Difference between revisions of "Item quality"
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== Unused content == | == Unused content == | ||
* Two unused item qualities referred to as Rarity2 and Rarity3 are specified in, the game's files. Their colors are two shades of brown; {{qcc|8D834B}} and {{qcc|70550F}} respectively. | * Two unused item qualities referred to as Rarity2 and Rarity3 are specified in, the game's files. Their colors are two shades of brown; {{qcc|8D834B}} and {{qcc|70550F}} respectively. | ||
− | * The "Completed" quality is specified in the game's files, | + | * The "Completed" quality is specified in the game's files, and its color is the same as the Unusual quality: {{qcc|8650AC}}. |
== See also == | == See also == |
Revision as of 07:11, 12 February 2020
“ | Now that is not something you see everyday!
Click to listen
— The Sniper
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” |
Quality is a property of items, which is represented in-game by the color of the item's name and (in most cases) by a title prefixed to the item's name. A dropped item can only have one quality, and an unboxed item can have 1 or 2 qualities. Extra qualities can be added through the use of strangifiers or unusualifiers. Quality is a purely cosmetic property, and has no effect on gameplay other than some additional on-screen messages - these messages usually relay succeeded operations with an item.
Contents
Qualities
Color | Name | Example |
---|---|---|
#B2B2B2 | Normal | Scattergun |
#FFD700 | Unique | Degreaser |
#476291 | Vintage | Natascha |
#4D7455 | Genuine | Sun-on-a-Stick |
#CF6A32 | Strange | Shotgun |
#8650AC | Unusual | Napper's Respite |
#38F3AB | Haunted | Wrap Battler |
#AA0000 | Collector's | Original |
#FAFAFA | Decorated | Rocket Launcher |
#70B04A | Community | Wrench |
Self-Made | Dalokohs Bar | |
#A50F79 | Valve | Rocket Launcher |
Possible weapon qualities
Please see the table listed here.
Possible cosmetic item qualities
- Scout item qualities
- Soldier item qualities
- Pyro item qualities
- Demoman item qualities
- Heavy item qualities
- Engineer item qualities
- Medic item qualities
- Sniper item qualities
- Spy item qualities
- All-class item qualities
Update history
- [Undocumented] Added Unique quality.
March 18, 2010 Patch (First Community Contribution Update)
- [Undocumented] Added Self-Made quality.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added Vintage quality.
- [Undocumented] Added Unusual quality.
- [Undocumented] Added Genuine quality.
June 23, 2011 Patch (Über Update)
- [Undocumented] Added Strange quality.
- [Undocumented] Added string for potential new item quality called "Completed".
- Updated the Strange quality color from gold (#CD9B1D) to orange (#CF6A32).
- [Undocumented] Updated the Rarity3 quality color from orange (#CF6A32) to brown (#70550F).
October 27, 2011 Patch (Very Scary Halloween Special)
- [Undocumented] Added Haunted quality.
- [Undocumented] Added "tobor_a" quality.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Updated Haunted quality color from #8650AC to #38F3AB.
- [Undocumented] Removed "tobor_a" quality.
- Added "Collector's" item quality with color #830000. "Collector's" items are created by completing special Chemistry Sets.
- [Undocumented] Updated Collector's quality color from #830000 to #AA0000.
- [Undocumented] Corrected the name of Community items on the web.
May 28, 2015 [Item schema update]
- Added "restriction" and "map" quality.
July 2, 2015 Patch (Gun Mettle Update)
- [Undocumented] Added Decorated quality.
Unused content
- Two unused item qualities referred to as Rarity2 and Rarity3 are specified in, the game's files. Their colors are two shades of brown; #8D834B and #70550F respectively.
- The "Completed" quality is specified in the game's files, and its color is the same as the Unusual quality: #8650AC.
See also
- Color themes:
- Item rarity
- Item levels
- Item drop system
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