Difference between revisions of "Backburner/zh-hant"

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   | att-3-negative = 無壓縮氣爆
 
   | att-3-negative = 無壓縮氣爆
 
}}
 
}}
{{Quotation|'''火焰兵''' 在屁股燒烤時|Mmmmmmmrrrrrrrpppghhh!|sound=Pyro_battlecry01.wav}}
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{{Quotation|'''火焰兵''' 在燒烤屁股時|Mmmmmmmrrrrrrrpppghhh!|sound=Pyro_battlecry01.wav}}
  
'''背後火焰發射器''' is an unlockable primary weapon for the [[Pyro]] class. It appears as the default [[Flamethrower]], with the addition of a dragon-shaped nozzle. The configuration of the weapon is such that the [[compression blast]] capability and the chance for random Crits have been removed. Instead, the Backburner is guaranteed [[Critical hits]] whenever used on an opponent from behind. Additionally, the weapon will deal 15% more damage than the normal Flamethrower. The area behind an enemy that will register Critical hits for the weapon is approximately a 90 degree angle  centered behind where the opponent is facing. This is significantly less than the Spy's [[backstab]] range, which appears to be any angle in the 180 degrees behind where a player is looking.
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'''背後火焰發射器'''是一個[[火焰兵]]的解鎖主要武器。看起來像是[[火焰發射器]],有個龍形狀的噴管。這武器的結構是去除了[[壓縮氣爆]]的能力和隨機爆擊的機會。反而,背後火焰發射器在攻擊背後的敵人必定會[[爆擊]]。另外,這武器比正常的火焰發射器多了15%傷害。在這武器攻擊敵人背後時的區域顯示爆擊大約集中在後面90度角度敵人面對的地方。這比Spy的[[被刺]]最大範圍較小,在玩家所能看到的180度角背後的任何角度。
  
== Damage ==
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== 傷害 ==
* Base damage is based upon range (or, by extension, particle lifetime), and is rounded at the end of all calculations (after Critical multipliers, etc).
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*基本的傷害根據範圍(,由擴大部分,微粒使用),和環繞在所有計算的結尾(在評論的乘數等等之後)
** From 0 to 200 [[Hammer unit|units]]: 7.13 per particle (160.4 per second).
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**從0到200[[Hammer unit|單位]]:7.13每微粒(160.4每秒)
** From 200 to 384 units: linear decrease from 7.13 to 4.28 per particle (96.3 per second, 60% of max) (384 is maximum range)
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**從200個至384個單位:線性減退從7.13至4.28每微粒(96.3每秒,60%最大)(384是最大範圍)
*** There is very slight variability (±0.08 per particle) because some particles are at an angle, slightly varying their travel time.
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***有非常輕微的可變性(±0.08每個微粒)因為有些微粒是有一個角度,會有一點變化他們的行進時間。
* Afterburn damage: 3 damage every 0.5 seconds for 10 seconds (60 damage total)
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* 燃燒後的傷害:在10秒內每0.5秒造成3傷害(總計60傷害)
** Mini-Crit afterburn damage: 4 damage every 0.5 seconds for 10 seconds (80 damage total)
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**小爆擊燃燒後的傷害:在10秒內每0.5秒造成4傷害(總計80傷害)
* [[Mini-Crit]]: 1.35× base damage, then round to nearest whole
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* [[小爆擊]]:每燒到1下造成1.35傷害;基本傷害,然後在周圍對最近整體燃燒。
* [[Critical hit]]: 3× base damage, then round to nearest whole
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* [[爆擊]]:每燒到1下造成3傷害;基本傷害,然後在周圍對最近整體燃燒。
** DPS at <200 units: 481.3
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**Lt的衰變/秒;200個單位:481.3。
  
''Note'': Damage-Per-Second values assume all particles find victims.
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''記錄'':傷害每第二價值標準認為所有微粒發現受害者。
 
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基本的傷害改變在微粒使用,而不是從玩家(距離計量從玩家到另一個玩家會影響全部的其他武器)。傷害是由共同棘手接近和堅定所造成的。
Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing.
 
  
 
== Function times ==
 
== Function times ==

Revision as of 15:59, 13 December 2010

Mmmmmmmrrrrrrrpppghhh!
火焰兵 在燒烤屁股時

背後火焰發射器是一個火焰兵的解鎖主要武器。看起來像是火焰發射器,有個龍形狀的噴管。這武器的結構是去除了壓縮氣爆的能力和隨機爆擊的機會。反而,背後火焰發射器在攻擊背後的敵人必定會爆擊。另外,這武器比正常的火焰發射器多了15%傷害。在這武器攻擊敵人背後時的區域顯示爆擊大約集中在後面90度角度敵人面對的地方。這比Spy的被刺最大範圍較小,在玩家所能看到的180度角背後的任何角度。

傷害

  • 基本的傷害根據範圍(或,由擴大部分,微粒使用),和環繞在所有計算的結尾(在評論的乘數等等之後)。
    • 從0到200單位:7.13每微粒(160.4每秒)。
    • 從200個至384個單位:線性減退從7.13至4.28每微粒(96.3每秒,60%最大)(384是最大範圍)。
      • 有非常輕微的可變性(±0.08每個微粒)因為有些微粒是有一個角度,會有一點變化他們的行進時間。
  • 燃燒後的傷害:在10秒內每0.5秒造成3傷害(總計60傷害)。
    • 小爆擊燃燒後的傷害:在10秒內每0.5秒造成4傷害(總計80傷害)。
  • 小爆擊:每燒到1下造成1.35傷害;基本傷害,然後在周圍對最近整體燃燒。
  • 爆擊:每燒到1下造成3傷害;基本傷害,然後在周圍對最近整體燃燒。
    • Lt的衰變/秒;200個單位:481.3。

記錄:傷害每第二價值標準認為所有微粒發現受害者。 基本的傷害改變在微粒使用,而不是從玩家(距離計量從玩家到另一個玩家會影響全部的其他武器)。傷害是由共同棘手接近和堅定所造成的。

Function times

  • Attack Interval: 0.04
  • Ammo Consumption Interval: 0.08

All times are in seconds. Times are approximate and determined by community testing.

示範影片

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As a Crafting Ingredient

背後火焰發射器 回收金屬 除油者
Item icon Backburner.png + Item icon Reclaimed Metal.png = Item icon Degreaser.png

Previous Changes

July 29, 2008 Patch

  • Removed health bonus from the Backburner.

August 19, 2008 Patch

  • Added new firing sounds to The Backburner

April 29, 2010 Patch

  • Added a 20% damage bonus to The Backburner.

May 19, 2010 Patch

  • Reduced Backburner damage bonus from 20% to 15%.

Gallery

See also


Template:Allweapons Nav/zh-hant
Template:Pyro Nav/zh-hant