Difference between revisions of "User:Kid Of The Century/Sandbox"
m |
m (→2010) |
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| '''[[Max's Severed Head]]''' | | '''[[Max's Severed Head]]''' | ||
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[April 28, 2010 Patch|April 28, 2010]]''' |
|- | |- | ||
| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | Weapon | ||
| {{item icon|size=76px|Crit-a-Cola}} | | {{item icon|size=76px|Crit-a-Cola}} | ||
| '''[[Crit-a-Cola]]''' | | '''[[Crit-a-Cola]]''' | ||
| align="left" | | | align="left" | | ||
Also included in this update: | Also included in this update: | ||
− | *1 new map | + | *1 new map: ''[[Freight]]''. |
|- | |- | ||
!class="subheader" colspan="5" | '''[[April 29, 2010 Patch|April 29, 2010]] — ''[http://www.teamfortress.com/119 119th Update]''''' | !class="subheader" colspan="5" | '''[[April 29, 2010 Patch|April 29, 2010]] — ''[http://www.teamfortress.com/119 119th Update]''''' | ||
Line 662: | Line 663: | ||
| | | | ||
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[May 20, 2010 Patch|May 20, 2010]]''' |
|- | |- | ||
| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | rowspan="2" | Weapon | ||
| {{item icon|size=76px|Scotsman's Skullcutter}} | | {{item icon|size=76px|Scotsman's Skullcutter}} | ||
| '''[[Scotsman's Skullcutter]]''' | | '''[[Scotsman's Skullcutter]]''' | ||
| rowspan="13" align="left" | Colloquially known as the '''Second Community Update'''. | | rowspan="13" align="left" | Colloquially known as the '''Second Community Update'''. | ||
− | The Whiskered Gentleman is released as a headgear item. The [[May 21, 2010 Patch|next day]] is moved to the misc. slot. | + | The '''Whiskered Gentleman''' is released as a headgear item. The [[May 21, 2010 Patch|next day]] is moved to the misc. slot. |
|- | |- | ||
| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
Line 676: | Line 678: | ||
|- | |- | ||
| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | rowspan="3" | Hat | ||
| {{item icon|size=76px|Whoopee Cap}} | | {{item icon|size=76px|Whoopee Cap}} | ||
| '''[[Whoopee Cap]]''' | | '''[[Whoopee Cap]]''' | ||
Line 687: | Line 690: | ||
| '''[[Vintage Merryweather]]''' | | '''[[Vintage Merryweather]]''' | ||
|- | |- | ||
+ | | Misc. item | ||
| {{item icon|size=76px|Whiskered Gentleman}} | | {{item icon|size=76px|Whiskered Gentleman}} | ||
| '''[[Whiskered Gentleman]]''' | | '''[[Whiskered Gentleman]]''' | ||
|- | |- | ||
+ | | rowspan="7" | Hat | ||
| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
| {{item icon|size=76px|Tippler's Tricorne}} | | {{item icon|size=76px|Tippler's Tricorne}} | ||
Line 717: | Line 722: | ||
| '''[[Frenchman's Beret]]''' | | '''[[Frenchman's Beret]]''' | ||
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[June 10, 2010 Patch|June 10, 2010]] — ''[http://www.teamfortress.com/macupdate The Mac Update]''''' |
|- | |- | ||
| All<br />classes | | All<br />classes | ||
+ | | Misc. item | ||
| {{item icon|size=76px|Earbuds}} | | {{item icon|size=76px|Earbuds}} | ||
| '''[[Earbuds]]''' | | '''[[Earbuds]]''' | ||
| align="left" | | | align="left" | | ||
Also included in this update: | Also included in this update: | ||
− | *[[Training]] mode | + | *Offline practice with AI [[bots]]. |
− | + | *[[Training]] mode. | |
− | + | *2 new maps: ''[[Training]]'' for Soldier class and ''[[Dustbowl]]''. | |
− | |||
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[July 8, 2010 Patch|July 8, 2010]] — ''[http://www.teamfortress.com/engineerupdate The Engineer Update]''''' |
|- | |- | ||
| rowspan="5" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] | | rowspan="5" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] | ||
| {{item icon|size=76px|Frontier Justice}} | | {{item icon|size=76px|Frontier Justice}} | ||
+ | | rowspan="5" | Weapon | ||
| '''[[Frontier Justice]]''' | | '''[[Frontier Justice]]''' | ||
− | | rowspan="5" align="left" | Also included in this update: | + | | rowspan="5" align="left" | |
+ | Also included in this update: | ||
*Hauling ability for Engineers. | *Hauling ability for Engineers. | ||
− | *4 new maps | + | *4 new maps: ''[[Upward]], [[Hightower]], [[Thunder Mountain]]'' and ''[[Coldfront]]''. |
*[[Engineer achievements]] pack. | *[[Engineer achievements]] pack. | ||
|- | |- | ||
Line 751: | Line 758: | ||
| '''[[Golden Wrench]]''' | | '''[[Golden Wrench]]''' | ||
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[July 19, 2010 Patch|July 19, 2010]]''' |
|- | |- | ||
| All<br />classes | | All<br />classes | ||
+ | | Hat | ||
| {{item icon|size=76px|Alien Swarm Parasite}} | | {{item icon|size=76px|Alien Swarm Parasite}} | ||
| '''[[Alien Swarm Parasite]]''' | | '''[[Alien Swarm Parasite]]''' | ||
− | | align="left" | | + | | align="left" | Players are able to obtain it by unlocking an achievement in ''Alien Swarm''. |
|- | |- | ||
− | !class="subheader" colspan=" | + | !class="subheader" colspan="5" | '''[[August 25, 2010 Patch|August 25, 2010]]''' |
|- | |- | ||
| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] |
Revision as of 15:19, 15 December 2010
My (poor) attempts at wiki formatting.
