_cranetop_b8 | ||
+ | | Beta 8 | ||
+ | | Industrial | ||
+ | |- | ||
+ | | [[File:Pl_frontier.jpg|100px|link=Frontier]] | ||
+ | | '''[[Frontier]]''' | ||
+ | | pl_frontier | ||
+ | | Version 1 | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Pl_swiftwater_frc70000.jpg|100px|link=Swiftwater]] | ||
+ | | '''[[Swiftwater]]''' | ||
+ | | pl_swiftwater12 | ||
+ | | Release Candidate | ||
+ | | Alpine/Farm | ||
+ | |- | ||
+ | | [[File:Waste.jpg|100px|link=Waste]] | ||
+ | | '''[[Waste]]''' | ||
+ | | pl_waste_v2 | ||
+ | | Version 2 | ||
+ | | Industrial | ||
+ | |} | ||
+ | ===Payload race=== | ||
+ | Payload race maps carry the plr_ prefix. | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:Nightfall_stage2.jpg|100px|link=Nightfall]] | ||
+ | | '''[[Nightfall]]''' | ||
+ | | plr_nightfall | ||
+ | | Release Candidate | ||
+ | | Alpine | ||
+ | |- | ||
+ | | [[File:Plr_panic_b20008.jpg|100px|link=Panic]] | ||
+ | | '''[[Panic]]''' | ||
+ | | plr_panic_b2 | ||
+ | | Beta 2 | ||
+ | | Industrial | ||
+ | |} | ||
+ | |||
+ | {{anchor|KOTH|KotH|KoTH|King of the hill}} | ||
+ | == King of the Hill == | ||
+ | {{main|King of the Hill}} | ||
+ | King of the Hill maps carry the koth_ prefix. | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Map | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Setting(s) | ||
+ | |- | ||
+ | | [[File:800px-Moonshine.jpg|100px|link=Moonshine]] | ||
+ | | '''''[[Moonshine]]''''' | ||
+ | | koth_moonshine | ||
+ | | Release Candidate | ||
+ | | Industrial/Alpine | ||
+ | |} | ||
+ | |||
+ | {{anchor|TR|tr}} | ||
+ | |||
+ | == Training == | ||
+ | {{main|Training mode}} | ||
+ | Training maps carry the tr_ prefix. | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" | | ||
+ | ! class="header" | Name | ||
+ | ! class="header" | File Name | ||
+ | ! class="header" | Development Status | ||
+ | ! class="header" | Theme | ||
+ | |- | ||
+ | | [[File:Trwalkwayrc20040.jpg|100px|link=Walkway]] | ||
+ | | [[Walkway]] | ||
+ | | tr_walkway_rc2 | ||
+ | | Release Candidate | ||
+ | | Industrial | ||
+ | |} | ||
+ | |||
+ | |||
+ | == See also == | ||
+ | * [[Game modes]] | ||
+ | * [[Map name prefixes]] | ||
+ | * [[List of skyboxes]] | ||
+ | |||
+ | == External links == | ||
+ | *[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments] | ||
+ | *[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style] | ||
+ | |||
+ | |||
+ | {{CustomMapNav}} | ||
+ | |||
+ | [[Category:Lists]] | ||
+ | [[Category:Maps| ]] | ||
+ | [[Category:Custom maps| ]] |
Revision as of 22:45, 9 December 2010
Contents
Installation
When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps
The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a dedicated server, you need to place the BZ2 file onto your sv_downloadurl
. If the creator did not include a BZ2 file, you will have to create one yourself.
Collections
There are many custom map collections on the internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://pl.tf2maps.net - Single Stage Payload Contest.
- www.teamfortress2fort.com - A community forum with custom maps.
Capture the Flag
Capture the Flag maps carry the ctf_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy_(Capture_the_Flag) | ctf_atrophy_b4 | Beta 4 | Alpine | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
100px | Convoy | ctf_convoy_v2 | Version 2 | Desert |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
HAARP | ctf_haarp | Final | Arctic | |
Landfall | ctf_landfall_rc | Release Candidate | Alpine | |
Vector | ctf_vector_v1 | Version 1 | Spytech | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial |
Control Point
Control point maps carry the cp_ prefix.
Standard control point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Gullywash | cp_gullywash | Final | Desert |
Obscure | cp_obscure | Final | Arctic |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert |
Territorial Control
Territorial control maps carry the tc_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Payload
Payload maps carry the pl_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Frontier | pl_frontier | Version 1 | Alpine | |
Swiftwater | pl_swiftwater12 | Release Candidate | Alpine/Farm | |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload race
Payload race maps carry the plr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Nightfall | plr_nightfall | Release Candidate | Alpine |
Panic | plr_panic_b2 | Beta 2 | Industrial |
King of the Hill
King of the Hill maps carry the koth_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Moonshine | koth_moonshine | Release Candidate | Industrial/Alpine |
Training
Training maps carry the tr_ prefix.
Name | File Name | Development Status | Theme | |
---|---|---|---|---|
100px | Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
See also
External links
|