Useful Links:
Contents
Possible Weapon Table to use on Class Pages
#1
Weapon | Ammo / Reload | Damage Range | Notes | |||
---|---|---|---|---|---|---|
Loaded | Carried | |||||
Reload | Base | Critical | ||||
Standard |
Shotgun | 6 | 32 | 80–90 | 180 | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Single shell | ||||||
Standard |
Pistol | 12 | 200 | 15 | 45 | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Entire clip | ||||||
Standard |
Minigun | 200 | – | 500–540 / sec | 1080 / sec | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Not required | ||||||
Standard |
Grenade Launcher |
4 | 16 | 81–111 direct impact • 22–64 after bounce |
280–300 direct impact • 190 after bounce |
Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Single shell | ||||||
Unlock |
Scottish Resistance |
8 • 14 deployable |
36 | 103–171 directly underneath |
353 | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Single shell | ||||||
Craft |
Crit-a-Cola | – | – | – | – | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Recharge bar over time | ||||||
Unlock |
Buff Banner |
– | – | – | – | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... |
Recharge bar through damage dealt |
#2
Weapon | Statistics | Notes | |||
---|---|---|---|---|---|
Standard |
Shotgun | Ammo Loaded | 6 | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... | |
Ammo Carried | 32 | ||||
Reload Type | Single shell | ||||
Base Damage | 80–90 | ||||
Crit Damage | 180 | ||||
Standard |
Grenade Launcher | Ammo Loaded | 4 | Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah... | |
Ammo Carried | 16 | ||||
Reload Type | Single shell | ||||
Base Damage |
| ||||
Crit Damage | 280–300 (direct impact) 190 (after bounce) | ||||
Unlock |
Scottish Resistance | Ammo Loaded | 8 • 14 (deployable) |
.Good Stuff: Blah-Blah-Blah...
| |
Ammo Carried | 36 | ||||
Reload Type | Single shell | ||||
Base Damage | 103–171 (directly underneath) | ||||
Crit Damage | 353 |
Notes
AIM:
- To allow listing as much info as possible, without sacrificing readability.
- Improve use of vertical space.
TO DO:
Find a better way to break Wiki links: [[Grenade Launcher|Grenade]]<br>[[Grenade Launcher|Launcher]] is ugly as hell.
- Comment:
[[Grenade Launcher|Grenade<br>Launcher]]
works. Another solution would be to set the width of the cell via CSS, and have it automatically word-wrap; but I'm not sure that would work on a dynamic-width table.-RJ 14:34, 15 September 2010 (UTC)- Whoa. I'd swear I tried that. Anyway, thanks!--Kid Of The Century 20:41, 15 September 2010 (UTC)
Find a way to set different heights for cells, if possible (see shotgun 1 & 2). Would love have the sub-header "Reload" shorter.Nevermind, switched to #2.(#2) Would really love to find a way to NOT break lines:   doesn't seem to work with the &ndash.The style=white-space:nowrap markup is perfect.- (#2) Get rid of the sub-table's border in the GL's "Base Damage" cell.
Item Timeline
2008
Class | Item Type | Item Icon | Item Name | Notes |
---|---|---|---|---|
April 29, 2008 — The Gold Rush Update | ||||
Medic |
Weapon | Blutsauger |
The Class Loadout screen is introduced to manage the new unlockable weapons. Achievement milestones are the only sytem to obtain these new weapons. Also included in this update:
| |
Kritzkrieg | ||||
Übersaw | ||||
June 19, 2008 — The Pyro Update | ||||
Pyro |
Weapon | Backburner |
The compression blast ability is added to the standard Flamethrower. Also included in this update:
| |
Flare Gun | ||||
Axtinguisher | ||||
August 19, 2008 — A Heavy Update | ||||
Heavy |
Weapon | Natascha |
Also included in this update:
| |
Sandvich | ||||
Killing Gloves of Boxing |
2009